Citro2d switch (#175)
* Switch from pp2d to citro2d * Fix various bugs by updating libarchive * Begin work on translation infrastructure * Switch to libpng for various improvements * Fixed race condition in icon scrolling * Use spritesheets to load sprites marginally faster and use less memory * Various Readme fixes * Huge improvements to QR reader speed and screen tearing * Don't try to preview themes/splashes when there are none * Prevent playing audio when ndspInit() fails * Don't wait for audio to load before displaying preview * Fix bug when shuffle themes didn't have BGM * Fix bug caused by files not being zeroed out when created
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assets/arrow_down.png
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assets/arrow_left.png
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assets/arrow_right.png
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assets/arrow_up.png
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assets/battery0.png
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assets/battery1.png
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assets/battery2.png
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assets/battery3.png
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assets/battery4.png
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assets/battery5.png
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assets/browse.png
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assets/charging.png
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assets/download.png
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assets/exit.png
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assets/installed.png
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assets/list.png
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assets/preview.png
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assets/select.png
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assets/shuffle.png
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assets/shuffle_no_bgm.png
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assets/sort.png
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assets/sprites.t3s
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--atlas -f rgba8888 -z auto
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arrow_up.png
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arrow_down.png
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arrow_left.png
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arrow_right.png
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battery0.png
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battery1.png
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battery2.png
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battery3.png
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battery4.png
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battery5.png
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browse.png
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charging.png
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download.png
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exit.png
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installed.png
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list.png
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preview.png
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select.png
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shuffle.png
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shuffle_no_bgm.png
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sort.png
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start.png
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assets/start.png
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