Delete source
This commit is contained in:
253
source/main.c
253
source/main.c
@@ -1,253 +0,0 @@
|
||||
#include <3ds.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "theme.h"
|
||||
#include "splashes.h"
|
||||
#include "unicode.h"
|
||||
#include "ui.h"
|
||||
// Taken from: https://stackoverflow.com/questions/22582989/word-wrap-program-c
|
||||
inline int wordlen(const char * str){
|
||||
int tempindex=0;
|
||||
while(str[tempindex]!=' ' && str[tempindex]!=0 && str[tempindex]!='\n'){
|
||||
++tempindex;
|
||||
}
|
||||
return(tempindex);
|
||||
}
|
||||
void wrap(char * s, const int wrapline){
|
||||
|
||||
int index=0;
|
||||
int curlinelen = 0;
|
||||
while(s[index] != '\0'){
|
||||
|
||||
if(s[index] == '\n'){
|
||||
curlinelen=0;
|
||||
}
|
||||
else if(s[index] == ' '){
|
||||
|
||||
if(curlinelen+wordlen(&s[index+1]) >= wrapline){
|
||||
s[index] = '\n';
|
||||
curlinelen = 0;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
curlinelen++;
|
||||
index++;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
int main(void)
|
||||
{
|
||||
const u32 clear_color = RGBA8(255,255,255,255);
|
||||
const u32 cornflower_blue = RGBA8(100,149,237,255);
|
||||
const u32 select_gray = RGBA8(176,196,222,255);
|
||||
const u32 text_color = RGBA8(32,32,32,255);
|
||||
const u32 shuffle_green = RGBA8(152,251,152, 127);
|
||||
gfxInitDefault();
|
||||
cfguInit();
|
||||
srvInit();
|
||||
hidInit();
|
||||
fsInit();
|
||||
ptmSysmInit();
|
||||
prepare_archives();
|
||||
unzip_themes();
|
||||
int theme_count = get_number_entries("/Themes");
|
||||
theme_data **themes_list = calloc(theme_count, sizeof(theme_data));
|
||||
prepare_themes(themes_list);
|
||||
int splash_count = get_number_entries("/Splashes");
|
||||
u16 *splashes_list = calloc(splash_count, PATH_LENGTH);
|
||||
prepare_splashes(splashes_list);
|
||||
|
||||
gfxInitDefault();
|
||||
gfxSet3D(false);
|
||||
screen_init();
|
||||
|
||||
int top = 0;
|
||||
int pos = 0;
|
||||
const int select_size = 50;
|
||||
bool change = true;
|
||||
u32 kDown = hidKeysDown();
|
||||
int select_count = 0;
|
||||
bool splash_mode = false;
|
||||
|
||||
while (aptMainLoop())
|
||||
{
|
||||
hidScanInput();
|
||||
kDown = hidKeysDown();
|
||||
if (kDown & KEY_DOWN)
|
||||
{
|
||||
if (pos < 3) pos++;
|
||||
else if (top + pos < theme_count - 1) top++;
|
||||
change = true;
|
||||
}
|
||||
|
||||
if (kDown & KEY_UP)
|
||||
{
|
||||
if (pos > 0) pos--;
|
||||
else if (top > 0) top--;
|
||||
change = true;
|
||||
}
|
||||
|
||||
if (kDown & KEY_A)
|
||||
{
|
||||
screen_begin_frame();
|
||||
screen_select(GFX_TOP);
|
||||
screen_clear(GFX_TOP, clear_color);
|
||||
screen_draw_rect(20, 20, 360, 200, cornflower_blue);
|
||||
if (!splash_mode) screen_draw_string(25, 25, 0.7f, 0.7f, text_color, "Installing theme(s)...");
|
||||
else screen_draw_string(25, 25, 0.7f, 0.7f, text_color, "Installing splash...");
|
||||
screen_end_frame();
|
||||
if (splash_mode) install_splash(&splashes_list[(pos + top) * PATH_LENGTH/sizeof(u16)]);
|
||||
else if (select_count > 0) shuffle_install(themes_list, theme_count); else themeInstall(*themes_list[pos + top]);
|
||||
screen_begin_frame();
|
||||
screen_select(GFX_TOP);
|
||||
screen_clear(GFX_TOP, clear_color);
|
||||
screen_draw_rect(20, 20, 360, 200, cornflower_blue);
|
||||
if (!splash_mode) screen_draw_string(25, 25, 0.7f, 0.7f, text_color, "Installing theme(s)...");
|
||||
else screen_draw_string(25, 25, 0.7f, 0.7f, text_color, "Installing splash...");
|
||||
screen_draw_string(25, 50, 0.7f, 0.7f, text_color, "Done!");
|
||||
screen_end_frame();
|
||||
}
|
||||
|
||||
if (kDown & KEY_X)
|
||||
{
|
||||
bool current_select = themes_list[top + pos]->selected;
|
||||
if (current_select) select_count--;
|
||||
if (!current_select) select_count++;
|
||||
themes_list[top + pos]->selected = !current_select;
|
||||
change = true;
|
||||
}
|
||||
|
||||
// if (kDown & KEY_Y)
|
||||
// {
|
||||
// screen_begin_frame();
|
||||
// screen_select(GFX_TOP);
|
||||
// char preview_path[524];
|
||||
// strcpy(preview_path, "sdmc:");
|
||||
// straucat(preview_path, themes_list[top + pos]->path);
|
||||
// strcat(preview_path, "/Preview.png");
|
||||
// screen_load_texture_file(THEME_PREVIEW_TEXT, preview_path, true);
|
||||
// screen_draw_texture(THEME_PREVIEW_TEXT, 0, 0);
|
||||
// screen_select(GFX_BOTTOM);
|
||||
// screen_draw_texture(THEME_PREVIEW_TEXT, -40, -240);
|
||||
// screen_end_frame();
|
||||
// hidScanInput();
|
||||
// kDown = hidKeysDown();
|
||||
// while (!(kDown & KEY_B))
|
||||
// {
|
||||
// hidScanInput();
|
||||
// kDown = hidKeysDown();
|
||||
// }
|
||||
// screen_unload_texture(THEME_PREVIEW_TEXT);
|
||||
// change = true;
|
||||
// }
|
||||
|
||||
if (kDown & KEY_START)
|
||||
{
|
||||
closeThemeArchives();
|
||||
PTMSYSM_ShutdownAsync(0);
|
||||
ptmSysmExit();
|
||||
}
|
||||
|
||||
if (kDown & KEY_L)
|
||||
{
|
||||
splash_mode = !splash_mode;
|
||||
change = true;
|
||||
}
|
||||
|
||||
screen_begin_frame();
|
||||
if (!change) goto end;
|
||||
if (splash_mode) goto splash;
|
||||
screen_select(GFX_TOP);
|
||||
screen_clear(GFX_TOP, clear_color);
|
||||
screen_draw_rect(20, 20, 360, 200, cornflower_blue);
|
||||
char title[87];
|
||||
char theme_name[0x40] = {0};
|
||||
wtoa(theme_name, themes_list[top + pos]->title);
|
||||
sprintf(title, "Title: %s\n", theme_name);
|
||||
wrap(title, 20);
|
||||
int height = screen_get_string_height(title, 0.6f, 0.6f);
|
||||
screen_draw_string(210, 23, 0.6f, 0.6f, text_color, title);
|
||||
char description[0x80 + 6];
|
||||
char theme_desc[0x80] = {0};
|
||||
wtoa(theme_desc, themes_list[top + pos]->description);
|
||||
sprintf(description, "Desc: %s\n", theme_desc);
|
||||
wrap(description, 23);
|
||||
screen_draw_string(210, 23 + height, 0.5f, 0.5f, text_color, description);
|
||||
height += screen_get_string_height(description, 0.5f, 0.5f);
|
||||
char author[0x40 + 6];
|
||||
char theme_auth[0x40] = {0};
|
||||
wtoa(theme_auth, themes_list[top + pos]->author);
|
||||
sprintf(author, "Auth: %s", theme_auth);
|
||||
wrap(author, 23);
|
||||
screen_draw_string(210, 23 + height, 0.5f, 0.5f, text_color, author);
|
||||
screen_draw_string(23, 23, 0.8f, 0.8f, text_color, "Press Y\nfor preview");
|
||||
screen_select(GFX_BOTTOM);
|
||||
screen_clear(GFX_BOTTOM, clear_color);
|
||||
screen_draw_rect(20, 20, 280, 200, cornflower_blue);
|
||||
screen_draw_rect(20, 20 + (select_size * pos), 280, select_size, select_gray);
|
||||
int y_text_pos = 37;
|
||||
for (int i = 0; i < 4; i++)
|
||||
{
|
||||
if (i + top == theme_count)
|
||||
{
|
||||
break;
|
||||
}
|
||||
if (themes_list[i + top]->selected) screen_draw_rect(20, 20 + (select_size * i), 280, select_size, shuffle_green);
|
||||
char title[0x40] = {0};
|
||||
char print_title[0x40] = {0};
|
||||
wtoa(title, themes_list[i + top]->title);
|
||||
float width = screen_get_string_width(title, 0.6f, 0.6f);
|
||||
if (width > 210)
|
||||
{
|
||||
memcpy(print_title, title, 0x14);
|
||||
strcat(print_title, "...");
|
||||
|
||||
} else strcpy(print_title, title);
|
||||
screen_draw_string(70, y_text_pos, 0.6f, 0.6f, text_color, print_title);
|
||||
y_text_pos += 50;
|
||||
}
|
||||
goto end;
|
||||
|
||||
splash:
|
||||
screen_select(GFX_TOP);
|
||||
screen_clear(GFX_TOP, clear_color);
|
||||
screen_draw_rect(20, 20, 360, 200, cornflower_blue);
|
||||
|
||||
screen_select(GFX_BOTTOM);
|
||||
screen_clear(GFX_BOTTOM, clear_color);
|
||||
screen_draw_rect(20, 20, 280, 200, cornflower_blue);
|
||||
screen_draw_rect(20, 20 + (select_size * pos), 280, select_size, select_gray);
|
||||
|
||||
int y_text_pos_splash = 37;
|
||||
for (int i = 0; i < 4; i++)
|
||||
{
|
||||
if (i + top == splash_count)
|
||||
{
|
||||
break;
|
||||
}
|
||||
char path[524] = {0};
|
||||
char print_path[0x40] = {0};
|
||||
wtoa(path, &splashes_list[(i + top) * PATH_LENGTH/sizeof(u16)]);
|
||||
float width = screen_get_string_width(&path[10], 0.6f, 0.6f);
|
||||
if (width > 210)
|
||||
{
|
||||
memcpy(print_path, &path[10], 0x14);
|
||||
strcat(print_path, "...");
|
||||
|
||||
} else strcpy(print_path, &path[10]);
|
||||
screen_draw_string(70, y_text_pos_splash, 0.6f, 0.6f, text_color, print_path);
|
||||
y_text_pos_splash += 50;
|
||||
}
|
||||
|
||||
end:
|
||||
screen_end_frame();
|
||||
change = false;
|
||||
}
|
||||
|
||||
gfxExit();
|
||||
return 0;
|
||||
}
|
||||
@@ -1,137 +0,0 @@
|
||||
/* crypt.h -- base code for traditional PKWARE encryption
|
||||
Version 1.01e, February 12th, 2005
|
||||
|
||||
Copyright (C) 1998-2005 Gilles Vollant
|
||||
Modifications for Info-ZIP crypting
|
||||
Copyright (C) 2003 Terry Thorsen
|
||||
|
||||
This code is a modified version of crypting code in Info-ZIP distribution
|
||||
|
||||
Copyright (C) 1990-2000 Info-ZIP. All rights reserved.
|
||||
|
||||
See the Info-ZIP LICENSE file version 2000-Apr-09 or later for terms of use
|
||||
which also may be found at: ftp://ftp.info-zip.org/pub/infozip/license.html
|
||||
|
||||
The encryption/decryption parts of this source code (as opposed to the
|
||||
non-echoing password parts) were originally written in Europe. The
|
||||
whole source package can be freely distributed, including from the USA.
|
||||
(Prior to January 2000, re-export from the US was a violation of US law.)
|
||||
|
||||
This encryption code is a direct transcription of the algorithm from
|
||||
Roger Schlafly, described by Phil Katz in the file appnote.txt. This
|
||||
file (appnote.txt) is distributed with the PKZIP program (even in the
|
||||
version without encryption capabilities).
|
||||
|
||||
If you don't need crypting in your application, just define symbols
|
||||
NOCRYPT and NOUNCRYPT.
|
||||
|
||||
Mar 8th, 2016 - Lucio Cosmo
|
||||
Fixed support for 64bit builds for archives with "PKWARE" password.
|
||||
Changed long, unsigned long, unsigned to unsigned int in
|
||||
access functions to crctables and pkeys
|
||||
|
||||
*/
|
||||
|
||||
#define CRC32(c, b) ((*(pcrc_32_tab+(((unsigned int)(c) ^ (b)) & 0xff))) ^ ((c) >> 8))
|
||||
|
||||
/***********************************************************************
|
||||
* Return the next byte in the pseudo-random sequence
|
||||
*/
|
||||
static int decrypt_byte(unsigned int* pkeys)
|
||||
{
|
||||
unsigned temp; /* POTENTIAL BUG: temp*(temp^1) may overflow in an
|
||||
* unpredictable manner on 16-bit systems; not a problem
|
||||
* with any known compiler so far, though */
|
||||
|
||||
temp = ((unsigned int)(*(pkeys+2)) & 0xffff) | 2;
|
||||
return (unsigned int)(((temp * (temp ^ 1)) >> 8) & 0xff);
|
||||
}
|
||||
|
||||
/***********************************************************************
|
||||
* Update the encryption keys with the next byte of plain text
|
||||
*/
|
||||
static int update_keys(unsigned int* pkeys,const unsigned int* pcrc_32_tab,int c)
|
||||
{
|
||||
(*(pkeys+0)) = CRC32((*(pkeys+0)), c);
|
||||
(*(pkeys+1)) += (*(pkeys+0)) & 0xff;
|
||||
(*(pkeys+1)) = (*(pkeys+1)) * 134775813L + 1;
|
||||
{
|
||||
register int keyshift = (int)((*(pkeys+1)) >> 24);
|
||||
(*(pkeys+2)) = CRC32((*(pkeys+2)), keyshift);
|
||||
}
|
||||
return c;
|
||||
}
|
||||
|
||||
|
||||
/***********************************************************************
|
||||
* Initialize the encryption keys and the random header according to
|
||||
* the given password.
|
||||
*/
|
||||
static void init_keys(const char* passwd,unsigned int* pkeys,const unsigned int* pcrc_32_tab)
|
||||
{
|
||||
*(pkeys+0) = 305419896L;
|
||||
*(pkeys+1) = 591751049L;
|
||||
*(pkeys+2) = 878082192L;
|
||||
while (*passwd != 0)
|
||||
{
|
||||
update_keys(pkeys,pcrc_32_tab,(int)*passwd);
|
||||
passwd++;
|
||||
}
|
||||
}
|
||||
|
||||
#define zdecode(pkeys,pcrc_32_tab,c) \
|
||||
(update_keys(pkeys,pcrc_32_tab,c ^= decrypt_byte(pkeys)))
|
||||
|
||||
#define zencode(pkeys,pcrc_32_tab,c,t) \
|
||||
(t=decrypt_byte(pkeys), update_keys(pkeys,pcrc_32_tab,c), t^(c))
|
||||
|
||||
#ifdef INCLUDECRYPTINGCODE_IFCRYPTALLOWED
|
||||
|
||||
#define RAND_HEAD_LEN 12
|
||||
/* "last resort" source for second part of crypt seed pattern */
|
||||
# ifndef ZCR_SEED2
|
||||
# define ZCR_SEED2 3141592654UL /* use PI as default pattern */
|
||||
# endif
|
||||
|
||||
static int crypthead(const char* passwd, /* password string */
|
||||
unsigned char* buf, /* where to write header */
|
||||
int bufSize,
|
||||
unsigned int* pkeys,
|
||||
const unsigned int* pcrc_32_tab,
|
||||
unsigned int crcForCrypting)
|
||||
{
|
||||
int n; /* index in random header */
|
||||
int t; /* temporary */
|
||||
int c; /* random byte */
|
||||
unsigned char header[RAND_HEAD_LEN-2]; /* random header */
|
||||
static unsigned calls = 0; /* ensure different random header each time */
|
||||
|
||||
if (bufSize < RAND_HEAD_LEN)
|
||||
return 0;
|
||||
|
||||
/* First generate RAND_HEAD_LEN-2 random bytes. We encrypt the
|
||||
* output of rand() to get less predictability, since rand() is
|
||||
* often poorly implemented.
|
||||
*/
|
||||
if (++calls == 1)
|
||||
{
|
||||
srand((unsigned)(time(NULL) ^ ZCR_SEED2));
|
||||
}
|
||||
init_keys(passwd, pkeys, pcrc_32_tab);
|
||||
for (n = 0; n < RAND_HEAD_LEN-2; n++)
|
||||
{
|
||||
c = (rand() >> 7) & 0xff;
|
||||
header[n] = (unsigned char)zencode(pkeys, pcrc_32_tab, c, t);
|
||||
}
|
||||
/* Encrypt random header (last two bytes is high word of crc) */
|
||||
init_keys(passwd, pkeys, pcrc_32_tab);
|
||||
for (n = 0; n < RAND_HEAD_LEN-2; n++)
|
||||
{
|
||||
buf[n] = (unsigned char)zencode(pkeys, pcrc_32_tab, header[n], t);
|
||||
}
|
||||
buf[n++] = (unsigned char)zencode(pkeys, pcrc_32_tab, (int)(crcForCrypting >> 16) & 0xff, t);
|
||||
buf[n++] = (unsigned char)zencode(pkeys, pcrc_32_tab, (int)(crcForCrypting >> 24) & 0xff, t);
|
||||
return n;
|
||||
}
|
||||
|
||||
#endif
|
||||
@@ -1,369 +0,0 @@
|
||||
/* ioapi.h -- IO base function header for compress/uncompress .zip
|
||||
part of the MiniZip project
|
||||
|
||||
Copyright (C) 1998-2010 Gilles Vollant
|
||||
http://www.winimage.com/zLibDll/minizip.html
|
||||
Modifications for Zip64 support
|
||||
Copyright (C) 2009-2010 Mathias Svensson
|
||||
http://result42.com
|
||||
|
||||
This program is distributed under the terms of the same license as zlib.
|
||||
See the accompanying LICENSE file for the full text of the license.
|
||||
*/
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "ioapi.h"
|
||||
|
||||
#if defined(_WIN32)
|
||||
# define snprintf _snprintf
|
||||
#endif
|
||||
|
||||
#ifdef __APPLE__
|
||||
/* In darwin and perhaps other BSD variants off_t is a 64 bit value, hence no need for specific 64 bit functions */
|
||||
# define FOPEN_FUNC(filename, mode) fopen(filename, mode)
|
||||
# define FTELLO_FUNC(stream) ftello(stream)
|
||||
# define FSEEKO_FUNC(stream, offset, origin) fseeko(stream, offset, origin)
|
||||
#else
|
||||
# define FOPEN_FUNC(filename, mode) fopen64(filename, mode)
|
||||
# define FTELLO_FUNC(stream) ftello64(stream)
|
||||
# define FSEEKO_FUNC(stream, offset, origin) fseeko64(stream, offset, origin)
|
||||
#endif
|
||||
|
||||
/* I've found an old Unix (a SunOS 4.1.3_U1) without all SEEK_* defined.... */
|
||||
#ifndef SEEK_CUR
|
||||
# define SEEK_CUR 1
|
||||
#endif
|
||||
#ifndef SEEK_END
|
||||
# define SEEK_END 2
|
||||
#endif
|
||||
#ifndef SEEK_SET
|
||||
# define SEEK_SET 0
|
||||
#endif
|
||||
|
||||
voidpf call_zopen64 (const zlib_filefunc64_32_def* pfilefunc,const void*filename,int mode)
|
||||
{
|
||||
if (pfilefunc->zfile_func64.zopen64_file != NULL)
|
||||
return (*(pfilefunc->zfile_func64.zopen64_file)) (pfilefunc->zfile_func64.opaque,filename,mode);
|
||||
return (*(pfilefunc->zopen32_file))(pfilefunc->zfile_func64.opaque,(const char*)filename,mode);
|
||||
}
|
||||
|
||||
voidpf call_zopendisk64 OF((const zlib_filefunc64_32_def* pfilefunc, voidpf filestream, int number_disk, int mode))
|
||||
{
|
||||
if (pfilefunc->zfile_func64.zopendisk64_file != NULL)
|
||||
return (*(pfilefunc->zfile_func64.zopendisk64_file)) (pfilefunc->zfile_func64.opaque,filestream,number_disk,mode);
|
||||
return (*(pfilefunc->zopendisk32_file))(pfilefunc->zfile_func64.opaque,filestream,number_disk,mode);
|
||||
}
|
||||
|
||||
long call_zseek64 (const zlib_filefunc64_32_def* pfilefunc,voidpf filestream, ZPOS64_T offset, int origin)
|
||||
{
|
||||
uLong offsetTruncated;
|
||||
if (pfilefunc->zfile_func64.zseek64_file != NULL)
|
||||
return (*(pfilefunc->zfile_func64.zseek64_file)) (pfilefunc->zfile_func64.opaque,filestream,offset,origin);
|
||||
offsetTruncated = (uLong)offset;
|
||||
if (offsetTruncated != offset)
|
||||
return -1;
|
||||
return (*(pfilefunc->zseek32_file))(pfilefunc->zfile_func64.opaque,filestream,offsetTruncated,origin);
|
||||
}
|
||||
|
||||
ZPOS64_T call_ztell64 (const zlib_filefunc64_32_def* pfilefunc,voidpf filestream)
|
||||
{
|
||||
uLong tell_uLong;
|
||||
if (pfilefunc->zfile_func64.zseek64_file != NULL)
|
||||
return (*(pfilefunc->zfile_func64.ztell64_file)) (pfilefunc->zfile_func64.opaque,filestream);
|
||||
tell_uLong = (*(pfilefunc->ztell32_file))(pfilefunc->zfile_func64.opaque,filestream);
|
||||
if ((tell_uLong) == 0xffffffff)
|
||||
return (ZPOS64_T)-1;
|
||||
return tell_uLong;
|
||||
}
|
||||
|
||||
void fill_zlib_filefunc64_32_def_from_filefunc32(zlib_filefunc64_32_def* p_filefunc64_32,const zlib_filefunc_def* p_filefunc32)
|
||||
{
|
||||
p_filefunc64_32->zfile_func64.zopen64_file = NULL;
|
||||
p_filefunc64_32->zfile_func64.zopendisk64_file = NULL;
|
||||
p_filefunc64_32->zopen32_file = p_filefunc32->zopen_file;
|
||||
p_filefunc64_32->zopendisk32_file = p_filefunc32->zopendisk_file;
|
||||
p_filefunc64_32->zfile_func64.zerror_file = p_filefunc32->zerror_file;
|
||||
p_filefunc64_32->zfile_func64.zread_file = p_filefunc32->zread_file;
|
||||
p_filefunc64_32->zfile_func64.zwrite_file = p_filefunc32->zwrite_file;
|
||||
p_filefunc64_32->zfile_func64.ztell64_file = NULL;
|
||||
p_filefunc64_32->zfile_func64.zseek64_file = NULL;
|
||||
p_filefunc64_32->zfile_func64.zclose_file = p_filefunc32->zclose_file;
|
||||
p_filefunc64_32->zfile_func64.zerror_file = p_filefunc32->zerror_file;
|
||||
p_filefunc64_32->zfile_func64.opaque = p_filefunc32->opaque;
|
||||
p_filefunc64_32->zseek32_file = p_filefunc32->zseek_file;
|
||||
p_filefunc64_32->ztell32_file = p_filefunc32->ztell_file;
|
||||
}
|
||||
|
||||
static voidpf ZCALLBACK fopen_file_func OF((voidpf opaque, const char* filename, int mode));
|
||||
static uLong ZCALLBACK fread_file_func OF((voidpf opaque, voidpf stream, void* buf, uLong size));
|
||||
static uLong ZCALLBACK fwrite_file_func OF((voidpf opaque, voidpf stream, const void* buf,uLong size));
|
||||
static ZPOS64_T ZCALLBACK ftell64_file_func OF((voidpf opaque, voidpf stream));
|
||||
static long ZCALLBACK fseek64_file_func OF((voidpf opaque, voidpf stream, ZPOS64_T offset, int origin));
|
||||
static int ZCALLBACK fclose_file_func OF((voidpf opaque, voidpf stream));
|
||||
static int ZCALLBACK ferror_file_func OF((voidpf opaque, voidpf stream));
|
||||
|
||||
typedef struct
|
||||
{
|
||||
FILE *file;
|
||||
int filenameLength;
|
||||
void *filename;
|
||||
} FILE_IOPOSIX;
|
||||
|
||||
static voidpf file_build_ioposix(FILE *file, const char *filename)
|
||||
{
|
||||
FILE_IOPOSIX *ioposix = NULL;
|
||||
if (file == NULL)
|
||||
return NULL;
|
||||
ioposix = (FILE_IOPOSIX*)malloc(sizeof(FILE_IOPOSIX));
|
||||
ioposix->file = file;
|
||||
ioposix->filenameLength = strlen(filename) + 1;
|
||||
ioposix->filename = (char*)malloc(ioposix->filenameLength * sizeof(char));
|
||||
strncpy(ioposix->filename, filename, ioposix->filenameLength);
|
||||
return (voidpf)ioposix;
|
||||
}
|
||||
|
||||
static voidpf ZCALLBACK fopen_file_func (voidpf opaque, const char* filename, int mode)
|
||||
{
|
||||
FILE* file = NULL;
|
||||
const char* mode_fopen = NULL;
|
||||
if ((mode & ZLIB_FILEFUNC_MODE_READWRITEFILTER) == ZLIB_FILEFUNC_MODE_READ)
|
||||
mode_fopen = "rb";
|
||||
else if (mode & ZLIB_FILEFUNC_MODE_EXISTING)
|
||||
mode_fopen = "r+b";
|
||||
else if (mode & ZLIB_FILEFUNC_MODE_CREATE)
|
||||
mode_fopen = "wb";
|
||||
|
||||
if ((filename != NULL) && (mode_fopen != NULL))
|
||||
{
|
||||
file = fopen(filename, mode_fopen);
|
||||
return file_build_ioposix(file, filename);
|
||||
}
|
||||
return file;
|
||||
}
|
||||
|
||||
static voidpf ZCALLBACK fopen64_file_func (voidpf opaque, const void* filename, int mode)
|
||||
{
|
||||
FILE* file = NULL;
|
||||
const char* mode_fopen = NULL;
|
||||
if ((mode & ZLIB_FILEFUNC_MODE_READWRITEFILTER) == ZLIB_FILEFUNC_MODE_READ)
|
||||
mode_fopen = "rb";
|
||||
else if (mode & ZLIB_FILEFUNC_MODE_EXISTING)
|
||||
mode_fopen = "r+b";
|
||||
else if (mode & ZLIB_FILEFUNC_MODE_CREATE)
|
||||
mode_fopen = "wb";
|
||||
|
||||
if ((filename != NULL) && (mode_fopen != NULL))
|
||||
{
|
||||
file = FOPEN_FUNC((const char*)filename, mode_fopen);
|
||||
return file_build_ioposix(file, (const char*)filename);
|
||||
}
|
||||
return file;
|
||||
}
|
||||
|
||||
static voidpf ZCALLBACK fopendisk64_file_func (voidpf opaque, voidpf stream, int number_disk, int mode)
|
||||
{
|
||||
FILE_IOPOSIX *ioposix = NULL;
|
||||
char *diskFilename = NULL;
|
||||
voidpf ret = NULL;
|
||||
int i = 0;
|
||||
|
||||
if (stream == NULL)
|
||||
return NULL;
|
||||
ioposix = (FILE_IOPOSIX*)stream;
|
||||
diskFilename = (char*)malloc(ioposix->filenameLength * sizeof(char));
|
||||
strncpy(diskFilename, ioposix->filename, ioposix->filenameLength);
|
||||
for (i = ioposix->filenameLength - 1; i >= 0; i -= 1)
|
||||
{
|
||||
if (diskFilename[i] != '.')
|
||||
continue;
|
||||
snprintf(&diskFilename[i], ioposix->filenameLength - i, ".z%02d", number_disk + 1);
|
||||
break;
|
||||
}
|
||||
if (i >= 0)
|
||||
ret = fopen64_file_func(opaque, diskFilename, mode);
|
||||
free(diskFilename);
|
||||
return ret;
|
||||
}
|
||||
|
||||
static voidpf ZCALLBACK fopendisk_file_func (voidpf opaque, voidpf stream, int number_disk, int mode)
|
||||
{
|
||||
FILE_IOPOSIX *ioposix = NULL;
|
||||
char *diskFilename = NULL;
|
||||
voidpf ret = NULL;
|
||||
int i = 0;
|
||||
|
||||
if (stream == NULL)
|
||||
return NULL;
|
||||
ioposix = (FILE_IOPOSIX*)stream;
|
||||
diskFilename = (char*)malloc(ioposix->filenameLength * sizeof(char));
|
||||
strncpy(diskFilename, ioposix->filename, ioposix->filenameLength);
|
||||
for (i = ioposix->filenameLength - 1; i >= 0; i -= 1)
|
||||
{
|
||||
if (diskFilename[i] != '.')
|
||||
continue;
|
||||
snprintf(&diskFilename[i], ioposix->filenameLength - i, ".z%02d", number_disk + 1);
|
||||
break;
|
||||
}
|
||||
if (i >= 0)
|
||||
ret = fopen_file_func(opaque, diskFilename, mode);
|
||||
free(diskFilename);
|
||||
return ret;
|
||||
}
|
||||
|
||||
static uLong ZCALLBACK fread_file_func (voidpf opaque, voidpf stream, void* buf, uLong size)
|
||||
{
|
||||
FILE_IOPOSIX *ioposix = NULL;
|
||||
uLong ret;
|
||||
if (stream == NULL)
|
||||
return -1;
|
||||
ioposix = (FILE_IOPOSIX*)stream;
|
||||
ret = (uLong)fread(buf, 1, (size_t)size, ioposix->file);
|
||||
return ret;
|
||||
}
|
||||
|
||||
static uLong ZCALLBACK fwrite_file_func (voidpf opaque, voidpf stream, const void* buf, uLong size)
|
||||
{
|
||||
FILE_IOPOSIX *ioposix = NULL;
|
||||
uLong ret;
|
||||
if (stream == NULL)
|
||||
return -1;
|
||||
ioposix = (FILE_IOPOSIX*)stream;
|
||||
ret = (uLong)fwrite(buf, 1, (size_t)size, ioposix->file);
|
||||
return ret;
|
||||
}
|
||||
|
||||
static long ZCALLBACK ftell_file_func (voidpf opaque, voidpf stream)
|
||||
{
|
||||
FILE_IOPOSIX *ioposix = NULL;
|
||||
long ret = -1;
|
||||
if (stream == NULL)
|
||||
return ret;
|
||||
ioposix = (FILE_IOPOSIX*)stream;
|
||||
ret = ftell(ioposix->file);
|
||||
return ret;
|
||||
}
|
||||
|
||||
static ZPOS64_T ZCALLBACK ftell64_file_func (voidpf opaque, voidpf stream)
|
||||
{
|
||||
FILE_IOPOSIX *ioposix = NULL;
|
||||
ZPOS64_T ret = -1;
|
||||
if (stream == NULL)
|
||||
return ret;
|
||||
ioposix = (FILE_IOPOSIX*)stream;
|
||||
ret = FTELLO_FUNC(ioposix->file);
|
||||
return ret;
|
||||
}
|
||||
|
||||
static long ZCALLBACK fseek_file_func (voidpf opaque, voidpf stream, uLong offset, int origin)
|
||||
{
|
||||
FILE_IOPOSIX *ioposix = NULL;
|
||||
int fseek_origin = 0;
|
||||
long ret = 0;
|
||||
|
||||
if (stream == NULL)
|
||||
return -1;
|
||||
ioposix = (FILE_IOPOSIX*)stream;
|
||||
|
||||
switch (origin)
|
||||
{
|
||||
case ZLIB_FILEFUNC_SEEK_CUR:
|
||||
fseek_origin = SEEK_CUR;
|
||||
break;
|
||||
case ZLIB_FILEFUNC_SEEK_END:
|
||||
fseek_origin = SEEK_END;
|
||||
break;
|
||||
case ZLIB_FILEFUNC_SEEK_SET:
|
||||
fseek_origin = SEEK_SET;
|
||||
break;
|
||||
default:
|
||||
return -1;
|
||||
}
|
||||
if (fseek(ioposix->file, offset, fseek_origin) != 0)
|
||||
ret = -1;
|
||||
return ret;
|
||||
}
|
||||
|
||||
static long ZCALLBACK fseek64_file_func (voidpf opaque, voidpf stream, ZPOS64_T offset, int origin)
|
||||
{
|
||||
FILE_IOPOSIX *ioposix = NULL;
|
||||
int fseek_origin = 0;
|
||||
long ret = 0;
|
||||
|
||||
if (stream == NULL)
|
||||
return -1;
|
||||
ioposix = (FILE_IOPOSIX*)stream;
|
||||
|
||||
switch (origin)
|
||||
{
|
||||
case ZLIB_FILEFUNC_SEEK_CUR:
|
||||
fseek_origin = SEEK_CUR;
|
||||
break;
|
||||
case ZLIB_FILEFUNC_SEEK_END:
|
||||
fseek_origin = SEEK_END;
|
||||
break;
|
||||
case ZLIB_FILEFUNC_SEEK_SET:
|
||||
fseek_origin = SEEK_SET;
|
||||
break;
|
||||
default:
|
||||
return -1;
|
||||
}
|
||||
|
||||
if(FSEEKO_FUNC(ioposix->file, offset, fseek_origin) != 0)
|
||||
ret = -1;
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
|
||||
static int ZCALLBACK fclose_file_func (voidpf opaque, voidpf stream)
|
||||
{
|
||||
FILE_IOPOSIX *ioposix = NULL;
|
||||
int ret = -1;
|
||||
if (stream == NULL)
|
||||
return ret;
|
||||
ioposix = (FILE_IOPOSIX*)stream;
|
||||
if (ioposix->filename != NULL)
|
||||
free(ioposix->filename);
|
||||
ret = fclose(ioposix->file);
|
||||
free(ioposix);
|
||||
return ret;
|
||||
}
|
||||
|
||||
static int ZCALLBACK ferror_file_func (voidpf opaque, voidpf stream)
|
||||
{
|
||||
FILE_IOPOSIX *ioposix = NULL;
|
||||
int ret = -1;
|
||||
if (stream == NULL)
|
||||
return ret;
|
||||
ioposix = (FILE_IOPOSIX*)stream;
|
||||
ret = ferror(ioposix->file);
|
||||
return ret;
|
||||
}
|
||||
|
||||
void fill_fopen_filefunc (zlib_filefunc_def* pzlib_filefunc_def)
|
||||
{
|
||||
pzlib_filefunc_def->zopen_file = fopen_file_func;
|
||||
pzlib_filefunc_def->zopendisk_file = fopendisk_file_func;
|
||||
pzlib_filefunc_def->zread_file = fread_file_func;
|
||||
pzlib_filefunc_def->zwrite_file = fwrite_file_func;
|
||||
pzlib_filefunc_def->ztell_file = ftell_file_func;
|
||||
pzlib_filefunc_def->zseek_file = fseek_file_func;
|
||||
pzlib_filefunc_def->zclose_file = fclose_file_func;
|
||||
pzlib_filefunc_def->zerror_file = ferror_file_func;
|
||||
pzlib_filefunc_def->opaque = NULL;
|
||||
}
|
||||
|
||||
void fill_fopen64_filefunc (zlib_filefunc64_def* pzlib_filefunc_def)
|
||||
{
|
||||
pzlib_filefunc_def->zopen64_file = fopen64_file_func;
|
||||
pzlib_filefunc_def->zopendisk64_file = fopendisk64_file_func;
|
||||
pzlib_filefunc_def->zread_file = fread_file_func;
|
||||
pzlib_filefunc_def->zwrite_file = fwrite_file_func;
|
||||
pzlib_filefunc_def->ztell64_file = ftell64_file_func;
|
||||
pzlib_filefunc_def->zseek64_file = fseek64_file_func;
|
||||
pzlib_filefunc_def->zclose_file = fclose_file_func;
|
||||
pzlib_filefunc_def->zerror_file = ferror_file_func;
|
||||
pzlib_filefunc_def->opaque = NULL;
|
||||
}
|
||||
@@ -1,158 +0,0 @@
|
||||
/* ioapi.h -- IO base function header for compress/uncompress .zip
|
||||
part of the MiniZip project
|
||||
|
||||
Copyright (C) 1998-2010 Gilles Vollant
|
||||
http://www.winimage.com/zLibDll/minizip.html
|
||||
Modifications for Zip64 support
|
||||
Copyright (C) 2009-2010 Mathias Svensson
|
||||
http://result42.com
|
||||
|
||||
This program is distributed under the terms of the same license as zlib.
|
||||
See the accompanying LICENSE file for the full text of the license.
|
||||
*/
|
||||
|
||||
#ifndef _ZLIBIOAPI64_H
|
||||
#define _ZLIBIOAPI64_H
|
||||
|
||||
#if (!defined(_WIN32)) && (!defined(WIN32)) && (!defined(__APPLE__))
|
||||
# ifndef __USE_FILE_OFFSET64
|
||||
# define __USE_FILE_OFFSET64
|
||||
# endif
|
||||
# ifndef __USE_LARGEFILE64
|
||||
# define __USE_LARGEFILE64
|
||||
# endif
|
||||
# ifndef _LARGEFILE64_SOURCE
|
||||
# define _LARGEFILE64_SOURCE
|
||||
# endif
|
||||
# ifndef _FILE_OFFSET_BIT
|
||||
# define _FILE_OFFSET_BIT 64
|
||||
# endif
|
||||
#endif
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <zlib.h>
|
||||
|
||||
|
||||
#define fopen64 fopen
|
||||
#define ftello64 ftell
|
||||
#define fseeko64 fseek
|
||||
|
||||
/* a type choosen by DEFINE */
|
||||
#ifdef HAVE_64BIT_INT_CUSTOM
|
||||
typedef 64BIT_INT_CUSTOM_TYPE ZPOS64_T;
|
||||
#else
|
||||
# ifdef HAVE_STDINT_H
|
||||
# include "stdint.h"
|
||||
typedef uint64_t ZPOS64_T;
|
||||
# else
|
||||
# if defined(_MSC_VER) || defined(__BORLANDC__)
|
||||
typedef unsigned __int64 ZPOS64_T;
|
||||
# else
|
||||
typedef unsigned long long int ZPOS64_T;
|
||||
# endif
|
||||
# endif
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#define ZLIB_FILEFUNC_SEEK_CUR (1)
|
||||
#define ZLIB_FILEFUNC_SEEK_END (2)
|
||||
#define ZLIB_FILEFUNC_SEEK_SET (0)
|
||||
|
||||
#define ZLIB_FILEFUNC_MODE_READ (1)
|
||||
#define ZLIB_FILEFUNC_MODE_WRITE (2)
|
||||
#define ZLIB_FILEFUNC_MODE_READWRITEFILTER (3)
|
||||
#define ZLIB_FILEFUNC_MODE_EXISTING (4)
|
||||
#define ZLIB_FILEFUNC_MODE_CREATE (8)
|
||||
|
||||
#ifndef ZCALLBACK
|
||||
# if (defined(WIN32) || defined(_WIN32) || defined (WINDOWS) || \
|
||||
defined (_WINDOWS)) && defined(CALLBACK) && defined (USEWINDOWS_CALLBACK)
|
||||
# define ZCALLBACK CALLBACK
|
||||
# else
|
||||
# define ZCALLBACK
|
||||
# endif
|
||||
#endif
|
||||
|
||||
typedef voidpf (ZCALLBACK *open_file_func) OF((voidpf opaque, const char* filename, int mode));
|
||||
typedef voidpf (ZCALLBACK *opendisk_file_func) OF((voidpf opaque, voidpf stream, int number_disk, int mode));
|
||||
typedef uLong (ZCALLBACK *read_file_func) OF((voidpf opaque, voidpf stream, void* buf, uLong size));
|
||||
typedef uLong (ZCALLBACK *write_file_func) OF((voidpf opaque, voidpf stream, const void* buf, uLong size));
|
||||
typedef int (ZCALLBACK *close_file_func) OF((voidpf opaque, voidpf stream));
|
||||
typedef int (ZCALLBACK *testerror_file_func) OF((voidpf opaque, voidpf stream));
|
||||
|
||||
typedef long (ZCALLBACK *tell_file_func) OF((voidpf opaque, voidpf stream));
|
||||
typedef long (ZCALLBACK *seek_file_func) OF((voidpf opaque, voidpf stream, uLong offset, int origin));
|
||||
|
||||
/* here is the "old" 32 bits structure structure */
|
||||
typedef struct zlib_filefunc_def_s
|
||||
{
|
||||
open_file_func zopen_file;
|
||||
opendisk_file_func zopendisk_file;
|
||||
read_file_func zread_file;
|
||||
write_file_func zwrite_file;
|
||||
tell_file_func ztell_file;
|
||||
seek_file_func zseek_file;
|
||||
close_file_func zclose_file;
|
||||
testerror_file_func zerror_file;
|
||||
voidpf opaque;
|
||||
} zlib_filefunc_def;
|
||||
|
||||
typedef ZPOS64_T (ZCALLBACK *tell64_file_func) OF((voidpf opaque, voidpf stream));
|
||||
typedef long (ZCALLBACK *seek64_file_func) OF((voidpf opaque, voidpf stream, ZPOS64_T offset, int origin));
|
||||
typedef voidpf (ZCALLBACK *open64_file_func) OF((voidpf opaque, const void* filename, int mode));
|
||||
typedef voidpf (ZCALLBACK *opendisk64_file_func)OF((voidpf opaque, voidpf stream, int number_disk, int mode));
|
||||
|
||||
typedef struct zlib_filefunc64_def_s
|
||||
{
|
||||
open64_file_func zopen64_file;
|
||||
opendisk64_file_func zopendisk64_file;
|
||||
read_file_func zread_file;
|
||||
write_file_func zwrite_file;
|
||||
tell64_file_func ztell64_file;
|
||||
seek64_file_func zseek64_file;
|
||||
close_file_func zclose_file;
|
||||
testerror_file_func zerror_file;
|
||||
voidpf opaque;
|
||||
} zlib_filefunc64_def;
|
||||
|
||||
void fill_fopen_filefunc OF((zlib_filefunc_def* pzlib_filefunc_def));
|
||||
void fill_fopen64_filefunc OF((zlib_filefunc64_def* pzlib_filefunc_def));
|
||||
|
||||
/* now internal definition, only for zip.c and unzip.h */
|
||||
typedef struct zlib_filefunc64_32_def_s
|
||||
{
|
||||
zlib_filefunc64_def zfile_func64;
|
||||
open_file_func zopen32_file;
|
||||
opendisk_file_func zopendisk32_file;
|
||||
tell_file_func ztell32_file;
|
||||
seek_file_func zseek32_file;
|
||||
} zlib_filefunc64_32_def;
|
||||
|
||||
#define ZREAD64(filefunc,filestream,buf,size) ((*((filefunc).zfile_func64.zread_file)) ((filefunc).zfile_func64.opaque,filestream,buf,size))
|
||||
#define ZWRITE64(filefunc,filestream,buf,size) ((*((filefunc).zfile_func64.zwrite_file)) ((filefunc).zfile_func64.opaque,filestream,buf,size))
|
||||
/*#define ZTELL64(filefunc,filestream) ((*((filefunc).ztell64_file)) ((filefunc).opaque,filestream))*/
|
||||
/*#define ZSEEK64(filefunc,filestream,pos,mode) ((*((filefunc).zseek64_file)) ((filefunc).opaque,filestream,pos,mode))*/
|
||||
#define ZCLOSE64(filefunc,filestream) ((*((filefunc).zfile_func64.zclose_file)) ((filefunc).zfile_func64.opaque,filestream))
|
||||
#define ZERROR64(filefunc,filestream) ((*((filefunc).zfile_func64.zerror_file)) ((filefunc).zfile_func64.opaque,filestream))
|
||||
|
||||
voidpf call_zopen64 OF((const zlib_filefunc64_32_def* pfilefunc,const void*filename,int mode));
|
||||
voidpf call_zopendisk64 OF((const zlib_filefunc64_32_def* pfilefunc, voidpf filestream, int number_disk, int mode));
|
||||
long call_zseek64 OF((const zlib_filefunc64_32_def* pfilefunc,voidpf filestream, ZPOS64_T offset, int origin));
|
||||
ZPOS64_T call_ztell64 OF((const zlib_filefunc64_32_def* pfilefunc,voidpf filestream));
|
||||
|
||||
void fill_zlib_filefunc64_32_def_from_filefunc32 OF((zlib_filefunc64_32_def* p_filefunc64_32,const zlib_filefunc_def* p_filefunc32));
|
||||
|
||||
#define ZOPEN64(filefunc,filename,mode) (call_zopen64((&(filefunc)),(filename),(mode)))
|
||||
#define ZOPENDISK64(filefunc,filestream,diskn,mode) (call_zopendisk64((&(filefunc)),(filestream),(diskn),(mode)))
|
||||
#define ZTELL64(filefunc,filestream) (call_ztell64((&(filefunc)),(filestream)))
|
||||
#define ZSEEK64(filefunc,filestream,pos,mode) (call_zseek64((&(filefunc)),(filestream),(pos),(mode)))
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
||||
@@ -1,192 +0,0 @@
|
||||
/* ioapi_mem.h -- IO base function header for compress/uncompress .zip
|
||||
files using zlib + zip or unzip API
|
||||
|
||||
This version of ioapi is designed to access memory rather than files.
|
||||
We do use a region of memory to put data in to and take it out of. We do
|
||||
not have auto-extending buffers and do not inform anyone else that the
|
||||
data has been written. It is really intended for accessing a zip archive
|
||||
embedded in an application such that I can write an installer with no
|
||||
external files. Creation of archives has not been attempted, although
|
||||
parts of the framework are present.
|
||||
|
||||
Based on Unzip ioapi.c version 0.22, May 19th, 2003
|
||||
|
||||
Copyright (C) 1998-2003 Gilles Vollant
|
||||
(C) 2003 Justin Fletcher
|
||||
|
||||
This file is under the same license as the Unzip tool it is distributed
|
||||
with.
|
||||
*/
|
||||
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "zlib.h"
|
||||
#include "ioapi.h"
|
||||
|
||||
#include "ioapi_mem.h"
|
||||
|
||||
#ifndef IOMEM_BUFFERSIZE
|
||||
# define IOMEM_BUFFERSIZE (64 * 1024)
|
||||
#endif
|
||||
|
||||
voidpf ZCALLBACK fopen_mem_func (opaque, filename, mode)
|
||||
voidpf opaque;
|
||||
const char* filename;
|
||||
int mode;
|
||||
{
|
||||
ourmemory_t *mem = (ourmemory_t *)opaque;
|
||||
if (mem == NULL)
|
||||
return NULL; /* Mem structure passed in was null */
|
||||
|
||||
if (mode & ZLIB_FILEFUNC_MODE_CREATE)
|
||||
{
|
||||
if (mem->grow)
|
||||
{
|
||||
mem->size = IOMEM_BUFFERSIZE;
|
||||
mem->base = (char *)malloc(mem->size);
|
||||
}
|
||||
|
||||
mem->limit = 0; /* When writing we start with 0 bytes written */
|
||||
}
|
||||
else
|
||||
mem->limit = mem->size;
|
||||
|
||||
mem->cur_offset = 0;
|
||||
|
||||
return mem;
|
||||
}
|
||||
|
||||
voidpf ZCALLBACK fopendisk_mem_func (opaque, stream, number_disk, mode)
|
||||
voidpf opaque;
|
||||
voidpf stream;
|
||||
int number_disk;
|
||||
int mode;
|
||||
{
|
||||
/* Not used */
|
||||
return NULL;
|
||||
}
|
||||
|
||||
uLong ZCALLBACK fread_mem_func (opaque, stream, buf, size)
|
||||
voidpf opaque;
|
||||
voidpf stream;
|
||||
void* buf;
|
||||
uLong size;
|
||||
{
|
||||
ourmemory_t *mem = (ourmemory_t *)stream;
|
||||
|
||||
if (size > mem->size - mem->cur_offset)
|
||||
size = mem->size - mem->cur_offset;
|
||||
|
||||
memcpy(buf, mem->base + mem->cur_offset, size);
|
||||
mem->cur_offset += size;
|
||||
|
||||
return size;
|
||||
}
|
||||
|
||||
|
||||
uLong ZCALLBACK fwrite_mem_func (opaque, stream, buf, size)
|
||||
voidpf opaque;
|
||||
voidpf stream;
|
||||
const void* buf;
|
||||
uLong size;
|
||||
{
|
||||
ourmemory_t *mem = (ourmemory_t *)stream;
|
||||
char *newbase = NULL;
|
||||
uLong newmemsize = 0;
|
||||
|
||||
if (size > mem->size - mem->cur_offset)
|
||||
{
|
||||
if (mem->grow)
|
||||
{
|
||||
newmemsize = mem->size;
|
||||
if (size < IOMEM_BUFFERSIZE)
|
||||
newmemsize += IOMEM_BUFFERSIZE;
|
||||
else
|
||||
newmemsize += size;
|
||||
newbase = (char *)malloc(newmemsize);
|
||||
memcpy(newbase, mem->base, mem->size);
|
||||
free(mem->base);
|
||||
mem->base = newbase;
|
||||
mem->size = newmemsize;
|
||||
}
|
||||
else
|
||||
size = mem->size - mem->cur_offset;
|
||||
}
|
||||
memcpy(mem->base + mem->cur_offset, buf, size);
|
||||
mem->cur_offset += size;
|
||||
if (mem->cur_offset > mem->limit)
|
||||
mem->limit = mem->cur_offset;
|
||||
|
||||
return size;
|
||||
}
|
||||
|
||||
long ZCALLBACK ftell_mem_func (opaque, stream)
|
||||
voidpf opaque;
|
||||
voidpf stream;
|
||||
{
|
||||
ourmemory_t *mem = (ourmemory_t *)stream;
|
||||
return mem->cur_offset;
|
||||
}
|
||||
|
||||
long ZCALLBACK fseek_mem_func (opaque, stream, offset, origin)
|
||||
voidpf opaque;
|
||||
voidpf stream;
|
||||
uLong offset;
|
||||
int origin;
|
||||
{
|
||||
ourmemory_t *mem = (ourmemory_t *)stream;
|
||||
uLong new_pos;
|
||||
switch (origin)
|
||||
{
|
||||
case ZLIB_FILEFUNC_SEEK_CUR:
|
||||
new_pos = mem->cur_offset + offset;
|
||||
break;
|
||||
case ZLIB_FILEFUNC_SEEK_END:
|
||||
new_pos = mem->limit + offset;
|
||||
break;
|
||||
case ZLIB_FILEFUNC_SEEK_SET:
|
||||
new_pos = offset;
|
||||
break;
|
||||
default:
|
||||
return -1;
|
||||
}
|
||||
|
||||
if (new_pos > mem->size)
|
||||
return 1; /* Failed to seek that far */
|
||||
mem->cur_offset = new_pos;
|
||||
return 0;
|
||||
}
|
||||
|
||||
int ZCALLBACK fclose_mem_func (opaque, stream)
|
||||
voidpf opaque;
|
||||
voidpf stream;
|
||||
{
|
||||
/* Even with grow = 1, caller must always free() memory */
|
||||
return 0;
|
||||
}
|
||||
|
||||
int ZCALLBACK ferror_mem_func (opaque, stream)
|
||||
voidpf opaque;
|
||||
voidpf stream;
|
||||
{
|
||||
/* We never return errors */
|
||||
return 0;
|
||||
}
|
||||
|
||||
void fill_memory_filefunc (pzlib_filefunc_def, ourmem)
|
||||
zlib_filefunc_def* pzlib_filefunc_def;
|
||||
ourmemory_t *ourmem;
|
||||
{
|
||||
pzlib_filefunc_def->zopen_file = fopen_mem_func;
|
||||
pzlib_filefunc_def->zopendisk_file = fopendisk_mem_func;
|
||||
pzlib_filefunc_def->zread_file = fread_mem_func;
|
||||
pzlib_filefunc_def->zwrite_file = fwrite_mem_func;
|
||||
pzlib_filefunc_def->ztell_file = ftell_mem_func;
|
||||
pzlib_filefunc_def->zseek_file = fseek_mem_func;
|
||||
pzlib_filefunc_def->zclose_file = fclose_mem_func;
|
||||
pzlib_filefunc_def->zerror_file = ferror_mem_func;
|
||||
pzlib_filefunc_def->opaque = ourmem;
|
||||
}
|
||||
@@ -1,51 +0,0 @@
|
||||
/* ioapi_mem.h -- IO base function header for compress/uncompress .zip
|
||||
files using zlib + zip or unzip API
|
||||
|
||||
This version of ioapi is designed to access memory rather than files.
|
||||
We do use a region of memory to put data in to and take it out of.
|
||||
|
||||
Copyright (C) 1998-2003 Gilles Vollant
|
||||
(C) 2003 Justin Fletcher
|
||||
|
||||
This program is distributed under the terms of the same license as zlib.
|
||||
See the accompanying LICENSE file for the full text of the license.
|
||||
*/
|
||||
|
||||
#ifndef _IOAPI_MEM_H
|
||||
#define _IOAPI_MEM_H
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "zlib.h"
|
||||
#include "ioapi.h"
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
voidpf ZCALLBACK fopen_mem_func OF((voidpf opaque,const char* filename,int mode));
|
||||
voidpf ZCALLBACK fopendisk_mem_func OF((voidpf opaque, voidpf stream, int number_disk, int mode));
|
||||
uLong ZCALLBACK fread_mem_func OF((voidpf opaque,voidpf stream,void* buf,uLong size));
|
||||
uLong ZCALLBACK fwrite_mem_func OF((voidpf opaque,voidpf stream,const void* buf,uLong size));
|
||||
long ZCALLBACK ftell_mem_func OF((voidpf opaque,voidpf stream));
|
||||
long ZCALLBACK fseek_mem_func OF((voidpf opaque,voidpf stream,uLong offset,int origin));
|
||||
int ZCALLBACK fclose_mem_func OF((voidpf opaque,voidpf stream));
|
||||
int ZCALLBACK ferror_mem_func OF((voidpf opaque,voidpf stream));
|
||||
|
||||
typedef struct ourmemory_s {
|
||||
char *base; /* Base of the region of memory we're using */
|
||||
uLong size; /* Size of the region of memory we're using */
|
||||
uLong limit; /* Furthest we've written */
|
||||
uLong cur_offset; /* Current offset in the area */
|
||||
int grow; /* Growable memory buffer */
|
||||
} ourmemory_t;
|
||||
|
||||
void fill_memory_filefunc OF((zlib_filefunc_def* pzlib_filefunc_def, ourmemory_t *ourmem));
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,320 +0,0 @@
|
||||
/* unzip.h -- IO for uncompress .zip files using zlib
|
||||
Version 1.1, February 14h, 2010
|
||||
part of the MiniZip project
|
||||
|
||||
Copyright (C) 1998-2010 Gilles Vollant
|
||||
http://www.winimage.com/zLibDll/minizip.html
|
||||
Modifications of Unzip for Zip64
|
||||
Copyright (C) 2007-2008 Even Rouault
|
||||
Modifications for Zip64 support on both zip and unzip
|
||||
Copyright (C) 2009-2010 Mathias Svensson
|
||||
http://result42.com
|
||||
|
||||
This program is distributed under the terms of the same license as zlib.
|
||||
See the accompanying LICENSE file for the full text of the license.
|
||||
*/
|
||||
|
||||
#ifndef _UNZ_H
|
||||
#define _UNZ_H
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#ifndef _ZLIB_H
|
||||
#include <zlib.h>
|
||||
#endif
|
||||
|
||||
#ifndef _ZLIBIOAPI_H
|
||||
#include "ioapi.h"
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_BZIP2
|
||||
#include "bzlib.h"
|
||||
#endif
|
||||
|
||||
#define Z_BZIP2ED 12
|
||||
|
||||
#if defined(STRICTUNZIP) || defined(STRICTZIPUNZIP)
|
||||
/* like the STRICT of WIN32, we define a pointer that cannot be converted
|
||||
from (void*) without cast */
|
||||
typedef struct TagunzFile__ { int unused; } unzFile__;
|
||||
typedef unzFile__ *unzFile;
|
||||
#else
|
||||
typedef voidp unzFile;
|
||||
#endif
|
||||
|
||||
#define UNZ_OK (0)
|
||||
#define UNZ_END_OF_LIST_OF_FILE (-100)
|
||||
#define UNZ_ERRNO (Z_ERRNO)
|
||||
#define UNZ_EOF (0)
|
||||
#define UNZ_PARAMERROR (-102)
|
||||
#define UNZ_BADZIPFILE (-103)
|
||||
#define UNZ_INTERNALERROR (-104)
|
||||
#define UNZ_CRCERROR (-105)
|
||||
|
||||
/* tm_unz contain date/time info */
|
||||
typedef struct tm_unz_s
|
||||
{
|
||||
uInt tm_sec; /* seconds after the minute - [0,59] */
|
||||
uInt tm_min; /* minutes after the hour - [0,59] */
|
||||
uInt tm_hour; /* hours since midnight - [0,23] */
|
||||
uInt tm_mday; /* day of the month - [1,31] */
|
||||
uInt tm_mon; /* months since January - [0,11] */
|
||||
uInt tm_year; /* years - [1980..2044] */
|
||||
} tm_unz;
|
||||
|
||||
/* unz_global_info structure contain global data about the ZIPfile
|
||||
These data comes from the end of central dir */
|
||||
typedef struct unz_global_info64_s
|
||||
{
|
||||
ZPOS64_T number_entry; /* total number of entries in the central dir on this disk */
|
||||
uLong number_disk_with_CD; /* number the the disk with central dir, used for spanning ZIP*/
|
||||
uLong size_comment; /* size of the global comment of the zipfile */
|
||||
} unz_global_info64;
|
||||
|
||||
typedef struct unz_global_info_s
|
||||
{
|
||||
uLong number_entry; /* total number of entries in the central dir on this disk */
|
||||
uLong number_disk_with_CD; /* number the the disk with central dir, used for spanning ZIP*/
|
||||
uLong size_comment; /* size of the global comment of the zipfile */
|
||||
} unz_global_info;
|
||||
|
||||
/* unz_file_info contain information about a file in the zipfile */
|
||||
typedef struct unz_file_info64_s
|
||||
{
|
||||
uLong version; /* version made by 2 bytes */
|
||||
uLong version_needed; /* version needed to extract 2 bytes */
|
||||
uLong flag; /* general purpose bit flag 2 bytes */
|
||||
uLong compression_method; /* compression method 2 bytes */
|
||||
uLong dosDate; /* last mod file date in Dos fmt 4 bytes */
|
||||
uLong crc; /* crc-32 4 bytes */
|
||||
ZPOS64_T compressed_size; /* compressed size 8 bytes */
|
||||
ZPOS64_T uncompressed_size; /* uncompressed size 8 bytes */
|
||||
uLong size_filename; /* filename length 2 bytes */
|
||||
uLong size_file_extra; /* extra field length 2 bytes */
|
||||
uLong size_file_comment; /* file comment length 2 bytes */
|
||||
|
||||
uLong disk_num_start; /* disk number start 2 bytes */
|
||||
uLong internal_fa; /* internal file attributes 2 bytes */
|
||||
uLong external_fa; /* external file attributes 4 bytes */
|
||||
|
||||
tm_unz tmu_date;
|
||||
ZPOS64_T disk_offset;
|
||||
uLong size_file_extra_internal;
|
||||
} unz_file_info64;
|
||||
|
||||
typedef struct unz_file_info_s
|
||||
{
|
||||
uLong version; /* version made by 2 bytes */
|
||||
uLong version_needed; /* version needed to extract 2 bytes */
|
||||
uLong flag; /* general purpose bit flag 2 bytes */
|
||||
uLong compression_method; /* compression method 2 bytes */
|
||||
uLong dosDate; /* last mod file date in Dos fmt 4 bytes */
|
||||
uLong crc; /* crc-32 4 bytes */
|
||||
uLong compressed_size; /* compressed size 4 bytes */
|
||||
uLong uncompressed_size; /* uncompressed size 4 bytes */
|
||||
uLong size_filename; /* filename length 2 bytes */
|
||||
uLong size_file_extra; /* extra field length 2 bytes */
|
||||
uLong size_file_comment; /* file comment length 2 bytes */
|
||||
|
||||
uLong disk_num_start; /* disk number start 2 bytes */
|
||||
uLong internal_fa; /* internal file attributes 2 bytes */
|
||||
uLong external_fa; /* external file attributes 4 bytes */
|
||||
|
||||
tm_unz tmu_date;
|
||||
uLong disk_offset;
|
||||
} unz_file_info;
|
||||
|
||||
/***************************************************************************/
|
||||
/* Opening and close a zip file */
|
||||
|
||||
extern unzFile ZEXPORT unzOpen OF((const char *path));
|
||||
extern unzFile ZEXPORT unzOpen64 OF((const void *path));
|
||||
/* Open a Zip file.
|
||||
|
||||
path should contain the full pathname (by example, on a Windows XP computer
|
||||
"c:\\zlib\\zlib113.zip" or on an Unix computer "zlib/zlib113.zip".
|
||||
return NULL if zipfile cannot be opened or doesn't exist
|
||||
return unzFile handle if no error
|
||||
|
||||
NOTE: The "64" function take a const void* pointer, because the path is just the value passed to the
|
||||
open64_file_func callback. Under Windows, if UNICODE is defined, using fill_fopen64_filefunc, the path
|
||||
is a pointer to a wide unicode string (LPCTSTR is LPCWSTR), so const char* does not describe the reality */
|
||||
|
||||
extern unzFile ZEXPORT unzOpen2 OF((const char *path, zlib_filefunc_def* pzlib_filefunc_def));
|
||||
/* Open a Zip file, like unzOpen, but provide a set of file low level API for read/write operations */
|
||||
extern unzFile ZEXPORT unzOpen2_64 OF((const void *path, zlib_filefunc64_def* pzlib_filefunc_def));
|
||||
/* Open a Zip file, like unz64Open, but provide a set of file low level API for read/write 64-bit operations */
|
||||
|
||||
extern int ZEXPORT unzClose OF((unzFile file));
|
||||
/* Close a ZipFile opened with unzOpen. If there is files inside the .Zip opened with unzOpenCurrentFile,
|
||||
these files MUST be closed with unzipCloseCurrentFile before call unzipClose.
|
||||
|
||||
return UNZ_OK if there is no error */
|
||||
|
||||
extern int ZEXPORT unzGetGlobalInfo OF((unzFile file, unz_global_info *pglobal_info));
|
||||
extern int ZEXPORT unzGetGlobalInfo64 OF((unzFile file, unz_global_info64 *pglobal_info));
|
||||
/* Write info about the ZipFile in the *pglobal_info structure.
|
||||
|
||||
return UNZ_OK if no error */
|
||||
|
||||
extern int ZEXPORT unzGetGlobalComment OF((unzFile file, char *comment, uLong comment_size));
|
||||
/* Get the global comment string of the ZipFile, in the comment buffer.
|
||||
|
||||
uSizeBuf is the size of the szComment buffer.
|
||||
return the number of byte copied or an error code <0 */
|
||||
|
||||
/***************************************************************************/
|
||||
/* Reading the content of the current zipfile, you can open it, read data from it, and close it
|
||||
(you can close it before reading all the file) */
|
||||
|
||||
extern int ZEXPORT unzOpenCurrentFile OF((unzFile file));
|
||||
/* Open for reading data the current file in the zipfile.
|
||||
|
||||
return UNZ_OK if no error */
|
||||
|
||||
extern int ZEXPORT unzOpenCurrentFilePassword OF((unzFile file, const char* password));
|
||||
/* Open for reading data the current file in the zipfile.
|
||||
password is a crypting password
|
||||
|
||||
return UNZ_OK if no error */
|
||||
|
||||
extern int ZEXPORT unzOpenCurrentFile2 OF((unzFile file, int* method, int* level, int raw));
|
||||
/* Same as unzOpenCurrentFile, but open for read raw the file (not uncompress)
|
||||
if raw==1 *method will receive method of compression, *level will receive level of compression
|
||||
|
||||
NOTE: you can set level parameter as NULL (if you did not want known level,
|
||||
but you CANNOT set method parameter as NULL */
|
||||
|
||||
extern int ZEXPORT unzOpenCurrentFile3 OF((unzFile file, int* method, int* level, int raw, const char* password));
|
||||
/* Same as unzOpenCurrentFile, but takes extra parameter password for encrypted files */
|
||||
|
||||
extern int ZEXPORT unzReadCurrentFile OF((unzFile file, voidp buf, unsigned len));
|
||||
/* Read bytes from the current file (opened by unzOpenCurrentFile)
|
||||
buf contain buffer where data must be copied
|
||||
len the size of buf.
|
||||
|
||||
return the number of byte copied if somes bytes are copied
|
||||
return 0 if the end of file was reached
|
||||
return <0 with error code if there is an error (UNZ_ERRNO for IO error, or zLib error for uncompress error) */
|
||||
|
||||
extern int ZEXPORT unzGetCurrentFileInfo OF((unzFile file, unz_file_info *pfile_info, char *filename,
|
||||
uLong filename_size, void *extrafield, uLong extrafield_size, char *comment, uLong comment_size));
|
||||
extern int ZEXPORT unzGetCurrentFileInfo64 OF((unzFile file, unz_file_info64 *pfile_info, char *filename,
|
||||
uLong filename_size, void *extrafield, uLong extrafield_size, char *comment, uLong comment_size));
|
||||
/* Get Info about the current file
|
||||
|
||||
pfile_info if != NULL, the *pfile_info structure will contain somes info about the current file
|
||||
filename if != NULL, the file name string will be copied in filename
|
||||
filename_size is the size of the filename buffer
|
||||
extrafield if != NULL, the extra field information from the central header will be copied in to
|
||||
extrafield_size is the size of the extraField buffer
|
||||
comment if != NULL, the comment string of the file will be copied in to
|
||||
comment_size is the size of the comment buffer */
|
||||
|
||||
extern ZPOS64_T ZEXPORT unzGetCurrentFileZStreamPos64 OF((unzFile file));
|
||||
|
||||
extern int ZEXPORT unzGetLocalExtrafield OF((unzFile file, voidp buf, unsigned len));
|
||||
/* Read extra field from the current file (opened by unzOpenCurrentFile)
|
||||
This is the local-header version of the extra field (sometimes, there is
|
||||
more info in the local-header version than in the central-header)
|
||||
|
||||
if buf == NULL, it return the size of the local extra field
|
||||
if buf != NULL, len is the size of the buffer, the extra header is copied in buf.
|
||||
|
||||
return number of bytes copied in buf, or (if <0) the error code */
|
||||
|
||||
extern int ZEXPORT unzCloseCurrentFile OF((unzFile file));
|
||||
/* Close the file in zip opened with unzOpenCurrentFile
|
||||
|
||||
return UNZ_CRCERROR if all the file was read but the CRC is not good */
|
||||
|
||||
/***************************************************************************/
|
||||
/* Browse the directory of the zipfile */
|
||||
|
||||
typedef int (*unzFileNameComparer)(unzFile file, const char *filename1, const char *filename2);
|
||||
typedef int (*unzIteratorFunction)(unzFile file);
|
||||
typedef int (*unzIteratorFunction2)(unzFile file, unz_file_info64 *pfile_info, char *filename,
|
||||
uLong filename_size, void *extrafield, uLong extrafield_size, char *comment, uLong comment_size);
|
||||
|
||||
extern int ZEXPORT unzGoToFirstFile OF((unzFile file));
|
||||
/* Set the current file of the zipfile to the first file.
|
||||
|
||||
return UNZ_OK if no error */
|
||||
|
||||
extern int ZEXPORT unzGoToFirstFile2 OF((unzFile file, unz_file_info64 *pfile_info, char *filename,
|
||||
uLong filename_size, void *extrafield, uLong extrafield_size, char *comment, uLong comment_size));
|
||||
/* Set the current file of the zipfile to the first file and retrieves the current info on success.
|
||||
Not as seek intensive as unzGoToFirstFile + unzGetCurrentFileInfo.
|
||||
|
||||
return UNZ_OK if no error */
|
||||
|
||||
extern int ZEXPORT unzGoToNextFile OF((unzFile file));
|
||||
/* Set the current file of the zipfile to the next file.
|
||||
|
||||
return UNZ_OK if no error
|
||||
return UNZ_END_OF_LIST_OF_FILE if the actual file was the latest */
|
||||
|
||||
extern int ZEXPORT unzGoToNextFile2 OF((unzFile file, unz_file_info64 *pfile_info, char *filename,
|
||||
uLong filename_size, void *extrafield, uLong extrafield_size, char *comment, uLong comment_size));
|
||||
/* Set the current file of the zipfile to the next file and retrieves the current
|
||||
info on success. Does less seeking around than unzGotoNextFile + unzGetCurrentFileInfo.
|
||||
|
||||
return UNZ_OK if no error
|
||||
return UNZ_END_OF_LIST_OF_FILE if the actual file was the latest */
|
||||
|
||||
extern int ZEXPORT unzLocateFile OF((unzFile file, const char *filename, unzFileNameComparer filename_compare_func));
|
||||
/* Try locate the file szFileName in the zipfile. For custom filename comparison pass in comparison function.
|
||||
|
||||
return UNZ_OK if the file is found (it becomes the current file)
|
||||
return UNZ_END_OF_LIST_OF_FILE if the file is not found */
|
||||
|
||||
/***************************************************************************/
|
||||
/* Raw access to zip file */
|
||||
|
||||
typedef struct unz_file_pos_s
|
||||
{
|
||||
uLong pos_in_zip_directory; /* offset in zip file directory */
|
||||
uLong num_of_file; /* # of file */
|
||||
} unz_file_pos;
|
||||
|
||||
extern int ZEXPORT unzGetFilePos OF((unzFile file, unz_file_pos* file_pos));
|
||||
extern int ZEXPORT unzGoToFilePos OF((unzFile file, unz_file_pos* file_pos));
|
||||
|
||||
typedef struct unz64_file_pos_s
|
||||
{
|
||||
ZPOS64_T pos_in_zip_directory; /* offset in zip file directory */
|
||||
ZPOS64_T num_of_file; /* # of file */
|
||||
} unz64_file_pos;
|
||||
|
||||
extern int ZEXPORT unzGetFilePos64 OF((unzFile file, unz64_file_pos* file_pos));
|
||||
extern int ZEXPORT unzGoToFilePos64 OF((unzFile file, const unz64_file_pos* file_pos));
|
||||
|
||||
extern uLong ZEXPORT unzGetOffset OF((unzFile file));
|
||||
extern ZPOS64_T ZEXPORT unzGetOffset64 OF((unzFile file));
|
||||
/* Get the current file offset */
|
||||
|
||||
extern int ZEXPORT unzSetOffset OF((unzFile file, uLong pos));
|
||||
extern int ZEXPORT unzSetOffset64 OF((unzFile file, ZPOS64_T pos));
|
||||
/* Set the current file offset */
|
||||
|
||||
extern z_off_t ZEXPORT unztell OF((unzFile file));
|
||||
extern ZPOS64_T ZEXPORT unztell64 OF((unzFile file));
|
||||
/* return current position in uncompressed data */
|
||||
|
||||
extern int ZEXPORT unzseek OF((unzFile file, z_off_t offset, int origin));
|
||||
extern int ZEXPORT unzseek64 OF((unzFile file, ZPOS64_T offset, int origin));
|
||||
/* Seek within the uncompressed data if compression method is storage */
|
||||
|
||||
extern int ZEXPORT unzeof OF((unzFile file));
|
||||
/* return 1 if the end of file was reached, 0 elsewhere */
|
||||
|
||||
/***************************************************************************/
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* _UNZ_H */
|
||||
@@ -1,147 +0,0 @@
|
||||
#include <3ds.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "theme.h"
|
||||
#include "unicode.h"
|
||||
#include "splashes.h"
|
||||
|
||||
Result unzip_splashes()
|
||||
{
|
||||
Handle splashes_dir;
|
||||
FSUSER_OpenDirectory(&splashes_dir, ArchiveSD, fsMakePath(PATH_ASCII, "/Splashes"));; // Open up splashes directory
|
||||
while (true) // Honestly this repeated code triggers me but I'm too lazy to refactor (now at least)
|
||||
{
|
||||
FS_DirectoryEntry *entry = malloc(sizeof(FS_DirectoryEntry));
|
||||
u32 entries_read;
|
||||
FSDIR_Read(splashes_dir, &entries_read, 1, entry);
|
||||
if (entries_read) // If there is a new entry
|
||||
{
|
||||
if (!strcmp(entry->shortExt, "ZIP")) // if that entry is a zip
|
||||
{
|
||||
u16 sanitized_zip[sizeof(entry->name)] = {0};
|
||||
bool changed = strip_unicode(sanitized_zip, entry->name, sizeof(entry->name)); // Here we strip out the non-ASCII characters in the zip name, as minizip doesn't like them
|
||||
if (changed) // If there were any non-ascii characters
|
||||
{
|
||||
u16 zip_path[550] = {0};
|
||||
ssize_t len = atow(zip_path, "/Splashes/"); // Copy the unicode equivalent of "/Splashes/" into zip_path
|
||||
memcpy(&zip_path[len], entry->name, sizeof(entry->name)); // Copy the name of the zip (with unicode chars) into zip_path
|
||||
u16 sanitized_zip_path[550] = {0}; // Same thing as above, this time with sanitized names
|
||||
atow(sanitized_zip_path, "/Splashes/");
|
||||
memcpy(&sanitized_zip_path[len], sanitized_zip, sizeof(entry->name));
|
||||
FSUSER_RenameFile(ArchiveSD, fsMakePath(PATH_UTF16, zip_path), ArchiveSD, fsMakePath(PATH_UTF16, sanitized_zip_path)); // Rename the zip to the sanitized one
|
||||
unzip_file("/Splashes/", entry, sanitized_zip); // And unzip it
|
||||
} else unzip_file("/Splashes/", entry, entry->name); // If it's the same, unzip it anyway
|
||||
}
|
||||
free(entry);
|
||||
} else {
|
||||
free(entry);
|
||||
break;
|
||||
}
|
||||
}
|
||||
FSDIR_Close(splashes_dir);
|
||||
}
|
||||
|
||||
Result prepare_splashes(u16* splash_list)
|
||||
{
|
||||
Handle splashes_dir;
|
||||
FSUSER_OpenDirectory(&splashes_dir, ArchiveSD, fsMakePath(PATH_ASCII, "/Splashes"));
|
||||
int iter = 0;
|
||||
while (true)
|
||||
{
|
||||
FS_DirectoryEntry *entry = malloc(sizeof(FS_DirectoryEntry));
|
||||
u32 entries_read;
|
||||
FSDIR_Read(splashes_dir, &entries_read, 1, entry);
|
||||
if (entries_read)
|
||||
{
|
||||
if (entry->attributes == 1)
|
||||
{
|
||||
atow(&splash_list[iter * PATH_LENGTH/sizeof(u16)], "/Splashes/");
|
||||
strucat(&splash_list[iter * PATH_LENGTH/sizeof(u16)], entry->name);
|
||||
iter++;
|
||||
}
|
||||
free(entry);
|
||||
} else {
|
||||
free(entry);
|
||||
break;
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
Result install_splash(u16 *path)
|
||||
{
|
||||
printu(path);
|
||||
int splashes_installed = 0;
|
||||
u16 file_path[0x106] = {0};
|
||||
strucpy(file_path, path);
|
||||
struacat(file_path, "/splash.bin");
|
||||
|
||||
Handle file_handle;
|
||||
Result res = FSUSER_OpenFile(&file_handle, ArchiveSD, fsMakePath(PATH_UTF16, file_path), FS_OPEN_READ, 0);
|
||||
if (R_FAILED(res) && R_SUMMARY(res) != RS_NOTFOUND) return res;
|
||||
else if (R_SUCCEEDED(res))
|
||||
{
|
||||
u64 file_size;
|
||||
u32 bytes;
|
||||
FSFILE_GetSize(file_handle, &file_size);
|
||||
char *splash_data = malloc(file_size);
|
||||
memset(splash_data, 0, file_size);
|
||||
FSFILE_Read(file_handle, &bytes, 0, splash_data, file_size);
|
||||
FSFILE_Close(file_handle);
|
||||
FSUSER_DeleteFile(ArchiveSD, fsMakePath(PATH_ASCII, "/Luma/splash.bin"));
|
||||
FSUSER_CreateFile(ArchiveSD, fsMakePath(PATH_ASCII, "/Luma/splash.bin"), 0, file_size);
|
||||
FSUSER_OpenFile(&file_handle, ArchiveSD, fsMakePath(PATH_ASCII, "/Luma/splash.bin"), FS_OPEN_WRITE, 0);
|
||||
Result res = FSFILE_Write(file_handle, &bytes, 0, splash_data, file_size, FS_WRITE_FLUSH);
|
||||
if (R_FAILED(res)) printf("Write: %lX\n", res);
|
||||
free(splash_data);
|
||||
FSFILE_Close(file_handle);
|
||||
splashes_installed++;
|
||||
}
|
||||
|
||||
memset(file_path, 0, 0x106);
|
||||
strucpy(file_path, path);
|
||||
struacat(file_path, "/splashbottom.bin");
|
||||
|
||||
res = FSUSER_OpenFile(&file_handle, ArchiveSD, fsMakePath(PATH_UTF16, file_path), FS_OPEN_READ, 0);
|
||||
if (R_FAILED(res) && R_SUMMARY(res) != RS_NOTFOUND) return res;
|
||||
else if (R_SUCCEEDED(res))
|
||||
{
|
||||
u64 file_size;
|
||||
u32 bytes;
|
||||
FSFILE_GetSize(file_handle, &file_size);
|
||||
char *splash_data = malloc(file_size);
|
||||
memset(splash_data, 0, file_size);
|
||||
FSFILE_Read(file_handle, &bytes, 0, splash_data, file_size);
|
||||
FSFILE_Close(file_handle);
|
||||
FSUSER_DeleteFile(ArchiveSD, fsMakePath(PATH_ASCII, "/Luma/splashbottom.bin"));
|
||||
FSUSER_CreateFile(ArchiveSD, fsMakePath(PATH_ASCII, "/Luma/splashbottom.bin"), 0, file_size);
|
||||
FSUSER_OpenFile(&file_handle, ArchiveSD, fsMakePath(PATH_ASCII, "/Luma/splashbottom.bin"), FS_OPEN_WRITE, 0);
|
||||
FSFILE_Write(file_handle, &bytes, 0, splash_data, file_size, FS_WRITE_FLUSH);
|
||||
FSFILE_Close(file_handle);
|
||||
free(splash_data);
|
||||
splashes_installed += 2;
|
||||
}
|
||||
|
||||
switch(splashes_installed)
|
||||
{
|
||||
case 0:
|
||||
printf("No splashes installed\n");
|
||||
break;
|
||||
|
||||
case 1:
|
||||
printf("Top splash installed\n");
|
||||
break;
|
||||
|
||||
case 2:
|
||||
printf("Bottom splash installed\n");
|
||||
break;
|
||||
|
||||
case 3:
|
||||
printf("Both splashes installed\n");
|
||||
break;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
@@ -1,9 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include "minizip/unzip.h"
|
||||
|
||||
#define PATH_LENGTH 524
|
||||
|
||||
Result prepare_splashes(u16*);
|
||||
Result unzip_splashes();
|
||||
Result install_splash(u16 *);
|
||||
@@ -1,2 +0,0 @@
|
||||
#define STB_IMAGE_IMPLEMENTATION
|
||||
#include "stb_image.h"
|
||||
File diff suppressed because it is too large
Load Diff
819
source/theme.c
819
source/theme.c
@@ -1,819 +0,0 @@
|
||||
#include <3ds.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "theme.h"
|
||||
#include "unicode.h"
|
||||
#include "minizip/unzip.h"
|
||||
#include "ui.h"
|
||||
|
||||
Result prepare_archives()
|
||||
{
|
||||
Result retValue;
|
||||
|
||||
FS_Path home;
|
||||
FS_Path theme;
|
||||
|
||||
CFGU_SecureInfoGetRegion(®ionCode);
|
||||
switch(regionCode)
|
||||
{
|
||||
case 1:
|
||||
archive1 = 0x000002cd;
|
||||
archive2 = 0x0000008f;
|
||||
break;
|
||||
case 2:
|
||||
archive1 = 0x000002ce;
|
||||
archive2 = 0x00000098;
|
||||
break;
|
||||
case 3:
|
||||
archive1 = 0x000002cc;
|
||||
archive2 = 0x00000082;
|
||||
break;
|
||||
default:
|
||||
archive1 = 0x00;
|
||||
archive2 = 0x00;
|
||||
}
|
||||
|
||||
retValue = FSUSER_OpenArchive(&ArchiveSD, ARCHIVE_SDMC, fsMakePath(PATH_EMPTY, ""));
|
||||
if(R_FAILED(retValue)) return retValue;
|
||||
|
||||
u32 homeMenuPath[3] = {MEDIATYPE_SD, archive2, 0};
|
||||
home.type = PATH_BINARY;
|
||||
home.size = 0xC;
|
||||
home.data = homeMenuPath;
|
||||
retValue = FSUSER_OpenArchive(&ArchiveHomeExt, ARCHIVE_EXTDATA, home);
|
||||
if(R_FAILED(retValue)) return retValue;
|
||||
|
||||
u32 themePath[3] = {MEDIATYPE_SD, archive1, 0};
|
||||
theme.type = PATH_BINARY;
|
||||
theme.size = 0xC;
|
||||
theme.data = themePath;
|
||||
retValue = FSUSER_OpenArchive(&ArchiveThemeExt, ARCHIVE_EXTDATA, theme);
|
||||
if(R_FAILED(retValue)) return retValue;
|
||||
return 0;
|
||||
}
|
||||
|
||||
int get_number_entries(char *path)
|
||||
{
|
||||
int count = 0;
|
||||
Handle dir;
|
||||
FSUSER_OpenDirectory(&dir, ArchiveSD, fsMakePath(PATH_ASCII, path));
|
||||
while (true)
|
||||
{
|
||||
FS_DirectoryEntry *entry = malloc(sizeof(FS_DirectoryEntry));
|
||||
u32 entries_read;
|
||||
FSDIR_Read(dir, &entries_read, 1, entry);
|
||||
if (entries_read)
|
||||
{
|
||||
if (entry->attributes == 1)
|
||||
{
|
||||
count++;
|
||||
}
|
||||
free(entry);
|
||||
} else {
|
||||
free(entry);
|
||||
break;
|
||||
}
|
||||
}
|
||||
FSDIR_Close(dir);
|
||||
return count;
|
||||
}
|
||||
|
||||
Result extract_current_file(unzFile zip_handle, u16 *theme_path)
|
||||
{
|
||||
unz_file_info *file_info = malloc(sizeof(unz_file_info)); // Make the file_info struct
|
||||
char filename[64];
|
||||
unzGetCurrentFileInfo(zip_handle, file_info, filename, 64, NULL, 0, NULL, 0); // Get file info, as well as filename
|
||||
u32 file_size = file_info->uncompressed_size;
|
||||
u16 ufilename[128] = {0};
|
||||
atow(ufilename, filename); // Make the filename Unicode, as the folder name is unicode.
|
||||
|
||||
u16 file_path[256] = {0};
|
||||
strucpy(file_path, theme_path); // Copy the base theme folder name into the file
|
||||
u16 slash[2] = {0};
|
||||
atow(slash, "/");
|
||||
strucat(file_path, slash); // Put a / so it recognizes a directory
|
||||
strucat(file_path, ufilename); // Copy the file name into the file path
|
||||
|
||||
Result ret;
|
||||
ret = FSUSER_CreateFile(ArchiveSD, fsMakePath(PATH_UTF16, file_path), 0, file_size); // Create the file
|
||||
if (R_FAILED(ret))
|
||||
{
|
||||
free(file_info);
|
||||
return ret;
|
||||
}
|
||||
|
||||
char *file; // Read the compressed file into a buffer
|
||||
file = malloc(file_size);
|
||||
unzOpenCurrentFile(zip_handle);
|
||||
unzReadCurrentFile(zip_handle, file, file_size);
|
||||
unzCloseCurrentFile(zip_handle);
|
||||
|
||||
Handle console_file; // And write it onto the SD card
|
||||
ret = FSUSER_OpenFile(&console_file, ArchiveSD, fsMakePath(PATH_UTF16, file_path), FS_OPEN_WRITE, 0);
|
||||
|
||||
if (R_FAILED(ret))
|
||||
{
|
||||
free(file_info);
|
||||
free(file);
|
||||
return ret;
|
||||
}
|
||||
|
||||
ret = FSFILE_Write(console_file, NULL, 0, file, file_size, FS_WRITE_FLUSH);
|
||||
|
||||
if (R_FAILED(ret))
|
||||
{
|
||||
free(file_info);
|
||||
free(file);
|
||||
return ret;
|
||||
}
|
||||
|
||||
ret = FSFILE_Close(console_file);
|
||||
|
||||
if (R_FAILED(ret))
|
||||
{
|
||||
free(file_info);
|
||||
free(file);
|
||||
return ret;
|
||||
}
|
||||
|
||||
free(file_info);
|
||||
free(file);
|
||||
|
||||
return MAKERESULT(RL_SUCCESS, RS_SUCCESS, RM_COMMON, RD_SUCCESS);
|
||||
}
|
||||
|
||||
// TODO: There's a lot of duplicated code here, especially considering that we already built the paths in prepare_themes(). Maybe clean it up a bit later
|
||||
Result unzip_file(char* base_path, FS_DirectoryEntry *entry, u16 *sanitized_name)
|
||||
{
|
||||
u16 zip_path[sizeof(entry->name) + 18] = {0}; // Make two u16*s that are big enough to hold the entire path
|
||||
u16 uzipfile[sizeof(entry->name) + 18] = {0};
|
||||
atow(zip_path, base_path); // Copy "/Themes/" unicode equivalent into a path
|
||||
strucat(zip_path, entry->name); // And copy the unsanitized path in
|
||||
atow(uzipfile, base_path);
|
||||
strucat(uzipfile, sanitized_name);
|
||||
u16 theme_path_u16[128] = {0};
|
||||
trim_extension(theme_path_u16, zip_path); // Get rid of the extension on the unsanitized one, which later becomes the basis for the folder
|
||||
|
||||
FS_Path theme_path = fsMakePath(PATH_UTF16, theme_path_u16); // Turn the unsanizited name into a new directory
|
||||
|
||||
Result res = FSUSER_OpenDirectory(NULL, ArchiveSD, theme_path);
|
||||
if (R_SUMMARY(res) == RS_NOTFOUND) // If it doesn't exist, make it
|
||||
{
|
||||
res = FSUSER_CreateDirectory(ArchiveSD, theme_path, FS_ATTRIBUTE_DIRECTORY);
|
||||
if (R_FAILED(res)) return res;
|
||||
} else if(R_FAILED(res)) return res;
|
||||
|
||||
char *zipfile = malloc(524); // Plop the char* equivalent into here
|
||||
wtoa(zipfile, uzipfile);
|
||||
|
||||
unzFile zip_handle = unzOpen(zipfile); // Open up the zip file
|
||||
if (zip_handle == NULL)
|
||||
{
|
||||
printf("Failed to open zip: %s\n\n", zipfile);
|
||||
return MAKERESULT(RL_FATAL, RS_NOTFOUND, RM_COMMON, RD_NOT_FOUND);
|
||||
}
|
||||
|
||||
unzGoToFirstFile(zip_handle); // Go to the first file and unzip it
|
||||
|
||||
extract_current_file(zip_handle, theme_path_u16);
|
||||
while(unzGoToNextFile(zip_handle) == UNZ_OK) extract_current_file(zip_handle, theme_path_u16); // While next file exists, unzip it
|
||||
unzClose(zip_handle);
|
||||
res = FSUSER_DeleteFile(ArchiveSD, fsMakePath(PATH_ASCII, zipfile));
|
||||
|
||||
if (R_FAILED(res))
|
||||
{
|
||||
free(zipfile);
|
||||
return res;
|
||||
}
|
||||
free(zipfile);
|
||||
return MAKERESULT(RL_SUCCESS, RS_SUCCESS, RM_COMMON, RD_SUCCESS); // And return success \o/
|
||||
}
|
||||
|
||||
Result unzip_themes()
|
||||
{
|
||||
Handle themes_dir;
|
||||
FSUSER_OpenDirectory(&themes_dir, ArchiveSD, fsMakePath(PATH_ASCII, "/Themes")); // Open up the Themes directory and iterate over each file
|
||||
while (true)
|
||||
{
|
||||
FS_DirectoryEntry *entry = malloc(sizeof(FS_DirectoryEntry));
|
||||
u32 entries_read;
|
||||
FSDIR_Read(themes_dir, &entries_read, 1, entry);
|
||||
if (entries_read) // If there is a new entry
|
||||
{
|
||||
if (!strcmp(entry->shortExt, "ZIP")) // if that entry is a zip
|
||||
{
|
||||
u16 sanitized_zip[sizeof(entry->name)] = {0};
|
||||
bool changed = strip_unicode(sanitized_zip, entry->name, sizeof(entry->name)); // Here we strip out the non-ASCII characters in the zip name, as minizip doesn't like them
|
||||
if (changed) // If there were any non-ascii characters
|
||||
{
|
||||
u16 zip_path[550] = {0};
|
||||
ssize_t len = atow(zip_path, "/Themes/"); // Copy the unicode equivalent of "/Themes/" into zip_path
|
||||
memcpy(&zip_path[len], entry->name, sizeof(entry->name)); // Copy the name of the zip (with unicode chars) into zip_path
|
||||
u16 sanitized_zip_path[550] = {0}; // Same thing as above, this time with sanitized names
|
||||
atow(sanitized_zip_path, "/Themes/");
|
||||
memcpy(&sanitized_zip_path[len], sanitized_zip, sizeof(entry->name));
|
||||
FSUSER_RenameFile(ArchiveSD, fsMakePath(PATH_UTF16, zip_path), ArchiveSD, fsMakePath(PATH_UTF16, sanitized_zip_path)); // Rename the zip to the sanitized one
|
||||
unzip_file("/Themes/", entry, sanitized_zip); // And unzip it
|
||||
} else unzip_file("/Themes/", entry, entry->name); // If it's the same, unzip it anyway
|
||||
}
|
||||
free(entry);
|
||||
} else {
|
||||
free(entry);
|
||||
break;
|
||||
}
|
||||
}
|
||||
FSDIR_Close(themes_dir);
|
||||
return 0;
|
||||
}
|
||||
|
||||
Result prepare_themes(theme_data** themes_list)
|
||||
{
|
||||
Handle themes_dir;
|
||||
FSUSER_OpenDirectory(&themes_dir, ArchiveSD, fsMakePath(PATH_ASCII, "/Themes"));
|
||||
int iter = 0;
|
||||
while (true)
|
||||
{
|
||||
FS_DirectoryEntry *entry = malloc(sizeof(FS_DirectoryEntry));
|
||||
u32 entries_read;
|
||||
FSDIR_Read(themes_dir, &entries_read, 1, entry);
|
||||
if (entries_read)
|
||||
{
|
||||
if (entry->attributes == 1)
|
||||
{
|
||||
theme_data *theme_info = malloc(sizeof(theme_data));
|
||||
u16 theme_path[533] = {0};
|
||||
atow(theme_path, "/Themes/");
|
||||
strucat(theme_path, entry->name);
|
||||
parseSmdh(theme_info, theme_path);
|
||||
theme_info->selected = false;
|
||||
themes_list[iter++] = theme_info;
|
||||
}
|
||||
free(entry);
|
||||
} else {
|
||||
free(entry);
|
||||
break;
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
Result themeInstall(theme_data theme_to_install)
|
||||
{
|
||||
|
||||
u16 *u16path = theme_to_install.path;
|
||||
char *path = malloc(524);
|
||||
wtoa(path, u16path);
|
||||
bool music = theme_to_install.bgm;
|
||||
char *body;
|
||||
char *bgm;
|
||||
char *saveData;
|
||||
char *themeManage;
|
||||
u64 bodySize;
|
||||
u64 bgmSize;
|
||||
u64 saveDataSize;
|
||||
u64 themeManageSize;
|
||||
Handle bodyHandle;
|
||||
Handle bgmHandle;
|
||||
Handle saveDataHandle;
|
||||
Handle themeManageHandle;
|
||||
|
||||
Result retValue;
|
||||
|
||||
u32 bytes;
|
||||
|
||||
// Opening relevant files
|
||||
char bodyPath[128];
|
||||
strcpy(bodyPath, path);
|
||||
strcat(bodyPath, "/body_LZ.bin");
|
||||
retValue = FSUSER_OpenFile(&bodyHandle, ArchiveSD, fsMakePath(PATH_ASCII, bodyPath), FS_OPEN_READ, 0);
|
||||
|
||||
if(R_FAILED(retValue))
|
||||
{
|
||||
free(path);
|
||||
return retValue;
|
||||
}
|
||||
|
||||
retValue = FSFILE_GetSize(bodyHandle, &bodySize);
|
||||
|
||||
if(R_FAILED(retValue))
|
||||
{
|
||||
free(path);
|
||||
return retValue;
|
||||
}
|
||||
|
||||
body = malloc(bodySize);
|
||||
retValue = FSFILE_Read(bodyHandle, &bytes, 0, body, (u64)bodySize);
|
||||
|
||||
if(R_FAILED(retValue))
|
||||
{
|
||||
free(path);
|
||||
free(body);
|
||||
return retValue;
|
||||
}
|
||||
|
||||
FSFILE_Close(bodyHandle);
|
||||
|
||||
char bgmPath[128];
|
||||
strcpy(bgmPath, path);
|
||||
strcat(bgmPath, "/bgm.bcstm");
|
||||
retValue = FSUSER_OpenFile(&bgmHandle, ArchiveSD, fsMakePath(PATH_ASCII, bgmPath), FS_OPEN_READ, 0);
|
||||
|
||||
if(R_FAILED(retValue))
|
||||
{
|
||||
free(path);
|
||||
free(body);
|
||||
return retValue;
|
||||
}
|
||||
|
||||
retValue = FSFILE_GetSize(bgmHandle, &bgmSize);
|
||||
|
||||
if(R_FAILED(retValue))
|
||||
{
|
||||
free(path);
|
||||
free(body);
|
||||
return retValue;
|
||||
}
|
||||
|
||||
bgm = malloc(bgmSize);
|
||||
retValue = FSFILE_Read(bgmHandle, &bytes, 0, bgm, (u64)bgmSize);
|
||||
|
||||
if(R_FAILED(retValue))
|
||||
{
|
||||
free(path);
|
||||
free(body);
|
||||
free(bgm);
|
||||
return retValue;
|
||||
}
|
||||
|
||||
FSFILE_Close(bgmHandle);
|
||||
|
||||
retValue = FSUSER_OpenFile(&saveDataHandle, ArchiveHomeExt, fsMakePath(PATH_ASCII, "/SaveData.dat"), FS_OPEN_READ, 0);
|
||||
|
||||
if(R_FAILED(retValue))
|
||||
{
|
||||
free(path);
|
||||
free(body);
|
||||
free(bgm);
|
||||
return retValue;
|
||||
}
|
||||
|
||||
retValue = FSFILE_GetSize(saveDataHandle, &saveDataSize);
|
||||
|
||||
if(R_FAILED(retValue))
|
||||
{
|
||||
free(path);
|
||||
free(body);
|
||||
free(bgm);
|
||||
return retValue;
|
||||
}
|
||||
|
||||
saveData = malloc(saveDataSize);
|
||||
retValue = FSFILE_Read(saveDataHandle, &bytes, 0, saveData, (u32)saveDataSize);
|
||||
|
||||
if(R_FAILED(retValue))
|
||||
{
|
||||
free(path);
|
||||
free(body);
|
||||
free(bgm);
|
||||
free(saveData);
|
||||
return retValue;
|
||||
}
|
||||
|
||||
FSFILE_Close(saveDataHandle);
|
||||
|
||||
retValue = FSUSER_OpenFile(&themeManageHandle, ArchiveThemeExt, fsMakePath(PATH_ASCII, "/ThemeManage.bin"), FS_OPEN_READ | FS_OPEN_WRITE, 0);
|
||||
|
||||
if(R_FAILED(retValue))
|
||||
{
|
||||
free(path);
|
||||
free(body);
|
||||
free(bgm);
|
||||
free(saveData);
|
||||
return retValue;
|
||||
}
|
||||
|
||||
retValue = FSFILE_GetSize(themeManageHandle, &themeManageSize);
|
||||
|
||||
if(R_FAILED(retValue))
|
||||
{
|
||||
free(path);
|
||||
free(body);
|
||||
free(bgm);
|
||||
free(saveData);
|
||||
return retValue;
|
||||
}
|
||||
|
||||
themeManage = malloc(themeManageSize);
|
||||
retValue = FSFILE_Read(themeManageHandle, &bytes, 0, themeManage, (u32)themeManageSize);
|
||||
|
||||
if(R_FAILED(retValue))
|
||||
{
|
||||
free(path);
|
||||
free(body);
|
||||
free(bgm);
|
||||
free(saveData);
|
||||
return retValue;
|
||||
}
|
||||
|
||||
FSFILE_Close(themeManageHandle);
|
||||
|
||||
//Changing data in the buffers
|
||||
memset(&saveData[0x13b8], 0, 8);
|
||||
|
||||
saveData[0x141b] = 0x00;
|
||||
saveData[0x13b8] = 0xFF;
|
||||
saveData[0x13b9] = 0x00;
|
||||
saveData[0x13ba] = 0x00;
|
||||
saveData[0x13bb] = 0x00;
|
||||
saveData[0x13bc] = 0x00;
|
||||
saveData[0x13bd] = 0x03;
|
||||
saveData[0x13be] = 0x00;
|
||||
saveData[0x13bf] = 0x00;
|
||||
|
||||
|
||||
themeManage[0x00] = 1;
|
||||
themeManage[0x01] = 0;
|
||||
themeManage[0x02] = 0;
|
||||
themeManage[0x03] = 0;
|
||||
themeManage[0x04] = 0;
|
||||
themeManage[0x05] = 0;
|
||||
themeManage[0x06] = 0;
|
||||
themeManage[0x07] = 0;
|
||||
|
||||
u32* bodySizeLocation = (u32*)(&themeManage[0x8]);
|
||||
u32* bgmSizeLocation = (u32*)(&themeManage[0xC]);
|
||||
*bodySizeLocation = (u32)bodySize;
|
||||
*bgmSizeLocation = (u32)bgmSize;
|
||||
|
||||
themeManage[0x10] = 0xFF;
|
||||
themeManage[0x14] = 0x01;
|
||||
themeManage[0x18] = 0xFF;
|
||||
themeManage[0x1D] = 0x02;
|
||||
|
||||
memset(&themeManage[0x338], 0, 4);
|
||||
memset(&themeManage[0x340], 0, 4);
|
||||
memset(&themeManage[0x360], 0, 4);
|
||||
memset(&themeManage[0x368], 0, 4);
|
||||
|
||||
|
||||
// Writing to extdata
|
||||
retValue = FSUSER_OpenFile(&bodyHandle, ArchiveThemeExt, fsMakePath(PATH_ASCII, "/BodyCache.bin"), FS_OPEN_READ | FS_OPEN_WRITE, 0);
|
||||
|
||||
if(R_FAILED(retValue))
|
||||
{
|
||||
free(path);
|
||||
free(body);
|
||||
free(bgm);
|
||||
free(saveData);
|
||||
return retValue;
|
||||
}
|
||||
|
||||
retValue = FSFILE_Write(bodyHandle, &bytes, 0, body, (u64)bodySize, FS_WRITE_FLUSH);
|
||||
|
||||
if(R_FAILED(retValue))
|
||||
{
|
||||
free(path);
|
||||
free(body);
|
||||
free(bgm);
|
||||
free(saveData);
|
||||
return retValue;
|
||||
}
|
||||
|
||||
FSFILE_Close(bodyHandle);
|
||||
free(body);
|
||||
|
||||
retValue = FSUSER_OpenFile(&bgmHandle, ArchiveThemeExt, fsMakePath(PATH_ASCII, "/BgmCache.bin"), FS_OPEN_READ | FS_OPEN_WRITE, 0);
|
||||
|
||||
if(R_FAILED(retValue))
|
||||
{
|
||||
free(path);
|
||||
free(body);
|
||||
free(bgm);
|
||||
free(saveData);
|
||||
return retValue;
|
||||
}
|
||||
|
||||
if(!music) memset(bgm, 0x00, 337000 );
|
||||
retValue = FSFILE_Write(bgmHandle, &bytes, 0, bgm, (u64)bgmSize, FS_WRITE_FLUSH);
|
||||
|
||||
if(R_FAILED(retValue))
|
||||
{
|
||||
free(path);
|
||||
free(body);
|
||||
free(bgm);
|
||||
free(saveData);
|
||||
return retValue;
|
||||
}
|
||||
|
||||
FSFILE_Close(bgmHandle);
|
||||
free(bgm);
|
||||
|
||||
retValue = FSUSER_OpenFile(&themeManageHandle, ArchiveThemeExt, fsMakePath(PATH_ASCII, "/ThemeManage.bin"), FS_OPEN_READ | FS_OPEN_WRITE, 0);
|
||||
|
||||
if(R_FAILED(retValue))
|
||||
{
|
||||
free(path);
|
||||
free(body);
|
||||
free(bgm);
|
||||
free(saveData);
|
||||
return retValue;
|
||||
}
|
||||
|
||||
retValue = FSFILE_Write(themeManageHandle, &bytes, 0, themeManage, (u64)themeManageSize, FS_WRITE_FLUSH);
|
||||
|
||||
if(R_FAILED(retValue))
|
||||
{
|
||||
free(path);
|
||||
free(body);
|
||||
free(bgm);
|
||||
free(saveData);
|
||||
return retValue;
|
||||
}
|
||||
|
||||
FSFILE_Close(themeManageHandle);
|
||||
free(themeManage);
|
||||
|
||||
retValue = FSUSER_OpenFile(&saveDataHandle, ArchiveHomeExt, fsMakePath(PATH_ASCII, "/SaveData.dat"), FS_OPEN_READ | FS_OPEN_WRITE, 0);
|
||||
|
||||
if(R_FAILED(retValue))
|
||||
{
|
||||
free(path);
|
||||
free(body);
|
||||
free(bgm);
|
||||
free(saveData);
|
||||
return retValue;
|
||||
}
|
||||
|
||||
retValue = FSFILE_Write(saveDataHandle, &bytes, 0, saveData, (u64)saveDataSize, FS_WRITE_FLUSH);
|
||||
|
||||
if(R_FAILED(retValue))
|
||||
{
|
||||
free(path);
|
||||
free(body);
|
||||
free(bgm);
|
||||
free(saveData);
|
||||
return retValue;
|
||||
}
|
||||
|
||||
FSFILE_Close(saveDataHandle);
|
||||
free(path);
|
||||
free(body);
|
||||
free(bgm);
|
||||
free(saveData);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
Result shuffle_install(theme_data **themes, int len)
|
||||
{
|
||||
|
||||
u8 count = 0;
|
||||
theme_data *themes_to_be_shuffled[10] = {0};
|
||||
u32 body_sizes[10] = {0};
|
||||
u32 bgm_sizes[10] = {0};
|
||||
// Load themes that are selected for shuffle
|
||||
for (int iter = 0; iter < len; iter++)
|
||||
{
|
||||
if (themes[iter]->selected) count++;
|
||||
if (count > 10) return(MAKERESULT(RL_USAGE, RS_INVALIDARG, RM_COMMON, RD_INVALID_SELECTION));
|
||||
if (themes[iter]->selected) themes_to_be_shuffled[count - 1] = themes[iter];
|
||||
}
|
||||
|
||||
// Load and edit SaveData
|
||||
u64 save_data_size;
|
||||
Handle save_data_handle;
|
||||
Result res = FSUSER_OpenFile(&save_data_handle, ArchiveHomeExt, fsMakePath(PATH_ASCII, "/SaveData.dat"), FS_OPEN_READ | FS_OPEN_WRITE, 0);
|
||||
if (R_FAILED(res)) return res;
|
||||
FSFILE_GetSize(save_data_handle, &save_data_size);
|
||||
char *save_data_buffer = malloc(save_data_size);
|
||||
res = FSFILE_Read(save_data_handle, NULL, 0, save_data_buffer, save_data_size);
|
||||
|
||||
if (R_FAILED(res))
|
||||
{
|
||||
free(save_data_buffer);
|
||||
return res;
|
||||
}
|
||||
|
||||
save_data_buffer[0x141b] = 1; // shuffle flag
|
||||
memset(&save_data_buffer[0x13b8], 0, 8); // clear non-shuffle theme
|
||||
save_data_buffer[0x13bd] = 3; // 3 flag makes it persistent (?)
|
||||
save_data_buffer[0x13b8] = 0xff;
|
||||
|
||||
for (int i = 0; i < 10; i++) // We have to set all 10 even if we're installing less than 10 because we may need to clear previous shuffles
|
||||
{
|
||||
memset(&save_data_buffer[0x13c0 + 0x8 * i], 0, 8); // clear any existing theme structure. 8 is the length of the theme structure, so 8 * i is the pos of the current one
|
||||
if (count > i) // if we are still installing themes...
|
||||
{
|
||||
save_data_buffer[0x13c0 + (8 * i)] = i; // index
|
||||
save_data_buffer[0x13c0 + (8 * i) + 5] = 3; // persistence (?)
|
||||
}
|
||||
}
|
||||
|
||||
res = FSFILE_Write(save_data_handle, NULL, 0, save_data_buffer, save_data_size, FS_WRITE_FLUSH);
|
||||
free(save_data_buffer);
|
||||
if (R_FAILED(res)) return res;
|
||||
FSFILE_Close(save_data_handle);
|
||||
|
||||
// Writing themes bodies to extdata
|
||||
Handle body_cache_handle;
|
||||
res = FSUSER_OpenFile(&body_cache_handle, ArchiveThemeExt, fsMakePath(PATH_ASCII, "/BodyCache_rd.bin"), FS_OPEN_WRITE, 0); // 3DS uses _rd for shuffle themes
|
||||
if (R_FAILED(res)) return res;
|
||||
for (int i = 0; i < 10; i++)
|
||||
{
|
||||
if (count > i) // if we still have themes to install...
|
||||
{
|
||||
Handle body_lz; // This kind of code is repeated a ton, there has to be a better way. Either way; loading body_lz.bin into file
|
||||
u16 body_path[524] = {0};
|
||||
u64 body_size;
|
||||
strucpy(body_path, themes_to_be_shuffled[i]->path);
|
||||
struacat(body_path, "/body_LZ.bin");
|
||||
res = FSUSER_OpenFile(&body_lz, ArchiveSD, fsMakePath(PATH_UTF16, body_path), FS_OPEN_READ, 0);
|
||||
if (R_FAILED(res)) return res;
|
||||
FSFILE_GetSize(body_lz, &body_size);
|
||||
char *body_data = malloc(body_size);
|
||||
res = FSFILE_Read(body_lz, NULL, 0, body_data, body_size);
|
||||
if (R_FAILED(res))
|
||||
{
|
||||
free(body_data);
|
||||
return res;
|
||||
}
|
||||
FSFILE_Close(body_lz);
|
||||
body_sizes[i] = body_size; // We need to keep track of each theme's body size for when we write to ThemeManage.bin
|
||||
res = FSFILE_Write(body_cache_handle, NULL, 0x150000 * i, body_data, body_size, FS_WRITE_FLUSH); // Each theme has 0x150000 bytes allocated for it and no less
|
||||
free(body_data);
|
||||
if (R_FAILED(res)) return res;
|
||||
} else { // All themes have been written, write blank data to overwrite previous shuffles
|
||||
char *empty = calloc(1, 0x150000);
|
||||
FSFILE_Write(body_cache_handle, NULL, 0x150000 * i, empty, 0x150000, FS_WRITE_FLUSH);
|
||||
free(empty);
|
||||
}
|
||||
}
|
||||
|
||||
FSFILE_Close(body_cache_handle);
|
||||
|
||||
// Unlike body data, the 3DS uses a separate file for each piece of BGM data. Don't ask me why.
|
||||
for (int i = 0; i < 10; i++)
|
||||
{
|
||||
Handle bgm_cache_handle;
|
||||
char bgm_cache_path[17] = {0}; // BGM Path is "/BgmCache_0i.bin" (16 chars) where i is the index number, + 1 for proper null termination
|
||||
sprintf(bgm_cache_path, "/BgmCache_0%i.bin", i);
|
||||
res = FSUSER_OpenFile(&bgm_cache_handle, ArchiveThemeExt, fsMakePath(PATH_ASCII, bgm_cache_path), FS_OPEN_WRITE, 0);
|
||||
if (R_FAILED(res)) return res;
|
||||
|
||||
if (count > i) // We write the bgm data if we still have themes to install and the current theme has bgm data, otherwise we write blank
|
||||
{
|
||||
Handle bgm_handle;
|
||||
u16 bgm_path[524] = {0};
|
||||
u64 bgm_size;
|
||||
strucpy(bgm_path, themes_to_be_shuffled[i]->path);
|
||||
struacat(bgm_path, "/bgm.bcstm");
|
||||
res = FSUSER_OpenFile(&bgm_handle, ArchiveSD, fsMakePath(PATH_UTF16, bgm_path), FS_OPEN_READ, 0);
|
||||
|
||||
if (R_SUMMARY(res) == RS_NOTFOUND) // Despite the flag saying "install with bgm" there's no bgm for this theme -_-
|
||||
{
|
||||
char *empty = calloc(1, 3371008);
|
||||
res = FSFILE_Write(bgm_cache_handle, NULL, 0, empty, 3371008, FS_WRITE_FLUSH);
|
||||
free(empty);
|
||||
bgm_sizes[i] = 0;
|
||||
if (R_FAILED(res)) return res;
|
||||
continue; // No need to do anything else
|
||||
}
|
||||
if (R_FAILED(res)) return res;
|
||||
|
||||
FSFILE_GetSize(bgm_handle, &bgm_size); // Copy bgm data into buffer and write out to the bgm cache
|
||||
printf("%llu\n", bgm_size);
|
||||
if (bgm_size > 3371008)
|
||||
{
|
||||
FSFILE_Close(bgm_handle);
|
||||
return MAKERESULT(RL_FATAL, RS_INVALIDARG, RM_COMMON, RD_TOO_LARGE);
|
||||
}
|
||||
|
||||
char *bgm_data = malloc(bgm_size);
|
||||
Result res = FSFILE_Read(bgm_handle, NULL, 0, bgm_data, bgm_size);
|
||||
if (R_FAILED(res))
|
||||
{
|
||||
free(bgm_data);
|
||||
return res;
|
||||
}
|
||||
res = FSFILE_Write(bgm_cache_handle, NULL, 0, bgm_data, 3371008, FS_WRITE_FLUSH);
|
||||
free(bgm_data);
|
||||
if (R_FAILED(res)) return res;
|
||||
|
||||
bgm_sizes[i] = bgm_size; // As with body we need the bgm_size for ThemeManage.bin
|
||||
FSFILE_Close(bgm_cache_handle);
|
||||
FSFILE_Close(bgm_handle);
|
||||
} else { // out of themes or this theme was specified not to use BGM
|
||||
char *empty = calloc(1, 3371008);
|
||||
res = FSFILE_Write(bgm_cache_handle, NULL, 0, empty, 3371008, FS_WRITE_FLUSH);
|
||||
free(empty);
|
||||
FSFILE_Close(bgm_cache_handle);
|
||||
bgm_sizes[i] = 0;
|
||||
if (R_FAILED(res)) return res;
|
||||
}
|
||||
}
|
||||
|
||||
// Finally we need to write data to ThemeManage.bin
|
||||
Handle thememanage_handle;
|
||||
char thememanage_buf[0x800];
|
||||
res = FSUSER_OpenFile(&thememanage_handle, ArchiveThemeExt, fsMakePath(PATH_ASCII, "/ThemeManage.bin"), FS_OPEN_READ | FS_OPEN_WRITE, 0);
|
||||
if (R_FAILED(res)) return res;
|
||||
|
||||
res = FSFILE_Read(thememanage_handle, NULL, 0, thememanage_buf, 0x800);
|
||||
if (R_FAILED(res)) return res;
|
||||
|
||||
// 3dbrew doesn't know what most of these values do
|
||||
thememanage_buf[0x00] = 1; // Unknown, normally 0x1 with size of 4
|
||||
thememanage_buf[0x01] = 0;
|
||||
thememanage_buf[0x02] = 0;
|
||||
thememanage_buf[0x03] = 0;
|
||||
thememanage_buf[0x04] = 0; // Unknown, normally 0 with size of 4
|
||||
thememanage_buf[0x05] = 0;
|
||||
thememanage_buf[0x06] = 0;
|
||||
thememanage_buf[0x07] = 0;
|
||||
thememanage_buf[0x10] = 0xFF; // Unknown
|
||||
thememanage_buf[0x14] = 0x01; // Unkown
|
||||
thememanage_buf[0x18] = 0xFF; // DLC theme index - 0xFF indicates no DLC theme
|
||||
thememanage_buf[0x1D] = 0x02; // Unknown, usually 0x200 to indicate theme-cache is being used
|
||||
|
||||
u32 *bodysizeloc = (u32*) (&thememanage_buf[0x08]); // Set non-shuffle theme sizes to 0
|
||||
u32 *bgmsizeloc = (u32*) (&thememanage_buf[0x0C]);
|
||||
*bodysizeloc = (u32) 0;
|
||||
*bgmsizeloc = (u32) 0;
|
||||
|
||||
for (int i = 0; i < 10; i++)
|
||||
{
|
||||
bodysizeloc = (u32*) (&thememanage_buf[0x338 + (4 * i)]); // body size info for shuffle themes starts at 0x338 and is 4 bytes for each theme
|
||||
bgmsizeloc = (u32*) (&thememanage_buf[0x360 + (4 * i)]); // same thing for bgm but starting at 0x360
|
||||
*bodysizeloc = body_sizes[i]; // We don't need to check if we've already installed all the themes because all sizes initialized to 0
|
||||
*bgmsizeloc = bgm_sizes[i];
|
||||
}
|
||||
|
||||
res = FSFILE_Write(thememanage_handle, NULL, 0, thememanage_buf, 0x800, FS_WRITE_FLUSH);
|
||||
if (R_FAILED(res)) return res;
|
||||
|
||||
FSFILE_Close(res);
|
||||
|
||||
return MAKERESULT(RL_SUCCESS, RS_SUCCESS, RM_COMMON, RD_SUCCESS);
|
||||
}
|
||||
|
||||
Result parseSmdh(theme_data *entry, u16 *path)
|
||||
{
|
||||
Result retValue;
|
||||
u32 bytes;
|
||||
Handle infoHandle;
|
||||
u16 pathToInfo[534] = {0};
|
||||
u16 infoPath[12] = {0};
|
||||
atow(infoPath, "/info.smdh");
|
||||
strucpy(pathToInfo, path);
|
||||
strucat(pathToInfo, infoPath);
|
||||
char *infoContent = malloc(0x36C0);
|
||||
retValue = FSUSER_OpenFile(&infoHandle, ArchiveSD, fsMakePath(PATH_UTF16, pathToInfo), FS_OPEN_READ, 0);
|
||||
|
||||
if(R_FAILED(retValue))
|
||||
{
|
||||
free(infoContent);
|
||||
return retValue;
|
||||
}
|
||||
|
||||
retValue = FSFILE_Read(infoHandle, &bytes, 0, infoContent, (u32)14016);
|
||||
|
||||
if(R_FAILED(retValue))
|
||||
{
|
||||
free(infoContent);
|
||||
return retValue;
|
||||
}
|
||||
|
||||
retValue = FSFILE_Close(infoHandle);
|
||||
|
||||
if(R_FAILED(retValue))
|
||||
{
|
||||
free(infoContent);
|
||||
return retValue;
|
||||
}
|
||||
|
||||
|
||||
memcpy(entry->title, infoContent + 0x08, 0x80);
|
||||
memcpy(entry->description, infoContent + 0x88, 0x100);
|
||||
memcpy(entry->author, infoContent + 0x188, 0x80);
|
||||
memcpy(entry->iconData, infoContent + 0x2040, 0x1200);
|
||||
|
||||
free(infoContent);
|
||||
strucpy(entry->path, path);
|
||||
return 0;
|
||||
}
|
||||
|
||||
Result closeThemeArchives()
|
||||
{
|
||||
Result retValue;
|
||||
|
||||
retValue = FSUSER_CloseArchive(ArchiveSD);
|
||||
if(R_FAILED(retValue)) return retValue;
|
||||
retValue = FSUSER_CloseArchive(ArchiveHomeExt);
|
||||
if(R_FAILED(retValue)) return retValue;
|
||||
retValue = FSUSER_CloseArchive(ArchiveThemeExt);
|
||||
if(R_FAILED(retValue)) return retValue;
|
||||
|
||||
return 0;
|
||||
}
|
||||
@@ -1,34 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include "minizip/unzip.h"
|
||||
|
||||
struct theme_data
|
||||
{
|
||||
u16 title[0x40];
|
||||
u16 description[0x80];
|
||||
u16 author[0x40];
|
||||
char iconData[0x1200];
|
||||
u16 path[524];
|
||||
bool selected;
|
||||
bool bgm;
|
||||
};
|
||||
|
||||
typedef struct theme_data theme_data;
|
||||
|
||||
u8 regionCode;
|
||||
u32 archive1;
|
||||
u32 archive2;
|
||||
|
||||
FS_Archive ArchiveSD;
|
||||
FS_Archive ArchiveHomeExt;
|
||||
FS_Archive ArchiveThemeExt;
|
||||
|
||||
Result prepare_archives();
|
||||
int get_number_entries(char*);
|
||||
Result unzip_file(char*, FS_DirectoryEntry*, u16*);
|
||||
Result unzip_themes();
|
||||
Result prepare_themes(theme_data**);
|
||||
Result themeInstall(theme_data);
|
||||
Result shuffle_install(theme_data**, int);
|
||||
Result closeThemeArchives();
|
||||
Result parseSmdh(theme_data*, u16*);
|
||||
723
source/ui.c
723
source/ui.c
@@ -1,723 +0,0 @@
|
||||
#include "ui.h"
|
||||
#include "stb_image/stb_image.h"
|
||||
|
||||
#include "vshader_shbin.h"
|
||||
|
||||
#define DISPLAY_TRANSFER_FLAGS \
|
||||
(GX_TRANSFER_FLIP_VERT(0) | GX_TRANSFER_OUT_TILED(0) | GX_TRANSFER_RAW_COPY(0) | \
|
||||
GX_TRANSFER_IN_FORMAT(GX_TRANSFER_FMT_RGBA8) | GX_TRANSFER_OUT_FORMAT(GX_TRANSFER_FMT_RGB8) | \
|
||||
GX_TRANSFER_SCALING(GX_TRANSFER_SCALE_NO))
|
||||
|
||||
static bool c3d_initialized;
|
||||
|
||||
static bool shader_initialized;
|
||||
static DVLB_s * vshader_dvlb;
|
||||
static shaderProgram_s program;
|
||||
|
||||
static int uLoc_projection;
|
||||
static int uLoc_transform;
|
||||
static int uLoc_use_transform;
|
||||
|
||||
static C3D_RenderTarget * target_top;
|
||||
static C3D_RenderTarget * target_bottom;
|
||||
|
||||
static C3D_Mtx projection_top;
|
||||
static C3D_Mtx projection_bottom;
|
||||
|
||||
static C3D_Tex * glyphSheets;
|
||||
|
||||
static u8 base_alpha = 0xFF;
|
||||
|
||||
static struct
|
||||
{
|
||||
bool allocated;
|
||||
C3D_Tex tex;
|
||||
u32 width;
|
||||
u32 height;
|
||||
} textures[MAX_TEXTURES];
|
||||
|
||||
typedef struct
|
||||
{
|
||||
float x;
|
||||
float y;
|
||||
float z;
|
||||
} vertex;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
vertex position;
|
||||
u32 color;
|
||||
} vertexData;
|
||||
|
||||
static void * mempool_addr = NULL;
|
||||
static u32 mempool_index = 0;
|
||||
static u32 mempool_size = 0;
|
||||
|
||||
static void screen_reset_mempool()
|
||||
{
|
||||
mempool_index = 0;
|
||||
}
|
||||
|
||||
static void screen_set_blend(u32 color, bool rgb, bool alpha)
|
||||
{
|
||||
C3D_TexEnv * env = C3D_GetTexEnv(0);
|
||||
|
||||
if(env == NULL)
|
||||
return;
|
||||
|
||||
if(rgb)
|
||||
{
|
||||
C3D_TexEnvSrc(env, C3D_RGB, GPU_CONSTANT, GPU_PRIMARY_COLOR, GPU_PRIMARY_COLOR);
|
||||
C3D_TexEnvFunc(env, C3D_RGB, GPU_REPLACE);
|
||||
}
|
||||
else
|
||||
{
|
||||
C3D_TexEnvSrc(env, C3D_RGB, GPU_TEXTURE0, GPU_PRIMARY_COLOR, GPU_PRIMARY_COLOR);
|
||||
C3D_TexEnvFunc(env, C3D_RGB, GPU_REPLACE);
|
||||
}
|
||||
|
||||
if(alpha)
|
||||
{
|
||||
C3D_TexEnvSrc(env, C3D_Alpha, GPU_TEXTURE0, GPU_CONSTANT, GPU_PRIMARY_COLOR);
|
||||
C3D_TexEnvFunc(env, C3D_Alpha, GPU_MODULATE);
|
||||
}
|
||||
else
|
||||
{
|
||||
C3D_TexEnvSrc(env, C3D_Alpha, GPU_TEXTURE0, GPU_PRIMARY_COLOR, GPU_PRIMARY_COLOR);
|
||||
C3D_TexEnvFunc(env, C3D_Alpha, GPU_REPLACE);
|
||||
}
|
||||
|
||||
C3D_TexEnvColor(env, color);
|
||||
}
|
||||
|
||||
void screen_clear(gfxScreen_t screen, u32 color)
|
||||
{
|
||||
C3D_FrameBufClear(screen == GFX_TOP ? &target_top->frameBuf : &target_bottom->frameBuf, C3D_CLEAR_ALL, color, 0);
|
||||
}
|
||||
|
||||
void screen_init(void)
|
||||
{
|
||||
// Initialize Citro3D
|
||||
if(C3D_Init(C3D_DEFAULT_CMDBUF_SIZE * 16))
|
||||
c3d_initialized = true;
|
||||
|
||||
mempool_addr = linearAlloc(0x80000);
|
||||
mempool_size = 0x80000;
|
||||
|
||||
// Load the vertex shader, create a shader program and bind it
|
||||
vshader_dvlb = DVLB_ParseFile((u32*)vshader_shbin, vshader_shbin_size);
|
||||
shaderProgramInit(&program);
|
||||
shaderProgramSetVsh(&program, &vshader_dvlb->DVLE[0]);
|
||||
C3D_BindProgram(&program);
|
||||
|
||||
uLoc_projection = shaderInstanceGetUniformLocation(program.vertexShader, "projection");
|
||||
uLoc_transform = shaderInstanceGetUniformLocation(program.vertexShader, "transform");
|
||||
uLoc_use_transform = shaderInstanceGetUniformLocation(program.vertexShader, "useTransform");
|
||||
|
||||
// Configure attributes for use with the vertex shader
|
||||
// Attribute format and element count are ignored in immediate mode
|
||||
C3D_AttrInfo* attrInfo = C3D_GetAttrInfo();
|
||||
AttrInfo_Init(attrInfo);
|
||||
AttrInfo_AddLoader(attrInfo, 0, GPU_FLOAT, 3); // v0 = position
|
||||
AttrInfo_AddLoader(attrInfo, 1, GPU_FLOAT, 2); // v2 = texcoord
|
||||
|
||||
// Initialize the render target
|
||||
target_top = C3D_RenderTargetCreate(TOP_SCREEN_HEIGHT, TOP_SCREEN_WIDTH, GPU_RB_RGBA8, GPU_RB_DEPTH24_STENCIL8);
|
||||
C3D_RenderTargetSetOutput(target_top, GFX_TOP, GFX_LEFT, DISPLAY_TRANSFER_FLAGS);
|
||||
screen_clear(GFX_TOP, CLEAR_COLOR);
|
||||
|
||||
target_bottom = C3D_RenderTargetCreate(BOTTOM_SCREEN_HEIGHT, BOTTOM_SCREEN_WIDTH, GPU_RB_RGBA8, GPU_RB_DEPTH24_STENCIL8);
|
||||
C3D_RenderTargetSetOutput(target_bottom, GFX_BOTTOM, GFX_LEFT, DISPLAY_TRANSFER_FLAGS);
|
||||
screen_clear(GFX_BOTTOM, CLEAR_COLOR);
|
||||
|
||||
// Compute the projection matrix (top and bottom screens)
|
||||
Mtx_OrthoTilt(&projection_top, 0.0, TOP_SCREEN_WIDTH, TOP_SCREEN_HEIGHT, 0.0, 0.0, 1.0, true);
|
||||
Mtx_OrthoTilt(&projection_bottom, 0.0, BOTTOM_SCREEN_WIDTH, BOTTOM_SCREEN_HEIGHT, 0.0, 0.0, 1.0, true);
|
||||
|
||||
C3D_CullFace(GPU_CULL_NONE);
|
||||
|
||||
// Configure depth test to overwrite pixels with the same depth (needed to draw overlapping sprites)
|
||||
C3D_DepthTest(true, GPU_GEQUAL, GPU_WRITE_ALL);
|
||||
|
||||
// Update the uniforms
|
||||
C3D_BoolUnifSet(GPU_VERTEX_SHADER, uLoc_use_transform, false);
|
||||
|
||||
screen_set_blend(0, false, false);
|
||||
|
||||
Result fontMapRes = fontEnsureMapped();
|
||||
if(R_FAILED(fontMapRes))
|
||||
return;
|
||||
|
||||
// Load the glyph texture sheets
|
||||
int i;
|
||||
TGLP_s* glyphInfo = fontGetGlyphInfo();
|
||||
glyphSheets = malloc(sizeof(C3D_Tex)*glyphInfo->nSheets);
|
||||
|
||||
for (i = 0; i < glyphInfo->nSheets; i ++)
|
||||
{
|
||||
C3D_Tex * tex = &glyphSheets[i];
|
||||
tex->data = fontGetGlyphSheetTex(i);
|
||||
tex->fmt = glyphInfo->sheetFmt;
|
||||
tex->size = glyphInfo->sheetSize;
|
||||
tex->width = glyphInfo->sheetWidth;
|
||||
tex->height = glyphInfo->sheetHeight;
|
||||
tex->param = GPU_TEXTURE_MAG_FILTER(GPU_LINEAR) | GPU_TEXTURE_MIN_FILTER(GPU_LINEAR) | GPU_TEXTURE_WRAP_S(GPU_CLAMP_TO_EDGE) | GPU_TEXTURE_WRAP_T(GPU_CLAMP_TO_EDGE);
|
||||
tex->border = 0;
|
||||
tex->lodParam = 0;
|
||||
}
|
||||
|
||||
screen_reset_mempool();
|
||||
}
|
||||
|
||||
void screen_exit(void)
|
||||
{
|
||||
for(u32 id = 0; id < MAX_TEXTURES; id++)
|
||||
screen_unload_texture(id);
|
||||
|
||||
if(glyphSheets != NULL)
|
||||
{
|
||||
free(glyphSheets);
|
||||
glyphSheets = NULL;
|
||||
}
|
||||
|
||||
if(shader_initialized)
|
||||
{
|
||||
shaderProgramFree(&program);
|
||||
shader_initialized = false;
|
||||
}
|
||||
|
||||
if(vshader_dvlb != NULL)
|
||||
{
|
||||
DVLB_Free(vshader_dvlb);
|
||||
vshader_dvlb = NULL;
|
||||
}
|
||||
|
||||
if(target_top != NULL)
|
||||
{
|
||||
C3D_RenderTargetDelete(target_top);
|
||||
target_top = NULL;
|
||||
}
|
||||
|
||||
if(target_bottom != NULL)
|
||||
{
|
||||
C3D_RenderTargetDelete(target_bottom);
|
||||
target_bottom = NULL;
|
||||
}
|
||||
|
||||
if(c3d_initialized)
|
||||
{
|
||||
C3D_Fini();
|
||||
c3d_initialized = false;
|
||||
}
|
||||
}
|
||||
|
||||
void screen_set_base_alpha(u8 alpha)
|
||||
{
|
||||
base_alpha = alpha;
|
||||
}
|
||||
|
||||
static u32 screen_next_pow_2(u32 i)
|
||||
{
|
||||
i--;
|
||||
i |= i >> 1;
|
||||
i |= i >> 2;
|
||||
i |= i >> 4;
|
||||
i |= i >> 8;
|
||||
i |= i >> 16;
|
||||
i++;
|
||||
|
||||
return i;
|
||||
}
|
||||
|
||||
u32 screen_allocate_free_texture(void)
|
||||
{
|
||||
u32 id = 0;
|
||||
for(u32 i = 1; i < MAX_TEXTURES; i++)
|
||||
{
|
||||
if(!textures[i].allocated)
|
||||
{
|
||||
textures[i].allocated = true;
|
||||
id = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if(id == 0)
|
||||
return 0;
|
||||
|
||||
return id;
|
||||
}
|
||||
|
||||
static void screen_prepare_texture(u32* pow2WidthOut, u32* pow2HeightOut, u32 id, u32 width, u32 height, GPU_TEXCOLOR format, bool linearFilter)
|
||||
{
|
||||
if(id >= MAX_TEXTURES)
|
||||
return;
|
||||
|
||||
u32 pow2Width = screen_next_pow_2(width);
|
||||
if(pow2Width < 64)
|
||||
pow2Width = 64;
|
||||
|
||||
|
||||
u32 pow2Height = screen_next_pow_2(height);
|
||||
if(pow2Height < 64)
|
||||
pow2Height = 64;
|
||||
|
||||
if(textures[id].tex.data != NULL && (textures[id].tex.width != pow2Width || textures[id].tex.height != pow2Height || textures[id].tex.fmt != format))
|
||||
{
|
||||
C3D_TexDelete(&textures[id].tex);
|
||||
textures[id].tex.data = NULL;
|
||||
}
|
||||
|
||||
if(textures[id].tex.data == NULL && !C3D_TexInit(&textures[id].tex, (u16) pow2Width, (u16) pow2Height, format))
|
||||
return;
|
||||
|
||||
C3D_TexSetFilter(&textures[id].tex, linearFilter ? GPU_LINEAR : GPU_NEAREST, GPU_NEAREST);
|
||||
|
||||
textures[id].allocated = true;
|
||||
textures[id].width = width;
|
||||
textures[id].height = height;
|
||||
|
||||
if(pow2WidthOut != NULL)
|
||||
*pow2WidthOut = pow2Width;
|
||||
|
||||
if(pow2HeightOut != NULL)
|
||||
*pow2HeightOut = pow2Height;
|
||||
}
|
||||
|
||||
void screen_load_texture_tiled(u32 id, void* data, u32 size, u32 width, u32 height, GPU_TEXCOLOR format, bool linearFilter)
|
||||
{
|
||||
u32 pow2Width = 0;
|
||||
u32 pow2Height = 0;
|
||||
screen_prepare_texture(&pow2Width, &pow2Height, id, width, height, format, linearFilter);
|
||||
|
||||
if(width != pow2Width || height != pow2Height)
|
||||
{
|
||||
u32 pixelSize = size / width / height;
|
||||
|
||||
memset(textures[id].tex.data, 0, textures[id].tex.size);
|
||||
for(u32 y = 0; y < height; y += 8)
|
||||
{
|
||||
u32 dstPos = y * pow2Width * pixelSize;
|
||||
u32 srcPos = y * width * pixelSize;
|
||||
|
||||
memcpy(&((u8*) textures[id].tex.data)[dstPos], &((u8*) data)[srcPos], width * 8 * pixelSize);
|
||||
}
|
||||
}
|
||||
else
|
||||
memcpy(textures[id].tex.data, data, textures[id].tex.size);
|
||||
|
||||
C3D_TexFlush(&textures[id].tex);
|
||||
}
|
||||
|
||||
void screen_load_texture_untiled(u32 id, void* data, u32 size, u32 width, u32 height, GPU_TEXCOLOR format, bool linearFilter)
|
||||
{
|
||||
u32 pow2Width = 0;
|
||||
u32 pow2Height = 0;
|
||||
screen_prepare_texture(&pow2Width, &pow2Height, id, width, height, format, linearFilter);
|
||||
|
||||
u32 pixelSize = size / width / height;
|
||||
|
||||
memset(textures[id].tex.data, 0, textures[id].tex.size);
|
||||
for(u32 x = 0; x < width; x++)
|
||||
{
|
||||
for(u32 y = 0; y < height; y++)
|
||||
{
|
||||
u32 dstPos = ((((y >> 3) * (pow2Width >> 3) + (x >> 3)) << 6) + ((x & 1) | ((y & 1) << 1) | ((x & 2) << 1) | ((y & 2) << 2) | ((x & 4) << 2) | ((y & 4) << 3))) * pixelSize;
|
||||
u32 srcPos = (y * width + x) * pixelSize;
|
||||
|
||||
memcpy(&((u8*) textures[id].tex.data)[dstPos], &((u8*) data)[srcPos], pixelSize);
|
||||
}
|
||||
}
|
||||
|
||||
C3D_TexFlush(&textures[id].tex);
|
||||
}
|
||||
|
||||
void screen_load_texture_file(u32 id, const char* path, bool linearFilter)
|
||||
{
|
||||
if(id >= MAX_TEXTURES)
|
||||
return;
|
||||
|
||||
FILE * fd = fopen(path, "rb");
|
||||
if(fd == NULL)
|
||||
return;
|
||||
|
||||
int width;
|
||||
int height;
|
||||
int depth;
|
||||
u8* image = stbi_load_from_file(fd, &width, &height, &depth, STBI_rgb_alpha);
|
||||
fclose(fd);
|
||||
|
||||
if((image == NULL) || (depth != STBI_rgb_alpha))
|
||||
return;
|
||||
|
||||
for(u32 x = 0; x < width; x++)
|
||||
{
|
||||
for(u32 y = 0; y < height; y++)
|
||||
{
|
||||
u32 pos = (y * width + x) * 4;
|
||||
|
||||
u8 c1 = image[pos + 0];
|
||||
u8 c2 = image[pos + 1];
|
||||
u8 c3 = image[pos + 2];
|
||||
u8 c4 = image[pos + 3];
|
||||
|
||||
image[pos + 0] = c4;
|
||||
image[pos + 1] = c3;
|
||||
image[pos + 2] = c2;
|
||||
image[pos + 3] = c1;
|
||||
}
|
||||
}
|
||||
|
||||
screen_load_texture_untiled(id, image, (u32) (width * height * 4), (u32) width, (u32) height, GPU_RGBA8, linearFilter);
|
||||
|
||||
free(image);
|
||||
}
|
||||
|
||||
void screen_unload_texture(u32 id)
|
||||
{
|
||||
if(id >= MAX_TEXTURES)
|
||||
return;
|
||||
|
||||
C3D_TexDelete(&textures[id].tex);
|
||||
|
||||
textures[id].allocated = false;
|
||||
textures[id].width = 0;
|
||||
textures[id].height = 0;
|
||||
}
|
||||
|
||||
void screen_get_texture_size(u32* width, u32* height, u32 id)
|
||||
{
|
||||
if(id >= MAX_TEXTURES)
|
||||
return;
|
||||
|
||||
if(width)
|
||||
*width = textures[id].width;
|
||||
|
||||
if(height)
|
||||
*height = textures[id].height;
|
||||
}
|
||||
|
||||
void screen_begin_frame(void)
|
||||
{
|
||||
screen_reset_mempool();
|
||||
|
||||
if(!C3D_FrameBegin(C3D_FRAME_SYNCDRAW))
|
||||
return;
|
||||
}
|
||||
|
||||
void screen_end_frame(void)
|
||||
{
|
||||
C3D_FrameEnd(0);
|
||||
}
|
||||
|
||||
void screen_select(gfxScreen_t screen)
|
||||
{
|
||||
if(!C3D_FrameDrawOn(screen == GFX_TOP ? target_top : target_bottom))
|
||||
return;
|
||||
|
||||
// Get the location of the uniforms
|
||||
C3D_FVUnifMtx4x4(GPU_VERTEX_SHADER, shaderInstanceGetUniformLocation(program.vertexShader, "projection"), screen == GFX_TOP ? &projection_top : &projection_bottom);
|
||||
}
|
||||
|
||||
static void screen_draw_quad(float x1, float y1, float x2, float y2, float left, float bottom, float right, float top)
|
||||
{
|
||||
C3D_ImmDrawBegin(GPU_TRIANGLE_STRIP);
|
||||
|
||||
C3D_ImmSendAttrib(x1, y2, 0.5f, 0.0f);
|
||||
C3D_ImmSendAttrib(left, bottom, 0.0f, 0.0f);
|
||||
|
||||
C3D_ImmSendAttrib(x2, y2, 0.5f, 0.0f);
|
||||
C3D_ImmSendAttrib(right, bottom, 0.0f, 0.0f);
|
||||
|
||||
C3D_ImmSendAttrib(x1, y1, 0.5f, 0.0f);
|
||||
C3D_ImmSendAttrib(left, top, 0.0f, 0.0f);
|
||||
|
||||
C3D_ImmSendAttrib(x2, y1, 0.5f, 0.0f);
|
||||
C3D_ImmSendAttrib(right, top, 0.0f, 0.0f);
|
||||
|
||||
C3D_ImmDrawEnd();
|
||||
}
|
||||
|
||||
void screen_draw_texture(u32 id, float x, float y)
|
||||
{
|
||||
if(id >= MAX_TEXTURES)
|
||||
return;
|
||||
|
||||
if(textures[id].tex.data == NULL)
|
||||
return;
|
||||
|
||||
if(base_alpha != 0xFF)
|
||||
screen_set_blend(base_alpha << 24, false, true);
|
||||
|
||||
C3D_TexBind(0, &textures[id].tex);
|
||||
screen_draw_quad(x, y, x + textures[id].width, y + textures[id].height, 0, (float) (textures[id].tex.height - textures[id].height) / (float) textures[id].tex.height, (float) textures[id].width / (float) textures[id].tex.width, 1.0f);
|
||||
|
||||
if(base_alpha != 0xFF)
|
||||
screen_set_blend(0, false, false);
|
||||
}
|
||||
|
||||
void screen_draw_texture_crop(u32 id, float x, float y, float width, float height)
|
||||
{
|
||||
if(id >= MAX_TEXTURES)
|
||||
return;
|
||||
|
||||
if(textures[id].tex.data == NULL)
|
||||
return;
|
||||
|
||||
if(base_alpha != 0xFF)
|
||||
screen_set_blend(base_alpha << 24, false, true);
|
||||
|
||||
C3D_TexBind(0, &textures[id].tex);
|
||||
screen_draw_quad(x, y, x + width, y + height, 0, (float) (textures[id].tex.height - textures[id].height) / (float) textures[id].tex.height, width / (float) textures[id].tex.width, (textures[id].tex.height - textures[id].height + height) / (float) textures[id].tex.height);
|
||||
|
||||
if(base_alpha != 0xFF)
|
||||
screen_set_blend(0, false, false);
|
||||
}
|
||||
|
||||
int screen_get_texture_width(u32 id)
|
||||
{
|
||||
if(textures[id].tex.data == NULL)
|
||||
return 0;
|
||||
|
||||
return textures[id].width;
|
||||
}
|
||||
|
||||
int screen_get_texture_height(u32 id)
|
||||
{
|
||||
if(textures[id].tex.data == NULL)
|
||||
return 0;
|
||||
|
||||
return textures[id].height;
|
||||
}
|
||||
|
||||
static void screen_get_string_size_internal(float * width, float * height, const char * text, float scaleX, float scaleY, bool oneLine, bool wrap, float wrapWidth)
|
||||
{
|
||||
float w = 0;
|
||||
float h = 0;
|
||||
float lineWidth = 0;
|
||||
|
||||
if(text != NULL)
|
||||
{
|
||||
h = scaleY * fontGetInfo()->lineFeed;
|
||||
|
||||
const uint8_t* p = (const uint8_t*) text;
|
||||
const uint8_t* lastAlign = p;
|
||||
u32 code = 0;
|
||||
ssize_t units = -1;
|
||||
while(*p && (units = decode_utf8(&code, p)) != -1 && code > 0)
|
||||
{
|
||||
p += units;
|
||||
|
||||
if((code == '\n') || (wrap && lineWidth + scaleX * fontGetCharWidthInfo(fontGlyphIndexFromCodePoint(code))->charWidth >= wrapWidth))
|
||||
{
|
||||
lastAlign = p;
|
||||
|
||||
if(lineWidth > w)
|
||||
w = lineWidth;
|
||||
|
||||
lineWidth = 0;
|
||||
|
||||
if(oneLine)
|
||||
break;
|
||||
|
||||
h += scaleY * fontGetInfo()->lineFeed;
|
||||
}
|
||||
|
||||
if(code != '\n')
|
||||
{
|
||||
u32 num = 1;
|
||||
if(code == '\t')
|
||||
{
|
||||
code = ' ';
|
||||
num = 4 - (p - units - lastAlign) % 4;
|
||||
|
||||
lastAlign = p;
|
||||
}
|
||||
|
||||
lineWidth += (scaleX * fontGetCharWidthInfo(fontGlyphIndexFromCodePoint(code))->charWidth) * num;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(width)
|
||||
*width = lineWidth > w ? lineWidth : w;
|
||||
|
||||
if(height)
|
||||
*height = h;
|
||||
}
|
||||
|
||||
void screen_get_string_size(float * width, float * height, const char * text, float scaleX, float scaleY)
|
||||
{
|
||||
screen_get_string_size_internal(width, height, text, scaleX, scaleY, false, false, 0);
|
||||
}
|
||||
|
||||
void screen_get_string_size_wrap(float * width, float * height, const char * text, float scaleX, float scaleY, float wrapWidth)
|
||||
{
|
||||
screen_get_string_size_internal(width, height, text, scaleX, scaleY, false, true, wrapWidth);
|
||||
}
|
||||
|
||||
float screen_get_string_width(const char * text, float scaleX, float scaleY)
|
||||
{
|
||||
float width = 0.0;
|
||||
screen_get_string_size(&width, NULL, text, scaleX, scaleY);
|
||||
|
||||
return width;
|
||||
}
|
||||
|
||||
float screen_get_string_height(const char * text, float scaleX, float scaleY)
|
||||
{
|
||||
float height = 0.0;
|
||||
screen_get_string_size(NULL, &height, text, scaleX, scaleY);
|
||||
|
||||
return height;
|
||||
}
|
||||
|
||||
static void setTextColor(u32 color)
|
||||
{
|
||||
C3D_TexEnv* env = C3D_GetTexEnv(0);
|
||||
C3D_TexEnvSrc(env, C3D_RGB, GPU_CONSTANT, 0, 0);
|
||||
C3D_TexEnvSrc(env, C3D_Alpha, GPU_TEXTURE0, GPU_CONSTANT, 0);
|
||||
C3D_TexEnvOp(env, C3D_Both, 0, 0, 0);
|
||||
C3D_TexEnvFunc(env, C3D_RGB, GPU_REPLACE);
|
||||
C3D_TexEnvFunc(env, C3D_Alpha, GPU_MODULATE);
|
||||
C3D_TexEnvColor(env, color);
|
||||
}
|
||||
|
||||
static void screen_draw_string_internal(const char * text, float x, float y, float scaleX, float scaleY, u32 color, bool wrap, float wrapX)
|
||||
{
|
||||
if(text == NULL)
|
||||
return;
|
||||
|
||||
setTextColor(color);
|
||||
|
||||
float stringWidth;
|
||||
screen_get_string_size_internal(&stringWidth, NULL, text, scaleX, scaleY, false, wrap, wrapX - x);
|
||||
|
||||
float lineWidth;
|
||||
screen_get_string_size_internal(&lineWidth, NULL, text, scaleX, scaleY, true, wrap, wrapX - x);
|
||||
|
||||
float currX = x;
|
||||
|
||||
int lastSheet = -1;
|
||||
|
||||
const uint8_t* p = (const uint8_t*) text;
|
||||
const uint8_t* lastAlign = p;
|
||||
u32 code = 0;
|
||||
ssize_t units = -1;
|
||||
while(*p && (units = decode_utf8(&code, p)) != -1 && code > 0)
|
||||
{
|
||||
p += units;
|
||||
|
||||
if(code == '\n' || (wrap && currX + scaleX * fontGetCharWidthInfo(fontGlyphIndexFromCodePoint(code))->charWidth >= wrapX))
|
||||
{
|
||||
lastAlign = p;
|
||||
|
||||
screen_get_string_size_internal(&lineWidth, NULL, (const char*) p, scaleX, scaleY, true, wrap, wrapX - x);
|
||||
|
||||
currX = x;
|
||||
|
||||
y += scaleY * fontGetInfo()->lineFeed;
|
||||
}
|
||||
|
||||
if(code != '\n')
|
||||
{
|
||||
u32 num = 1;
|
||||
if(code == '\t')
|
||||
{
|
||||
code = ' ';
|
||||
num = 4 - (p - units - lastAlign) % 4;
|
||||
|
||||
lastAlign = p;
|
||||
}
|
||||
|
||||
fontGlyphPos_s data;
|
||||
fontCalcGlyphPos(&data, fontGlyphIndexFromCodePoint(code), GLYPH_POS_CALC_VTXCOORD, scaleX, scaleY);
|
||||
|
||||
if(data.sheetIndex != lastSheet)
|
||||
{
|
||||
lastSheet = data.sheetIndex;
|
||||
C3D_TexBind(0, &glyphSheets[lastSheet]);
|
||||
}
|
||||
|
||||
for(u32 i = 0; i < num; i++)
|
||||
{
|
||||
screen_draw_quad(currX + data.vtxcoord.left, y + data.vtxcoord.top, currX + data.vtxcoord.right, y + data.vtxcoord.bottom, data.texcoord.left, data.texcoord.bottom, data.texcoord.right, data.texcoord.top);
|
||||
|
||||
currX += data.xAdvance;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
screen_set_blend(0, false, false);
|
||||
}
|
||||
|
||||
void screen_draw_string(float x, float y, float scaleX, float scaleY, u32 color, const char * text)
|
||||
{
|
||||
screen_draw_string_internal(text, x, y, scaleX, scaleY, color, false, 0);
|
||||
}
|
||||
|
||||
void screen_draw_stringf(float x, float y, float scaleX, float scaleY, u32 color, const char * text, ...)
|
||||
{
|
||||
char buffer[256];
|
||||
va_list args;
|
||||
va_start(args, text);
|
||||
vsnprintf(buffer, 256, text, args);
|
||||
screen_draw_string_internal(buffer, x, y, scaleX, scaleY, color, false, 0);
|
||||
va_end(args);
|
||||
}
|
||||
|
||||
void screen_draw_string_wrap(float x, float y, float scaleX, float scaleY, u32 color, float wrapX, const char * text)
|
||||
{
|
||||
screen_draw_string_internal(text, x, y, scaleX, scaleY, color, true, wrapX);
|
||||
}
|
||||
|
||||
static void * screen_pool_memalign(u32 size, u32 alignment)
|
||||
{
|
||||
u32 new_index = (mempool_index + alignment - 1) & ~(alignment - 1);
|
||||
|
||||
if ((new_index + size) < mempool_size)
|
||||
{
|
||||
void *addr = (void *)((u32)mempool_addr + new_index);
|
||||
mempool_index = new_index + size;
|
||||
return addr;
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static void setupVertices(vertexData * vertices)
|
||||
{
|
||||
C3D_TexEnv * env = C3D_GetTexEnv(0);
|
||||
C3D_TexEnvSrc(env, C3D_Both, GPU_PRIMARY_COLOR, 0, 0);
|
||||
C3D_TexEnvOp(env, C3D_Both, 0, 0, 0);
|
||||
C3D_TexEnvFunc(env, C3D_Both, GPU_REPLACE);
|
||||
|
||||
C3D_AttrInfo * attrInfo = C3D_GetAttrInfo();
|
||||
AttrInfo_Init(attrInfo);
|
||||
AttrInfo_AddLoader(attrInfo, 0, GPU_FLOAT, 3);
|
||||
AttrInfo_AddLoader(attrInfo, 1, GPU_UNSIGNED_BYTE, 4);
|
||||
|
||||
C3D_BufInfo * bufInfo = C3D_GetBufInfo();
|
||||
BufInfo_Init(bufInfo);
|
||||
BufInfo_Add(bufInfo, vertices, sizeof(vertexData), 2, 0x10);
|
||||
}
|
||||
|
||||
void screen_draw_rect(float x, float y, float width, float height, u32 color)
|
||||
{
|
||||
vertexData * vertices = (vertexData *)screen_pool_memalign(4 * sizeof(vertexData), 8);
|
||||
|
||||
if (!vertices)
|
||||
return;
|
||||
|
||||
vertices[0].position = (vertex){x, y, 0.5f};
|
||||
vertices[1].position = (vertex){x + width, y, 0.5f};
|
||||
vertices[2].position = (vertex){x, y + height, 0.5f};
|
||||
vertices[3].position = (vertex){x + width, y + height, 0.5f};
|
||||
|
||||
for (int i = 0; i <= 3; i++)
|
||||
vertices[i].color = color;
|
||||
|
||||
setupVertices(vertices);
|
||||
|
||||
C3D_DrawArrays(GPU_TRIANGLE_STRIP, 0, 4);
|
||||
}
|
||||
58
source/ui.h
58
source/ui.h
@@ -1,58 +0,0 @@
|
||||
#ifndef UI_H
|
||||
#define UI_H
|
||||
|
||||
#include <errno.h>
|
||||
#include <malloc.h>
|
||||
#include <stdarg.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#include <3ds.h>
|
||||
#include <citro3d.h>
|
||||
|
||||
#define TOP_SCREEN_WIDTH 400
|
||||
#define TOP_SCREEN_HEIGHT 240
|
||||
|
||||
#define BOTTOM_SCREEN_WIDTH 320
|
||||
#define BOTTOM_SCREEN_HEIGHT 240
|
||||
|
||||
#define MAX_TEXTURES 1024
|
||||
|
||||
#define THEME_PREVIEW_TEXT 0
|
||||
|
||||
#define RGBA8(r, g, b, a) ((((a)&0xFF)<<24) | (((b)&0xFF)<<16) | (((g)&0xFF)<<8) | (((r)&0xFF)<<0))
|
||||
|
||||
#define COLOUR_MAINMENU RGBA8(78, 74, 67, 255)
|
||||
#define COLOUR_MAINMENU_HIGHLIGHT RGBA8(250, 237, 227, 255)
|
||||
#define COLOUR_MENU RGBA8(0, 0, 0, 255)
|
||||
#define COLOUR_SUBJECT RGBA8(120, 118, 115, 255)
|
||||
#define COLOUR_VALUE RGBA8(67, 72, 66, 255)
|
||||
#define CLEAR_COLOR 0x000000FF
|
||||
|
||||
void screen_init(void);
|
||||
void screen_exit(void);
|
||||
void screen_set_base_alpha(u8 alpha);
|
||||
u32 screen_allocate_free_texture(void);
|
||||
void screen_load_texture_untiled(u32 id, void* data, u32 size, u32 width, u32 height, GPU_TEXCOLOR format, bool linearFilter);
|
||||
void screen_load_texture_file(u32 id, const char* path, bool linearFilter);
|
||||
void screen_load_texture_tiled(u32 id, void* data, u32 size, u32 width, u32 height, GPU_TEXCOLOR format, bool linearFilter);
|
||||
void screen_unload_texture(u32 id);
|
||||
void screen_get_texture_size(u32* width, u32* height, u32 id);
|
||||
void screen_begin_frame(void);
|
||||
void screen_end_frame(void);
|
||||
void screen_select(gfxScreen_t screen);
|
||||
void screen_draw_texture(u32 id, float x, float y) ;
|
||||
void screen_draw_texture_crop(u32 id, float x, float y, float width, float height);
|
||||
int screen_get_texture_width(u32 id);
|
||||
int screen_get_texture_height(u32 id);
|
||||
void screen_get_string_size(float* width, float* height, const char* text, float scaleX, float scaleY);
|
||||
void screen_get_string_size_wrap(float* width, float* height, const char* text, float scaleX, float scaleY, float wrapWidth);
|
||||
float screen_get_string_width(const char * text, float scaleX, float scaleY);
|
||||
float screen_get_string_height(const char * text, float scaleX, float scaleY);
|
||||
void screen_draw_string(float x, float y, float scaleX, float scaleY, u32 color, const char * text);
|
||||
void screen_draw_stringf(float x, float y, float scaleX, float scaleY, u32 color, const char * text, ...);
|
||||
void screen_draw_string_wrap(float x, float y, float scaleX, float scaleY, u32 color, float wrapX, const char * text);
|
||||
void screen_draw_rect(float x, float y, float width, float height, u32 color);
|
||||
void screen_clear(gfxScreen_t screen, u32 color);
|
||||
|
||||
#endif
|
||||
152
source/unicode.c
152
source/unicode.c
@@ -1,152 +0,0 @@
|
||||
#include <3ds.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "unicode.h"
|
||||
|
||||
// Abandon all hope, ye who enter here
|
||||
|
||||
// Convert a UTF16 encoded array into a UTF8 encoded string, stopping at a null terminator.
|
||||
// This properly null terminates, however you have to be sure your strings are 0d beforehand
|
||||
void wtoa(char *out, u16 *in)
|
||||
{
|
||||
u8 lastByte = 1; // Initialize to 1 because
|
||||
while(*in != 0 || lastByte != 0)
|
||||
{
|
||||
lastByte = *in;
|
||||
if (*in == 0) continue;
|
||||
*out = *in;
|
||||
out++;
|
||||
in++;
|
||||
}
|
||||
*out = 0;
|
||||
}
|
||||
|
||||
// Convert standard ascii to a UTF16 encoded array.
|
||||
// Return the number of characters. Should be equal to strlen(in)
|
||||
ssize_t atow(u16 *out, char *in)
|
||||
{
|
||||
u8 i = 0;
|
||||
for (i = 0; i < strlen(in); i++)
|
||||
{
|
||||
out[i] = in[i];
|
||||
}
|
||||
return i;
|
||||
}
|
||||
|
||||
|
||||
// Remove a file extension on a UTF16 encoded array.
|
||||
// Returns the number of characters in the array. Should be equal to len - 4 in most cases.
|
||||
// Warning: This assumes everything after the first '.' is an extension and trashes it.
|
||||
ssize_t trim_extension(u16 *out, u16 *in)
|
||||
{
|
||||
ssize_t i = 0;
|
||||
while (true)
|
||||
{
|
||||
if (in[i] == '.' || in[i] == 0)
|
||||
{
|
||||
out[i] = '\0';
|
||||
return i;
|
||||
}
|
||||
out[i] = in[i];
|
||||
i++;
|
||||
}
|
||||
return i;
|
||||
}
|
||||
|
||||
// Removes all Unicode characters (and extended ASCII) and replaces them with nothing
|
||||
// Returns a boolean indicated whether or not there's any change in the string
|
||||
bool strip_unicode(u16 *out, u16 *in, ssize_t len)
|
||||
{
|
||||
bool changed = false;
|
||||
int n = 0;
|
||||
for (int i = 0; i < len; i++)
|
||||
{
|
||||
if (in[i] == 0)
|
||||
{
|
||||
out[i] = 0;
|
||||
return changed;
|
||||
} else if (in[i] > 127) // This isn't Chinese checkers - this isn't even regular checkers!
|
||||
{
|
||||
changed = true;
|
||||
} else {
|
||||
out[n] = in[i];
|
||||
n++;
|
||||
}
|
||||
}
|
||||
return changed;
|
||||
}
|
||||
|
||||
|
||||
// Copy one u16* into another u16*, without regard for the length.
|
||||
// source *must* be properly null terminated for this to work!
|
||||
u16 *strucpy(u16 *destination, const u16 *source)
|
||||
{
|
||||
u16 pos = 0;
|
||||
while (true)
|
||||
{
|
||||
if (source[pos] == 0)
|
||||
{
|
||||
break;
|
||||
}
|
||||
destination[pos] = source[pos];
|
||||
pos++;
|
||||
}
|
||||
|
||||
return destination;
|
||||
}
|
||||
|
||||
// Get the length of a UTF16 string
|
||||
// As always, the string must be properly null terminated
|
||||
ssize_t strulen(const u16 *str)
|
||||
{
|
||||
ssize_t len = 0;
|
||||
while (true) if (str[++len] == 0) return len;
|
||||
}
|
||||
|
||||
// Concatenate one u16* onto another.
|
||||
// Source and destination both must be properly null terminated to start with or this will *not* work!
|
||||
u16 *strucat(u16 *destination, const u16 *source)
|
||||
{
|
||||
ssize_t dest_len = strulen(destination);
|
||||
|
||||
ssize_t source_len = strulen(source);
|
||||
|
||||
memcpy(&destination[dest_len], source, source_len * sizeof(u16));
|
||||
return destination;
|
||||
}
|
||||
|
||||
u16 *struacat(u16 *destination, const char *source)
|
||||
{
|
||||
ssize_t len = strulen(destination);
|
||||
for (u16 i = len; i < strlen(source) + len; i++)
|
||||
{
|
||||
destination[i] = source[i - len];
|
||||
}
|
||||
destination[strlen(source) + len] = 0;
|
||||
return destination;
|
||||
}
|
||||
|
||||
char *straucat(char *destination, const u16 *source)
|
||||
{
|
||||
ssize_t len = strlen(destination);
|
||||
for (u16 i = len; i < strulen(source) + len; i++)
|
||||
{
|
||||
destination[i] = source[i - len];
|
||||
}
|
||||
destination[strulen(source) + len] = 0;
|
||||
return destination;
|
||||
}
|
||||
|
||||
// Prints a u16* for debug purposes
|
||||
// Must be properly null-terminated
|
||||
void printu(u16 *input)
|
||||
{
|
||||
ssize_t in_len = strulen(input);
|
||||
ssize_t buf_len = in_len + 1; // Plus 1 for proper null termination
|
||||
wchar_t *buf = calloc(buf_len, sizeof(wchar_t));
|
||||
for (u16 i = 0; i < buf_len; i++) buf[i] = input[i];
|
||||
printf("%ls\n", buf);
|
||||
free(buf);
|
||||
}
|
||||
@@ -1,12 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
void wtoa(char*, u16*);
|
||||
ssize_t atow(u16*, char*);
|
||||
ssize_t trim_extension(u16*, u16*);
|
||||
bool strip_unicode(u16*, u16*, ssize_t);
|
||||
u16 *strucpy(u16*, const u16*);
|
||||
ssize_t strulen(const u16*);
|
||||
u16 *strucat(u16*, const u16*);
|
||||
u16 *struacat(u16*, const char*);
|
||||
char *straucat(char *destination, const u16 *source);
|
||||
void printu(u16*);
|
||||
@@ -1,43 +0,0 @@
|
||||
; Example PICA200 vertex shader
|
||||
|
||||
; Uniforms
|
||||
.fvec projection[4]
|
||||
|
||||
; Constants
|
||||
.constf myconst(0.0, 1.0, -1.0, 0.1)
|
||||
.constf myconst2(0.3, 0.0, 0.0, 0.0)
|
||||
.constf RGBA_TO_FLOAT4(0.00392156862, 0, 0, 0)
|
||||
.alias zeros myconst.xxxx ; Vector full of zeros
|
||||
.alias ones myconst.yyyy ; Vector full of ones
|
||||
|
||||
; Outputs
|
||||
.out outpos position
|
||||
.out outclr color
|
||||
.out outtc0 texcoord0
|
||||
|
||||
; Inputs (defined as aliases for convenience)
|
||||
.alias inpos v0
|
||||
.alias intex v1
|
||||
|
||||
.bool test
|
||||
|
||||
.proc main
|
||||
; Force the w component of inpos to be 1.0
|
||||
mov r0.xyz, inpos
|
||||
mov r0.w, ones
|
||||
|
||||
; outpos = projectionMatrix * inpos
|
||||
dp4 outpos.x, projection[0], r0
|
||||
dp4 outpos.y, projection[1], r0
|
||||
dp4 outpos.z, projection[2], r0
|
||||
dp4 outpos.w, projection[3], r0
|
||||
|
||||
;outtc0 = intexcoord
|
||||
mov outtc0, intex
|
||||
|
||||
;outclr
|
||||
mul outclr, RGBA_TO_FLOAT4.xxxx, intex
|
||||
|
||||
; We're finished
|
||||
end
|
||||
.end
|
||||
Reference in New Issue
Block a user