2 Commits

Author SHA1 Message Date
Dylan G
dc21e4d24b Patched a memory leak (I think) (thanks DeltaV) 2022-05-22 15:40:48 +01:00
Dylan G
9a51667546 Handle the case where the server does not provide Content-Disposition by getting the filename from the URL.
Currently untested.
2022-05-22 15:33:20 +01:00
42 changed files with 1486 additions and 6104 deletions

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@@ -17,8 +17,3 @@
* Joel ([@joel16](https://github.com/joel16))
* [@thedax](https://github.com/thedax)
* [@Wryyyong](https://github.com/Wryyyong)
# Translation Contributors
* [@cooolgamer](https://github.com/cooolgamer/) for French
* Arth ([@iveurne](https://github.com/iveurne)) for Portugese
* [@Tristanabs](https://github.com/Tristanabs) and Angelpro09_xd for Spanish

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@@ -90,7 +90,6 @@ CFLAGS := -g -Wall -Wextra -O2 -mword-relocations \
$(ARCH)
CFLAGS += $(INCLUDE) -D__3DS__ -D_GNU_SOURCE -DVERSION="\"$(VERSION)\"" -DUSER_AGENT="\"$(APP_TITLE)/$(VERSION)\"" -DAPP_TITLE="\"$(APP_TITLE)\""
CFLAGS += `arm-none-eabi-pkg-config --cflags-only-other libcurl vorbisidec libarchive jansson libpng`
ifneq ($(strip $(CITRA_MODE)),)
CFLAGS += -DCITRA_MODE
endif
@@ -100,7 +99,7 @@ CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions -std=gnu++11
ASFLAGS := -g $(ARCH)
LDFLAGS = -specs=3dsx.specs -g $(ARCH) -Wl,-Map,$(notdir $*.map)
LIBS := `arm-none-eabi-pkg-config --libs libcurl vorbisidec libarchive jansson libpng` -lcitro2d -lcitro3d -lctru -lm
LIBS := -lpng -lvorbisidec -logg -larchive -ljansson -lcitro2d -lcitro3d -lctrud -lm -lz
#---------------------------------------------------------------------------------
# list of directories containing libraries, this must be the top level containing
@@ -147,24 +146,13 @@ else
endif
#---------------------------------------------------------------------------------
#---------------------------------------------------------------------------------
ifeq ($(GFXBUILD),$(BUILD))
#---------------------------------------------------------------------------------
export T3XFILES := $(GFXFILES:.t3s=.t3x)
#---------------------------------------------------------------------------------
else
#---------------------------------------------------------------------------------
export ROMFS_T3XFILES := $(patsubst %.t3s, $(GFXBUILD)/%.t3x, $(GFXFILES))
export T3XHFILES := $(patsubst %.t3s, $(BUILD)/%.h, $(GFXFILES))
#---------------------------------------------------------------------------------
endif
#---------------------------------------------------------------------------------
export T3XFILES := $(GFXFILES:.t3s=.t3x)
export OFILES_SOURCES := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o)
export OFILES_BIN := $(addsuffix .o,$(BINFILES)) \
$(PICAFILES:.v.pica=.shbin.o) $(SHLISTFILES:.shlist=.shbin.o) \
$(addsuffix .o,$(T3XFILES))
$(if $(filter $(BUILD),$(GFXBUILD)),$(addsuffix .o,$(T3XFILES)))
export OFILES := $(OFILES_BIN) $(OFILES_SOURCES)
@@ -234,38 +222,17 @@ else
endif
#---------------------------------------------------------------------------------
all: $(BUILD) $(GFXBUILD) $(DEPSDIR) $(ROMFS_T3XFILES) $(T3XHFILES) $(OUTDIR)
all:
@mkdir -p $(BUILD) $(GFXBUILD) $(OUTDIR)
@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
@$(BANNERTOOL) makebanner $(BANNER_IMAGE_ARG) "$(BANNER_IMAGE)" $(BANNER_AUDIO_ARG) "$(BANNER_AUDIO)" -o "$(BUILD)/banner.bnr"
@$(BANNERTOOL) makesmdh -s "$(APP_TITLE)" -l "$(APP_DESCRIPTION)" -p "$(APP_AUTHOR)" -i "$(APP_ICON)" -f "$(ICON_FLAGS)" -o "$(BUILD)/icon.icn"
$(MAKEROM) -f cia -o "$(OUTPUT).cia" -target t -exefslogo $(MAKEROM_ARGS)
$(BUILD):
@mkdir -p $@
ifneq ($(GFXBUILD),$(BUILD))
$(GFXBUILD):
@mkdir -p $@
endif
ifneq ($(DEPSDIR),$(BUILD))
$(DEPSDIR):
@mkdir -p $@
endif
$(OUTDIR):
@mkdir -p $@
#---------------------------------------------------------------------------------
clean:
$(SILENTMSG) clean ...
@rm -fr $(BUILD) $(GFXBUILD) $(DEPSDIR) $(OUTDIR)
#---------------------------------------------------------------------------------
$(GFXBUILD)/%.t3x $(BUILD)/%.h : %.t3s
#---------------------------------------------------------------------------------
@echo $(notdir $<)
@tex3ds -i $< -H $(BUILD)/$*.h -d $(DEPSDIR)/$*.d -o $(GFXBUILD)/$*.t3x
@echo clean ...
@rm -fr $(BUILD) $(GFXBUILD) $(OUTDIR)
#---------------------------------------------------------------------------------
else
@@ -288,18 +255,42 @@ $(OUTPUT).elf : $(OFILES)
@$(bin2o)
#---------------------------------------------------------------------------------
.PRECIOUS : %.t3x %.shbin
#---------------------------------------------------------------------------------
.PRECIOUS : %.t3x
%.t3x.o %_t3x.h : %.t3x
#---------------------------------------------------------------------------------
$(SILENTMSG) $(notdir $<)
$(bin2o)
@$(bin2o)
#---------------------------------------------------------------------------------
%.shbin.o %_shbin.h : %.shbin
# rules for assembling GPU shaders
#---------------------------------------------------------------------------------
$(SILENTMSG) $(notdir $<)
$(bin2o)
define shader-as
$(eval CURBIN := $*.shbin)
$(eval DEPSFILE := $(DEPSDIR)/$*.shbin.d)
echo "$(CURBIN).o: $< $1" > $(DEPSFILE)
echo "extern const u8" `(echo $(CURBIN) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo $(CURBIN) | tr . _)`.h
echo "extern const u8" `(echo $(CURBIN) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo $(CURBIN) | tr . _)`.h
echo "extern const u32" `(echo $(CURBIN) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo $(CURBIN) | tr . _)`.h
picasso -o $(CURBIN) $1
bin2s $(CURBIN) | $(AS) -o $*.shbin.o
endef
%.shbin.o %_shbin.h : %.v.pica %.g.pica
@echo $(notdir $^)
@$(call shader-as,$^)
%.shbin.o %_shbin.h : %.v.pica
@echo $(notdir $<)
@$(call shader-as,$<)
%.shbin.o %_shbin.h : %.shlist
@echo $(notdir $<)
@$(call shader-as,$(foreach file,$(shell cat $<),$(dir $<)$(file)))
#---------------------------------------------------------------------------------
%.t3x %.h : %.t3s
#---------------------------------------------------------------------------------
@echo $(notdir $<)
@tex3ds -i $< -H $*.h -d $*.d -o $(TOPDIR)/$(GFXBUILD)/$*.t3x
-include $(DEPSDIR)/*.d

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@@ -1,6 +1,6 @@
![# Anemone3DS](https://github.com/astronautlevel2/Anemone3DS/blob/master/meta/banner.png)
A Theme and Splashscreen Manager for the Nintendo 3DS, written in C.
A Theme and Splashscreen Manager for the Nintendo 3DS, written in C.\
# Dependencies
* devkitARM, which can be installed following the instructions [here](https://devkitpro.org/wiki/Getting_Started).
@@ -11,7 +11,7 @@ A Theme and Splashscreen Manager for the Nintendo 3DS, written in C.
First of all, make sure devkitARM is properly installed - `$DEVKITPRO` and `$DEVKITARM` should be set to `/opt/devkitpro` and `$DEVKITPRO/devkitARM`, respectively.
After that, open the directory you want to clone the repo into, and execute
`git clone https://github.com/astronautlevel2/Anemone3DS` (or any other cloning method).
To install the prerequisite libraries, begin by ensuring devkitPro pacman (and the base install group, `3ds-dev`) is installed, and then install the dkP packages `3ds-jansson`, `3ds-libvorbisidec`, `3ds-libpng`, `3ds-lz4`, `3ds-libarchive` and `3ds-curl` using `[sudo] [dkp-]pacman -S <package-name>`.
To install the prerequisite libraries, begin by ensuring devkitPro pacman (and the base install group, `3ds-dev`) is installed, and then install the dkP packages `3ds-jansson`, `3ds-libvorbisidec`, `3ds-libpng`, and `3ds-libarchive` using `[sudo] [dkp-]pacman -S <package-name>`.
After adding [makerom](https://github.com/profi200/Project_CTR) and [bannertool](https://github.com/Steveice10/buildtools) to your PATH, just enter your directory and run `make`. All built binaries will be in `/out/`.
@@ -28,11 +28,9 @@ Special thanks go to these people who, whilst not directly contributing, helped
* [SteveIce10](https://github.com/SteveIce10), whose QR code in FBI was essential.
* [BernardoGiordano](https://github.com/BernardoGiordano) for making pp2d, and being super responsive to feature requests and just general help.
* [yellows8](https://github.com/yellows8) for his home menu extdump tool, which was invaluable in debugging.
* [MrCheeze](https://github.com/MrCheeze) and [AntiMach](https://github.com/AntiMach) whose GYTB and ABE code served as a reference on badge management
* [Tobid7](https://github.com/tobid7) whose BCSTM-Player project served as a reference on the BCSTM format
* The folks on #dev of Nintendo Homebrew, who helped with unicode shenanigans (especially [Stary2001](https://github.com/Stary2001), [Fenrir](https://github.com/FenrirWolf), and DanielKO).
* The maintainers for all used libraries, including but not limited to ctrulib, libarchive, citro3d, citro2d, and quirc. An especially big thanks to the devkitPro team for maintaining a phenomenal toolchain.
* All the people who helped keep me going and motivated me to work. This includes, but is definitely not limited to:
* the folks on #dev of Nintendo Homebrew, who helped with unicode shenanigans (especially [Stary2001](https://github.com/Stary2001), [Fenrir](https://github.com/FenrirWolf), and DanielKO).
* the maintainers for all used libraries, including but not limited to ctrulib, zlib, citro3d, pp2d, and quirc.
* all the people who helped keep me going and motivated me to work. This includes, but is definitely not limited to:
+ The members of the [Nintendo Homebrew Discord](https://discord.gg/C29hYvh)
+ The members of the __Secret Shack Service Discord__

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@@ -11,19 +11,13 @@ battery4.png
battery5.png
browse.png
charging.png
install.png
download.png
exit.png
installed.png
menu.png
no_home.png
list.png
preview.png
select.png
shuffle.png
shuffle_no_bgm.png
sort.png
start.png
qr.png
bgm_only.png
back.png
dump.png
badge.png
start.png

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@@ -1,42 +0,0 @@
/*
* This file is part of Anemone3DS
* Copyright (C) 2016-2024 Contributors in CONTRIBUTORS.md
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
* * Requiring preservation of specified reasonable legal notices or
* author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
* * Prohibiting misrepresentation of the origin of that material,
* or requiring that modified versions of such material be marked in
* reasonable ways as different from the original version.
*/
#ifndef BADGES_H
#define BADGES_H
#include "common.h"
#include "fs.h"
#include "conversion.h"
#include "unicode.h"
#define MAX_BADGE 1000
#define BADGE_DATA_SIZE 0xF4DF80
#define BADGE_MNG_SIZE 0xD4A8
Result install_badges(void);
Result extract_badges(void);
#endif

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@@ -30,7 +30,7 @@
#include "common.h"
typedef struct {
u16 * camera_buffer;
u16* camera_buffer;
Handle event_stop;
Thread cam_thread, ui_thread;
@@ -45,7 +45,7 @@ typedef struct {
bool any_update;
struct quirc * context;
struct quirc* context;
} qr_data;
bool init_qr(void);

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@@ -38,24 +38,12 @@
#define DEBUG(...) fprintf(stderr, __VA_ARGS__)
#define POS() DEBUG("%s (line %d)...\n", __func__, __LINE__)
#define DEBUGPOS(...) do {\
#define DEBUGPOS(...) \
POS(); \
DEBUG(__VA_ARGS__); \
} while(0)
static inline int min(const int a, const int b)
{
return a > b ? b : a;
}
static inline int max(const int a, const int b)
{
return a < b ? b : a;
}
DEBUG(__VA_ARGS__)
#define FASTSCROLL_WAIT 1e8
#define BETWEEN(min, x, max) (min < x && x < max)
typedef enum {
MODE_THEMES = 0,
MODE_SPLASHES,
@@ -63,22 +51,6 @@ typedef enum {
MODE_AMOUNT,
} EntryMode;
typedef enum {
DRAW_MODE_LIST = 0,
DRAW_MODE_INSTALL,
DRAW_MODE_EXTRA,
DRAW_MODE_AMOUNT,
} DrawMode;
typedef enum {
REMOTE_MODE_THEMES = 0,
REMOTE_MODE_SPLASHES,
REMOTE_MODE_BADGES,
REMOTE_MODE_AMOUNT,
} RemoteMode;
extern const char * main_paths[MODE_AMOUNT];
extern const int entries_per_screen_v[MODE_AMOUNT];
extern const int entries_per_screen_h[MODE_AMOUNT];

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@@ -1,11 +0,0 @@
#ifndef CONVERISON_H
#define CONVERISON_H
#include "common.h"
size_t bin_to_abgr(char ** bufp, size_t size);
size_t png_to_abgr(char ** bufp, size_t size, u32 *height);
int pngToRGB565(char *png_buf, u64 fileSize, u16 *rgb_buf_64x64, u8 *alpha_buf_64x64, u16 *rgb_buf_32x32, u8 *alpha_buf_32x32, bool set_icon);
int rgb565ToPngFile(char *filename, u16 *rgb_buf, u8 *alpha_buf, int width, int height);
#endif

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@@ -33,7 +33,7 @@
#define MAX_LINES 10
typedef enum InstallType_e {
typedef enum {
INSTALL_LOADING_THEMES,
INSTALL_LOADING_SPLASHES,
INSTALL_LOADING_ICONS,
@@ -52,14 +52,11 @@ typedef enum InstallType_e {
INSTALL_LOADING_REMOTE_THEMES,
INSTALL_LOADING_REMOTE_SPLASHES,
INSTALL_LOADING_REMOTE_BADGES,
INSTALL_LOADING_REMOTE_PREVIEW,
INSTALL_LOADING_REMOTE_BGM,
INSTALL_DUMPING_THEME,
INSTALL_DUMPING_ALL_THEMES,
INSTALL_DUMPING_BADGES,
INSTALL_BADGES,
INSTALL_NONE,
} InstallType;
@@ -84,14 +81,11 @@ typedef enum {
TEXT_INSTALL_LOADING_REMOTE_THEMES,
TEXT_INSTALL_LOADING_REMOTE_SPLASHES,
TEXT_INSTALL_LOADING_REMOTE_BADGES,
TEXT_INSTALL_LOADING_REMOTE_PREVIEW,
TEXT_INSTALL_LOADING_REMOTE_BGM,
TEXT_INSTALL_DUMPING_THEME,
TEXT_INSTALL_DUMPING_ALL_THEMES,
TEXT_INSTALL_DUMPING_BADGES,
TEXT_INSTALL_BADGES,
// Other text
TEXT_VERSION,
@@ -115,7 +109,6 @@ typedef enum {
TEXT_THEMEPLAZA_THEME_MODE,
TEXT_THEMEPLAZA_SPLASH_MODE,
TEXT_THEMEPLAZA_BADGE_MODE,
TEXT_SEARCH,
TEXT_PAGE,
@@ -156,8 +149,8 @@ typedef struct {
const char * instructions[BUTTONS_INFO_LINES][BUTTONS_INFO_COLUNMNS];
} Instructions_s;
extern C3D_RenderTarget * top;
extern C3D_RenderTarget * bottom;
extern C3D_RenderTarget* top;
extern C3D_RenderTarget* bottom;
extern C2D_TextBuf staticBuf, dynamicBuf;
extern C2D_Text text[TEXT_AMOUNT];
@@ -169,10 +162,10 @@ void start_frame(void);
void end_frame(void);
void set_screen(C3D_RenderTarget * screen);
void throw_error(const char * error, ErrorLevel level);
bool draw_confirm(const char * conf_msg, Entry_List_s * list, DrawMode draw_mode);
void throw_error(const char* error, ErrorLevel level);
bool draw_confirm(const char* conf_msg, Entry_List_s* list);
void draw_preview(C2D_Image preview, int preview_offset, float preview_scale);
void draw_preview(C2D_Image preview, int preview_offset);
void draw_install(InstallType type);
void draw_loading_bar(u32 current, u32 max, InstallType type);
@@ -181,11 +174,9 @@ void draw_text(float x, float y, float z, float scaleX, float scaleY, Color colo
void draw_text_wrap(float x, float y, float z, float scaleX, float scaleY, Color color, const char * text, float max_width);
void draw_text_wrap_scaled(float x, float y, float z, Color color, const char * text, float max_scale, float min_scale, float max_width);
void draw_text_center(gfxScreen_t target, float y, float z, float scaleX, float scaleY, Color color, const char * text);
void draw_home(u64 start_time, u64 cur_time);
void draw_base_interface(void);
void draw_grid_interface(Entry_List_s * list, Instructions_s instructions, int extra_mode);
void draw_interface(Entry_List_s * list, Instructions_s instructions, DrawMode draw_mode);
bool draw_confirm_no_interface(const char *conf_msg);
void draw_grid_interface(Entry_List_s* list, Instructions_s instructions);
void draw_interface(Entry_List_s* list, Instructions_s instructions);
#endif

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@@ -1,106 +0,0 @@
/*
* This file is part of Anemone3DS
* Copyright (C) 2016-2020 Contributors in CONTRIBUTORS.md
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
* * Requiring preservation of specified reasonable legal notices or
* author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
* * Prohibiting misrepresentation of the origin of that material,
* or requiring that modified versions of such material be marked in
* reasonable ways as different from the original version.
*/
#ifndef ENTRIES_LIST_H
#define ENTRIES_LIST_H
#include "common.h"
#include <jansson.h>
typedef enum {
SORT_NONE,
SORT_NAME,
SORT_AUTHOR,
SORT_PATH,
} SortMode;
typedef struct {
u16 path[0x106];
bool is_zip;
bool in_shuffle;
bool no_bgm_shuffle;
bool installed;
u32 placeholder_color; // doubles as not-info-loaded when == 0
json_int_t tp_download_id;
u16 name[0x41];
u16 desc[0x81];
u16 author[0x41];
} Entry_s;
typedef struct {
Tex3DS_SubTexture subtex;
u16 x, y;
} Entry_Icon_s;
typedef struct {
Entry_s * entries;
int entries_count;
int entries_capacity;
C3D_Tex icons_texture;
Entry_Icon_s * icons_info;
int previous_scroll;
int scroll;
int previous_selected;
int selected_entry;
int shuffle_count;
EntryMode mode;
int entries_per_screen_v; // rows of entries on 1 screen
int entries_per_screen_h; // columns of entries on 1 screen
int entries_loaded; // amount of entries on 1 screen
int entry_size; // size in pixels of an entry icon
SortMode current_sort;
json_int_t tp_current_page;
json_int_t tp_page_count;
char * tp_search;
const char * loading_path;
} Entry_List_s;
void sort_by_name(Entry_List_s * list);
void sort_by_author(Entry_List_s * list);
void sort_by_filename(Entry_List_s * list);
void delete_entry(Entry_s * entry, bool is_file);
// assumes list has been memset to 0
typedef enum InstallType_e InstallType;
Result load_entries(const char * loading_path, Entry_List_s * list, const InstallType loading_screen);
u32 load_data(const char * filename, const Entry_s * entry, char ** buf);
C2D_Image get_icon_at(Entry_List_s * list, size_t index);
// assumes list doesn't have any elements yet
void list_init_capacity(Entry_List_s * list, const int init_capacity);
// assumes list has been inited with a non zero capacity
ssize_t list_add_entry(Entry_List_s * list);
#endif

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@@ -28,47 +28,24 @@
#define FS_H
#include "common.h"
#include "badges.h"
#define ILLEGAL_CHARS "><\"?;:/\\+,.|[=]*"
#define ILLEGAL_CHARS "><\"?;:/\\+,.|[=]"
extern FS_Archive ArchiveSD;
extern FS_Archive ArchiveHomeExt;
extern FS_Archive ArchiveThemeExt;
extern FS_Archive ArchiveBadgeExt;
typedef struct {
u32 enable : 1;
u32 browser: 1;
u32 stereoscopic : 1;
u32 media_share : 1;
u32 online : 1;
u32 streetpass : 1;
u32 friends : 1;
u32 dsdownload : 1;
u32 shopping : 1;
u32 videos : 1;
u32 miiverse : 1;
u32 post : 1;
u32 null : 19;
u32 coppa : 1;
} Parental_Restrictions_s;
Result open_archives(void);
Result open_badge_extdata(void);
Result close_archives(void);
Result load_parental_controls(Parental_Restrictions_s *restrictions);
u32 file_to_buf(FS_Path path, FS_Archive archive, char ** buf);
u32 zip_memory_to_buf(const char * file_name, void * zip_memory, size_t zip_size, char ** buf);
u32 zip_file_to_buf(const char * file_name, const u16 * zip_path, char ** buf);
u32 decompress_lz_file(FS_Path file_name, FS_Archive archive, char ** buf);
u32 compress_lz_file_fast(FS_Path path, FS_Archive archive, char * in_buf, u32 size);
u32 file_to_buf(FS_Path path, FS_Archive archive, char** buf);
u32 zip_memory_to_buf(char *file_name, void * zip_memory, size_t zip_size, char ** buf);
u32 zip_file_to_buf(char *file_name, u16 *zip_path, char **buf);
u32 decompress_lz_file(FS_Path file_name, FS_Archive archive, char **buf);
u32 compress_lz_file_fast(FS_Path path, FS_Archive archive, char *in_buf, u32 size);
Result buf_to_file(u32 size, FS_Path path, FS_Archive archive, char * buf);
Result zero_handle_memeasy(Handle handle);
Result buf_to_file(u32 size, FS_Path path, FS_Archive archive, char *buf);
void remake_file(FS_Path path, FS_Archive archive, u32 size);
void save_zip_to_sd(char * filename, u32 size, char * buf, RemoteMode mode);
s16 for_each_file_zip(u16 *zip_path, u32 (*zip_iter_callback)(char *filebuf, u64 file_size, const char *name, void *userdata), void *userdata);
void save_zip_to_sd(char * filename, u32 size, char * buf, EntryMode mode);
#endif

166
include/instructions.h Normal file
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@@ -0,0 +1,166 @@
/*
* This file is part of Anemone3DS
* Copyright (C) 2016-2020 Contributors in CONTRIBUTORS.md
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
* * Requiring preservation of specified reasonable legal notices or
* author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
* * Prohibiting misrepresentation of the origin of that material,
* or requiring that modified versions of such material be marked in
* reasonable ways as different from the original version.
*/
#ifndef INSTRUCTIONS_H
#define INSTRUCTIONS_H
#include "draw.h"
#include "colors.h"
Instructions_s normal_instructions[MODE_AMOUNT] = {
{
.info_line = NULL,
.instructions = {
{
"\uE000 Hold to install",
"\uE001 Queue shuffle theme"
},
{
"\uE002 Hold for more",
"\uE003 Preview theme"
},
{
"\uE004 Switch to splashes",
"\uE005 Scan QR code"
},
{
"Exit",
"Delete from SD"
}
}
},
{
.info_line = NULL,
.instructions = {
{
"\uE000 Install splash",
"\uE001 Delete installed splash"
},
{
"\uE002 Hold for more",
"\uE003 Preview splash"
},
{
"\uE004 Switch to themes",
"\uE005 Scan QR code"
},
{
"Exit",
"Delete from SD"
}
}
}
};
Instructions_s install_instructions = {
.info_line = "Release \uE000 to cancel or hold \uE006 and release \uE000 to install",
.instructions = {
{
"\uE079 Normal install",
"\uE07A Shuffle install"
},
{
"\uE07B BGM-only install",
"\uE07C No-BGM install"
},
{
NULL,
NULL
},
{
"Exit",
NULL
}
}
};
Instructions_s extra_instructions[3] = {
{
.info_line = "Release \uE002 to cancel or hold \uE006 and release \uE002 to sort",
.instructions = {
{
"\uE079 Sort by name",
"\uE07A Sort by author"
},
{
"\uE07B Sort by filename",
NULL
},
{
NULL,
NULL
},
{
"Exit",
NULL
}
}
},
{
.info_line = "Release \uE002 to cancel or hold \uE006 and release \uE002 to do stuff",
.instructions = {
{
"\uE079 Jump in the list",
"\uE07A Reload broken icons"
},
{
"\uE07B Browse ThemePlaza",
NULL
},
{
"\uE004 Sorting menu",
"\uE005 Dumping menu"
},
{
"Exit",
NULL
}
}
},
{
.info_line = "Release \uE002 to cancel or hold \uE006 and release \uE002 to dump",
.instructions = {
{
"\uE079 Dump Current Theme",
"\uE07A Dump All Themes"
},
{
NULL,
NULL
},
{
NULL,
NULL
},
{
"Exit",
NULL
}
}
}
};
#endif

View File

@@ -28,16 +28,9 @@
#define LOADING_H
#include "common.h"
#include "entries_list.h"
#include "music.h"
#include <jansson.h>
// These values assume a horizontal orientation
#define TOP_SCREEN_WIDTH 400
#define BOTTOM_SCREEN_WIDTH 320
#define SCREEN_HEIGHT 240
#define SCREEN_COLOR_DEPTH 4
enum ICON_IDS_OFFSET {
ICONS_ABOVE = 0,
ICONS_VISIBLE,
@@ -46,6 +39,14 @@ enum ICON_IDS_OFFSET {
ICONS_OFFSET_AMOUNT,
};
typedef enum {
SORT_NONE,
SORT_NAME,
SORT_AUTHOR,
SORT_PATH,
} SortMode;
typedef struct {
u8 _padding1[4 + 2 + 2];
@@ -54,27 +55,76 @@ typedef struct {
u16 author[0x40];
u8 _padding2[0x2000 - 0x200 + 0x30 + 0x8];
u16 small_icon[24 * 24];
u16 small_icon[24*24];
u16 big_icon[48 * 48];
u16 big_icon[48*48];
} Icon_s;
typedef struct {
u16 name[0x41];
u16 desc[0x81];
u16 author[0x41];
u32 placeholder_color;
u16 path[0x106];
bool is_zip;
bool in_shuffle;
bool no_bgm_shuffle;
bool installed;
json_int_t tp_download_id;
} Entry_s;
typedef struct {
Entry_s * entries;
int entries_count;
C2D_Image ** icons;
int previous_scroll;
int scroll;
int previous_selected;
int selected_entry;
int shuffle_count;
EntryMode mode;
int entries_per_screen_v;
int entries_per_screen_h;
int entries_loaded;
int entry_size;
SortMode current_sort;
json_int_t tp_current_page;
json_int_t tp_page_count;
char * tp_search;
} Entry_List_s;
typedef struct {
void ** thread_arg;
volatile bool run_thread;
} Thread_Arg_s;
void copy_texture_data(C3D_Tex * texture, const u16 * src, const Entry_Icon_s * current_icon);
void parse_smdh(Icon_s * icon, Entry_s * entry, const u16 * fallback_name);
C2D_Image * loadTextureIcon(Icon_s *icon);
void parse_smdh(Icon_s *icon, Entry_s * entry, const u16 * fallback_name);
void sort_by_name(Entry_List_s * list);
void sort_by_author(Entry_List_s * list);
void sort_by_filename(Entry_List_s * list);
bool load_preview_from_buffer(char * row_pointers, u32 size, C2D_Image * preview_image, int * preview_offset, int height);
bool load_preview(const Entry_List_s * list, C2D_Image * preview_image, int * preview_offset);
void delete_entry(Entry_s * entry, bool is_file);
Result load_entries(const char * loading_path, Entry_List_s * list);
bool load_preview_from_buffer(void * buf, u32 size, C2D_Image * preview_image, int * preview_offset);
bool load_preview(Entry_List_s list, C2D_Image * preview_image, int * preview_offset);
void free_preview(C2D_Image preview_image);
Result load_audio(const Entry_s *, audio_s *);
Result load_audio_ogg(const Entry_s * entry, audio_ogg_s * audio);
Result load_audio(Entry_s, audio_s *);
void load_icons_first(Entry_List_s * current_list, bool silent);
void handle_scrolling(Entry_List_s * list);
void load_icons_thread(void * void_arg);
u32 load_data(char * filename, Entry_s entry, char ** buf);
#endif

View File

@@ -34,37 +34,7 @@
#include <tremor/ivorbisfile.h>
#include <tremor/ivorbiscodec.h>
#define BUFFER_COUNT 8
#define BUF_TO_READ 48000 // How much data should be buffered at a time for ogg
typedef struct {
char *music_buf;
size_t music_size;
size_t cursor;
u32 last_time;
bool is_little_endian;
bool is_looping;
u32 info_offset;
u32 data_offset;
u8 channel_count;
u32 sample_rate;
u32 loop_start;
u32 loop_end;
u32 num_blocks;
u32 block_size;
u32 block_samples;
u32 last_block_samples;
u32 last_block_size;
u32 current_block;
unsigned short adpcm_coefs[2][16];
ndspWaveBuf wave_buf[2][BUFFER_COUNT];
ndspAdpcmData adpcm_data[2][2];
unsigned short channel[2];
unsigned int active_channels;
u8 *buffer_data[2][BUFFER_COUNT];
volatile bool stop;
Thread playing_thread;
} audio_s;
#define BUF_TO_READ 48000 // How much data should be buffered at a time
typedef struct {
OggVorbis_File vf;
@@ -72,17 +42,13 @@ typedef struct {
float mix[12];
u8 buf_pos;
long data_read;
char * filebuf;
char *filebuf;
u32 filesize;
volatile bool stop;
Thread playing_thread;
} audio_ogg_s;
Handle finished;
} audio_s;
void play_audio(audio_s *);
void stop_audio(audio_s **);
void play_audio_ogg(audio_ogg_s *);
void stop_audio_ogg(audio_ogg_s **);
#endif

View File

@@ -39,12 +39,6 @@
#define THEMEPLAZA_JSON_PAGE_COUNT "pages"
#define THEMEPLAZA_JSON_PAGE_IDS "items"
#define THEMEPLAZA_QUERY_ENTRY_INFO THEMEPLAZA_BASE_API_URL "/query?item_id=%" JSON_INTEGER_FORMAT
#define THEMEPLAZA_JSON_TITLE "title"
#define THEMEPLAZA_JSON_AUTHOR "author"
#define THEMEPLAZA_JSON_DESC "description"
#define THEMEPLAZA_JSON_SUCCESS "success"
#define THEMEPLAZA_JSON_ERROR_MESSAGE "message"
#define THEMEPLAZA_JSON_ERROR_MESSAGE_NOT_FOUND "No items found"
@@ -57,18 +51,7 @@
#define CACHE_PATH_FORMAT "/3ds/" APP_TITLE "/cache/%" JSON_INTEGER_FORMAT
typedef struct {
char *result_buf;
size_t result_written;
size_t result_sz;
} curl_data;
typedef struct {
char *filename;
char *mime_type;
} curl_header;
bool themeplaza_browser(RemoteMode mode);
Result http_get(const char * url, char ** filename, char ** buf, u32 * size, InstallType install_type, const char * acceptable_mime_types);
bool themeplaza_browser(EntryMode mode);
Result http_get(const char *url, char ** filename, char ** buf, u32 * size, InstallType install_type, const char * acceptable_mime_types);
#endif

View File

@@ -31,7 +31,7 @@
#include "loading.h"
void splash_delete(void);
void splash_install(const Entry_s * splash);
void splash_install(Entry_s splash);
void splash_check_installed(void * void_arg);

View File

@@ -64,17 +64,17 @@ typedef struct {
u32 dlc_theme_content_index;
u32 use_theme_cache;
u8 _padding1[0x338 - 8 * sizeof(u32)];
u8 _padding1[0x338 - 8*sizeof(u32)];
u32 shuffle_body_sizes[MAX_SHUFFLE_THEMES];
u32 shuffle_music_sizes[MAX_SHUFFLE_THEMES];
} ThemeManage_bin_s;
Result theme_install(Entry_s * theme);
Result no_bgm_install(Entry_s * theme);
Result bgm_install(Entry_s * theme);
Result theme_install(Entry_s theme);
Result no_bgm_install(Entry_s theme);
Result bgm_install(Entry_s theme);
Result shuffle_install(const Entry_List_s * themes);
Result shuffle_install(Entry_List_s themes);
Result dump_current_theme(void);
Result dump_all_themes(void);

View File

@@ -1,196 +0,0 @@
/*
* This file is part of Anemone3DS
* Copyright (C) 2016-2020 Contributors in CONTRIBUTORS.md
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
* * Requiring preservation of specified reasonable legal notices or
* author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
* * Prohibiting misrepresentation of the origin of that material,
* or requiring that modified versions of such material be marked in
* reasonable ways as different from the original version.
*/
#ifndef UISTRINGS_H
#define UISTRINGS_H
#include "colors.h"
#include "draw.h"
#include "common.h"
typedef struct {
const char *quit;
const char *thread_error;
const char *zip_not_theme_splash;
const char *file_not_zip;
const char *download_failed;
const char *badge_question;
} Camera_Strings_s;
typedef struct {
const char *theme_mode;
const char *splash_mode;
const char *no_themes;
const char *no_splashes;
const char *qr_download;
const char *switch_splashes;
const char *switch_themes;
const char *quit;
const char *by;
const char *selected;
const char *sel;
const char *tp_theme_mode;
const char *tp_splash_mode;
const char *tp_badge_mode;
const char *search;
const char *page;
const char *err_quit;
const char *warn_continue;
const char *yes_no;
const char *load_themes;
const char *load_splash;
const char *load_icons;
const char *install_splash;
const char *delete_splash;
const char *install_theme;
const char *install_shuffle;
const char *install_bgm;
const char *install_no_bgm;
const char *downloading;
const char *checking_dl;
const char *delete_sd;
const char *download_themes;
const char *download_splashes;
const char *download_badges;
const char *download_preview;
const char *download_bgm;
const char *dump_single;
const char *dump_all_official;
const char *dump_badges;
const char *install_badges;
float start_pos;
const char *shuffle;
} Draw_Strings_s;
typedef struct {
const char *illegal_input;
const char *new_or_overwrite;
const char *cancel;
const char *overwrite;
const char *rename;
const char *swkbd_fail;
const char *sd_full;
const char *fs_error;
} FS_Strings_s;
typedef struct {
const char *no_preview;
} Loading_Strings_s;
typedef struct {
const char *position_too_big;
const char *position_zero;
const char *jump_q;
const char *cancel;
const char *jump;
const char *no_theme_extdata;
const char *loading_qr;
const char *no_wifi;
const char *qr_homebrew;
const char *camera_broke;
const char *too_many_themes;
const char *not_enough_themes;
const char *uninstall_confirm;
const char *delete_confirm;
} Main_Strings_s;
typedef struct {
const char *no_results;
const char *check_wifi;
const char *new_page_big;
const char *new_page_zero;
const char *jump_page;
const char *cancel;
const char *jump;
const char *tags;
const char *search;
const char *parental_fail;
const char *zip_not_found;
const char *generic_httpc_error;
const char *http303_tp;
const char *http303;
const char *http404;
const char *http_err_url;
const char *http_errcode_generic;
const char *http401;
const char *http403;
const char *http407;
const char *http414;
const char *http418;
const char *http426;
const char *http451;
const char *http500;
const char *http502;
const char *http503;
const char *http504;
const char *http_unexpected;
} Remote_Strings_s;
typedef struct {
const char *no_splash_found;
const char *splash_disabled;
} Splashes_Strings_s;
typedef struct {
const char *no_body_found;
const char *mono_warn;
const char *illegal_char;
const char *name_folder;
const char *cancel;
const char *done;
} Themes_Strings_s;
typedef struct {
const char *extdata_locked;
} Badge_Strings_s;
typedef struct {
Instructions_s normal_instructions[MODE_AMOUNT];
Instructions_s install_instructions;
Instructions_s extra_instructions[3];
Camera_Strings_s camera;
Draw_Strings_s draw;
FS_Strings_s fs;
Loading_Strings_s loading;
Main_Strings_s main;
Remote_Strings_s remote;
Instructions_s remote_instructions[REMOTE_MODE_AMOUNT];
Instructions_s remote_extra_instructions[3];
Splashes_Strings_s splashes;
Themes_Strings_s themes;
Badge_Strings_s badges;
} Language_s;
typedef enum {
LANGUAGE_EN,
LANGUAGE_AMOUNT,
} Language_Name;
Language_s init_strings(CFG_Language lang);
extern Language_s language;
#endif

View File

@@ -29,9 +29,9 @@
#include "common.h"
ssize_t strulen(const u16 *, ssize_t);
void struacat(u16 * input, const char * addition);
void printu(u16 * input);
u16 * strucat(u16 * destination, const u16 * source);
ssize_t strulen(const u16*, ssize_t);
void struacat(u16 *input, const char *addition);
void printu(u16 *input);
u16 *strucat(u16 *destination, const u16 *source);
#endif

View File

@@ -1,88 +0,0 @@
/*
* This file is part of Anemone3DS
* Copyright (C) 2016-2020 Contributors in CONTRIBUTORS.md
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
* * Requiring preservation of specified reasonable legal notices or
* author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
* * Prohibiting misrepresentation of the origin of that material,
* or requiring that modified versions of such material be marked in
* reasonable ways as different from the original version.
*/
static char from_hex(char c)
{
return isdigit(c) ? c - '0' : tolower(c) - 'a' + 10;
}
static char to_hex(char code)
{
static char hex[] = "0123456789abcdef";
return hex[code & 15];
}
// ensure caller frees
char * url_escape(char * url)
{
char * ptr = url;
char * buf = malloc(3 * strlen(url) + 1);
char * ptr_buf = buf;
while (*ptr)
{
if (isalnum((int)*ptr) || strchr("-_.~", *ptr))
*ptr_buf++ = *ptr;
else if (*ptr == ' ')
*ptr_buf++ = '+';
else
{
*ptr_buf++ = '%';
*ptr_buf++ = to_hex(*ptr >> 4);
*ptr_buf++ = to_hex(*ptr & 15);
}
ptr++;
}
*ptr_buf = '\0';
return buf;
}
// ensure caller frees
char * url_unescape(char * url)
{
char * ptr = url;
char * buf = malloc(strlen(url) + 1);
char * ptr_buf = buf;
while (*ptr)
{
if (*ptr == '%')
{
if (ptr[1] && ptr[2])
{
*ptr_buf++ = from_hex(ptr[1]) << 4 | from_hex(ptr[2]);
ptr += 2;
}
}
else if (*ptr == '+')
*ptr_buf++ = ' ';
else
*ptr_buf++ = *ptr;
ptr++;
}
*ptr_buf = '\0';
return buf;
}

View File

@@ -1,702 +0,0 @@
/*
* This file is part of Anemone3DS
* Copyright (C) 2016-2024 Contributors in CONTRIBUTORS.md
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
* * Requiring preservation of specified reasonable legal notices or
* author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
* * Prohibiting misrepresentation of the origin of that material,
* or requiring that modified versions of such material be marked in
* reasonable ways as different from the original version.
*/
// Badge implementation adapted from GYTB by MrCheeze and ABE by AntiMach
// https://github.com/AntiMach/advanced-badge-editor
// https://github.com/MrCheeze/GYTB
#include "badges.h"
#include "draw.h"
#include "ui_strings.h"
static Handle actHandle;
Handle badgeDataHandle;
char *badgeMngBuffer;
u16 *rgb_buf_64x64;
u16 *rgb_buf_32x32;
u8 *alpha_buf_64x64;
u8 *alpha_buf_32x32;
u64 progress_finish;
u64 progress_status;
Result actInit(void)
{
return srvGetServiceHandle(&actHandle, "act:u");
}
Result actExit(void)
{
return svcCloseHandle(actHandle);
}
Result ACTU_Initialize(u32 sdkVersion, u32 memSize, Handle handle)
{
Result ret = 0;
u32 *cmdbuf = getThreadCommandBuffer();
cmdbuf[0] = 0x00010084;
cmdbuf[1] = sdkVersion;
cmdbuf[2] = memSize;
cmdbuf[3] = 0x20;
cmdbuf[4] = 0x0;
cmdbuf[5] = 0x0;
cmdbuf[6] = handle;
if ((ret = svcSendSyncRequest(actHandle)) != 0) return ret;
return (Result) cmdbuf[1];
}
Result ACTU_GetAccountDataBlock(u32 slot, u32 size, u32 blockId, u32 *output)
{
Result ret = 0;
u32 *cmdbuf = getThreadCommandBuffer();
cmdbuf[0] = 0x000600C2;
cmdbuf[1] = slot;
cmdbuf[2] = size;
cmdbuf[3] = blockId;
cmdbuf[4] = (size << 4) | 12;
cmdbuf[5] = (u32) output;
if ((ret = svcSendSyncRequest(actHandle)) != 0) return ret;
return (Result) cmdbuf[1];
}
void remove_exten(u16 *filename)
{
for (int i = 0; i < strulen(filename, 0x8A); ++i)
{
if (filename[i] == '.')
{
filename[i] = 0x00;
return;
}
}
}
u64 getShortcut(char *filename)
{
u64 shortcut = 0xFFFFFFFFFFFFFFFF;
char *p1 = strchr(filename, '.');
if (p1 == NULL) return shortcut;
++p1;
char *p2 = strchr(p1, '.');
if (p2 == NULL) return shortcut;
if (p2-p1 != 8) return shortcut;
unsigned int lowpath;
if (sscanf(p1, "%08x", &lowpath) != 1) return shortcut;
shortcut = 0x0004001000000000 + lowpath;
DEBUG("Shortcut %llu found for %s\n", shortcut, filename);
return shortcut;
}
int install_badge_generic(char *file_buf, u64 file_size, u16 *name, int *badge_count, int set_id)
{
int badges_in_image = pngToRGB565(file_buf, file_size, rgb_buf_64x64, alpha_buf_64x64, rgb_buf_32x32, alpha_buf_32x32, false);
char utf8_name[512] = {0};
utf16_to_utf8((u8 *) utf8_name, name, 0x8A);
u64 shortcut = getShortcut(utf8_name);
int badges_installed = 0;
for (int badge = 0; badge < badges_in_image && *badge_count < 1000; ++badge)
{
remove_exten(name);
for (int j = 0; j < 16; ++j) // Copy name for all 16 languages
{
FSFILE_Write(badgeDataHandle, NULL, 0x35E80 + *badge_count * 16 * 0x8A + j * 0x8A, name, 0x8A, 0);
}
FSFILE_Write(badgeDataHandle, NULL, 0x318F80 + *badge_count * 0x2800, rgb_buf_64x64 + badge * 64 * 64, 64 * 64 * 2, 0);
FSFILE_Write(badgeDataHandle, NULL, 0x31AF80 + *badge_count * 0x2800, alpha_buf_64x64 + badge * 64 * 64/2, 64 * 64/2, 0);
FSFILE_Write(badgeDataHandle, NULL, 0xCDCF80 + *badge_count * 0xA00, rgb_buf_32x32 + badge * 32 * 32, 32 * 32 * 2, 0);
FSFILE_Write(badgeDataHandle, NULL, 0xCDD780 + *badge_count * 0xA00, alpha_buf_32x32 + badge * 32 * 32/2, 32 * 32/2, 0);
int badge_id = *badge_count + 1;
memcpy(badgeMngBuffer + 0x3E8 + *badge_count * 0x28 + 0x4, &badge_id, 4);
memcpy(badgeMngBuffer + 0x3E8 + *badge_count * 0x28 + 0x8, &set_id, 4);
memcpy(badgeMngBuffer + 0x3E8 + *badge_count*0x28 + 0xC, badge_count, 2);
badgeMngBuffer[0x3E8 + *badge_count*0x28 + 0x12] = 255; // Quantity Low
badgeMngBuffer[0x3E8 + *badge_count*0x28 + 0x13] = 255; // Quantity High
memcpy(badgeMngBuffer + 0x3E8 + *badge_count*0x28 + 0x18, &shortcut, 8);
memcpy(badgeMngBuffer + 0x3E8 + *badge_count*0x28 + 0x20, &shortcut, 8); // u64 shortcut[2], not sure what second is for
badgeMngBuffer[0x358 + *badge_count/8] |= 1 << (*badge_count % 8); // enabled badges bitfield
badges_installed++;
*badge_count += 1;
}
return badges_installed;
}
int install_badge_png(FS_Path badge_path, FS_DirectoryEntry badge_file, int *badge_count, int set_id)
{
u64 res;
char *file_buf = NULL;
res = file_to_buf(badge_path, ArchiveSD, &file_buf);
if (res != badge_file.fileSize)
{
return -1;
}
int badges = install_badge_generic(file_buf, badge_file.fileSize, badge_file.name, badge_count, set_id);
free(file_buf);
return badges;
}
typedef struct {
int *badge_count;
int set_id;
int installed;
} zip_userdata;
u32 zip_callback(char *file_buf, u64 file_size, const char *name, void *userdata)
{
progress_finish += 1;
zip_userdata *data = (zip_userdata *) userdata;
u16 *utf16_name = calloc(strlen(name), sizeof(u16));
utf8_to_utf16(utf16_name, (u8 *) name, strlen(name));
data->installed += install_badge_generic(file_buf, file_size, utf16_name, data->badge_count, data->set_id);
free(utf16_name);
progress_status += 1;
return 0;
}
int install_badge_zip(u16 *path, int *badge_count, int set_id)
{
zip_userdata data = {0};
data.set_id = set_id;
data.badge_count = badge_count;
for_each_file_zip(path, zip_callback, &data);
return data.installed;
}
int install_badge_dir(FS_DirectoryEntry set_dir, int *badge_count, int set_id)
{
Result res;
Handle folder;
int start_idx = *badge_count;
char *icon_buf = NULL;
int icon_size = 0;
FS_DirectoryEntry *badge_files = calloc(1024, sizeof(FS_DirectoryEntry));
u16 path[512] = {0};
u16 set_icon[17] = {0};
utf8_to_utf16(set_icon, (u8 *) "_seticon.png", 16);
struacat(path, "/Badges/");
strucat(path, set_dir.name);
res = FSUSER_OpenDirectory(&folder, ArchiveSD, fsMakePath(PATH_UTF16, path));
if (R_FAILED(res))
{
return -1;
}
u32 entries_read;
res = FSDIR_Read(folder, &entries_read, 1024, badge_files);
int badges_in_set = 0;
progress_finish += entries_read;
for (u32 i = 0; i < entries_read && *badge_count < 1000; ++i)
{
if (!strcmp(badge_files[i].shortExt, "PNG"))
{
memset(path, 0, 512 * sizeof(u16));
struacat(path, "/Badges/");
strucat(path, set_dir.name);
struacat(path, "/");
strucat(path, badge_files[i].name);
if (!memcmp(set_icon, badge_files[i].name, 16))
{
DEBUG("Found set icon\n");
icon_size = file_to_buf(fsMakePath(PATH_UTF16, path), ArchiveSD, &icon_buf);
continue;
}
badges_in_set += install_badge_png(fsMakePath(PATH_UTF16, path), badge_files[i], badge_count, set_id);
} else if (!strcmp(badge_files[i].shortExt, "ZIP"))
{
memset(path, 0, 512 * sizeof(u16));
struacat(path, "/Badges/");
strucat(path, set_dir.name);
struacat(path, "/");
strucat(path, badge_files[i].name);
badges_in_set += install_badge_zip(path, badge_count, set_id);
}
progress_status += 1;
draw_loading_bar(progress_status, progress_finish, INSTALL_BADGES);
}
if (!badges_in_set)
{
goto end;
}
int set_index = set_id - 1;
u32 total_count = 0xFFFF * badges_in_set;
for (int i = 0; i < 16; ++i)
{
FSFILE_Write(badgeDataHandle, NULL, set_index * 0x8A0 + i * 0x8A, set_dir.name, strulen(set_dir.name, 0x45) * 2 + 2, 0);
}
badgeMngBuffer[0x3D8 + set_index/8] |= 0 << (set_index % 8);
memset(badgeMngBuffer + 0xA028 + set_index * 0x30, 0xFF, 8);
badgeMngBuffer[0xA028 + 0xC + set_index * 0x30] = 0x10; // bytes 13 and 14 are 0x2710
badgeMngBuffer[0xA028 + 0xD + set_index * 0x30] = 0x27;
memcpy(badgeMngBuffer + 0xA028 + 0x10 + set_index * 0x30, &set_id, 4);
memcpy(badgeMngBuffer + 0xA028 + 0x14 + set_index * 0x30, &set_index, 4);
memset(badgeMngBuffer + 0xA028 + 0x18 + set_index * 0x30, 0xFF, 4);
memcpy(badgeMngBuffer + 0xA028 + 0x1C + set_index * 0x30, &badges_in_set, 4);
memcpy(badgeMngBuffer + 0xA028 + 0x20 + set_index * 0x30, &total_count, 4);
memcpy(badgeMngBuffer + 0xA028 + 0x24 + set_index * 0x30, &start_idx, 4);
int icon = pngToRGB565(icon_buf, icon_size, rgb_buf_64x64, alpha_buf_64x64, rgb_buf_32x32, alpha_buf_32x32, true);
if (icon == 0)
{
DEBUG("Falling back on default icon\n");
if (icon_buf) free(icon_buf);
FILE *fp = fopen("romfs:/hb_set.png", "rb");
fseek(fp, 0L, SEEK_END);
icon_size = ftell(fp);
icon_buf = malloc(icon_size);
fseek(fp, 0L, SEEK_SET);
fread(icon_buf, 1, icon_size, fp);
fclose(fp);
pngToRGB565(icon_buf, icon_size, rgb_buf_64x64, alpha_buf_64x64, rgb_buf_32x32, alpha_buf_32x32, true);
}
free(icon_buf);
FSFILE_Write(badgeDataHandle, NULL, 0x250F80 + set_index * 0x2000, rgb_buf_64x64, 64 * 64 * 2, 0);
badgeMngBuffer[0x3D8 + set_index/8] |= 0 << (set_index % 8);
end:
free(badge_files);
return badges_in_set;
}
typedef struct set_node_s {
u32 set_id;
u32 set_index;
struct set_node_s *next;
} SetNode;
u32 get_set_index(SetNode *head, u32 set_id)
{
SetNode *cursor = head;
while (cursor != NULL)
{
if (cursor->set_id == set_id)
return cursor->set_index;
cursor = cursor->next;
}
return 0xFFFFFFFF;
}
void free_list(SetNode *head)
{
SetNode *cursor = head;
while (cursor)
{
SetNode *next = cursor->next;
free(cursor);
cursor = next;
}
}
SetNode * extract_sets(char *badgeMngBuffer, Handle backupDataHandle)
{
u32 setCount = *((u32 *) (badgeMngBuffer + 0x4));
if (setCount == 0) return NULL;
SetNode *head = calloc(1, sizeof(SetNode));
SetNode *cursor = head;
u16 *icon_rgb_buf = malloc(64 * 64 * 2);
u8 *icon_alpha_buf = malloc(64 * 64 * 0.5);
for (u32 i = 0; i < setCount; ++i)
{
memcpy(&(cursor->set_id), &badgeMngBuffer[0xA028 + 0x30 * i + 0x10], 4);
memcpy(&(cursor->set_index), &badgeMngBuffer[0xA028 + 0x30 * i + 0x14], 4);
if (cursor->set_id != 0xEFBE) // 0xEFBE is GYTB Set ID; GYTB doesn't properly create sets, so skip
{
u16 utf16SetName[0x46] = {0};
FSFILE_Read(backupDataHandle, NULL, cursor->set_index * 16 * 0x8A, utf16SetName, 0x8A);
u16 set_path[256] = {0};
struacat(set_path, "/3ds/" APP_TITLE "/BadgeBackups/");
strucat(set_path, utf16SetName);
FSUSER_CreateDirectory(ArchiveSD, fsMakePath(PATH_UTF16, set_path), FS_ATTRIBUTE_DIRECTORY);
memset(icon_alpha_buf, 255, 64 * 64 * 0.5);
FSFILE_Read(backupDataHandle, NULL, 0x250F80 + cursor->set_index * 0x2000, icon_rgb_buf, 0x2000);
char filename[256] = {0};
utf16_to_utf8((u8 *) filename, set_path, 256);
strcat(filename, "/_seticon.png");
rgb565ToPngFile(filename, icon_rgb_buf, icon_alpha_buf, 48, 48);
}
cursor->next = calloc(1, sizeof(SetNode));
cursor = cursor->next;
}
free(icon_rgb_buf);
free(icon_alpha_buf);
return head;
}
Result extract_badges(void)
{
DEBUG("Dumping installed badges...\n");
char *badgeMngBuffer = NULL;
u32 size = file_to_buf(fsMakePath(PATH_ASCII, "/BadgeMngFile.dat"), ArchiveBadgeExt, &badgeMngBuffer);
DEBUG("%lu bytes read\n", size);
Result res = 0;
SetNode *head;
Handle backupDataHandle;
u16 *badge_rgb_buf = malloc(64 * 64 * 2);
u8 *badge_alpha_buf = malloc(64 * 64 * 0.5);
u32 badge_count = 0;
memcpy(&badge_count, badgeMngBuffer + 0x8, 4);
DEBUG("%lu badges found\n", badge_count);
if (badge_count > 0)
{
res = FSUSER_OpenFile(&backupDataHandle, ArchiveBadgeExt, fsMakePath(PATH_ASCII, "/BadgeData.dat"), FS_OPEN_READ, 0);
if (R_FAILED(res))
{
free(badgeMngBuffer);
free(badge_rgb_buf);
free(badge_alpha_buf);
throw_error(language.badges.extdata_locked, ERROR_LEVEL_WARNING);
DEBUG("backupDataHandle open failed\n");
return -1;
}
head = extract_sets(badgeMngBuffer, backupDataHandle);
} else {
free(badgeMngBuffer);
free(badge_rgb_buf);
free(badge_alpha_buf);
return 0;
}
for (u32 i = 0; i < badge_count; ++i)
{
u32 badgeId;
memcpy(&badgeId, badgeMngBuffer + 0x3E8 + i * 0x28 + 0x4, 4);
u32 badgeSetId;
memcpy(&badgeSetId, badgeMngBuffer + 0x3E8 + i * 0x28 + 0x8, 4);
u16 badgeSubId;
memcpy(&badgeSubId, badgeMngBuffer + 0x3E8 + i * 0x28 + 0xE, 2);
u32 shortcut;
memcpy(&shortcut, badgeMngBuffer + 0x3E8 + i * 0x28 + 0x18, 4);
char filename[512] = {0};
u16 utf16Name[0x46] = {0};
FSFILE_Read(backupDataHandle, NULL, 0x35E80 + i * 16 * 0x8A, utf16Name, 0x8A);
char utf8Name[256] = {0};
res = utf16_to_utf8((u8 *) utf8Name, utf16Name, 256);
char dir[256] = "/3ds/" APP_TITLE "/BadgeBackups/";
if (badgeSetId != 0xEFBE) // 0xEFBE is GYTB Set ID; GYTB doesn't properly create sets, so skip
{
u32 set_index = get_set_index(head, badgeSetId);
if (set_index == 0xFFFFFFFF) {
sprintf(dir, "/3ds" APP_TITLE "/BadgeBackups/Unknown Set");
} else
{
u16 utf16SetName[0x46] = {0};
FSFILE_Read(backupDataHandle, NULL, set_index * 16 * 0x8A, utf16SetName, 0x8A);
char utf8SetName[128] = {0};
res = utf16_to_utf8((u8 *) utf8SetName, utf16SetName, 128);
DEBUG("UTF-8 Set Name: %s; ID: %lx\n", utf8SetName, badgeSetId);
sprintf(dir, "/3ds/" APP_TITLE "/BadgeBackups/%s", utf8SetName);
}
}
if (shortcut == 0xFFFFFFFF)
{
sprintf(filename, "%s/%s.%lx.%x.png", dir, utf8Name, badgeId, badgeSubId);
} else
{
sprintf(filename, "%s/%s.%08lx.%lx.%x.png", dir, utf8Name, shortcut, badgeId, badgeSubId);
}
DEBUG("Dump filename: %s\n", filename);
FSFILE_Read(backupDataHandle, NULL, 0x318F80 + i * 0x2800, badge_rgb_buf, 0x2000);
FSFILE_Read(backupDataHandle, NULL, 0x318F80 + i * 0x2800 + 0x2000, badge_alpha_buf, 0x800);
rgb565ToPngFile(filename, badge_rgb_buf, badge_alpha_buf, 64, 64);
draw_loading_bar(i + 1, badge_count, INSTALL_DUMPING_BADGES);
}
free(badgeMngBuffer);
free(badge_rgb_buf);
free(badge_alpha_buf);
free_list(head);
return res;
}
Result install_badges(void)
{
Handle handle = 0;
Handle folder = 0;
Result res = 0;
draw_loading_bar(0, 1, INSTALL_BADGES);
DEBUG("Initializing ACT\n");
res = actInit();
if (R_FAILED(res))
{
DEBUG("actInit() failed!\n");
return res;
}
DEBUG("Initializing ACTU\n");
res = ACTU_Initialize(0xB0502C8, 0, 0);
if (R_FAILED(res))
{
DEBUG("ACTU_Initialize failed! %08lx\n", res);
return res;
}
DEBUG("Getting NNID\n");
u32 nnidNum = 0xFFFFFFFF;
res = ACTU_GetAccountDataBlock(0xFE, 4, 12, &nnidNum);
if (R_FAILED(res))
{
DEBUG("ACTU_GetAccountDataBlock failed! %08lx\n", res);
return res;
}
DEBUG("NNID found: 0x%08lx\n", nnidNum);
badgeMngBuffer = NULL;
badgeDataHandle = 0;
rgb_buf_64x64 = NULL;
rgb_buf_32x32 = NULL;
alpha_buf_64x64 = NULL;
alpha_buf_32x32 = NULL;
DEBUG("Opening badge directory\n");
FS_DirectoryEntry *badge_files = calloc(1024, sizeof(FS_DirectoryEntry));
res = FSUSER_OpenDirectory(&folder, ArchiveSD, fsMakePath(PATH_ASCII, "/Badges/"));
if (R_FAILED(res))
{
DEBUG("Failed to open folder: %lx\n", res);
goto end;
}
u32 entries_read;
res = FSDIR_Read(folder, &entries_read, 1024, badge_files);
DEBUG("%lu files found\n", entries_read);
rgb_buf_64x64 = malloc(12*6*64*64*2); //12x6 badges in sheet max, 64x64 pixel badges, 2 bytes per RGB data
alpha_buf_64x64 = malloc(12*6*64*64/2); //Same thing, but 2 pixels of alpha data per byte
rgb_buf_32x32 = malloc(12*6*32*32*2); //Same thing, but 32x32
alpha_buf_32x32 = malloc(12*6*32*32/2);
res = FSUSER_OpenFile(&badgeDataHandle, ArchiveBadgeExt, fsMakePath(PATH_ASCII, "/BadgeData.dat"), FS_OPEN_WRITE, 0);
badgeMngBuffer = calloc(1, BADGE_MNG_SIZE);
if (!rgb_buf_64x64)
{
DEBUG("rgb_buf_64x64 alloc failed\n");
goto end;
}
if (!alpha_buf_64x64)
{
DEBUG("alpha_buf_64x64 alloc failed\n");
goto end;
}
if (!rgb_buf_32x32)
{
DEBUG("rgb_buf_32x32 alloc failed\n");
goto end;
}
if (!alpha_buf_32x32)
{
DEBUG("alpha_buf_32x32 alloc failed\n");
goto end;
}
if (R_FAILED(res))
{
badgeDataHandle = 0;
throw_error(language.badges.extdata_locked, ERROR_LEVEL_WARNING);
DEBUG("badgeDataHandle open failed\n");
goto end;
}
if (!badgeMngBuffer)
{
DEBUG("badgeMngBuffer alloc failed\n");
goto end;
}
zero_handle_memeasy(badgeDataHandle);
int badge_count = 0;
int set_count = 0;
int default_set = 0;
int default_set_count = 0;
int default_idx = 0;
progress_finish = entries_read + 12;
progress_status = 12;
draw_loading_bar(progress_status, progress_finish, INSTALL_BADGES);
for (u32 i = 0; i < entries_read && badge_count < 1000; ++i)
{
if (!strcmp(badge_files[i].shortExt, "PNG"))
{
if (default_set == 0)
{
set_count += 1;
default_set = set_count;
default_idx = badge_count;
}
u16 path[0x512] = {0};
struacat(path, "/Badges/");
strucat(path, badge_files[i].name);
default_set_count += install_badge_png(fsMakePath(PATH_UTF16, path), badge_files[i], &badge_count, default_set);
} else if (!strcmp(badge_files[i].shortExt, "ZIP"))
{
if (default_set == 0)
{
set_count += 1;
default_set = set_count;
}
u16 path[0x512] = {0};
struacat(path, "/Badges/");
strucat(path, badge_files[i].name);
default_set_count += install_badge_zip(path, &badge_count, default_set);
} else if (badge_files[i].attributes & FS_ATTRIBUTE_DIRECTORY)
{
set_count += 1;
u32 count = install_badge_dir(badge_files[i], &badge_count, set_count);
if (count == 0)
set_count -= 1;
}
progress_status += 1;
draw_loading_bar(progress_status, progress_finish, INSTALL_BADGES);
}
DEBUG("Badges installed - doing metadata\n");
if (default_set != 0)
{
int default_index = default_set - 1;
u32 total_count = 0xFFFF * default_set_count;
for (int i = 0; i < 16; ++i)
{
u16 name[0x8A/2] = {0};
utf8_to_utf16(name, (u8 *) "Other Badges", 0x8A);
FSFILE_Write(badgeDataHandle, NULL, default_index * 0x8A0 + i * 0x8A, &name, strulen(name, 0x45) * 2, 0);
}
badgeMngBuffer[0x3D8 + default_index/8] |= 1 << (default_index % 8);
memset(badgeMngBuffer + 0xA028 + default_index * 0x30, 0xFF, 8);
badgeMngBuffer[0xA028 + 0xC + default_index * 0x30] = 0x10; // bytes 13 and 14 are 0x2710
badgeMngBuffer[0xA028 + 0xD + default_index * 0x30] = 0x27;
memcpy(badgeMngBuffer + 0xA028 + 0x10 + default_index * 0x30, &default_set, 4);
memcpy(badgeMngBuffer + 0xA028 + 0x14 + default_index * 0x30, &default_index, 4);
memset(badgeMngBuffer + 0xA028 + 0x18 + default_index * 0x30, 0xFF, 4);
memcpy(badgeMngBuffer + 0xA028 + 0x1C + default_index * 0x30, &default_set_count, 4);
memcpy(badgeMngBuffer + 0xA028 + 0x20 + default_index * 0x30, &total_count, 4);
memcpy(badgeMngBuffer + 0xA028 + 0x24 + default_index * 0x30, &default_idx, 4);
FILE *fp = fopen("romfs:/anemone_set.png", "rb");
fseek(fp, 0L, SEEK_END);
ssize_t size = ftell(fp);
char *icon_buf = malloc(size);
fseek(fp, 0L, SEEK_SET);
fread(icon_buf, 1, size, fp);
fclose(fp);
pngToRGB565(icon_buf, size, rgb_buf_64x64, alpha_buf_64x64, rgb_buf_32x32, alpha_buf_32x32, true);
free(icon_buf);
FSFILE_Write(badgeDataHandle, NULL, 0x250F80 + default_index * 0x2000, rgb_buf_64x64, 64 * 64 * 2, 0);
}
FSFILE_Flush(badgeDataHandle);
u32 total_badges = 0xFFFF * badge_count; // Quantity * unique badges?
badgeMngBuffer[0x4] = set_count; // badge set count
memcpy(badgeMngBuffer + 0x8, &badge_count, 4);
badgeMngBuffer[0x10] = 0xFF; // Selected Set - 0xFFFFFFFF is all badges
badgeMngBuffer[0x11] = 0xFF;
badgeMngBuffer[0x12] = 0xFF;
badgeMngBuffer[0x13] = 0xFF;
memcpy(badgeMngBuffer + 0x18, &total_badges, 4);
memcpy(badgeMngBuffer + 0x1C, &nnidNum, 4);
for (int i = set_count; i < 100; ++i) // default values for remaining sets
{
memset(badgeMngBuffer + 0xA028 + 0x30 * i, 0xFF, 0x8);
memset(badgeMngBuffer + 0xA028 + 0x30 * i + 0x8, 0x00, 0x4);
badgeMngBuffer[0xA028 + 0x30 * i + 0xC] = 0x10;
badgeMngBuffer[0xA028 + 0x30 * i + 0xD] = 0x27;
memset(badgeMngBuffer + 0xA028 + 0x30 * i + 0xE, 0x0, 0x2);
memset(badgeMngBuffer + 0xA028 + 0x30 * i + 0x10, 0xFF, 0xC);
memset(badgeMngBuffer + 0xA028 + 0x30 * i + 0x1C, 0x00, 0x8);
memset(badgeMngBuffer + 0xA028 + 0x30 * i + 0x24, 0xFF, 0x4);
memset(badgeMngBuffer + 0xA028 + 0x30 * i + 0x28, 0x00, 0x8);
}
res = FSUSER_OpenFile(&handle, ArchiveBadgeExt, fsMakePath(PATH_ASCII, "/BadgeMngFile.dat"), FS_OPEN_READ, 0);
if (res == 0)
{
FSFILE_Read(handle, NULL, 0xB2E8, badgeMngBuffer+0xB2E8, 360 * 0x18);
FSFILE_Close(handle);
}
res = buf_to_file(BADGE_MNG_SIZE, fsMakePath(PATH_ASCII, "/BadgeMngFile.dat"), ArchiveBadgeExt, badgeMngBuffer);
if (res)
{
DEBUG("Error writing badge manage data! %lx\n", res);
throw_error(language.badges.extdata_locked, ERROR_LEVEL_WARNING);
goto end;
}
end:
actExit();
if (rgb_buf_64x64) free(rgb_buf_64x64);
if (alpha_buf_64x64) free(alpha_buf_64x64);
if (rgb_buf_32x32) free(rgb_buf_32x32);
if (alpha_buf_32x32) free(alpha_buf_32x32);
if (handle) FSFILE_Close(handle);
if (folder) FSDIR_Close(folder);
if (badgeDataHandle) FSFILE_Close(badgeDataHandle);
if (badgeMngBuffer) free(badgeMngBuffer);
if (badge_files) free(badge_files);
return res;
}

View File

@@ -32,12 +32,11 @@
#include "fs.h"
#include "loading.h"
#include "remote.h"
#include "ui_strings.h"
#include <archive.h>
#include <archive_entry.h>
static void start_read(qr_data * data)
static void start_read(qr_data *data)
{
LightLock_Lock(&data->mut);
while(data->writer_waiting || data->writer_active)
@@ -48,7 +47,7 @@ static void start_read(qr_data * data)
AtomicIncrement(&data->num_readers_active);
LightLock_Unlock(&data->mut);
}
static void stop_read(qr_data * data)
static void stop_read(qr_data *data)
{
LightLock_Lock(&data->mut);
AtomicDecrement(&data->num_readers_active);
@@ -58,7 +57,7 @@ static void stop_read(qr_data * data)
}
LightLock_Unlock(&data->mut);
}
static void start_write(qr_data * data)
static void start_write(qr_data *data)
{
LightLock_Lock(&data->mut);
data->writer_waiting = true;
@@ -73,7 +72,7 @@ static void start_write(qr_data * data)
LightLock_Unlock(&data->mut);
}
static void stop_write(qr_data * data)
static void stop_write(qr_data *data)
{
LightLock_Lock(&data->mut);
@@ -83,16 +82,16 @@ static void stop_write(qr_data * data)
LightLock_Unlock(&data->mut);
}
static void capture_cam_thread(void * arg)
static void capture_cam_thread(void *arg)
{
qr_data * data = (qr_data *) arg;
qr_data *data = (qr_data *) arg;
Handle cam_events[3] = {0};
cam_events[0] = data->event_stop;
u32 transferUnit;
const u32 bufsz = 400 * 240 * sizeof(u16);
u16 * buffer = linearAlloc(bufsz);
u16 *buffer = linearAlloc(bufsz);
camInit();
CAMU_SetSize(SELECT_OUT1, SIZE_CTR_TOP_LCD, CONTEXT_A);
@@ -168,9 +167,9 @@ static void capture_cam_thread(void * arg)
LightEvent_Signal(&data->event_cam_info);
}
static void update_ui(void * arg)
static void update_ui(void *arg)
{
qr_data * data = (qr_data *) arg;
qr_data* data = (qr_data*) arg;
C3D_Tex tex;
static const Tex3DS_SubTexture subt3x = { 400, 240, 0.0f, 1.0f, 400.0f/512.0f, 1.0f - (240.0f/256.0f) };
@@ -191,7 +190,7 @@ static void update_ui(void * arg)
for(u32 x = 0; x < 400; x++) {
const u32 dstPos = ((((y >> 3) * (512 >> 3) + (x >> 3)) << 6) + ((x & 1) | ((y & 1) << 1) | ((x & 2) << 1) | ((y & 2) << 2) | ((x & 4) << 2) | ((y & 4) << 3)));
((u16 *)tex.data)[dstPos] = data->camera_buffer[srcPos + x];
((u16*)tex.data)[dstPos] = data->camera_buffer[srcPos + x];
}
}
data->any_update = false;
@@ -201,7 +200,7 @@ static void update_ui(void * arg)
C2D_DrawImageAt((C2D_Image){ &tex, &subt3x }, 0.0f, 0.0f, 0.4f, NULL, 1.0f, 1.0f);
set_screen(bottom);
draw_text_center(GFX_BOTTOM, 4, 0.5, 0.5, 0.5, colors[COLOR_WHITE], language.camera.quit);
draw_text_center(GFX_BOTTOM, 4, 0.5, 0.5, 0.5, colors[COLOR_WHITE], "Press \uE005 To Quit");
end_frame();
}
@@ -209,11 +208,11 @@ static void update_ui(void * arg)
LightEvent_Signal(&data->event_ui_info);
}
static bool start_capture_cam(qr_data * data)
static bool start_capture_cam(qr_data *data)
{
if((data->cam_thread = threadCreate(capture_cam_thread, data, 0x10000, 0x1A, 1, false)) == NULL)
{
throw_error(language.camera.thread_error, ERROR_LEVEL_ERROR);
throw_error("Capture cam thread creation failed\nPlease report this to the developers", ERROR_LEVEL_ERROR);
LightEvent_Signal(&data->event_cam_info);
LightEvent_Signal(&data->event_ui_info);
return false;
@@ -226,11 +225,11 @@ static bool start_capture_cam(qr_data * data)
return true;
}
static bool update_qr(qr_data * data, struct quirc_data * scan_data)
static bool update_qr(qr_data *data, struct quirc_data* scan_data)
{
int w;
int h;
u8 * image = (u8 *)quirc_begin(data->context, &w, &h);
u8 *image = (u8*) quirc_begin(data->context, &w, &h);
start_read(data);
for (int y = 0; y < h; y++) {
@@ -257,7 +256,7 @@ static bool update_qr(qr_data * data, struct quirc_data * scan_data)
return false;
}
static void start_qr(qr_data * data)
static void start_qr(qr_data *data)
{
svcCreateEvent(&data->event_stop, RESET_STICKY);
LightEvent_Init(&data->event_cam_info, RESET_STICKY);
@@ -273,7 +272,7 @@ static void start_qr(qr_data * data)
quirc_resize(data->context, 400, 240);
data->camera_buffer = calloc(1, 400 * 240 * sizeof(u16));
}
static void exit_qr(qr_data * data)
static void exit_qr(qr_data *data)
{
svcSignalEvent(data->event_stop);
@@ -309,7 +308,7 @@ bool init_qr(void)
start_qr(&data);
struct quirc_data * scan_data = calloc(1, sizeof(struct quirc_data));
struct quirc_data* scan_data = calloc(1, sizeof(struct quirc_data));
const bool ready = start_capture_cam(&data);
bool finished = !ready;
@@ -334,8 +333,7 @@ bool init_qr(void)
char * zip_buf = NULL;
char * filename = NULL;
u32 zip_size;
Result res = http_get((char*)scan_data->payload, &filename, &zip_buf, &zip_size, INSTALL_DOWNLOAD, "application/zip; application/x-zip-compressed");
Result res = http_get((char*)scan_data->payload, &filename, &zip_buf, &zip_size, INSTALL_DOWNLOAD, "application/zip");
if (R_FAILED(res))
{
free(filename);
@@ -352,7 +350,7 @@ bool init_qr(void)
{
draw_install(INSTALL_CHECKING_DOWNLOAD);
struct archive * a = archive_read_new();
struct archive *a = archive_read_new();
archive_read_support_format_zip(a);
int r = archive_read_open_memory(a, zip_buf, zip_size);
@@ -360,13 +358,13 @@ bool init_qr(void)
if(r == ARCHIVE_OK)
{
RemoteMode mode = REMOTE_MODE_AMOUNT;
EntryMode mode = MODE_AMOUNT;
char * buf = NULL;
do {
if(zip_memory_to_buf("body_LZ.bin", zip_buf, zip_size, &buf) != 0)
{
mode = REMOTE_MODE_THEMES;
mode = MODE_THEMES;
break;
}
@@ -374,7 +372,7 @@ bool init_qr(void)
buf = NULL;
if(zip_memory_to_buf("splash.bin", zip_buf, zip_size, &buf) != 0)
{
mode = REMOTE_MODE_SPLASHES;
mode = MODE_SPLASHES;
break;
}
@@ -382,7 +380,7 @@ bool init_qr(void)
buf = NULL;
if(zip_memory_to_buf("splashbottom.bin", zip_buf, zip_size, &buf) != 0)
{
mode = REMOTE_MODE_SPLASHES;
mode = MODE_SPLASHES;
break;
}
}
@@ -391,33 +389,25 @@ bool init_qr(void)
free(buf);
buf = NULL;
if(mode != REMOTE_MODE_AMOUNT)
if(mode != MODE_AMOUNT)
{
save_zip_to_sd(filename, zip_size, zip_buf, mode);
success = true;
}
else
{
bool badge = draw_confirm_no_interface(language.camera.badge_question);
if (badge)
{
save_zip_to_sd(filename, zip_size, zip_buf, REMOTE_MODE_BADGES);
// don't set success since we don't need to reload lists for badge zips
} else
{
throw_error(language.camera.zip_not_theme_splash, ERROR_LEVEL_WARNING);
}
throw_error("Zip downloaded is neither\na splash nor a theme.", ERROR_LEVEL_WARNING);
}
}
else
{
throw_error(language.camera.file_not_zip, ERROR_LEVEL_WARNING);
throw_error("File downloaded isn't a zip.", ERROR_LEVEL_WARNING);
}
free(zip_buf);
}
else
{
throw_error(language.camera.download_failed, ERROR_LEVEL_WARNING);
throw_error("Download failed.", ERROR_LEVEL_WARNING);
}
free(filename);

View File

@@ -1,318 +0,0 @@
#include "conversion.h"
#include "draw.h"
#include <png.h>
// don't be fooled - this function always expects 64x64 input buffers. Width/height only
// control output resolution
int rgb565ToPngFile(char *filename, u16 *rgb_buf, u8 *alpha_buf, int width, int height)
{
FILE *fp = fopen(filename, "wb");
u8 *image = malloc(64 * 64 * 4);
if (!image) return -1;
int i, x, y, r, g, b, a;
for (i = 0; i < 64 * 64; ++i)
{
r = (rgb_buf[i] & 0xF800) >> 11;
g = (rgb_buf[i] & 0x07E0) >> 5;
b = (rgb_buf[i] & 0x001F);
a = (alpha_buf[i/2] >> (4*(i%2))) & 0x0F;
r = round(r * 255.0 / 31.0);
g = round(g * 255.0 / 63.0);
b = round(b * 255.0 / 31.0);
a = a * 0x11;
x = 8*((i/64)%8) + (((i%64)&0x01) >> 0) + (((i%64)&0x04) >> 1) + (((i%64)&0x10) >> 2);
y = 8*(i/512) + (((i%64)&0x02) >> 1) + (((i%64)&0x08) >> 2) + (((i%64)&0x20) >> 3);
image[y * 64 * 4 + x * 4 + 0] = r;
image[y * 64 * 4 + x * 4 + 1] = g;
image[y * 64 * 4 + x * 4 + 2] = b;
image[y * 64 * 4 + x * 4 + 3] = a;
}
png_structp png = png_create_write_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
png_infop info = png_create_info_struct(png);
setjmp(png_jmpbuf(png));
png_init_io(png, fp);
png_set_IHDR(png, info, width, height, 8, PNG_COLOR_TYPE_RGB_ALPHA, PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT);
png_write_info(png, info);
png_bytep row = malloc(4 * width * sizeof(png_byte));
for (y = 0; y < height; ++y)
{
for (x = 0; x < width; ++x)
{
row[x * 4 + 0] = image[(y * 64 + x) * 4 + 0];
row[x * 4 + 1] = image[(y * 64 + x) * 4 + 1];
row[x * 4 + 2] = image[(y * 64 + x) * 4 + 2];
row[x * 4 + 3] = image[(y * 64 + x) * 4 + 3];
}
png_write_row(png, row);
}
png_write_end(png, info);
png_free_data(png, info, PNG_FREE_ALL, -1);
png_destroy_write_struct(&png, NULL);
free(row);
free(image);
fflush(fp);
fclose(fp);
return 0;
}
int pngToRGB565(char *png_buf, u64 fileSize, u16 *rgb_buf_64x64, u8 *alpha_buf_64x64, u16 *rgb_buf_32x32, u8 *alpha_buf_32x32, bool set_icon)
{
if (png_buf == NULL) return 0;
if (fileSize < 8 || png_sig_cmp((png_bytep) png_buf, 0, 8))
{
return 0;
}
u32 *buf = (u32 *) png_buf;
FILE *fp = fmemopen(buf, fileSize, "rb");
png_bytep *row_pointers = NULL;
png_structp png = png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
png_infop info = png_create_info_struct(png);
png_init_io(png, fp);
png_read_info(png, info);
u32 width = png_get_image_width(png, info);
u32 height = png_get_image_height(png, info);
png_byte color_type = png_get_color_type(png, info);
png_byte bit_depth = png_get_bit_depth(png, info);
if (set_icon && (width != 48 || height != 48))
{
DEBUG("Invalid set icon?\n");
return 0;
}
if (!set_icon && (width < 64 || height < 64 || width % 64 != 0 || height % 64 != 0 || width > 12 * 64 || height > 6 * 64))
{
DEBUG("Invalid png found...\n");
return 0;
}
if (bit_depth == 16)
png_set_strip_16(png);
if (color_type == PNG_COLOR_TYPE_PALETTE)
png_set_palette_to_rgb(png);
if (color_type == PNG_COLOR_TYPE_GRAY && bit_depth < 8)
png_set_expand_gray_1_2_4_to_8(png);
if (png_get_valid(png, info, PNG_INFO_tRNS))
png_set_tRNS_to_alpha(png);
if (color_type == PNG_COLOR_TYPE_RGB ||
color_type == PNG_COLOR_TYPE_GRAY ||
color_type == PNG_COLOR_TYPE_PALETTE)
png_set_filler(png, 0xFF, PNG_FILLER_AFTER);
if (color_type == PNG_COLOR_TYPE_GRAY ||
color_type == PNG_COLOR_TYPE_GRAY_ALPHA)
png_set_gray_to_rgb(png);
png_read_update_info(png, info);
u32 x, y, r, g, b, a;
memset(alpha_buf_64x64, 0, 12*6*64*64/2);
memset(alpha_buf_32x32, 0, 12*6*32*32/2);
row_pointers = malloc(sizeof(png_bytep) * height);
for (y = 0; y < height; y++)
{
row_pointers[y] = (png_byte *) malloc(png_get_rowbytes(png, info));
}
png_read_image(png, row_pointers);
png_destroy_read_struct(&png, &info, NULL);
if (fp) fclose(fp);
for (y = 0; y < height; ++y)
{
png_bytep row = row_pointers[y];
for (x = 0; x < width; ++x)
{
png_bytep px = &(row[x * 4]);
r = px[0] >> 3;
g = px[1] >> 2;
b = px[2] >> 3;
a = px[3] >> 4;
// rgb565 conversion code adapted from GYTB
int rgb565_index = 8*64*((y/8)%8) | 64*((x/8)%8) | 32*((y/4)%2) | 16*((x/4)%2) | 8*((y/2)%2) | 4*((x/2)%2) | 2*(y%2) | (x%2);
rgb565_index |= 64*64*(height/64)*(x/64) + 64*64*(y/64); // account for multiple badges from 1 image
rgb_buf_64x64[rgb565_index] = (r << 11) | (g << 5) | b;
alpha_buf_64x64[rgb565_index / 2] |= a << (4 * (x % 2));
}
}
for (y = 0; y < height; y += 2)
{
png_bytep row = row_pointers[y];
png_bytep nextrow = row_pointers[y+1];
for (x = 0; x < width; x += 2)
{
png_bytep px1 = &(row[x * 4]);
png_bytep px2 = &(nextrow[x * 4]);
png_bytep px3 = &(row[(x + 1) * 4]);
png_bytep px4 = &(nextrow[(x + 1) * 4]);
r = (px1[0] + px2[0] + px3[0] + px4[0]) >> 5;
g = (px1[1] + px2[1] + px3[1] + px4[1]) >> 4;
b = (px1[2] + px2[2] + px3[2] + px4[2]) >> 5;
a = (px1[3] + px2[3] + px3[3] + px4[3]) >> 6;
int x2 = x/2;
int y2 = y/2;
int rgb565_index = 4*64*((y2/8)%4) | 64*((x2/8)%4) | 32*((y2/4)%2) | 16*((x2/4)%2) | 8*((y2/2)%2) | 4*((x2/2)%2) | 2*(y2%2) | (x2%2);
rgb565_index |= 32*32*(height/64)*(x/64) + 32*32*(y/64);
rgb_buf_32x32[rgb565_index] = (r << 11) | (g << 5) | b;
alpha_buf_32x32[rgb565_index / 2] |= a << (4 * (x2%2));
}
}
for (y = 0; y < height; y++)
{
free(row_pointers[y]);
}
free(row_pointers);
if (!set_icon)
return (height/64)*(width/64);
else
return (height/48)*(width/48);
}
static void rotate_agbr_counterclockwise(char ** bufp, size_t size, size_t width)
{
uint32_t * buf = (uint32_t*)*bufp;
uint32_t * out = malloc(size);
size_t pixel_count = (size/4);
size_t height = pixel_count/width;
for (uint32_t h = 0; h < height; ++h)
{
for (uint32_t w = 0; w < width; ++w)
{
size_t buf_index = (w + (h * width));
size_t out_index = (height * (width-1)) - (height * w) + h;
out[out_index] = buf[buf_index];
}
}
free(*bufp);
*bufp = (char*)out;
}
size_t bin_to_abgr(char ** bufp, size_t size)
{
size_t out_size = (size / 3) * 4;
char* buf = malloc(out_size);
for (size_t i = 0, j = 0; i < size; i+=3, j+=4)
{
(buf+j)[0] = 0xFF; // A
(buf+j)[1] = (*bufp+i)[0]; // B
(buf+j)[2] = (*bufp+i)[1]; // G
(buf+j)[3] = (*bufp+i)[2]; // R
}
free(*bufp);
*bufp = buf;
// splash screens contain the raw framebuffer to put on the screen
// because the screens are mounted at a 90 degree angle we also need to rotate
// the output
rotate_agbr_counterclockwise(bufp, out_size, 240);
return out_size;
}
size_t png_to_abgr(char ** bufp, size_t size, u32 *height)
{
size_t out_size = 0;
if(size < 8 || png_sig_cmp((png_bytep)*bufp, 0, 8))
{
throw_error("Invalid preview.png", ERROR_LEVEL_WARNING);
return out_size;
}
uint32_t * buf = (uint32_t*)*bufp;
FILE * fp = fmemopen(buf, size, "rb");;
png_bytep * row_pointers = NULL;
png_structp png = png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
png_infop info = png_create_info_struct(png);
png_init_io(png, fp);
png_read_info(png, info);
u32 width = png_get_image_width(png, info);
*height = png_get_image_height(png, info);
png_byte color_type = png_get_color_type(png, info);
png_byte bit_depth = png_get_bit_depth(png, info);
// Read any color_type into 8bit depth, ABGR format.
// See http://www.libpng.org/pub/png/libpng-manual.txt
if(bit_depth == 16)
png_set_strip_16(png);
if(color_type == PNG_COLOR_TYPE_PALETTE)
png_set_palette_to_rgb(png);
// PNG_COLOR_TYPE_GRAY_ALPHA is always 8 or 16bit depth.
if(color_type == PNG_COLOR_TYPE_GRAY && bit_depth < 8)
png_set_expand_gray_1_2_4_to_8(png);
if(png_get_valid(png, info, PNG_INFO_tRNS))
png_set_tRNS_to_alpha(png);
// These color_type don't have an alpha channel then fill it with 0xff.
if(color_type == PNG_COLOR_TYPE_RGB ||
color_type == PNG_COLOR_TYPE_GRAY ||
color_type == PNG_COLOR_TYPE_PALETTE)
png_set_add_alpha(png, 0xFF, PNG_FILLER_BEFORE);
if(color_type == PNG_COLOR_TYPE_GRAY ||
color_type == PNG_COLOR_TYPE_GRAY_ALPHA)
png_set_gray_to_rgb(png);
//output ABGR
png_set_bgr(png);
png_set_swap_alpha(png);
png_read_update_info(png, info);
row_pointers = malloc(sizeof(png_bytep) * *height);
out_size = sizeof(u32) * (width * *height);
u32 * out = malloc(out_size);
for(u32 y = 0; y < *height; y++)
{
row_pointers[y] = (png_bytep)(out + (width * y));
}
png_read_image(png, row_pointers);
png_destroy_read_struct(&png, &info, NULL);
if (fp) fclose(fp);
if (row_pointers) free(row_pointers);
free(*bufp);
*bufp = (char*)out;
return out_size;
}

View File

@@ -27,14 +27,13 @@
#include "draw.h"
#include "unicode.h"
#include "colors.h"
#include "ui_strings.h"
#include "sprites.h"
#include <time.h>
C3D_RenderTarget * top;
C3D_RenderTarget * bottom;
C3D_RenderTarget* top;
C3D_RenderTarget* bottom;
C2D_TextBuf staticBuf, dynamicBuf;
static C2D_TextBuf widthBuf;
@@ -47,12 +46,6 @@ static const char * mode_switch_char[MODE_AMOUNT] = {
"T",
};
static const char *remote_mode_switch_char[REMOTE_MODE_AMOUNT] = {
"T",
"S",
"B",
};
void init_screens(void)
{
init_colors();
@@ -84,60 +77,56 @@ void init_screens(void)
C2D_TextParse(&text[TEXT_VERSION], staticBuf, VERSION);
C2D_TextParse(&text[TEXT_THEME_MODE], staticBuf, language.draw.theme_mode);
C2D_TextParse(&text[TEXT_SPLASH_MODE], staticBuf, language.draw.splash_mode);
C2D_TextParse(&text[TEXT_THEME_MODE], staticBuf, "Theme mode");
C2D_TextParse(&text[TEXT_SPLASH_MODE], staticBuf, "Splash mode");
C2D_TextParse(&text[TEXT_NO_THEME_FOUND], staticBuf, language.draw.no_themes);
C2D_TextParse(&text[TEXT_NO_SPLASH_FOUND], staticBuf, language.draw.no_splashes);
C2D_TextParse(&text[TEXT_NO_THEME_FOUND], staticBuf, "No theme found");
C2D_TextParse(&text[TEXT_NO_SPLASH_FOUND], staticBuf, "No splash found");
C2D_TextParse(&text[TEXT_DOWNLOAD_FROM_QR], staticBuf, language.draw.qr_download);
C2D_TextParse(&text[TEXT_DOWNLOAD_FROM_QR], staticBuf, "Press \uE005 to download from QR");
C2D_TextParse(&text[TEXT_SWITCH_TO_SPLASHES], staticBuf, language.draw.switch_splashes);
C2D_TextParse(&text[TEXT_SWITCH_TO_THEMES], staticBuf, language.draw.switch_themes);
C2D_TextParse(&text[TEXT_SWITCH_TO_SPLASHES], staticBuf, "Or \uE004 to switch to splashes");
C2D_TextParse(&text[TEXT_SWITCH_TO_THEMES], staticBuf, "Or \uE004 to switch to themes");
C2D_TextParse(&text[TEXT_OR_START_TO_QUIT], staticBuf, language.draw.quit);
C2D_TextParse(&text[TEXT_OR_START_TO_QUIT], staticBuf, "Or to quit");
C2D_TextParse(&text[TEXT_BY_AUTHOR], staticBuf, language.draw.by);
C2D_TextParse(&text[TEXT_SELECTED], staticBuf, language.draw.selected);
C2D_TextParse(&text[TEXT_SELECTED_SHORT], staticBuf, language.draw.sel);
C2D_TextParse(&text[TEXT_BY_AUTHOR], staticBuf, "By ");
C2D_TextParse(&text[TEXT_SELECTED], staticBuf, "Selected:");
C2D_TextParse(&text[TEXT_SELECTED_SHORT], staticBuf, "Sel.:");
C2D_TextParse(&text[TEXT_THEMEPLAZA_THEME_MODE], staticBuf, language.draw.tp_theme_mode);
C2D_TextParse(&text[TEXT_THEMEPLAZA_SPLASH_MODE], staticBuf, language.draw.tp_splash_mode);
C2D_TextParse(&text[TEXT_THEMEPLAZA_BADGE_MODE], staticBuf, language.draw.tp_badge_mode);
C2D_TextParse(&text[TEXT_THEMEPLAZA_THEME_MODE], staticBuf, "ThemePlaza Theme mode");
C2D_TextParse(&text[TEXT_THEMEPLAZA_SPLASH_MODE], staticBuf, "ThemePlaza Splash mode");
C2D_TextParse(&text[TEXT_SEARCH], staticBuf, language.draw.search);
C2D_TextParse(&text[TEXT_PAGE], staticBuf, language.draw.page);
C2D_TextParse(&text[TEXT_SEARCH], staticBuf, "Search...");
C2D_TextParse(&text[TEXT_PAGE], staticBuf, "Page:");
C2D_TextParse(&text[TEXT_ERROR_QUIT], staticBuf, language.draw.err_quit);
C2D_TextParse(&text[TEXT_ERROR_CONTINUE], staticBuf, language.draw.warn_continue);
C2D_TextParse(&text[TEXT_ERROR_QUIT], staticBuf, "Press \uE000 to quit.");
C2D_TextParse(&text[TEXT_ERROR_CONTINUE], staticBuf, "Press \uE000 to continue.");
C2D_TextParse(&text[TEXT_CONFIRM_YES_NO], staticBuf, language.draw.yes_no);
C2D_TextParse(&text[TEXT_CONFIRM_YES_NO], staticBuf, "\uE000 Yes \uE001 No");
C2D_TextParse(&text[TEXT_INSTALL_LOADING_THEMES], staticBuf, language.draw.load_themes);
C2D_TextParse(&text[TEXT_INSTALL_LOADING_SPLASHES], staticBuf, language.draw.load_splash);
C2D_TextParse(&text[TEXT_INSTALL_LOADING_ICONS], staticBuf, language.draw.load_icons);
C2D_TextParse(&text[TEXT_INSTALL_LOADING_THEMES], staticBuf, "Loading themes, please wait...");
C2D_TextParse(&text[TEXT_INSTALL_LOADING_SPLASHES], staticBuf, "Loading splashes, please wait...");
C2D_TextParse(&text[TEXT_INSTALL_LOADING_ICONS], staticBuf, "Loading icons, please wait...");
C2D_TextParse(&text[TEXT_INSTALL_SPLASH], staticBuf, language.draw.install_splash);
C2D_TextParse(&text[TEXT_INSTALL_SPLASH_DELETE], staticBuf, language.draw.delete_splash);
C2D_TextParse(&text[TEXT_INSTALL_SPLASH], staticBuf, "Installing a splash...");
C2D_TextParse(&text[TEXT_INSTALL_SPLASH_DELETE], staticBuf, "Deleting installed splash...");
C2D_TextParse(&text[TEXT_INSTALL_SINGLE], staticBuf, language.draw.install_theme);
C2D_TextParse(&text[TEXT_INSTALL_SHUFFLE], staticBuf, language.draw.install_shuffle);
C2D_TextParse(&text[TEXT_INSTALL_BGM], staticBuf, language.draw.install_bgm);
C2D_TextParse(&text[TEXT_INSTALL_NO_BGM], staticBuf, language.draw.install_no_bgm);
C2D_TextParse(&text[TEXT_INSTALL_SINGLE], staticBuf, "Installing a single theme...");
C2D_TextParse(&text[TEXT_INSTALL_SHUFFLE], staticBuf, "Installing shuffle themes...");
C2D_TextParse(&text[TEXT_INSTALL_BGM], staticBuf, "Installing BGM-only theme...");
C2D_TextParse(&text[TEXT_INSTALL_NO_BGM], staticBuf, "Installing theme without BGM...");
C2D_TextParse(&text[TEXT_INSTALL_DOWNLOAD], staticBuf, language.draw.downloading);
C2D_TextParse(&text[TEXT_INSTALL_CHECKING_DOWNLOAD], staticBuf, language.draw.checking_dl);
C2D_TextParse(&text[TEXT_INSTALL_ENTRY_DELETE], staticBuf, language.draw.delete_sd);
C2D_TextParse(&text[TEXT_INSTALL_DOWNLOAD], staticBuf, "Downloading...");
C2D_TextParse(&text[TEXT_INSTALL_CHECKING_DOWNLOAD], staticBuf, "Checking downloaded file...");
C2D_TextParse(&text[TEXT_INSTALL_ENTRY_DELETE], staticBuf, "Deleting from SD...");
C2D_TextParse(&text[TEXT_INSTALL_LOADING_REMOTE_THEMES], staticBuf, language.draw.download_themes);
C2D_TextParse(&text[TEXT_INSTALL_LOADING_REMOTE_SPLASHES], staticBuf, language.draw.download_splashes);
C2D_TextParse(&text[TEXT_INSTALL_LOADING_REMOTE_BADGES], staticBuf, language.draw.download_badges);
C2D_TextParse(&text[TEXT_INSTALL_LOADING_REMOTE_PREVIEW], staticBuf, language.draw.download_preview);
C2D_TextParse(&text[TEXT_INSTALL_LOADING_REMOTE_BGM], staticBuf, language.draw.download_bgm);
C2D_TextParse(&text[TEXT_INSTALL_DUMPING_THEME], staticBuf, language.draw.dump_single);
C2D_TextParse(&text[TEXT_INSTALL_DUMPING_ALL_THEMES], staticBuf, language.draw.dump_all_official);
C2D_TextParse(&text[TEXT_INSTALL_DUMPING_BADGES], staticBuf, language.draw.dump_badges);
C2D_TextParse(&text[TEXT_INSTALL_BADGES], staticBuf, language.draw.install_badges);
C2D_TextParse(&text[TEXT_INSTALL_LOADING_REMOTE_THEMES], staticBuf, "Downloading theme list, please wait...");
C2D_TextParse(&text[TEXT_INSTALL_LOADING_REMOTE_SPLASHES], staticBuf, "Downloading splash list, please wait...");
C2D_TextParse(&text[TEXT_INSTALL_LOADING_REMOTE_PREVIEW], staticBuf, "Downloading preview, please wait...");
C2D_TextParse(&text[TEXT_INSTALL_LOADING_REMOTE_BGM], staticBuf, "Downloading BGM, please wait...");
C2D_TextParse(&text[TEXT_INSTALL_DUMPING_THEME], staticBuf, "Dumping theme, please wait...");
C2D_TextParse(&text[TEXT_INSTALL_DUMPING_ALL_THEMES], staticBuf, "Dumping official themes, please wait...");
for(int i = 0; i < TEXT_AMOUNT; i++)
C2D_TextOptimize(&text[i]);
@@ -178,15 +167,6 @@ static void draw_image(int image_id, float x, float y)
C2D_DrawImageAt(C2D_SpriteSheetGetImage(spritesheet, image_id), x, y, 0.6f, NULL, 1.0f, 1.0f);
}
void draw_home(u64 start_time, u64 cur_time)
{
float time_sec = (cur_time - start_time)/1000.0f;
float alpha = fmin(-1.333f * time_sec * time_sec + 2.666f * time_sec, 1.0f); // Quadratic regression to create fade effect
C2D_ImageTint tint = {};
C2D_AlphaImageTint(&tint, alpha);
C2D_DrawImageAt(C2D_SpriteSheetGetImage(spritesheet, sprites_no_home_idx), (320-64)/2, (240-64)/2, 1.0f, &tint, 1.0f, 1.0f);
}
static void get_text_dimensions(const char * text, float scaleX, float scaleY, float * width, float * height)
{
C2D_Text c2d_text;
@@ -296,7 +276,7 @@ void draw_base_interface(void)
set_screen(top);
}
void throw_error(const char * error, ErrorLevel level)
void throw_error(const char* error, ErrorLevel level)
{
Text bottom_text = TEXT_AMOUNT;
Color text_color = COLOR_WHITE;
@@ -329,12 +309,12 @@ void throw_error(const char * error, ErrorLevel level)
}
}
bool draw_confirm(const char * conf_msg, Entry_List_s * list, DrawMode draw_mode)
bool draw_confirm(const char* conf_msg, Entry_List_s* list)
{
while(aptMainLoop())
{
Instructions_s instructions = {0};
draw_interface(list, instructions, draw_mode);
draw_interface(list, instructions);
set_screen(top);
draw_text_center(GFX_TOP, BUTTONS_Y_LINE_1, 0.5f, 0.7f, 0.7f, colors[COLOR_YELLOW], conf_msg);
draw_c2d_text_center(GFX_TOP, BUTTONS_Y_LINE_3, 0.5f, 0.6f, 0.6f, colors[COLOR_WHITE], &text[TEXT_CONFIRM_YES_NO]);
@@ -349,31 +329,13 @@ bool draw_confirm(const char * conf_msg, Entry_List_s * list, DrawMode draw_mode
return false;
}
bool draw_confirm_no_interface(const char *conf_msg)
{
while(aptMainLoop())
{
draw_base_interface();
draw_text_center(GFX_TOP, 100, 0.5f, 0.7f, 0.7f, colors[COLOR_YELLOW], conf_msg);
draw_c2d_text_center(GFX_TOP, 170, 0.5f, 0.6f, 0.6f, colors[COLOR_WHITE], &text[TEXT_CONFIRM_YES_NO]);
end_frame();
hidScanInput();
u32 kDown = hidKeysDown();
if(kDown & KEY_A) return true;
if(kDown & KEY_B) return false;
}
return false;
}
void draw_preview(C2D_Image preview, int preview_offset, float preview_scale)
void draw_preview(C2D_Image preview, int preview_offset)
{
start_frame();
set_screen(top);
C2D_DrawImageAt(preview, -preview_offset, 0, 0.5f, NULL, preview_scale, preview_scale);
C2D_DrawImageAt(preview, -preview_offset, 0, 0.5f, NULL, 1.0f, 1.0f);
set_screen(bottom);
C2D_DrawImageAt(preview, -(preview_offset+40), -240, 0.5f, NULL, preview_scale, preview_scale);
C2D_DrawImageAt(preview, -(preview_offset+40), -240, 0.5f, NULL, 1.0f, 1.0f);
}
static void draw_install_handler(InstallType type)
@@ -397,7 +359,7 @@ void draw_loading_bar(u32 current, u32 max, InstallType type)
draw_base_interface();
draw_install_handler(type);
set_screen(bottom);
double percent = 100 * ((double)current / (double)max);
double percent = 100*((double)current/(double)max);
u32 width = (u32)percent;
width *= 2;
C2D_DrawRectSolid(60-1, 110-1, 0.5f, 200+2, 20+2, colors[COLOR_CURSOR]);
@@ -471,13 +433,13 @@ void draw_text_wrap(float x, float y, float z, float scaleX, float scaleY, Color
continue;
}
if((consumed = decode_utf8(&codepoint, (unsigned char *)text)) == -1)
if((consumed = decode_utf8(&codepoint, (unsigned char*)text)) == -1)
break;
float character_width = scaleX * (fontGetCharWidthInfo(NULL, fontGlyphIndexFromCodePoint(NULL, codepoint))->charWidth);
if((current_width += character_width) > max_width)
{
char * last_space = NULL;
char* last_space = NULL;
for(int i = idx; i >= 0; i--)
{
if(result[i] == ' ')
@@ -527,30 +489,29 @@ void draw_text_wrap_scaled(float x, float y, float z, Color color, const char *
static void draw_entry_info(Entry_s * entry)
{
char author[0x41] = {0};
utf16_to_utf8((u8 *)author, entry->author, 0x40);
utf16_to_utf8((u8*)author, entry->author, 0x40);
draw_c2d_text(20, 35, 0.5, 0.5, 0.5, colors[COLOR_WHITE], &text[TEXT_BY_AUTHOR]);
float width = 0;
C2D_TextGetDimensions(&text[TEXT_BY_AUTHOR], 0.5, 0.5, &width, NULL);
draw_text(20+width, 35, 0.5, 0.5, 0.5, colors[COLOR_WHITE], author);
char title[0x41] = {0};
utf16_to_utf8((u8 *)title, entry->name, 0x40);
utf16_to_utf8((u8*)title, entry->name, 0x40);
draw_text(20, 50, 0.5, 0.7, 0.7, colors[COLOR_WHITE], title);
char description[0x81] = {0};
utf16_to_utf8((u8 *)description, entry->desc, 0x80);
utf16_to_utf8((u8*)description, entry->desc, 0x80);
draw_text_wrap(20, 70, 0.5, 0.5, 0.5, colors[COLOR_WHITE], description, 363);
}
void draw_grid_interface(Entry_List_s * list, Instructions_s instructions, int extra_mode)
void draw_grid_interface(Entry_List_s* list, Instructions_s instructions)
{
draw_base_interface();
EntryMode current_mode = list->mode;
C2D_Text * mode_string[REMOTE_MODE_AMOUNT] = {
C2D_Text* mode_string[MODE_AMOUNT] = {
&text[TEXT_THEMEPLAZA_THEME_MODE],
&text[TEXT_THEMEPLAZA_SPLASH_MODE],
&text[TEXT_THEMEPLAZA_BADGE_MODE],
};
draw_c2d_text_center(GFX_TOP, 4, 0.5f, 0.5f, 0.5f, colors[COLOR_WHITE], mode_string[current_mode]);
@@ -565,11 +526,11 @@ void draw_grid_interface(Entry_List_s * list, Instructions_s instructions, int e
draw_c2d_text(7, 3, 0.5f, 0.6f, 0.6f, colors[COLOR_WHITE], &text[TEXT_SEARCH]);
draw_image(sprites_back_idx, 320-96, 0);
draw_image(sprites_list_idx, 320-96, 0);
draw_image(sprites_exit_idx, 320-72, 0);
draw_image(sprites_preview_idx, 320-48, 0);
draw_text(320-24+2.5, -3, 0.6, 1.0f, 0.9f, colors[COLOR_WHITE], remote_mode_switch_char[current_mode]);
draw_text(320-24+2.5, -3, 0.6, 1.0f, 0.9f, colors[COLOR_WHITE], mode_switch_char[!current_mode]);
draw_image(sprites_arrow_left_idx, 3, 114);
draw_image(sprites_arrow_right_idx, 308, 114);
@@ -581,7 +542,7 @@ void draw_grid_interface(Entry_List_s * list, Instructions_s instructions, int e
current_entry = &list->entries[i];
char name[0x41] = {0};
utf16_to_utf8((u8 *)name, current_entry->name, 0x40);
utf16_to_utf8((u8*)name, current_entry->name, 0x40);
int vertical_offset = 0;
int horizontal_offset = i - list->scroll;
@@ -593,16 +554,18 @@ void draw_grid_interface(Entry_List_s * list, Instructions_s instructions, int e
vertical_offset += 24;
horizontal_offset += 16;
if(current_entry->placeholder_color == 0)
// theoretically impossible to have no icon when from the api
/*
if(!current_entry->placeholder_color)
{
const C2D_Image image = get_icon_at(list, i);
C2D_DrawImageAt(image, horizontal_offset, vertical_offset, 0.5f, NULL, 1.0f, 1.0f);
*/
C2D_Image * image = list->icons[i];
C2D_DrawImageAt(*image, horizontal_offset, vertical_offset, 0.5f, NULL, 1.0f, 1.0f);
/*
}
else
{
C2D_DrawRectSolid(horizontal_offset, vertical_offset, 0.5f, list->entry_size, list->entry_size, current_entry->placeholder_color);
}
*/
if(i == selected_entry)
{
@@ -613,11 +576,6 @@ void draw_grid_interface(Entry_List_s * list, Instructions_s instructions, int e
C2D_DrawRectSolid(horizontal_offset+list->entry_size-border_width, vertical_offset, 0.5f, border_width, list->entry_size, colors[COLOR_CURSOR]);
}
}
if (extra_mode)
{
C2D_DrawRectSolid(0, 24, 0.6f, 320, 240-48, C2D_Color32(0, 0, 0, 128));
}
char entries_count_str[0x20] = {0};
sprintf(entries_count_str, "/%" JSON_INTEGER_FORMAT, list->tp_page_count);
@@ -636,21 +594,21 @@ void draw_grid_interface(Entry_List_s * list, Instructions_s instructions, int e
draw_c2d_text(176, 219, 0.5, 0.6, 0.6, colors[COLOR_WHITE], &text[TEXT_PAGE]);
}
void draw_interface(Entry_List_s * list, Instructions_s instructions, DrawMode draw_mode)
void draw_interface(Entry_List_s* list, Instructions_s instructions)
{
draw_base_interface();
EntryMode current_mode = list->mode;
C2D_Text * mode_string[MODE_AMOUNT] = {
C2D_Text* mode_string[MODE_AMOUNT] = {
&text[TEXT_THEME_MODE],
&text[TEXT_SPLASH_MODE],
};
draw_c2d_text_center(GFX_TOP, 4, 0.5f, 0.5f, 0.5f, colors[COLOR_WHITE], mode_string[current_mode]);
if(list->entries == NULL || list->entries_count == 0)
if(list->entries == NULL)
{
C2D_Text * mode_found_string[MODE_AMOUNT] = {
C2D_Text* mode_found_string[MODE_AMOUNT] = {
&text[TEXT_NO_THEME_FOUND],
&text[TEXT_NO_SPLASH_FOUND],
};
@@ -658,7 +616,7 @@ void draw_interface(Entry_List_s * list, Instructions_s instructions, DrawMode d
draw_c2d_text_center(GFX_TOP, 80, 0.5f, 0.7f, 0.7f, colors[COLOR_YELLOW], mode_found_string[current_mode]);
draw_c2d_text_center(GFX_TOP, 110, 0.5f, 0.7f, 0.7f, colors[COLOR_YELLOW], &text[TEXT_DOWNLOAD_FROM_QR]);
C2D_Text * mode_switch_string[MODE_AMOUNT] = {
C2D_Text* mode_switch_string[MODE_AMOUNT] = {
&text[TEXT_SWITCH_TO_SPLASHES],
&text[TEXT_SWITCH_TO_THEMES],
};
@@ -668,16 +626,18 @@ void draw_interface(Entry_List_s * list, Instructions_s instructions, DrawMode d
C2D_ImageTint yellow_tint;
C2D_PlainImageTint(&yellow_tint, colors[COLOR_YELLOW], 1.0f);
C2D_SpriteSetPos(&sprite_start, language.draw.start_pos, 173);
C2D_SpriteSetPos(&sprite_start, 162, 173);
C2D_SpriteSetScale(&sprite_start, 1.25f, 1.4f);
C2D_DrawSpriteTinted(&sprite_start, &yellow_tint);
C2D_SpriteSetScale(&sprite_start, 1.0f, 1.0f);
set_screen(bottom);
draw_image(sprites_qr_idx, 320-96, 0);
draw_image(sprites_browse_idx, 320-72, 0);
draw_image(sprites_exit_idx, 320-48, 0);
draw_image(sprites_sort_idx, 320-144, 0);
draw_image(sprites_download_idx, 320-120, 0);
draw_image(sprites_browse_idx, 320-96, 0);
draw_image(sprites_exit_idx, 320-72, 0);
draw_image(sprites_preview_idx, 320-48, 0);
draw_text(320-24+2.5, -3, 0.6, 1.0f, 0.9f, colors[COLOR_WHITE], mode_switch_char[!current_mode]);
@@ -695,49 +655,25 @@ void draw_interface(Entry_List_s * list, Instructions_s instructions, DrawMode d
if(current_mode == MODE_THEMES)
{
char * shuffle_count_string = NULL;
asprintf(&shuffle_count_string, language.draw.shuffle, list->shuffle_count);
draw_text(30, 3, 0.6, 0.6, 0.6f, list->shuffle_count <= 10 && list->shuffle_count >= 2 ? colors[COLOR_WHITE] : colors[COLOR_RED], shuffle_count_string);
asprintf(&shuffle_count_string, "Shuffle: %i/10", list->shuffle_count);
draw_text(7, 3, 0.6, 0.6, 0.6f, list->shuffle_count <= 10 && list->shuffle_count >= 2 ? colors[COLOR_WHITE] : colors[COLOR_RED], shuffle_count_string);
free(shuffle_count_string);
}
if (draw_mode == DRAW_MODE_LIST)
{
draw_image(sprites_install_idx, 320-120, 0);
draw_image(sprites_qr_idx, 320-96, 0);
draw_image(sprites_exit_idx, 320-72, 0);
draw_image(sprites_preview_idx, 320-48, 0);
draw_text(320-24+2.5, -3, 0.6, 1.0f, 0.9f, colors[COLOR_WHITE], mode_switch_char[!current_mode]);
draw_image(sprites_menu_idx, 2, 0);
if (current_mode == MODE_THEMES)
{
draw_image(sprites_shuffle_idx, 320-144, 0);
}
}
else
{
if (draw_mode == DRAW_MODE_INSTALL)
{
draw_image(sprites_install_idx, 320-24, 0);
draw_image(sprites_shuffle_idx, 320-48, 0);
draw_image(sprites_shuffle_no_bgm_idx, 320-72, 0);
draw_image(sprites_bgm_only_idx, 320-96, 0);
draw_image(sprites_back_idx, 2, 0);
} else if (draw_mode == DRAW_MODE_EXTRA)
{
draw_image(sprites_browse_idx, 320-24, 0);
draw_image(sprites_dump_idx, 320-48, 0);
draw_image(sprites_sort_idx, 320-72, 0);
draw_image(sprites_badge_idx, 320-96, 0);
draw_image(sprites_back_idx, 2, 0);
}
}
draw_image(sprites_sort_idx, 320-144, 0);
draw_image(sprites_download_idx, 320-120, 0);
draw_image(sprites_browse_idx, 320-96, 0);
draw_image(sprites_exit_idx, 320-72, 0);
draw_image(sprites_preview_idx, 320-48, 0);
draw_text(320-24+2.5, -3, 0.6, 1.0f, 0.9f, colors[COLOR_WHITE], mode_switch_char[!current_mode]);
// Show arrows if there are themes out of bounds
//----------------------------------------------------------------
if(list->scroll > 0)
draw_image(sprites_arrow_up_idx, 141, 220);
draw_image(sprites_arrow_up_idx, 152, 4);
if(list->scroll + list->entries_loaded < list->entries_count)
draw_image(sprites_arrow_down_idx, 157, 220);
draw_image(sprites_arrow_down_idx, 152, 220);
for(int i = list->scroll; i < (list->entries_loaded + list->scroll); i++)
{
@@ -746,7 +682,7 @@ void draw_interface(Entry_List_s * list, Instructions_s instructions, DrawMode d
current_entry = &list->entries[i];
char name[0x41] = {0};
utf16_to_utf8((u8 *)name, current_entry->name, 0x40);
utf16_to_utf8((u8*)name, current_entry->name, 0x40);
int vertical_offset = i - list->scroll;
int horizontal_offset = 0;
@@ -784,17 +720,14 @@ void draw_interface(Entry_List_s * list, Instructions_s instructions, DrawMode d
C2D_DrawSpriteTinted(&sprite_installed, &tint);
}
if(current_entry->placeholder_color == 0)
if(!current_entry->placeholder_color)
{
C2D_Image image;
if(list->entries_count > list->entries_loaded * ICONS_OFFSET_AMOUNT)
{
const int offset_to_visible_icons = ICONS_VISIBLE * list->entries_loaded;
image = get_icon_at(list, offset_to_visible_icons + (i - list->scroll));
}
C2D_Image * image = NULL;
if(list->entries_count > list->entries_loaded*ICONS_OFFSET_AMOUNT)
image = list->icons[ICONS_VISIBLE*list->entries_loaded + (i - list->scroll)];
else
image = get_icon_at(list, i);
C2D_DrawImageAt(image, horizontal_offset, vertical_offset, 0.5f, NULL, 1.0f, 1.0f);
image = list->icons[i];
C2D_DrawImageAt(*image, horizontal_offset, vertical_offset, 0.5f, NULL, 1.0f, 1.0f);
}
else
{
@@ -820,8 +753,4 @@ void draw_interface(Entry_List_s * list, Instructions_s instructions, DrawMode d
draw_c2d_text(176, 219, 0.5, 0.6, 0.6, colors[COLOR_WHITE], &text[TEXT_SELECTED]);
else
draw_c2d_text(176, 219, 0.5, 0.6, 0.6, colors[COLOR_WHITE], &text[TEXT_SELECTED_SHORT]);
if(draw_mode != DRAW_MODE_LIST)
{
C2D_DrawRectSolid(0, 24, 1.0f, 320, 240-48, C2D_Color32(0, 0, 0, 128));
}
}

View File

@@ -1,231 +0,0 @@
/*
* This file is part of Anemone3DS
* Copyright (C) 2016-2020 Contributors in CONTRIBUTORS.md
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
* * Requiring preservation of specified reasonable legal notices or
* author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
* * Prohibiting misrepresentation of the origin of that material,
* or requiring that modified versions of such material be marked in
* reasonable ways as different from the original version.
*/
#include "entries_list.h"
#include "loading.h"
#include "draw.h"
#include "fs.h"
#include "unicode.h"
void delete_entry(Entry_s * entry, bool is_file)
{
if(is_file)
FSUSER_DeleteFile(ArchiveSD, fsMakePath(PATH_UTF16, entry->path));
else
FSUSER_DeleteDirectoryRecursively(ArchiveSD, fsMakePath(PATH_UTF16, entry->path));
}
u32 load_data(const char * filename, const Entry_s * entry, char ** buf)
{
if(entry->is_zip)
{
return zip_file_to_buf(filename + 1, entry->path, buf); //the first character will always be '/' because of the other case
}
else
{
u16 path[0x106] = {0};
strucat(path, entry->path);
struacat(path, filename);
return file_to_buf(fsMakePath(PATH_UTF16, path), ArchiveSD, buf);
}
}
C2D_Image get_icon_at(Entry_List_s * list, size_t index)
{
return (C2D_Image){
.tex = &list->icons_texture,
.subtex = &list->icons_info[index].subtex,
};
}
static int compare_entries_base(const Entry_s * const a, const Entry_s * const b)
{
// entry->placeholder_color == 0 means it is not filled (no name, author, description)
// if a is filled and b is filled, return == 0
// if a is not filled and b is not filled, return == 0
// if a is not filled, return < 0
// if b is an unfilled entry, return > 0
return ((int)(a->placeholder_color != 0)) - ((int)(b->placeholder_color != 0));
}
typedef int (*sort_comparator)(const void *, const void *);
static int compare_entries_by_name(const void * a, const void * b)
{
const Entry_s * const entry_a = (const Entry_s *)a;
const Entry_s * const entry_b = (const Entry_s *)b;
const int base = compare_entries_base(entry_a, entry_b);
if(base)
return base;
return memcmp(entry_a->name, entry_b->name, 0x40 * sizeof(u16));
}
static int compare_entries_by_author(const void * a, const void * b)
{
const Entry_s * const entry_a = (const Entry_s *)a;
const Entry_s * const entry_b = (const Entry_s *)b;
const int base = compare_entries_base(entry_a, entry_b);
if(base)
return base;
return memcmp(entry_a->author, entry_b->author, 0x40 * sizeof(u16));
}
static int compare_entries_by_filename(const void * a, const void * b)
{
const Entry_s * const entry_a = (const Entry_s *)a;
const Entry_s * const entry_b = (const Entry_s *)b;
const int base = compare_entries_base(entry_a, entry_b);
if(base)
return base;
return memcmp(entry_a->path, entry_b->path, 0x106 * sizeof(u16));
}
static void sort_list(Entry_List_s * list, sort_comparator compare_entries)
{
if(list->entries != NULL && list->entries != NULL)
qsort(list->entries, list->entries_count, sizeof(Entry_s), compare_entries); //alphabet sort
}
void sort_by_name(Entry_List_s * list)
{
sort_list(list, compare_entries_by_name);
list->current_sort = SORT_NAME;
}
void sort_by_author(Entry_List_s * list)
{
sort_list(list, compare_entries_by_author);
list->current_sort = SORT_AUTHOR;
}
void sort_by_filename(Entry_List_s * list)
{
sort_list(list, compare_entries_by_filename);
list->current_sort = SORT_PATH;
}
#define LOADING_DIR_ENTRIES_COUNT 16
static FS_DirectoryEntry loading_dir_entries[LOADING_DIR_ENTRIES_COUNT];
Result load_entries(const char * loading_path, Entry_List_s * list, const InstallType loading_screen)
{
Handle dir_handle;
Result res = FSUSER_OpenDirectory(&dir_handle, ArchiveSD, fsMakePath(PATH_ASCII, loading_path));
if(R_FAILED(res))
{
DEBUG("Failed to open folder: %s\n", loading_path);
return res;
}
list_init_capacity(list, LOADING_DIR_ENTRIES_COUNT);
u32 entries_read = LOADING_DIR_ENTRIES_COUNT;
while(entries_read == LOADING_DIR_ENTRIES_COUNT)
{
res = FSDIR_Read(dir_handle, &entries_read, LOADING_DIR_ENTRIES_COUNT, loading_dir_entries);
if(R_FAILED(res))
break;
for(u32 i = 0; i < entries_read; ++i)
{
const FS_DirectoryEntry * const dir_entry = &loading_dir_entries[i];
const bool is_zip = !strcmp(dir_entry->shortExt, "ZIP");
if(!(dir_entry->attributes & FS_ATTRIBUTE_DIRECTORY) && !is_zip)
continue;
const ssize_t new_entry_index = list_add_entry(list);
if(new_entry_index < 0)
{
// out of memory: still allow use of currently loaded entries.
// Many things might die, depending on the heap layout after
entries_read = 0;
break;
}
Entry_s * const current_entry = &list->entries[new_entry_index];
memset(current_entry, 0, sizeof(Entry_s));
struacat(current_entry->path, loading_path);
strucat(current_entry->path, dir_entry->name);
current_entry->is_zip = is_zip;
}
}
FSDIR_Close(dir_handle);
list->loading_path = loading_path;
const int loading_bar_ticks = list->entries_count / 10;
for(int i = 0, j = 0; i < list->entries_count; ++i)
{
// replaces (i % loading_bar_ticks) == 0
if(++j >= loading_bar_ticks)
{
j = 0;
draw_loading_bar(i, list->entries_count, loading_screen);
}
Entry_s * const current_entry = &list->entries[i];
char * buf = NULL;
u32 buflen = load_data("/info.smdh", current_entry, &buf);
parse_smdh(buflen == sizeof(Icon_s) ? (Icon_s *)buf : NULL, current_entry, current_entry->path + strlen(loading_path));
free(buf);
}
return res;
}
void list_init_capacity(Entry_List_s * list, const int init_capacity)
{
list->entries = malloc(init_capacity * sizeof(Entry_s));
list->entries_capacity = init_capacity;
}
#define LIST_CAPACITY_THRESHOLD 512
ssize_t list_add_entry(Entry_List_s * list)
{
if(list->entries_count == list->entries_capacity)
{
int next_capacity = list->entries_capacity;
// expand by doubling until we hit LIST_CAPACITY_THRESHOLD
// then simply increment by that, to have less extra space leftover
if(next_capacity < LIST_CAPACITY_THRESHOLD)
{
next_capacity *= 2;
}
else
{
next_capacity += LIST_CAPACITY_THRESHOLD;
}
Entry_s * const new_list = realloc(list->entries, next_capacity * sizeof(Entry_s));
if(new_list == NULL)
{
return -1;
}
list->entries = new_list;
list->entries_capacity = next_capacity;
}
return list->entries_count++;
}

View File

@@ -29,8 +29,6 @@
#include "fs.h"
#include "draw.h"
#include "unicode.h"
#include "ui_strings.h"
#include "remote.h"
#include <archive.h>
#include <archive_entry.h>
@@ -38,34 +36,6 @@
FS_Archive ArchiveSD;
FS_Archive ArchiveHomeExt;
FS_Archive ArchiveThemeExt;
FS_Archive ArchiveBadgeExt;
Result createExtSaveData(u32 extdataID)
{
u8 null_smdh[0x36C0] = {0};
Handle *handle = fsGetSessionHandle();
u32 *cmdbuf = getThreadCommandBuffer();
u32 directory_limit = 1000;
u32 file_limit = 1000;
cmdbuf[0] = 0x08300182;
cmdbuf[1] = MEDIATYPE_SD;
cmdbuf[2] = extdataID;
cmdbuf[3] = 0;
cmdbuf[4] = 0x36C0;
cmdbuf[5] = directory_limit;
cmdbuf[6] = file_limit;
cmdbuf[7] = (0x36C0 << 4) | 0xA;
cmdbuf[8] = (u32)&null_smdh;
Result ret = 0;
if ((ret = svcSendSyncRequest(*handle)))
return ret;
return cmdbuf[1];
}
Result open_archives(void)
{
@@ -94,10 +64,6 @@ Result open_archives(void)
archive1 = 0x000002ce;
archive2 = 0x00000098;
break;
case 5:
archive1 = 0x000002cf;
archive2 = 0x000000a9;
break;
default:
archive1 = 0x00;
archive2 = 0x00;
@@ -107,13 +73,9 @@ Result open_archives(void)
FSUSER_CreateDirectory(ArchiveSD, fsMakePath(PATH_ASCII, "/Themes"), FS_ATTRIBUTE_DIRECTORY);
FSUSER_CreateDirectory(ArchiveSD, fsMakePath(PATH_ASCII, "/Splashes"), FS_ATTRIBUTE_DIRECTORY);
FSUSER_CreateDirectory(ArchiveSD, fsMakePath(PATH_ASCII, "/Badges"), FS_ATTRIBUTE_DIRECTORY);
FSUSER_CreateDirectory(ArchiveSD, fsMakePath(PATH_ASCII, "/Badges/ThemePlaza Badges"), FS_ATTRIBUTE_DIRECTORY);
FSUSER_CreateDirectory(ArchiveSD, fsMakePath(PATH_ASCII, "/3ds"), FS_ATTRIBUTE_DIRECTORY);
FSUSER_CreateDirectory(ArchiveSD, fsMakePath(PATH_ASCII, "/3ds/" APP_TITLE), FS_ATTRIBUTE_DIRECTORY);
FSUSER_CreateDirectory(ArchiveSD, fsMakePath(PATH_ASCII, "/3ds/" APP_TITLE "/cache"), FS_ATTRIBUTE_DIRECTORY);
FSUSER_CreateDirectory(ArchiveSD, fsMakePath(PATH_ASCII, "/3ds/" APP_TITLE "/BadgeBackups"), FS_ATTRIBUTE_DIRECTORY);
FSUSER_CreateDirectory(ArchiveSD, fsMakePath(PATH_ASCII, "/3ds/" APP_TITLE "/BadgeBackups/Unknown Set"), FS_ATTRIBUTE_DIRECTORY);
u32 homeMenuPath[3] = {MEDIATYPE_SD, archive2, 0};
home.type = PATH_BINARY;
@@ -134,72 +96,6 @@ Result open_archives(void)
return 0;
}
Result open_badge_extdata()
{
Handle test_handle;
FS_Path badge;
Result res = 0;
u32 badgePath[3] = {MEDIATYPE_SD, 0x000014d1, 0};
badge.type = PATH_BINARY;
badge.size = 0xC;
badge.data = badgePath;
if(R_FAILED(res = FSUSER_OpenArchive(&ArchiveBadgeExt, ARCHIVE_EXTDATA, badge)))
{
if (R_SUMMARY(res) == RS_NOTFOUND)
{
DEBUG("Extdata not found - creating\n");
createExtSaveData(0x000014d1);
FSUSER_OpenArchive(&ArchiveBadgeExt, ARCHIVE_EXTDATA, badge);
} else
{
DEBUG("Unknown extdata error\n");
return res;
}
}
if (R_FAILED(res = FSUSER_OpenFile(&test_handle, ArchiveBadgeExt, fsMakePath(PATH_ASCII, "/BadgeData.dat"), FS_OPEN_READ, 0)))
{
if (R_SUMMARY(res) == RS_NOTFOUND)
{
FSUSER_CreateFile(ArchiveBadgeExt, fsMakePath(PATH_ASCII, "/BadgeData.dat"), 0, BADGE_DATA_SIZE);
FSUSER_OpenFile(&test_handle, ArchiveBadgeExt, fsMakePath(PATH_ASCII, "/BadgeData.dat"), FS_OPEN_WRITE, 0);
FSFILE_Flush(test_handle);
}
DEBUG("Error 0x%08ld opening BadgeData.dat, retrying\n", res);
}
FSFILE_Close(test_handle);
if(R_FAILED(res = FSUSER_OpenFile(&test_handle, ArchiveBadgeExt, fsMakePath(PATH_ASCII, "/BadgeMngFile.dat"), FS_OPEN_READ, 0)))
{
DEBUG("Error 0x%08ld opening BadgeMngFile.dat, retrying\n", res);
if (R_SUMMARY(res) == RS_NOTFOUND)
{
remake_file(fsMakePath(PATH_ASCII, "/BadgeMngFile.dat"), ArchiveBadgeExt, BADGE_MNG_SIZE);
}
}
FSFILE_Close(test_handle);
if(R_FAILED(res = FSUSER_OpenFile(&test_handle, ArchiveSD, fsMakePath(PATH_ASCII, "/Badges/ThemePlaza Badges/_seticon.png"), FS_OPEN_READ, 0)))
{
FILE *fp = fopen("romfs:/tp_set.png", "rb");
fseek(fp, 0L, SEEK_END);
ssize_t size = ftell(fp);
char *icon_buf = malloc(size);
fseek(fp, 0L, SEEK_SET);
fread(icon_buf, 1, size, fp);
fclose(fp);
remake_file(fsMakePath(PATH_ASCII, "/Badges/ThemePlaza Badges/_seticon.png"), ArchiveSD, size);
buf_to_file(size, fsMakePath(PATH_ASCII, "/Badges/ThemePlaza Badges/_seticon.png"), ArchiveSD, icon_buf);
DEBUG("res: 0x%08lx\n", res);
free(icon_buf);
}
return 0;
}
Result close_archives(void)
{
Result res;
@@ -207,84 +103,30 @@ Result close_archives(void)
if(R_FAILED(res = FSUSER_CloseArchive(ArchiveSD))) return res;
if(R_FAILED(res = FSUSER_CloseArchive(ArchiveHomeExt))) return res;
if(R_FAILED(res = FSUSER_CloseArchive(ArchiveThemeExt))) return res;
if(R_FAILED(res = FSUSER_CloseArchive(ArchiveBadgeExt))) return res;
return 0;
}
Result load_parental_controls(Parental_Restrictions_s *restrictions)
{
char parental_data[0xC0] = {0};
Result res;
if (R_FAILED(res = CFGU_GetConfigInfoBlk2(0xC0, 0x000C0000, &parental_data))) return res;
memcpy(restrictions, parental_data, 4);
return 0;
}
u32 file_to_buf(FS_Path path, FS_Archive archive, char ** buf)
u32 file_to_buf(FS_Path path, FS_Archive archive, char** buf)
{
Handle file;
Result res = 0;
if (R_FAILED(res = FSUSER_OpenFile(&file, archive, path, FS_OPEN_READ, 0)))
{
DEBUG("file_to_buf failed - 0x%08ld\n", res);
return 0;
}
if (R_FAILED(res = FSUSER_OpenFile(&file, archive, path, FS_OPEN_READ, 0))) return 0;
u64 size;
FSFILE_GetSize(file, &size);
if(size != 0)
{
*buf = calloc(1, size);
if (*buf == NULL)
{
DEBUG("Error allocating buffer - out of memory??\n");
return 0;
}
FSFILE_Read(file, NULL, 0, *buf, size);
}
FSFILE_Close(file);
return (u32)size;
}
s16 for_each_file_zip(u16 *zip_path, u32 (*zip_iter_callback)(char *filebuf, u64 file_size, const char *name, void *userdata), void *userdata)
static u32 zip_to_buf(struct archive *a, char *file_name, char ** buf)
{
struct archive *a = archive_read_new();
archive_read_support_format_zip(a);
ssize_t len = strulen(zip_path, 0x106);
char * path = calloc(len, sizeof(u16));
utf16_to_utf8((u8 *)path, zip_path, len * sizeof(u16));
DEBUG("Attempting to open zip %s\n", path);
int r = archive_read_open_filename(a, path, 0x4000);
free(path);
if(r != ARCHIVE_OK)
{
DEBUG("Invalid zip being opened\n");
return -1;
}
struct archive_entry *entry;
u64 file_size = 0;
while (archive_read_next_header(a, &entry) == ARCHIVE_OK)
{
file_size = archive_entry_size(entry);
char *buf = calloc(file_size, sizeof(char));
archive_read_data(a, buf, file_size);
zip_iter_callback(buf, file_size, archive_entry_pathname(entry), userdata);
free(buf);
}
archive_read_free(a);
return 0;
}
static u32 zip_to_buf(struct archive * a, const char * file_name, char ** buf)
{
struct archive_entry * entry;
bool found = false;
u64 file_size = 0;
@@ -310,9 +152,9 @@ static u32 zip_to_buf(struct archive * a, const char * file_name, char ** buf)
return (u32)file_size;
}
u32 zip_memory_to_buf(const char * file_name, void * zip_memory, size_t zip_size, char ** buf)
u32 zip_memory_to_buf(char *file_name, void * zip_memory, size_t zip_size, char ** buf)
{
struct archive * a = archive_read_new();
struct archive *a = archive_read_new();
archive_read_support_format_zip(a);
int r = archive_read_open_memory(a, zip_memory, zip_size);
@@ -325,13 +167,13 @@ u32 zip_memory_to_buf(const char * file_name, void * zip_memory, size_t zip_size
return zip_to_buf(a, file_name, buf);
}
u32 zip_file_to_buf(const char * file_name, const u16 * zip_path, char ** buf)
u32 zip_file_to_buf(char *file_name, u16 *zip_path, char **buf)
{
ssize_t len = strulen(zip_path, 0x106);
char * path = calloc(len, sizeof(u16));
utf16_to_utf8((u8 *)path, zip_path, len * sizeof(u16));
char *path = calloc(sizeof(char), len*sizeof(u16));
utf16_to_utf8((u8*)path, zip_path, len*sizeof(u16));
struct archive * a = archive_read_new();
struct archive *a = archive_read_new();
archive_read_support_format_zip(a);
int r = archive_read_open_filename(a, path, 0x4000);
@@ -345,7 +187,7 @@ u32 zip_file_to_buf(const char * file_name, const u16 * zip_path, char ** buf)
return zip_to_buf(a, file_name, buf);
}
Result buf_to_file(u32 size, FS_Path path, FS_Archive archive, char * buf)
Result buf_to_file(u32 size, FS_Path path, FS_Archive archive, char *buf)
{
Handle handle;
Result res = 0;
@@ -355,7 +197,7 @@ Result buf_to_file(u32 size, FS_Path path, FS_Archive archive, char * buf)
return 0;
}
u32 decompress_lz_file(FS_Path file_name, FS_Archive archive, char ** buf)
u32 decompress_lz_file(FS_Path file_name, FS_Archive archive, char **buf)
{
Handle handle;
Result res = 0;
@@ -366,7 +208,7 @@ u32 decompress_lz_file(FS_Path file_name, FS_Archive archive, char ** buf)
u64 size;
FSFILE_GetSize(handle, &size);
char * temp_buf = NULL;
char *temp_buf = NULL;
if(size != 0)
{
@@ -460,9 +302,9 @@ u32 decompress_lz_file(FS_Path file_name, FS_Archive archive, char ** buf)
// if i figure out a dynamic programming algorithm which ends up being significantly
// faster. Otherwise, I think this is probably a fine implementation.
u32 compress_lz_file_fast(FS_Path path, FS_Archive archive, char * in_buf, u32 size)
u32 compress_lz_file_fast(FS_Path path, FS_Archive archive, char *in_buf, u32 size)
{
char * output_buf = calloc(1, size * 2);
char *output_buf = calloc(1, size * 2);
u32 output_size = 0;
u32 mask_pos = 0;
u32 bytes_processed = 0;
@@ -506,39 +348,16 @@ void remake_file(FS_Path path, FS_Archive archive, u32 size)
FSUSER_DeleteFile(archive, path);
}
FSUSER_CreateFile(archive, path, 0, size);
char * buf = calloc(size, 1);
if (buf == NULL)
{
DEBUG("out of memory - not overwriting file?\n");
} else {
buf_to_file(size, path, archive, buf);
free(buf);
}
char *buf = calloc(size, 1);
buf_to_file(size, path, archive, buf);
free(buf);
}
Result zero_handle_memeasy(Handle handle)
{
u64 size = 0;
u64 cur = 0;
FSFILE_GetSize(handle, &size);
char *zero_buf = calloc(1, 0x10000);
while (size > 0x10000)
{
FSFILE_Write(handle, NULL, cur, &zero_buf, 0x10000, 0);
cur += 0x10000;
size -= 0x10000;
}
FSFILE_Write(handle, NULL, cur, &zero_buf, size, 0);
free(zero_buf);
return 0;
}
static SwkbdCallbackResult fat32filter(void * user, const char ** ppMessage, const char * text, size_t textlen)
static SwkbdCallbackResult fat32filter(void *user, const char **ppMessage, const char *text, size_t textlen)
{
(void)textlen;
(void)user;
*ppMessage = language.fs.illegal_input;
*ppMessage = "Input must not contain:\n" ILLEGAL_CHARS;
if(strpbrk(text, ILLEGAL_CHARS))
{
DEBUG("illegal filename: %s\n", text);
@@ -549,26 +368,16 @@ static SwkbdCallbackResult fat32filter(void * user, const char ** ppMessage, con
}
// assumes the input buffer is a ZIP. if it isn't, why are you calling this?
void save_zip_to_sd(char * filename, u32 size, char * buf, RemoteMode mode)
void save_zip_to_sd(char * filename, u32 size, char * buf, EntryMode mode)
{
static char path_to_file[32761]; // FAT32 paths can be quite long.
const int max_chars = 250;
char new_filename[max_chars + 5]; // .zip + \0
renamed:
char * curr_filename;
if (mode == REMOTE_MODE_BADGES)
{
DEBUG("Remote mode badges! Saving to /Badges/ThemePlaza Badges/\n");
sprintf(path_to_file, "%s%s", "/Badges/ThemePlaza Badges/", filename);
curr_filename = path_to_file + strlen("/Badges/ThemePlaza Badges/");
} else
{
sprintf(path_to_file, "%s%s", main_paths[mode], filename);
curr_filename = path_to_file + strlen(main_paths[mode]);
}
sprintf(path_to_file, "%s%s", main_paths[mode], filename);
DEBUG("Filtering out illegal chars...\n");
// filter out characters illegal in FAT32 filenames
char * curr_filename = strrchr(path_to_file, '/') + 1;
char * illegal_char = curr_filename;
while ((illegal_char = strpbrk(illegal_char, ILLEGAL_CHARS)))
{
@@ -588,16 +397,13 @@ renamed:
*illegal_char = '-';
}
DEBUG("Checking extension\n");
// ensure the extension is .zip
char * extension = strrchr(path_to_file, '.');
if (extension == NULL || strcmp(extension, ".zip"))
strcat(path_to_file, ".zip");
DEBUG("path: %s\n", path_to_file);
u16 utf16path[0x106] = {0};
utf8_to_utf16(utf16path, (u8 *) path_to_file, 0x106);
FS_Path path = fsMakePath(PATH_UTF16, utf16path);
FS_Path path = fsMakePath(PATH_ASCII, path_to_file);
// check if file already exists, and if it does, prompt the user
// to overwrite or change name (or exit)
@@ -611,12 +417,12 @@ renamed:
SwkbdState swkbd;
swkbdInit(&swkbd, SWKBD_TYPE_NORMAL, 3, max_chars / 2);
swkbdSetHintText(&swkbd, language.fs.new_or_overwrite);
swkbdSetHintText(&swkbd, "Choose a new filename or tap Overwrite");
swkbdSetFeatures(&swkbd, SWKBD_PREDICTIVE_INPUT | SWKBD_DARKEN_TOP_SCREEN);
swkbdSetButton(&swkbd, SWKBD_BUTTON_LEFT, language.fs.cancel, false);
swkbdSetButton(&swkbd, SWKBD_BUTTON_MIDDLE, language.fs.overwrite, false);
swkbdSetButton(&swkbd, SWKBD_BUTTON_RIGHT, language.fs.rename, true);
swkbdSetButton(&swkbd, SWKBD_BUTTON_LEFT, "Cancel", false);
swkbdSetButton(&swkbd, SWKBD_BUTTON_MIDDLE, "Overwrite", false);
swkbdSetButton(&swkbd, SWKBD_BUTTON_RIGHT, "Rename", true);
swkbdSetValidation(&swkbd, SWKBD_NOTEMPTY_NOTBLANK, SWKBD_FILTER_CALLBACK, -1);
swkbdSetFilterCallback(&swkbd, &fat32filter, NULL);
@@ -639,18 +445,18 @@ renamed:
return;
case SWKBD_BUTTON_NONE:
DEBUG("SWKBD broke wtf??? :- %x\n", swkbdGetResult(&swkbd));
return throw_error(language.fs.swkbd_fail, ERROR_LEVEL_WARNING);
return throw_error("???\nTry a USB keyboard", ERROR_LEVEL_WARNING);
}
}
else if (res == (long)0xC86044D2)
{
DEBUG("SD card is full\n");
return throw_error(language.fs.sd_full, ERROR_LEVEL_WARNING);
return throw_error("SD card is full.\nDelete some themes to make space.", ERROR_LEVEL_WARNING);
}
else
{
DEBUG("error: %lx\n", res);
return throw_error(language.fs.fs_error, ERROR_LEVEL_ERROR);
return throw_error("FS Error:\nGet a new SD card.", ERROR_LEVEL_ERROR);
}
}

View File

@@ -29,53 +29,197 @@
#include "unicode.h"
#include "music.h"
#include "draw.h"
#include "conversion.h"
#include "ui_strings.h"
#include <png.h>
void copy_texture_data(C3D_Tex * texture, const u16 * src, const Entry_Icon_s * current_icon)
void delete_entry(Entry_s * entry, bool is_file)
{
// pointer to rgb565, offset by the number of rows and columns specified by current_icon
// (reminder that this is z order curve storage)
u16 * dest = ((u16 *)texture->data) + (current_icon->y * texture->width) + (current_icon->x * 8);
for (int j = 0; j < 48; j += 8)
{
memcpy(dest, src, 48 * 8 * sizeof(u16));
src += 48 * 8;
dest += texture->width * 8;
}
GSPGPU_InvalidateDataCache(texture->data, texture->size);
if(is_file)
FSUSER_DeleteFile(ArchiveSD, fsMakePath(PATH_UTF16, entry->path));
else
FSUSER_DeleteDirectoryRecursively(ArchiveSD, fsMakePath(PATH_UTF16, entry->path));
}
void parse_smdh(Icon_s * icon, Entry_s * entry, const u16 * fallback_name)
u32 load_data(char * filename, Entry_s entry, char ** buf)
{
if(entry.is_zip)
{
return zip_file_to_buf(filename+1, entry.path, buf); //the first character will always be '/' because of the other case
}
else
{
u16 path[0x106] = {0};
strucat(path, entry.path);
struacat(path, filename);
return file_to_buf(fsMakePath(PATH_UTF16, path), ArchiveSD, buf);
}
}
// Function taken and adapted from https://github.com/BernardoGiordano/Checkpoint/blob/master/3ds/source/title.cpp
C2D_Image * loadTextureIcon(Icon_s *icon)
{
if(icon == NULL)
return NULL;
C2D_Image * image = calloc(1, sizeof(C2D_Image));
C3D_Tex* tex = malloc(sizeof(C3D_Tex));
static const Tex3DS_SubTexture subt3x = { 48, 48, 0.0f, 48/64.0f, 48/64.0f, 0.0f };
image->tex = tex;
image->subtex = &subt3x;
C3D_TexInit(image->tex, 64, 64, GPU_RGB565);
u16* dest = (u16*)image->tex->data + (64-48)*64;
u16* src = icon->big_icon;
for (int j = 0; j < 48; j += 8)
{
memcpy(dest, src, 48*8*sizeof(u16));
src += 48*8;
dest += 64*8;
}
return image;
}
void parse_smdh(Icon_s *icon, Entry_s * entry, const u16 * fallback_name)
{
if(icon == NULL)
{
memcpy(entry->name, fallback_name, 0x80);
utf8_to_utf16(entry->desc, (u8 *)"No description", 0x100);
utf8_to_utf16(entry->author, (u8 *)"Unknown author", 0x80);
utf8_to_utf16(entry->desc, (u8*)"No description", 0x100);
utf8_to_utf16(entry->author, (u8*)"Unknown author", 0x80);
entry->placeholder_color = C2D_Color32(rand() % 255, rand() % 255, rand() % 255, 255);
return;
}
memcpy(entry->name, icon->name, 0x40 * sizeof(u16));
memcpy(entry->desc, icon->desc, 0x80 * sizeof(u16));
memcpy(entry->author, icon->author, 0x40 * sizeof(u16));
entry->placeholder_color = 0;
memcpy(entry->name, icon->name, 0x40*sizeof(u16));
memcpy(entry->desc, icon->desc, 0x80*sizeof(u16));
memcpy(entry->author, icon->author, 0x40*sizeof(u16));
}
static Icon_s * load_entry_icon(const Entry_s * entry)
static C2D_Image * load_entry_icon(Entry_s entry)
{
char * info_buffer = NULL;
u32 size = load_data("/info.smdh", entry, &info_buffer);
if(size != sizeof(Icon_s))
char *info_buffer = NULL;
u64 size = load_data("/info.smdh", entry, &info_buffer);
if(!size) return NULL;
Icon_s * smdh = (Icon_s *)info_buffer;
C2D_Image* out = loadTextureIcon(smdh);
free(info_buffer);
return out;
}
typedef int (*sort_comparator)(const void *, const void *);
static int compare_entries_by_name(const void * a, const void * b)
{
Entry_s *entry_a = (Entry_s *)a;
Entry_s *entry_b = (Entry_s *)b;
return memcmp(entry_a->name, entry_b->name, 0x40*sizeof(u16));
}
static int compare_entries_by_author(const void * a, const void * b)
{
Entry_s *entry_a = (Entry_s *)a;
Entry_s *entry_b = (Entry_s *)b;
return memcmp(entry_a->author, entry_b->author, 0x40*sizeof(u16));
}
static int compare_entries_by_filename(const void * a, const void * b)
{
Entry_s *entry_a = (Entry_s *)a;
Entry_s *entry_b = (Entry_s *)b;
return memcmp(entry_a->path, entry_b->path, 0x106*sizeof(u16));
}
static void sort_list(Entry_List_s * list, sort_comparator compare_entries)
{
if(list->entries != NULL && list->entries != NULL)
qsort(list->entries, list->entries_count, sizeof(Entry_s), compare_entries); //alphabet sort
}
void sort_by_name(Entry_List_s * list)
{
sort_list(list, compare_entries_by_name);
list->current_sort = SORT_NAME;
}
void sort_by_author(Entry_List_s * list)
{
sort_list(list, compare_entries_by_author);
list->current_sort = SORT_AUTHOR;
}
void sort_by_filename(Entry_List_s * list)
{
sort_list(list, compare_entries_by_filename);
list->current_sort = SORT_PATH;
}
Result load_entries(const char * loading_path, Entry_List_s * list)
{
Handle dir_handle;
Result res = FSUSER_OpenDirectory(&dir_handle, ArchiveSD, fsMakePath(PATH_ASCII, loading_path));
if(R_FAILED(res))
{
free(info_buffer);
return NULL;
DEBUG("Failed to open folder: %s\n", loading_path);
return res;
}
return (Icon_s *)info_buffer;
u32 entries_read = 1;
while(entries_read)
{
FS_DirectoryEntry dir_entry = {0};
res = FSDIR_Read(dir_handle, &entries_read, 1, &dir_entry);
if(R_FAILED(res) || entries_read == 0)
break;
if(!(dir_entry.attributes & FS_ATTRIBUTE_DIRECTORY) && strcmp(dir_entry.shortExt, "ZIP"))
continue;
u16 path[0x106] = {0};
struacat(path, loading_path);
strucat(path, dir_entry.name);
char * buf = NULL;
if (!strcmp(dir_entry.shortExt, "ZIP"))
{
zip_file_to_buf("info.smdh", path, &buf);
}
else
{
const ssize_t len = strulen(path, 0x106);
struacat(path, "/info.smdh");
file_to_buf(fsMakePath(PATH_UTF16, path), ArchiveSD, &buf);
memset(&path[len], 0, (0x106 - len) * sizeof(u16));
}
list->entries_count++;
Entry_s * new_list = realloc(list->entries, list->entries_count * sizeof(Entry_s));
if(new_list == NULL)
{
// out of memory: still allow use of currently loaded entries.
// Many things might die, depending on the heap layout after
list->entries_count--;
free(buf);
break;
}
else
list->entries = new_list;
Entry_s * current_entry = &(list->entries[list->entries_count-1]);
memset(current_entry, 0, sizeof(Entry_s));
parse_smdh((Icon_s *)buf, current_entry, dir_entry.name);
free(buf);
memcpy(current_entry->path, path, 0x106 * sizeof(u16));
current_entry->is_zip = !strcmp(dir_entry.shortExt, "ZIP");
}
FSDIR_Close(dir_handle);
return res;
}
void load_icons_first(Entry_List_s * list, bool silent)
@@ -87,7 +231,7 @@ void load_icons_first(Entry_List_s * list, bool silent)
int starti = 0, endi = 0;
if(list->entries_count <= list->entries_loaded * ICONS_OFFSET_AMOUNT)
if(list->entries_count <= list->entries_loaded*ICONS_OFFSET_AMOUNT)
{
DEBUG("small load\n");
// if the list is one that doesnt need swapping, load everything at once
@@ -97,44 +241,40 @@ void load_icons_first(Entry_List_s * list, bool silent)
{
DEBUG("extended load\n");
// otherwise, load around to prepare for swapping
starti = list->scroll - list->entries_loaded * ICONS_VISIBLE;
endi = starti + list->entries_loaded * ICONS_OFFSET_AMOUNT;
starti = list->scroll - list->entries_loaded*ICONS_VISIBLE;
endi = starti + list->entries_loaded*ICONS_OFFSET_AMOUNT;
}
for(int entry_i = starti, icon_i = 0; entry_i < endi; ++entry_i, ++icon_i)
list->icons = calloc(endi-starti, sizeof(C2D_Image*));
C2D_Image ** icons = list->icons;
for(int i = starti; i < endi; i++)
{
if(!silent)
draw_loading_bar(icon_i, endi-starti, INSTALL_LOADING_ICONS);
draw_loading_bar(i - starti, endi-starti, INSTALL_LOADING_ICONS);
int offset = entry_i;
int offset = i;
if(offset < 0)
offset += list->entries_count;
if(offset >= list->entries_count)
offset -= list->entries_count;
Entry_s * const current_entry = &list->entries[offset];
Icon_s * const smdh = load_entry_icon(current_entry);
if(smdh != NULL)
{
if(current_entry->placeholder_color == 0)
parse_smdh(smdh, current_entry, current_entry->path + strlen(list->loading_path));
copy_texture_data(&list->icons_texture, smdh->big_icon, &list->icons_info[icon_i]);
free(smdh);
}
Entry_s current_entry = list->entries[offset];
icons[i-starti] = load_entry_icon(current_entry);
}
}
static void reverse(Entry_Icon_s a[], int sz) {
static void reverse(C2D_Image * a[], int sz) {
int i, j;
Entry_Icon_s tmp;
for (i = 0, j = sz; i < j; i++, j--) {
memcpy(&tmp, &a[i], sizeof(Entry_Icon_s));
memcpy(&a[i], &a[j], sizeof(Entry_Icon_s));
memcpy(&a[j], &tmp, sizeof(Entry_Icon_s));
C2D_Image * tmp = a[i];
a[i] = a[j];
a[j] = tmp;
}
}
static void rotate(Entry_Icon_s array[], int size, int amt) {
static void rotate(C2D_Image * array[], int size, int amt) {
if (amt < 0)
amt = size + amt;
reverse(array, size-amt-1);
@@ -148,48 +288,47 @@ void handle_scrolling(Entry_List_s * list)
//----------------------------------------------------------------
if(list->entries_count > list->entries_loaded)
{
int change = 0;
for(int i = 0; i < list->entries_count; i++)
{
int change = 0;
if(list->entries_count > list->entries_loaded * 2 && list->previous_scroll < list->entries_loaded && list->selected_entry >= list->entries_count - list->entries_loaded)
{
list->scroll = list->entries_count - list->entries_loaded;
}
else if(list->entries_count > list->entries_loaded * 2 && list->selected_entry < list->entries_loaded && list->previous_selected >= list->entries_count - list->entries_loaded)
{
list->scroll = 0;
}
else if(list->selected_entry == list->previous_selected+1 && list->selected_entry == list->scroll+list->entries_loaded)
{
change = 1;
}
else if(list->selected_entry == list->previous_selected-1 && list->selected_entry == list->scroll-1)
{
change = -1;
}
else if(list->selected_entry == list->previous_selected+list->entries_loaded)
{
change = list->entries_loaded;
}
else if(list->selected_entry == list->previous_selected-list->entries_loaded)
{
change = -list->entries_loaded;
}
else if(list->selected_entry >= list->scroll + list->entries_loaded || list->selected_entry < list->scroll)
{
change = list->selected_entry - list->scroll;
}
if(list->entries_count > list->entries_loaded*2 && list->previous_scroll < list->entries_loaded && list->selected_entry >= list->entries_count - list->entries_loaded)
{
list->scroll = list->entries_count - list->entries_loaded;
}
else if(list->entries_count > list->entries_loaded*2 && list->selected_entry < list->entries_loaded && list->previous_selected >= list->entries_count - list->entries_loaded)
{
list->scroll = 0;
}
else if(list->selected_entry == list->previous_selected+1 && list->selected_entry == list->scroll+list->entries_loaded)
{
change = 1;
}
else if(list->selected_entry == list->previous_selected-1 && list->selected_entry == list->scroll-1)
{
change = -1;
}
else if(list->selected_entry == list->previous_selected+list->entries_loaded || list->selected_entry >= list->scroll + list->entries_loaded)
{
change = list->entries_loaded;
}
else if(list->selected_entry == list->previous_selected-list->entries_loaded || list->selected_entry < list->scroll)
{
change = -list->entries_loaded;
}
list->scroll += change;
list->scroll += change;
if(list->scroll < 0)
list->scroll = 0;
else if(list->scroll > list->entries_count - list->entries_loaded)
list->scroll = list->entries_count - list->entries_loaded;
if(list->scroll < 0)
list->scroll = 0;
else if(list->scroll > list->entries_count - list->entries_loaded)
list->scroll = list->entries_count - list->entries_loaded;
if(!change)
list->previous_selected = list->selected_entry;
else
list->previous_selected += change;
if(!change)
list->previous_selected = list->selected_entry;
else
list->previous_selected += change;
}
}
//----------------------------------------------------------------
}
@@ -201,13 +340,13 @@ static bool load_icons(Entry_List_s * current_list, Handle mutex)
handle_scrolling(current_list);
if(current_list->entries_count <= current_list->entries_loaded * ICONS_OFFSET_AMOUNT || current_list->previous_scroll == current_list->scroll)
if(current_list->entries_count <= current_list->entries_loaded*ICONS_OFFSET_AMOUNT || current_list->previous_scroll == current_list->scroll)
return false; // return if the list is one that doesnt need swapping, or if nothing changed
#define SIGN(x) (x > 0 ? 1 : ((x < 0) ? -1 : 0))
int delta = current_list->scroll - current_list->previous_scroll;
if(abs(delta) >= current_list->entries_count - current_list->entries_loaded * (ICONS_OFFSET_AMOUNT-1))
if(abs(delta) >= current_list->entries_count - current_list->entries_loaded*(ICONS_OFFSET_AMOUNT-1))
delta = -SIGN(delta) * (current_list->entries_count - abs(delta));
int starti = current_list->scroll;
@@ -220,28 +359,28 @@ static bool load_icons(Entry_List_s * current_list, Handle mutex)
}
int ctr = 0;
Entry_s ** const entries = calloc(abs(delta), sizeof(Entry_s *));
int * const indexes = calloc(abs(delta), sizeof(int));
Entry_s ** entries = calloc(abs(delta), sizeof(Entry_s *));
int * indexes = calloc(abs(delta), sizeof(int));
bool released = false;
Entry_Icon_s * const icons = current_list->icons_info;
C2D_Image ** icons = current_list->icons;
for(int i = starti; i != endi; i++, ctr++)
{
int index = 0;
int offset = i;
rotate(icons, ICONS_OFFSET_AMOUNT * current_list->entries_loaded, -SIGN(delta));
rotate(icons, ICONS_OFFSET_AMOUNT*current_list->entries_loaded, -1*SIGN(delta));
if(delta > 0)
{
index = current_list->entries_loaded * ICONS_OFFSET_AMOUNT - delta + i - starti;
offset += current_list->entries_loaded * ICONS_UNDER - delta;
index = current_list->entries_loaded*ICONS_OFFSET_AMOUNT - delta + i - starti;
offset += current_list->entries_loaded*ICONS_UNDER - delta;
}
else
{
index = 0 - delta - 1 + i - starti;
offset -= current_list->entries_loaded * ICONS_VISIBLE;
offset -= current_list->entries_loaded*ICONS_VISIBLE;
i -= 2; //i-- twice to counter the i++, needed only for this case
}
@@ -256,7 +395,7 @@ static bool load_icons(Entry_List_s * current_list, Handle mutex)
#undef SIGN
if(abs(delta) <= current_list->entries_loaded)
if(abs(delta) < 4)
{
svcReleaseMutex(mutex);
released = true;
@@ -267,19 +406,19 @@ static bool load_icons(Entry_List_s * current_list, Handle mutex)
endi = abs(delta);
for(int i = starti; i < endi; i++)
{
Entry_s * const current_entry = entries[i];
const int index = indexes[i];
const Entry_Icon_s * const current_icon = &icons[index];
Entry_s * current_entry = entries[i];
int index = indexes[i];
Icon_s * const smdh = load_entry_icon(current_entry);
if(smdh != NULL)
C2D_Image * image = icons[index];
if (icons[index] != NULL)
{
if(current_entry->placeholder_color == 0)
parse_smdh(smdh, current_entry, current_entry->path + strlen(current_list->loading_path));
copy_texture_data(&current_list->icons_texture, smdh->big_icon, current_icon);
free(smdh);
C3D_TexDelete(image->tex);
free(image->tex);
free(image);
}
icons[index] = load_entry_icon(*current_entry);
if(!released && i > endi/2)
{
svcReleaseMutex(mutex);
@@ -299,23 +438,92 @@ void load_icons_thread(void * void_arg)
{
Thread_Arg_s * arg = (Thread_Arg_s *)void_arg;
Handle mutex = *(Handle *)arg->thread_arg[1];
do {
do
{
svcWaitSynchronization(mutex, U64_MAX);
Entry_List_s * const current_list = *(Entry_List_s ** volatile)arg->thread_arg[0];
const bool released = load_icons(current_list, mutex);
volatile Entry_List_s * current_list = *(volatile Entry_List_s **)arg->thread_arg[0];
bool released = load_icons((Entry_List_s *)current_list, mutex);
if(!released)
svcReleaseMutex(mutex);
} while(arg->run_thread);
}
while(arg->run_thread);
}
bool load_preview_from_buffer(char * row_pointers, u32 size, C2D_Image * preview_image, int * preview_offset, int height)
bool load_preview_from_buffer(void * buf, u32 size, C2D_Image * preview_image, int * preview_offset)
{
int width = (uint32_t)((size / 4) / height);
float tex_height = height > 512.0f ? 1024.0f : 512.0f;
if(size < 8 || png_sig_cmp(buf, 0, 8))
{
throw_error("Invalid preview.png", ERROR_LEVEL_WARNING);
return false;
}
png_structp png = png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
png_infop info = png_create_info_struct(png);
if(setjmp(png_jmpbuf(png)))
{
png_destroy_read_struct(&png, &info, NULL);
return false;
}
FILE * fp = fmemopen(buf, size, "rb");
png_init_io(png, fp);
png_read_info(png, info);
int width = png_get_image_width(png, info);
int height = png_get_image_height(png, info);
png_byte color_type = png_get_color_type(png, info);
png_byte bit_depth = png_get_bit_depth(png, info);
// Read any color_type into 8bit depth, ABGR format.
// See http://www.libpng.org/pub/png/libpng-manual.txt
if(bit_depth == 16)
png_set_strip_16(png);
if(color_type == PNG_COLOR_TYPE_PALETTE)
png_set_palette_to_rgb(png);
// PNG_COLOR_TYPE_GRAY_ALPHA is always 8 or 16bit depth.
if(color_type == PNG_COLOR_TYPE_GRAY && bit_depth < 8)
png_set_expand_gray_1_2_4_to_8(png);
if(png_get_valid(png, info, PNG_INFO_tRNS))
png_set_tRNS_to_alpha(png);
// These color_type don't have an alpha channel then fill it with 0xff.
if(color_type == PNG_COLOR_TYPE_RGB ||
color_type == PNG_COLOR_TYPE_GRAY ||
color_type == PNG_COLOR_TYPE_PALETTE)
png_set_add_alpha(png, 0xFF, PNG_FILLER_BEFORE);
if(color_type == PNG_COLOR_TYPE_GRAY ||
color_type == PNG_COLOR_TYPE_GRAY_ALPHA)
png_set_gray_to_rgb(png);
//output ABGR
png_set_bgr(png);
png_set_swap_alpha(png);
png_read_update_info(png, info);
png_bytep * row_pointers = malloc(sizeof(png_bytep) * height);
for(int y = 0; y < height; y++) {
row_pointers[y] = (png_byte*)malloc(png_get_rowbytes(png,info));
}
png_read_image(png, row_pointers);
fclose(fp);
png_destroy_read_struct(&png, &info, NULL);
free_preview(*preview_image);
C3D_Tex * tex = malloc(sizeof(C3D_Tex));
C3D_Tex* tex = malloc(sizeof(C3D_Tex));
preview_image->tex = tex;
Tex3DS_SubTexture * subt3x = malloc(sizeof(Tex3DS_SubTexture));
@@ -324,109 +532,58 @@ bool load_preview_from_buffer(char * row_pointers, u32 size, C2D_Image * preview
subt3x->left = 0.0f;
subt3x->top = 1.0f;
subt3x->right = width/512.0f;
subt3x->bottom = 1.0-(height/tex_height);
subt3x->bottom = 1.0-(height/512.0f);
preview_image->subtex = subt3x;
C3D_TexInit(preview_image->tex, 512, tex_height, GPU_RGBA8);
C3D_TexInit(preview_image->tex, 512, 512, GPU_RGBA8);
memset(preview_image->tex->data, 0, preview_image->tex->size);
for(int j = 0; j < height; j++) {
png_bytep row = (png_bytep)(row_pointers + (width * 4 * j));
png_bytep row = row_pointers[j];
for(int i = 0; i < width; i++) {
png_bytep px = &(row[i * 4]);
u32 dst = ((((j >> 3) * (512 >> 3) + (i >> 3)) << 6) + ((i & 1) | ((j & 1) << 1) | ((i & 2) << 1) | ((j & 2) << 2) | ((i & 4) << 2) | ((j & 4) << 3))) * 4;
memcpy(preview_image->tex->data + dst, px, sizeof(u32));
}
free(row_pointers[j]);
}
*preview_offset = (width - TOP_SCREEN_WIDTH) / 2;
free(row_pointers);
*preview_offset = (width-400)/2;
return true;
}
static u16 previous_path_preview[0x106] = {0};
bool load_preview(const Entry_List_s * list, C2D_Image * preview_image, int * preview_offset)
bool load_preview(Entry_List_s list, C2D_Image * preview_image, int * preview_offset)
{
if(list->entries == NULL) return false;
if(list.entries == NULL) return false;
const Entry_s * entry = &list->entries[list->selected_entry];
Entry_s entry = list.entries[list.selected_entry];
if(!memcmp(&previous_path_preview, &entry->path, 0x106 * sizeof(u16))) return true;
if(!memcmp(&previous_path_preview, &entry.path, 0x106*sizeof(u16))) return true;
char * preview_buffer = NULL;
u32 size = load_data("/preview.png", entry, &preview_buffer);
u32 height = 480;
char *preview_buffer = NULL;
u64 size = load_data("/preview.png", entry, &preview_buffer);
if(size)
{
if (!(size = png_to_abgr(&preview_buffer, size, &height)))
{
return false;
}
}
else
if(!size)
{
free(preview_buffer);
const int top_size = TOP_SCREEN_WIDTH * SCREEN_HEIGHT * SCREEN_COLOR_DEPTH;
const int out_size = top_size * 2;
char * rgba_buffer = malloc(out_size);
memset(rgba_buffer, 0, out_size);
bool found_splash = false;
// try to assembly a preview from the splash screens
size = load_data("/splash.bin", entry, &preview_buffer);
if (size)
{
found_splash = true;
bin_to_abgr(&preview_buffer, size);
memcpy(rgba_buffer, preview_buffer, top_size);
free(preview_buffer);
}
size = load_data("/splashbottom.bin", entry, &preview_buffer);
if (size)
{
found_splash = true;
bin_to_abgr(&preview_buffer, size);
const int buffer_width = TOP_SCREEN_WIDTH * SCREEN_COLOR_DEPTH;
const int bottom_buffer_width = BOTTOM_SCREEN_WIDTH * SCREEN_COLOR_DEPTH;
const int bottom_centered_offset = (TOP_SCREEN_WIDTH - BOTTOM_SCREEN_WIDTH) / 2;
// Store the bottom splash screen under the top splash and centered
for (int i = 0; i < SCREEN_HEIGHT; ++i)
memcpy(
rgba_buffer + top_size + (buffer_width * i) + (bottom_centered_offset * SCREEN_COLOR_DEPTH),
preview_buffer + (bottom_buffer_width * i),
bottom_buffer_width
);
free(preview_buffer);
}
if (!found_splash)
{
free(rgba_buffer);
throw_error(language.loading.no_preview, ERROR_LEVEL_WARNING);
return false;
}
size = out_size;
preview_buffer = rgba_buffer;
throw_error("No preview found.", ERROR_LEVEL_WARNING);
return false;
}
bool ret = load_preview_from_buffer(preview_buffer, size, preview_image, preview_offset, height);
bool ret = load_preview_from_buffer(preview_buffer, size, preview_image, preview_offset);
free(preview_buffer);
if(ret)
{
// mark the new preview as loaded for optimisation
memcpy(&previous_path_preview, &entry->path, 0x106 * sizeof(u16));
memcpy(&previous_path_preview, &entry.path, 0x106*sizeof(u16));
}
return ret;
@@ -437,27 +594,11 @@ void free_preview(C2D_Image preview)
if(preview.tex)
C3D_TexDelete(preview.tex);
free(preview.tex);
free((Tex3DS_SubTexture *)preview.subtex);
free((Tex3DS_SubTexture*)preview.subtex);
}
// Initialize the audio struct
Result load_audio(const Entry_s * entry, audio_s * audio)
{
audio->music_size = load_data("/bgm.bcstm", entry, &audio->music_buf);
if (audio->music_size == 0) {
free(audio);
DEBUG("<load_audio> File not found!\n");
return MAKERESULT(RL_FATAL, RS_NOTFOUND, RM_APPLICATION, RD_NOT_FOUND);
}
audio->cursor = 0;
audio->last_time = 0;
audio->current_block = 0;
audio->stop = false;
audio->active_channels = 0;
return MAKERESULT(RL_SUCCESS, RS_SUCCESS, RM_APPLICATION, RD_SUCCESS);
}
Result load_audio_ogg(const Entry_s * entry, audio_ogg_s * audio)
Result load_audio(Entry_s entry, audio_s *audio)
{
audio->filesize = load_data("/bgm.ogg", entry, &audio->filebuf);
if (audio->filesize == 0) {
@@ -467,11 +608,12 @@ Result load_audio_ogg(const Entry_s * entry, audio_ogg_s * audio)
}
audio->mix[0] = audio->mix[1] = 1.0f; // Determines volume for the 12 (?) different outputs. See http://smealum.github.io/ctrulib/channel_8h.html#a30eb26f1972cc3ec28370263796c0444
svcCreateEvent(&audio->finished, RESET_STICKY);
ndspChnSetInterp(0, NDSP_INTERP_LINEAR);
ndspChnSetMix(0, audio->mix); // See mix comment above
FILE * file = fmemopen(audio->filebuf, audio->filesize, "rb");
FILE *file = fmemopen(audio->filebuf, audio->filesize, "rb");
DEBUG("<load_audio> Filesize: %ld\n", audio->filesize);
if(file != NULL)
{
@@ -485,7 +627,7 @@ Result load_audio_ogg(const Entry_s * entry, audio_ogg_s * audio)
return MAKERESULT(RL_FATAL, RS_INVALIDARG, RM_APPLICATION, RD_NO_DATA);
}
vorbis_info * vi = ov_info(&audio->vf, -1);
vorbis_info *vi = ov_info(&audio->vf, -1);
ndspChnSetRate(0, vi->rate);// Set sample rate to what's read from the ogg file
if (vi->channels == 2) {
DEBUG("<load_audio> Using stereo\n");
@@ -510,4 +652,4 @@ Result load_audio_ogg(const Entry_s * entry, audio_ogg_s * audio)
DEBUG("<load_audio> fmemopen failed!\n");
return MAKERESULT(RL_FATAL, RS_NOTFOUND, RM_APPLICATION, RD_NOT_FOUND);
}
}
}

File diff suppressed because it is too large Load Diff

View File

@@ -27,34 +27,8 @@
#include "music.h"
#include "loading.h"
// BCSTM Player adapted from BCSTM-Player by tobid7
// https://github.com/NPI-D7/BCSTM-Player/blob/main/source/bcstm.hpp
u32 read32(char *music_buf, size_t *cursor)
{
u32 ret;
memcpy(&ret, music_buf + *cursor, 4);
*cursor += 4;
return ret;
}
u16 read16(char *music_buf, size_t *cursor)
{
u16 ret;
memcpy(&ret, music_buf + *cursor, 2);
*cursor += 2;
return ret;
}
u8 read8(char *music_buf, size_t *cursor)
{
u8 ret;
memcpy(&ret, music_buf + *cursor, 1);
*cursor += 1;
return ret;
}
Result update_audio_ogg(audio_ogg_s * audio)
// Play a given audio struct
Result update_audio(audio_s *audio)
{
u32 size = audio->wave_buf[audio->buf_pos].nsamples * 4 - audio->data_read;
DEBUG("<update_audio> Audio Size: %ld\n", size);
@@ -62,7 +36,7 @@ Result update_audio_ogg(audio_ogg_s * audio)
{
DEBUG("<update_audio> Attempting ov_read\n");
int bitstream;
u32 read = ov_read(&audio->vf, (char *)audio->wave_buf[audio->buf_pos].data_vaddr + audio->data_read, size, &bitstream); // read 1 vorbis packet into wave buffer
u32 read = ov_read(&audio->vf, (char*)audio->wave_buf[audio->buf_pos].data_vaddr + audio->data_read, size, &bitstream); // read 1 vorbis packet into wave buffer
DEBUG("<update_audio> ov_read successful\n");
if (read <= 0) // EoF or error
@@ -90,290 +64,22 @@ Result update_audio_ogg(audio_ogg_s * audio)
return MAKERESULT(RL_SUCCESS, RS_SUCCESS, RM_APPLICATION, RD_SUCCESS);
}
void thread_audio_ogg(void * data) {
audio_ogg_s * audio = (audio_ogg_s *)data;
while(!audio->stop) {
update_audio_ogg(audio);
}
ndspChnWaveBufClear(0);
ndspChnReset(0);
ov_clear(&audio->vf);
free(audio->filebuf);
linearFree((void *)audio->wave_buf[0].data_vaddr);
linearFree((void *)audio->wave_buf[1].data_vaddr);
}
void play_audio_ogg(audio_ogg_s * audio) {
audio->playing_thread = threadCreate(thread_audio_ogg, audio, 0x1000, 0x3F, 1, false);
}
void stop_audio_ogg(audio_ogg_s ** audio_ptr) {
audio_ogg_s * audio = *audio_ptr;
if(audio->playing_thread)
{
audio->stop = true;
threadJoin(audio->playing_thread, U64_MAX);
threadFree(audio->playing_thread);
}
free(audio);
*audio_ptr = NULL;
}
typedef struct {
u16 type;
u32 target;
} bcstm_reference;
int init_audio(audio_s *audio)
{
u32 magic = read32(audio->music_buf, &audio->cursor);
DEBUG("Loading music, music_size: %d, magic: 0x%08lx\n", audio->music_size, magic);
audio->is_little_endian = read16(audio->music_buf, &audio->cursor) == 0xFEFF;
audio->info_offset = 0;
audio->data_offset = 0;
if (magic != 0x4D545343) // CSTM
{
free(audio->music_buf);
return -1;
}
audio->cursor = 0x10;
u16 sbc = read16(audio->music_buf, &audio->cursor);
audio->cursor += 2;
for (u16 i = 0; i < sbc; ++i)
{
u16 sec = read16(audio->music_buf, &audio->cursor);
audio->cursor += 2;
u32 off = read32(audio->music_buf, &audio->cursor);
audio->cursor += 4;
DEBUG("Reading sbc: %04x, %08lx\n", sec, off);
if (sec == 0x4000) // Info block
audio->info_offset = off;
if (sec == 0x4002) // Data block
audio->data_offset = off;
}
DEBUG("Info offset: 0x%08lx, data offset: 0x%08lx\n", audio->info_offset, audio->data_offset);
if (audio->data_offset == 0 || audio->info_offset == 0)
{
free(audio->music_buf);
return -2;
}
audio->cursor = audio->info_offset + 0x20;
if (read8(audio->music_buf, &audio->cursor) != 2) // Encoding - 2 is DSP_ADPCM
{
free(audio->music_buf);
return -3;
}
audio->is_looping = read8(audio->music_buf, &audio->cursor);
audio->channel_count = read8(audio->music_buf, &audio->cursor);
if (audio->channel_count > 2)
{
free(audio->music_buf);
return -4;
}
DEBUG("Channel count: %d, is looping: %d\n", audio->channel_count, audio->is_looping);
audio->cursor = audio->info_offset + 0x24;
audio->sample_rate = read32(audio->music_buf, &audio->cursor);
u32 _loop_pos = read32(audio->music_buf, &audio->cursor);
u32 _loop_end = read32(audio->music_buf, &audio->cursor);
audio->num_blocks = read32(audio->music_buf, &audio->cursor);
audio->block_size = read32(audio->music_buf, &audio->cursor);
audio->block_samples = read32(audio->music_buf, &audio->cursor);
audio->cursor += 4;
audio->last_block_samples = read32(audio->music_buf, &audio->cursor);
audio->last_block_size = read32(audio->music_buf, &audio->cursor);
DEBUG("sample_rate: %lu, loop_start: %lu, loop_end: %lu, num_blocks: %lu, block_size: %lu, block_samples: %lu, last_block_samples: %lu, last_block_size: %lu\n",
audio->sample_rate, _loop_pos, _loop_end, audio->num_blocks, audio->block_size, audio->block_samples, audio->last_block_samples, audio->last_block_size);
audio->loop_start = _loop_pos / audio->block_samples;
audio->loop_end = (_loop_end % audio->block_samples ? audio->num_blocks : _loop_end / audio->block_samples);
while (read32(audio->music_buf, &audio->cursor) != 0x4102); // find channel info header
audio->cursor -= 4;
u32 start_table = audio->cursor - 4;
bcstm_reference channel_refs[2] = {0};
for (u8 i = 0; i < audio->channel_count; ++i)
{
DEBUG("Processing channel_ref at %08x...\n", audio->cursor);
channel_refs[i].type = read16(audio->music_buf, &audio->cursor);
audio->cursor += 2;
channel_refs[i].target = start_table + read32(audio->music_buf, &audio->cursor);
DEBUG("Type: %04x; Target: %08lx\n", channel_refs[i].type, channel_refs[i].target);
}
for (u8 i = 0; i < audio->channel_count; ++i)
{
audio->cursor = channel_refs[i].target;
if (read16(audio->music_buf, &audio->cursor) != 0x300) continue; // Bad bcstm - channel info != DSP ADPCM info
audio->cursor += 2;
audio->cursor += read32(audio->music_buf, &audio->cursor) - 8;
memcpy(audio->adpcm_coefs[i], audio->music_buf + audio->cursor, sizeof(unsigned short) * 16);
audio->cursor += sizeof(unsigned short) * 16;
memcpy(&(audio->adpcm_data[i][0]), audio->music_buf + audio->cursor, sizeof(ndspAdpcmData));
audio->cursor += sizeof(ndspAdpcmData);
memcpy(&(audio->adpcm_data[i][1]), audio->music_buf + audio->cursor, sizeof(ndspAdpcmData));
audio->cursor += sizeof(ndspAdpcmData);
audio->cursor += 2; // skip padding
}
audio->cursor = audio->data_offset + 0x20;
return 0;
}
int start_play(audio_s *audio) {
audio->current_block = 0;
for (u8 i = 0; i < audio->channel_count; ++i)
{
audio->channel[i] = 0;
while (audio->channel[i] < 24 && ((audio->active_channels >> audio->channel[i]) & 1)) {
audio->channel[i]++;
}
if (audio->channel[i] == 24) {
return -1;
}
audio->active_channels |= 1 << audio->channel[i];
ndspChnWaveBufClear(audio->channel[i]);
static float mix[16];
ndspChnSetFormat(audio->channel[i], NDSP_FORMAT_ADPCM | NDSP_3D_SURROUND_PREPROCESSED);
ndspChnSetRate(audio->channel[i], audio->sample_rate);
if (audio->channel_count == 1)
{
mix[0] = mix[1] = 0.5f;
} else if (audio->channel_count == 2)
{
if (i == 0)
{
mix[0] = 0.8f;
mix[1] = 0.0f;
mix[2] = 0.2f;
mix[3] = 0.0f;
} else
{
mix[0] = 0.0f;
mix[1] = 0.8f;
mix[2] = 0.0f;
mix[3] = 0.2f;
}
}
ndspChnSetMix(audio->channel[i], mix);
ndspChnSetAdpcmCoefs(audio->channel[i], audio->adpcm_coefs[i]);
for (u8 j = 0; j < BUFFER_COUNT; ++j)
{
memset(&(audio->wave_buf[i][j]), 0, sizeof(ndspWaveBuf));
audio->wave_buf[i][j].status = NDSP_WBUF_DONE;
audio->buffer_data[i][j] = linearAlloc(audio->block_size);
}
}
return 0;
}
void fill_buffers(audio_s *audio)
{
DEBUG("Filling buffers...\n");
for (u8 bufIndex = 0; bufIndex < BUFFER_COUNT; ++bufIndex)
{
if (audio->wave_buf[0][bufIndex].status != NDSP_WBUF_DONE) continue;
if (audio->channel_count == 2 && audio->wave_buf[1][bufIndex].status != NDSP_WBUF_DONE) continue;
if (audio->is_looping && audio->current_block == audio->loop_end)
{
audio->current_block = audio->loop_start;
audio->cursor = audio->data_offset + 0x20 + audio->block_size * audio->channel_count * audio->loop_start;
}
if (!audio->is_looping && audio->current_block == audio->loop_end)
{
audio->stop = true;
return;
}
for (u8 channelIndex = 0; channelIndex < audio->channel_count; ++channelIndex)
{
ndspWaveBuf *buf = &(audio->wave_buf[channelIndex][bufIndex]);
memset(buf, 0, sizeof(ndspWaveBuf));
buf->data_adpcm = audio->buffer_data[channelIndex][bufIndex];
memcpy(buf->data_adpcm, audio->music_buf + audio->cursor, (audio->current_block == audio->num_blocks - 1) ? audio->last_block_size : audio->block_size);
audio->cursor += (audio->current_block == audio->num_blocks - 1) ? audio->last_block_size : audio->block_size;
DSP_FlushDataCache(buf->data_adpcm, audio->block_size);
if (audio->current_block == 0)
buf->adpcm_data = &(audio->adpcm_data[channelIndex][0]);
else if (audio->current_block == audio->loop_start)
buf->adpcm_data = &(audio->adpcm_data[channelIndex][1]);
if (audio->current_block == audio->num_blocks - 1)
buf->nsamples = audio->last_block_samples;
else
buf->nsamples = audio->block_samples;
ndspChnWaveBufAdd(audio->channel[channelIndex], buf);
}
audio->current_block++;
}
}
// Play a given audio struct
void update_audio(audio_s * audio)
{
u32 current_time = svcGetSystemTick();
if (current_time - audio->last_time > 1e8)
{
fill_buffers(audio);
audio->last_time = current_time;
}
}
void thread_audio(void * data) {
audio_s * audio = (audio_s *)data;
int res = init_audio(audio);
if (res < 0)
{
return;
}
start_play(audio);
void thread_audio(void* data) {
audio_s *audio = (audio_s*)data;
while(!audio->stop) {
update_audio(audio);
}
for (u8 i = 0; i < audio->channel_count; ++i)
{
ndspChnWaveBufClear(audio->channel[i]);
ndspChnReset(audio->channel[i]);
audio->active_channels &= ~(1 << audio->channel[i]);
for (u8 j = 0; j < BUFFER_COUNT; ++j) {
linearFree(audio->buffer_data[i][j]);
}
}
free(audio->music_buf);
}
void play_audio(audio_s * audio) {
audio->playing_thread = threadCreate(thread_audio, audio, 0x1000, 0x3F, 1, false);
}
void stop_audio(audio_s ** audio_ptr) {
audio_s * audio = *audio_ptr;
if(audio->playing_thread)
{
audio->stop = true;
threadJoin(audio->playing_thread, U64_MAX);
threadFree(audio->playing_thread);
}
free(audio->filebuf);
ov_clear(&audio->vf);
linearFree((void*)audio->wave_buf[0].data_vaddr);
linearFree((void*)audio->wave_buf[1].data_vaddr);
while (audio->wave_buf[0].status != NDSP_WBUF_DONE || audio->wave_buf[1].status != NDSP_WBUF_DONE) svcSleepThread(1e7);
svcSignalEvent(audio->finished);
svcSleepThread(1e8);
svcCloseHandle(audio->finished);
free(audio);
*audio_ptr = NULL;
}
void play_audio(audio_s *audio) {
threadCreate(thread_audio, audio, 0x1000, 0x3F, 1, true);
}

File diff suppressed because it is too large Load Diff

View File

@@ -27,7 +27,6 @@
#include "unicode.h"
#include "fs.h"
#include "draw.h"
#include "ui_strings.h"
void splash_delete(void)
{
@@ -35,7 +34,7 @@ void splash_delete(void)
remove("/luma/splashbottom.bin");
}
void splash_install(const Entry_s * splash)
void splash_install(Entry_s splash)
{
char *screen_buf = NULL;
@@ -55,7 +54,7 @@ void splash_install(const Entry_s * splash)
if(size == 0 && bottom_size == 0)
{
throw_error(language.splashes.no_splash_found, ERROR_LEVEL_WARNING);
throw_error("No splash.bin or splashbottom.bin found.\nIs this a splash?", ERROR_LEVEL_WARNING);
}
else
{
@@ -66,7 +65,7 @@ void splash_install(const Entry_s * splash)
if(config_buf[0xC] == 0)
{
free(config_buf);
throw_error(language.splashes.splash_disabled, ERROR_LEVEL_WARNING);
throw_error("WARNING: Splashes are disabled in Luma Config", ERROR_LEVEL_WARNING);
}
}
}
@@ -104,8 +103,8 @@ void splash_check_installed(void * void_arg)
for(int i = 0; i < list->entries_count && arg->run_thread; i++)
{
Entry_s * splash = &list->entries[i];
top_size = load_data("/splash.bin", splash, &top_buf);
bottom_size = load_data("/splashbottom.bin", splash, &bottom_buf);
top_size = load_data("/splash.bin", *splash, &top_buf);
bottom_size = load_data("/splashbottom.bin", *splash, &bottom_buf);
if(!top_size && !bottom_size)
{
@@ -128,4 +127,4 @@ void splash_check_installed(void * void_arg)
}
}
#endif
}
}

View File

@@ -28,31 +28,29 @@
#include "unicode.h"
#include "fs.h"
#include "draw.h"
#include "ui_strings.h"
#define BODY_CACHE_SIZE 0x150000
#define BGM_MAX_SIZE 0x337000
static Result install_theme_internal(const Entry_List_s * themes, int installmode)
static Result install_theme_internal(Entry_List_s themes, int installmode)
{
Result res = 0;
char * music = NULL;
char* music = NULL;
u32 music_size = 0;
u32 shuffle_music_sizes[MAX_SHUFFLE_THEMES] = {0};
char * body = NULL;
char* body = NULL;
u32 body_size = 0;
u32 shuffle_body_sizes[MAX_SHUFFLE_THEMES] = {0};
bool mono_audio = false;
if(installmode & THEME_INSTALL_SHUFFLE)
{
if(themes->shuffle_count < 2)
if(themes.shuffle_count < 2)
{
DEBUG("not enough themes selected for shuffle\n");
return MAKERESULT(RL_USAGE, RS_INVALIDARG, RM_COMMON, RD_INVALID_SELECTION);
}
if(themes->shuffle_count > MAX_SHUFFLE_THEMES)
if(themes.shuffle_count > MAX_SHUFFLE_THEMES)
{
DEBUG("too many themes selected for shuffle\n");
return MAKERESULT(RL_USAGE, RS_INVALIDARG, RM_COMMON, RD_INVALID_SELECTION);
@@ -61,7 +59,6 @@ static Result install_theme_internal(const Entry_List_s * themes, int installmod
char * padded = NULL;
int shuffle_count = 0;
draw_loading_bar(shuffle_count, themes->shuffle_count + 1, INSTALL_SHUFFLE);
Handle body_cache_handle;
if(installmode & THEME_INSTALL_BODY)
@@ -70,20 +67,20 @@ static Result install_theme_internal(const Entry_List_s * themes, int installmod
FSUSER_OpenFile(&body_cache_handle, ArchiveThemeExt, fsMakePath(PATH_ASCII, "/BodyCache_rd.bin"), FS_OPEN_WRITE, 0);
}
for(int i = 0; i < themes->entries_count; i++)
for(int i = 0; i < themes.entries_count; i++)
{
const Entry_s * current_theme = &themes->entries[i];
Entry_s * current_theme = &themes.entries[i];
if(current_theme->in_shuffle)
{
if(installmode & THEME_INSTALL_BODY)
{
body_size = load_data("/body_LZ.bin", current_theme, &body);
body_size = load_data("/body_LZ.bin", *current_theme, &body);
if(body_size == 0)
{
free(body);
DEBUG("body not found\n");
throw_error(language.themes.no_body_found, ERROR_LEVEL_WARNING);
throw_error("No body_LZ.bin found - is this a theme?", ERROR_LEVEL_WARNING);
return MAKERESULT(RL_PERMANENT, RS_CANCELED, RM_APPLICATION, RD_NOT_FOUND);
}
@@ -111,7 +108,7 @@ static Result install_theme_internal(const Entry_List_s * themes, int installmod
}
else
{
music_size = load_data("/bgm.bcstm", current_theme, &music);
music_size = load_data("/bgm.bcstm", *current_theme, &music);
if(music_size > BGM_MAX_SIZE)
{
@@ -119,14 +116,6 @@ static Result install_theme_internal(const Entry_List_s * themes, int installmod
DEBUG("bgm too big\n");
return MAKERESULT(RL_PERMANENT, RS_CANCELED, RM_APPLICATION, RD_TOO_LARGE);
}
if (music_size > 0)
{
if (music[0x62] == 1)
{
mono_audio = true;
}
}
}
shuffle_music_sizes[shuffle_count] = music_size;
@@ -150,7 +139,6 @@ static Result install_theme_internal(const Entry_List_s * themes, int installmod
}
shuffle_count++;
draw_loading_bar(shuffle_count, themes->shuffle_count + 1, INSTALL_SHUFFLE);
}
}
@@ -174,7 +162,7 @@ static Result install_theme_internal(const Entry_List_s * themes, int installmod
}
else
{
const Entry_s * current_theme = &themes->entries[themes->selected_entry];
Entry_s current_theme = themes.entries[themes.selected_entry];
if(installmode & THEME_INSTALL_BODY)
{
@@ -183,7 +171,7 @@ static Result install_theme_internal(const Entry_List_s * themes, int installmod
{
free(body);
DEBUG("body not found\n");
throw_error(language.themes.no_body_found, ERROR_LEVEL_WARNING);
throw_error("No body_LZ.bin found - is this a theme?", ERROR_LEVEL_WARNING);
return MAKERESULT(RL_PERMANENT, RS_CANCELED, RM_APPLICATION, RD_NOT_FOUND);
}
@@ -205,18 +193,13 @@ static Result install_theme_internal(const Entry_List_s * themes, int installmod
if (music_size != 0)
{
if (music[0x62] == 1)
{
mono_audio = true;
}
remake_file(fsMakePath(PATH_ASCII, "/BgmCache.bin"), ArchiveThemeExt, BGM_MAX_SIZE);
res = buf_to_file(music_size, fsMakePath(PATH_ASCII, "/BgmCache.bin"), ArchiveThemeExt, music);
free(music);
char * body_buf = NULL;
char *body_buf = NULL;
u32 uncompressed_size = decompress_lz_file(fsMakePath(PATH_ASCII, "/BodyCache.bin"), ArchiveThemeExt, &body_buf);
if (body_buf != NULL && body_buf[5] != 1)
if (body_buf[5] != 1)
{
installmode |= THEME_INSTALL_BODY;
body_buf[5] = 1;
@@ -236,7 +219,7 @@ static Result install_theme_internal(const Entry_List_s * themes, int installmod
}
//----------------------------------------
char * thememanage_buf = NULL;
char* thememanage_buf = NULL;
file_to_buf(fsMakePath(PATH_ASCII, "/ThemeManage.bin"), ArchiveThemeExt, &thememanage_buf);
ThemeManage_bin_s * theme_manage = (ThemeManage_bin_s *)thememanage_buf;
@@ -273,17 +256,17 @@ static Result install_theme_internal(const Entry_List_s * themes, int installmod
//----------------------------------------
//----------------------------------------
char * savedata_buf = NULL;
char* savedata_buf = NULL;
u32 savedata_size = file_to_buf(fsMakePath(PATH_ASCII, "/SaveData.dat"), ArchiveHomeExt, &savedata_buf);
SaveData_dat_s * savedata = (SaveData_dat_s *)savedata_buf;
SaveData_dat_s* savedata = (SaveData_dat_s*)savedata_buf;
memset(&savedata->theme_entry, 0, sizeof(ThemeEntry_s));
savedata->shuffle = (installmode & THEME_INSTALL_SHUFFLE) ? 1 : 0;
memset(savedata->shuffle_themes, 0, sizeof(ThemeEntry_s) * MAX_SHUFFLE_THEMES);
memset(savedata->shuffle_themes, 0, sizeof(ThemeEntry_s)*MAX_SHUFFLE_THEMES);
if(installmode & THEME_INSTALL_SHUFFLE)
{
for(int i = 0; i < themes->shuffle_count; i++)
for(int i = 0; i < themes.shuffle_count; i++)
{
savedata->shuffle_themes[i].type = 3;
savedata->shuffle_themes[i].index = i;
@@ -302,53 +285,50 @@ static Result install_theme_internal(const Entry_List_s * themes, int installmod
free(savedata_buf);
if(R_FAILED(res)) return res;
//----------------------------------------
if (mono_audio)
{
throw_error(language.themes.mono_warn, ERROR_LEVEL_WARNING);
}
return 0;
}
Result theme_install(Entry_s * theme)
inline Result theme_install(Entry_s theme)
{
Entry_List_s list = {0};
list.entries_count = 1;
list.entries = theme;
list.entries = &theme;
list.selected_entry = 0;
return install_theme_internal(&list, THEME_INSTALL_BODY | THEME_INSTALL_BGM);
return install_theme_internal(list, THEME_INSTALL_BODY | THEME_INSTALL_BGM);
}
Result bgm_install(Entry_s * theme)
inline Result bgm_install(Entry_s theme)
{
Entry_List_s list = {0};
list.entries_count = 1;
list.entries = theme;
list.entries = &theme;
list.selected_entry = 0;
return install_theme_internal(&list, THEME_INSTALL_BGM);
return install_theme_internal(list, THEME_INSTALL_BGM);
}
Result no_bgm_install(Entry_s * theme)
inline Result no_bgm_install(Entry_s theme)
{
Entry_List_s list = {0};
list.entries_count = 1;
list.entries = theme;
list.entries = &theme;
list.selected_entry = 0;
return install_theme_internal(&list, THEME_INSTALL_BODY);
return install_theme_internal(list, THEME_INSTALL_BODY);
}
Result shuffle_install(const Entry_List_s * themes)
inline Result shuffle_install(Entry_List_s themes)
{
return install_theme_internal(themes, THEME_INSTALL_SHUFFLE | THEME_INSTALL_BODY | THEME_INSTALL_BGM);
}
static SwkbdCallbackResult
dir_name_callback(void * data, const char ** ppMessage, const char * text, size_t textlen)
dir_name_callback(void *data, const char ** ppMessage, const char * text, size_t textlen)
{
(void)textlen;
(void)data;
if(strpbrk(text, "><\"?;:/\\+,.|[=]"))
{
*ppMessage = language.themes.illegal_char;
*ppMessage = "Illegal character used.";
return SWKBD_CALLBACK_CONTINUE;
}
return SWKBD_CALLBACK_OK;
@@ -362,10 +342,10 @@ Result dump_current_theme(void)
SwkbdState swkbd;
swkbdInit(&swkbd, SWKBD_TYPE_WESTERN, 2, max_chars);
swkbdSetHintText(&swkbd, language.themes.name_folder);
swkbdSetHintText(&swkbd, "Name of output folder");
swkbdSetButton(&swkbd, SWKBD_BUTTON_LEFT, language.themes.cancel, false);
swkbdSetButton(&swkbd, SWKBD_BUTTON_RIGHT, language.themes.done, true);
swkbdSetButton(&swkbd, SWKBD_BUTTON_LEFT, "Cancel", false);
swkbdSetButton(&swkbd, SWKBD_BUTTON_RIGHT, "Done", true);
swkbdSetValidation(&swkbd, SWKBD_NOTEMPTY_NOTBLANK, 0, max_chars);
swkbdSetFilterCallback(&swkbd, dir_name_callback, NULL);
@@ -382,14 +362,14 @@ Result dump_current_theme(void)
struacat(path, output_dir);
FSUSER_CreateDirectory(ArchiveSD, fsMakePath(PATH_UTF16, path), FS_ATTRIBUTE_DIRECTORY);
char * thememanage_buf = NULL;
char *thememanage_buf = NULL;
file_to_buf(fsMakePath(PATH_ASCII, "/ThemeManage.bin"), ArchiveThemeExt, &thememanage_buf);
ThemeManage_bin_s * theme_manage = (ThemeManage_bin_s *)thememanage_buf;
u32 theme_size = theme_manage->body_size;
u32 bgm_size = theme_manage->music_size;
free(thememanage_buf);
char * temp_buf = NULL;
char *temp_buf = NULL;
file_to_buf(fsMakePath(PATH_ASCII, "/BodyCache.bin"), ArchiveThemeExt, &temp_buf);
u16 path_output[0x107] = { 0 };
memcpy(path_output, path, 0x107);
@@ -407,7 +387,7 @@ Result dump_current_theme(void)
free(temp_buf);
temp_buf = NULL;
char * smdh_file = calloc(1, 0x36c0);
char *smdh_file = calloc(1, 0x36c0);
smdh_file[0] = 0x53; // SMDH magic
smdh_file[1] = 0x4d;
smdh_file[2] = 0x44;
@@ -465,24 +445,18 @@ Result dump_all_themes(void)
case CFG_REGION_EUR:
low_id = 0x00009800;
break;
case CFG_REGION_KOR:
low_id = 0x0000a900;
break;
default:
return -1;
}
const char * region_arr[7] = {
const char* region_arr[4] = {
"JPN",
"USA",
"EUR",
"AUS",
"CHN",
"KOR",
"TWN",
};
const char * language_arr[12] = {
const char* language_arr[12] = {
"jp",
"en",
"fr",
@@ -501,14 +475,14 @@ Result dump_all_themes(void)
if(R_FAILED(res))
return res;
Icon_s * smdh_data = calloc(1, sizeof(Icon_s));
Icon_s* smdh_data = calloc(1, sizeof(Icon_s));
smdh_data->_padding1[0] = 0x53; // SMDH magic
smdh_data->_padding1[1] = 0x4d;
smdh_data->_padding1[2] = 0x44;
smdh_data->_padding1[3] = 0x48;
utf8_to_utf16(smdh_data->author, (u8 *)"Nintendo", 0x40);
utf8_to_utf16(smdh_data->desc, (u8 *)"Official theme. For personal use only. Do not redistribute.", 0x80);
utf8_to_utf16(smdh_data->author, (u8*)"Nintendo", 0x40);
utf8_to_utf16(smdh_data->desc, (u8*)"Official theme. For personal use only. Do not redistribute.", 0x80);
for(u32 dlc_index = 0; dlc_index <= 0xFF; ++dlc_index)
{
@@ -526,12 +500,11 @@ Result dump_all_themes(void)
break;
}
AM_ContentInfo * contentInfos = calloc(count, sizeof(AM_ContentInfo));
AM_ContentInfo* contentInfos = calloc(count, sizeof(AM_ContentInfo));
u32 readcount = 0;
res = AMAPP_ListDLCContentInfos(&readcount, MEDIATYPE_SD, titleId, count, 0, contentInfos);
if(R_FAILED(res))
{
free(contentInfos);
break;
}
@@ -576,107 +549,109 @@ Result dump_all_themes(void)
char contentinfoarchive_path[40] = {0};
sprintf(contentinfoarchive_path, "meta:/ContentInfoArchive_%s_%s.bin", region_arr[regionCode], language_arr[language]);
FILE * fh = fopen(contentinfoarchive_path, "rb");
FILE* fh = fopen(contentinfoarchive_path, "rb");
if(fh != NULL)
for(u32 i = 0; i < readcount; ++i)
{
for(u32 i = 0; i < readcount; ++i)
if(i == 0) continue;
AM_ContentInfo* content = &contentInfos[i];
if((content->flags & (AM_CONTENT_DOWNLOADED | AM_CONTENT_OWNED)) == (AM_CONTENT_DOWNLOADED | AM_CONTENT_OWNED))
{
if(i == 0) continue;
AM_ContentInfo * content = &contentInfos[i];
if((content->flags & (AM_CONTENT_DOWNLOADED | AM_CONTENT_OWNED)) == (AM_CONTENT_DOWNLOADED | AM_CONTENT_OWNED))
long off = 0x8 + 0xC8 * i;
fseek(fh, off, SEEK_SET);
char content_data[0xc8] = {0};
fread(content_data, 1, 0xc8, fh);
u32 extra_index = 0;
memcpy(&extra_index, content_data + 0xC0, 4);
metadataPath[1] = content->index;
Handle theme_fh;
res = FSUSER_OpenFile(&theme_fh, ncch_archive, metadata_path, FS_OPEN_READ, 0);
if(R_FAILED(res))
{
long off = 0x8 + 0xC8 * i;
fseek(fh, off, SEEK_SET);
char content_data[0xc8] = {0};
fread(content_data, 1, 0xc8, fh);
u32 extra_index = 0;
memcpy(&extra_index, content_data + 0xC0, 4);
metadataPath[1] = content->index;
Handle theme_fh;
res = FSUSER_OpenFile(&theme_fh, ncch_archive, metadata_path, FS_OPEN_READ, 0);
if(R_FAILED(res))
{
DEBUG("theme open romfs error: %08lx\n", res);
break;
}
romfsMountFromFile(theme_fh, 0, "theme");
char themename[0x41] = {0};
memcpy(themename, content_data, 0x40);
char * illegal_char = themename;
while ((illegal_char = strpbrk(illegal_char, ILLEGAL_CHARS)))
{
*illegal_char = '-';
}
char path[0x107] = { 0 };
sprintf(path, "/Themes/Dump-%02lx-%ld-%s", dlc_index, extra_index, themename);
DEBUG("theme folder to create: %s\n", path);
FSUSER_CreateDirectory(ArchiveSD, fsMakePath(PATH_ASCII, path), FS_ATTRIBUTE_DIRECTORY);
memset(smdh_data->name, 0, sizeof(smdh_data->name));
utf8_to_utf16(smdh_data->name, (u8 *)(content_data + 0), 0x40);
FILE * theme_file = fopen("theme:/body_LZ.bin", "rb");
if(theme_file)
{
fseek(theme_file, 0, SEEK_END);
long theme_size = ftell(theme_file);
fseek(theme_file, 0, SEEK_SET);
char * theme_data = malloc(theme_size);
fread(theme_data, 1, theme_size, theme_file);
fclose(theme_file);
char themepath[0x107] = {0};
sprintf(themepath, "%s/body_LZ.bin", path);
remake_file(fsMakePath(PATH_ASCII, themepath), ArchiveSD, theme_size);
buf_to_file(theme_size, fsMakePath(PATH_ASCII, themepath), ArchiveSD, theme_data);
free(theme_data);
}
FILE * bgm_file = fopen("theme:/bgm.bcstm", "rb");
if(bgm_file)
{
fseek(bgm_file, 0, SEEK_END);
long bgm_size = ftell(bgm_file);
fseek(bgm_file, 0, SEEK_SET);
char * bgm_data = malloc(bgm_size);
fread(bgm_data, 1, bgm_size, bgm_file);
fclose(bgm_file);
char bgmpath[0x107] = {0};
sprintf(bgmpath, "%s/bgm.bcstm", path);
remake_file(fsMakePath(PATH_ASCII, bgmpath), ArchiveSD, bgm_size);
buf_to_file(bgm_size, fsMakePath(PATH_ASCII, bgmpath), ArchiveSD, bgm_data);
free(bgm_data);
}
romfsUnmount("theme");
char icondatapath[0x107] = {0};
sprintf(icondatapath, "meta:/icons/%ld.icn", extra_index);
FILE * iconfile = fopen(icondatapath, "rb");
fread(smdh_data->big_icon, 1, sizeof(smdh_data->big_icon), iconfile);
fclose(iconfile);
strcat(path, "/info.smdh");
remake_file(fsMakePath(PATH_ASCII, path), ArchiveSD, 0x36c0);
buf_to_file(0x36c0, fsMakePath(PATH_ASCII, path), ArchiveSD, (char *)smdh_data);
DEBUG("theme open romfs error: %08lx\n", res);
fclose(fh);
free(contentInfos);
romfsUnmount("meta");
FSUSER_CloseArchive(ncch_archive);
free(contentInfos);
break;
}
}
fclose(fh);
fh = NULL;
romfsMountFromFile(theme_fh, 0, "theme");
char themename[0x41] = {0};
memcpy(themename, content_data, 0x40);
char * illegal_char = themename;
while ((illegal_char = strpbrk(illegal_char, ILLEGAL_CHARS)))
{
*illegal_char = '-';
}
char path[0x107] = { 0 };
sprintf(path, "/Themes/Dump-%02lx-%ld-%s", dlc_index, extra_index, themename);
DEBUG("theme folder to create: %s\n", path);
FSUSER_CreateDirectory(ArchiveSD, fsMakePath(PATH_ASCII, path), FS_ATTRIBUTE_DIRECTORY);
memset(smdh_data->name, 0, sizeof(smdh_data->name));
utf8_to_utf16(smdh_data->name, (u8*)(content_data + 0), 0x40);
FILE* theme_file = fopen("theme:/body_LZ.bin", "rb");
if(theme_file)
{
fseek(theme_file, 0, SEEK_END);
long theme_size = ftell(theme_file);
fseek(theme_file, 0, SEEK_CUR);
char* theme_data = malloc(theme_size);
fread(theme_data, 1, theme_size, theme_file);
fclose(theme_file);
char themepath[0x107] = {0};
sprintf(themepath, "%s/body_LZ.bin", path);
remake_file(fsMakePath(PATH_ASCII, themepath), ArchiveSD, theme_size);
buf_to_file(theme_size, fsMakePath(PATH_ASCII, themepath), ArchiveSD, theme_data);
free(theme_data);
}
FILE* bgm_file = fopen("theme:/bgm.bcstm", "rb");
if(bgm_file)
{
fseek(bgm_file, 0, SEEK_END);
long bgm_size = ftell(bgm_file);
fseek(bgm_file, 0, SEEK_CUR);
char* bgm_data = malloc(bgm_size);
fread(bgm_data, 1, bgm_size, bgm_file);
fclose(bgm_file);
char bgmpath[0x107] = {0};
sprintf(bgmpath, "%s/bgm.bcstm", path);
remake_file(fsMakePath(PATH_ASCII, bgmpath), ArchiveSD, bgm_size);
buf_to_file(bgm_size, fsMakePath(PATH_ASCII, bgmpath), ArchiveSD, bgm_data);
free(bgm_data);
}
romfsUnmount("theme");
char icondatapath[0x107] = {0};
sprintf(icondatapath, "meta:/icons/%ld.icn", extra_index);
FILE* iconfile = fopen(icondatapath, "rb");
fread(smdh_data->big_icon, 1, sizeof(smdh_data->big_icon), iconfile);
fclose(iconfile);
strcat(path, "/info.smdh");
remake_file(fsMakePath(PATH_ASCII, path), ArchiveSD, 0x36c0);
buf_to_file(0x36c0, fsMakePath(PATH_ASCII, path), ArchiveSD, (char*)smdh_data);
}
}
fclose(fh);
fh = NULL;
free(contentInfos);
contentInfos = NULL;
romfsUnmount("meta");
// don't need to close the file opened for the metadata, romfsUnmount took ownership
FSUSER_CloseArchive(ncch_archive);
FSUSER_CloseArchive(ncch_archive);
}
free(smdh_data);
@@ -691,25 +666,25 @@ void themes_check_installed(void * void_arg)
if(list == NULL || list->entries == NULL) return;
#ifndef CITRA_MODE
char * savedata_buf = NULL;
char* savedata_buf = NULL;
u32 savedata_size = file_to_buf(fsMakePath(PATH_ASCII, "/SaveData.dat"), ArchiveHomeExt, &savedata_buf);
if(!savedata_size) return;
SaveData_dat_s * savedata = (SaveData_dat_s *)savedata_buf;
SaveData_dat_s* savedata = (SaveData_dat_s*)savedata_buf;
bool shuffle = savedata->shuffle;
free(savedata_buf);
#define HASH_SIZE_BYTES 256/8
u8 body_hash[MAX_SHUFFLE_THEMES][HASH_SIZE_BYTES];
memset(body_hash, 0, MAX_SHUFFLE_THEMES * HASH_SIZE_BYTES);
memset(body_hash, 0, MAX_SHUFFLE_THEMES*HASH_SIZE_BYTES);
char * thememanage_buf = NULL;
char* thememanage_buf = NULL;
u32 theme_manage_size = file_to_buf(fsMakePath(PATH_ASCII, "/ThemeManage.bin"), ArchiveThemeExt, &thememanage_buf);
if(!theme_manage_size) return;
ThemeManage_bin_s * theme_manage = (ThemeManage_bin_s *)thememanage_buf;
u32 single_body_size = theme_manage->body_size;
u32 shuffle_body_sizes[MAX_SHUFFLE_THEMES] = {0};
memcpy(shuffle_body_sizes, theme_manage->shuffle_body_sizes, sizeof(u32) * MAX_SHUFFLE_THEMES);
memcpy(shuffle_body_sizes, theme_manage->shuffle_body_sizes, sizeof(u32)*MAX_SHUFFLE_THEMES);
free(thememanage_buf);
if(shuffle)
@@ -720,7 +695,7 @@ void themes_check_installed(void * void_arg)
for(int i = 0; i < MAX_SHUFFLE_THEMES; i++)
{
FSUSER_UpdateSha256Context(body_buf + BODY_CACHE_SIZE * i, shuffle_body_sizes[i], body_hash[i]);
FSUSER_UpdateSha256Context(body_buf + BODY_CACHE_SIZE*i, shuffle_body_sizes[i], body_hash[i]);
}
free(body_buf);
@@ -741,7 +716,7 @@ void themes_check_installed(void * void_arg)
{
Entry_s * theme = &list->entries[i];
char * theme_body = NULL;
u32 theme_body_size = load_data("/body_LZ.bin", theme, &theme_body);
u32 theme_body_size = load_data("/body_LZ.bin", *theme, &theme_body);
if(!theme_body_size) return;
u8 theme_body_hash[HASH_SIZE_BYTES];

File diff suppressed because it is too large Load Diff

View File

@@ -26,42 +26,40 @@
#include "unicode.h"
ssize_t strulen(const u16 * input, ssize_t max_len)
ssize_t strulen(const u16 *input, ssize_t max_len)
{
for (int i = 0; i < max_len; i++) if (input[i] == 0) return i;
return max_len;
}
void struacat(u16 * input, const char * addition)
void struacat(u16 *input, const char *addition)
{
const ssize_t len = strulen(input, 0x106);
const u16 stop_at = strlen(addition);
for (u16 i = 0; i < stop_at; i++)
ssize_t len = strulen(input, 0x106);
for (u16 i = len; i < strlen(addition) + len; i++)
{
input[i + len] = addition[i];
input[i] = addition[i - len];
}
input[stop_at + len] = 0;
input[strlen(addition) + len] = 0;
}
void printu(u16 * input)
void printu(u16 *input)
{
ssize_t in_len = strulen(input, 0x106);
ssize_t buf_len = in_len + 1; // Plus 1 for proper null termination
wchar_t * buf = calloc(buf_len, sizeof(wchar_t));
utf16_to_utf32((u32 *)buf, input, buf_len);
wchar_t *buf = calloc(buf_len, sizeof(wchar_t));
utf16_to_utf32((u32*)buf, input, buf_len);
char cbuf[0x106];
sprintf(cbuf, "%ls\n", buf);
DEBUG(cbuf);
free(buf);
}
u16 * strucat(u16 * destination, const u16 * source)
u16 *strucat(u16 *destination, const u16 *source)
{
ssize_t dest_len = strulen(destination, 0x106);
ssize_t source_len = strulen(source, 0x106);
memcpy(&destination[dest_len], source, source_len * sizeof(u16));
destination[min(dest_len + source_len, 0x106 - 1)] = 0;
return destination;
}