197 lines
6.6 KiB
C
197 lines
6.6 KiB
C
/*
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* This file is part of Anemone3DS
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* Copyright (C) 2016-2017 Alex Taber ("astronautlevel"), Dawid Eckert ("daedreth")
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
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* * Requiring preservation of specified reasonable legal notices or
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* author attributions in that material or in the Appropriate Legal
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* Notices displayed by works containing it.
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* * Prohibiting misrepresentation of the origin of that material,
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* or requiring that modified versions of such material be marked in
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* reasonable ways as different from the original version.
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*/
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#include "splashes.h"
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#include "unicode.h"
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#include "fs.h"
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#include "themes.h"
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#include "pp2d/pp2d/pp2d.h"
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static void parse_smdh(Splash_s *splash, ssize_t textureID, u16 *splash_name)
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{
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char *info_buffer = NULL;
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u64 size = 0;
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if (!(splash->is_zip))
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{
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u16 path_to_smdh[0x106] = {0};
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strucat(path_to_smdh, splash->path);
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struacat(path_to_smdh, "/info.smdh");
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size = file_to_buf(fsMakePath(PATH_UTF16, path_to_smdh), ArchiveSD, &info_buffer);
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} else {
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size = zip_file_to_buf("info.smdh", splash->path, &info_buffer);
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}
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if (!size)
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{
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free(info_buffer);
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memset(splash->name, 0, 0x80);
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memset(splash->desc, 0, 0x100);
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memset(splash->author, 0, 0x80);
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memcpy(splash->name, splash_name, 0x80);
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utf8_to_utf16(splash->desc, (u8*)"No description", 0x100);
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utf8_to_utf16(splash->author, (u8*)"Unknown author", 0x80);
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splash->placeholder_color = RGBA8(rand() % 255, rand() % 255, rand() % 255, 255);
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return;
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}
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memcpy(splash->name, info_buffer + 0x08, 0x80);
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memcpy(splash->desc, info_buffer + 0x88, 0x100);
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memcpy(splash->author, info_buffer + 0x188, 0x80);
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u16 *icon_data = malloc(0x1200);
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memcpy(icon_data, info_buffer + 0x24C0, 0x1200);
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const u32 width = 48, height = 48;
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u32 *image = malloc(width*height*sizeof(u32));
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for (u32 x = 0; x < width; x++)
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{
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for (u32 y = 0; y < height; y++)
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{
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unsigned int dest_pixel = (x + y*width);
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unsigned int source_pixel = (((y >> 3) * (width >> 3) + (x >> 3)) << 6) + ((x & 1) | ((y & 1) << 1) | ((x & 2) << 1) | ((y & 2) << 2) | ((x & 4) << 2) | ((y & 4) << 3));
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u8 r = ((icon_data[source_pixel] >> 11) & 0b11111) << 3;
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u8 g = ((icon_data[source_pixel] >> 5) & 0b111111) << 2;
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u8 b = (icon_data[source_pixel] & 0b11111) << 3;
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u8 a = 0xFF;
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image[dest_pixel] = (r << 24) | (g << 16) | (b << 8) | a;
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}
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}
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pp2d_load_texture_memory(textureID, (u8*)image, (u32)width, (u32)height);
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splash->icon_id = textureID;
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free(image);
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free(icon_data);
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free(info_buffer);
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}
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Result get_splashes(Splash_s** splashes_list, int *splash_count)
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{
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Result res = 0;
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Handle dir_handle;
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res = FSUSER_OpenDirectory(&dir_handle, ArchiveSD, fsMakePath(PATH_ASCII, SPLASHES_PATH));
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if (R_FAILED(res))
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return res;
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if (*splashes_list != NULL)
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{
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free(*splashes_list);
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*splashes_list = NULL;
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*splash_count = 0;
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}
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u32 entries_read = 1;
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while (entries_read)
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{
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FS_DirectoryEntry entry = {0};
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res = FSDIR_Read(dir_handle, &entries_read, 1, &entry);
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if (R_FAILED(res) || entries_read == 0)
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break;
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if (!(entry.attributes & FS_ATTRIBUTE_DIRECTORY) && strcmp(entry.shortExt, "ZIP"))
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continue;
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*splash_count += entries_read;
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*splashes_list= realloc(*splashes_list, (*splash_count) * sizeof(Splash_s));
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if (splashes_list == NULL)
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break;
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Splash_s *current_splash = &(*splashes_list)[*splash_count-1];
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memset(current_splash, 0, sizeof(Splash_s));
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u16 splash_path[0x106]= {0};
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struacat(splash_path, SPLASHES_PATH);
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strucat(splash_path, entry.name);
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char pathchar[0x106] = {0};
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utf16_to_utf8((u8*) pathchar, splash_path, 0x106);
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memcpy(current_splash->path, splash_path, 0x106 * sizeof(u16));
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current_splash->is_zip = !strcmp(entry.shortExt, "ZIP");
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ssize_t iconID = TEXTURE_PREVIEW + theme_count + *splash_count;
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parse_smdh(current_splash, iconID, entry.name);
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}
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FSDIR_Close(dir_handle);
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return res;
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}
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void splash_delete()
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{
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remove("/luma/splash.bin");
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remove("/luma/splashbottom.bin");
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}
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void splash_install(Splash_s splash_to_install)
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{
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char *screen_buf = NULL;
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u32 size = 0;
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if (splash_to_install.is_zip)
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{
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size = zip_file_to_buf("splash.bin", splash_to_install.path, &screen_buf);
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if (size)
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{
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buf_to_file(size, "/luma/splash.bin", ArchiveSD, screen_buf);
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free(screen_buf);
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screen_buf = NULL;
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size = 0;
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}
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size = zip_file_to_buf("splashbottom.bin", splash_to_install.path, &screen_buf);
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if (size)
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{
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buf_to_file(size, "/luma/splashbottom.bin", ArchiveSD, screen_buf);
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free(screen_buf);
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screen_buf = NULL;
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size = 0;
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}
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} else {
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u16 path[0x106] = {0};
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memcpy(path, splash_to_install.path, 0x106 * sizeof(u16));
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struacat(path, "/splash.bin");
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size = file_to_buf(fsMakePath(PATH_UTF16, path), ArchiveSD, &screen_buf);
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if (size)
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{
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buf_to_file(size, "/luma/splash.bin", ArchiveSD, screen_buf);
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free(screen_buf);
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screen_buf = NULL;
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size = 0;
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}
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memcpy(path, splash_to_install.path, 0x106 * sizeof(u16));
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struacat(path, "/splashbottom.bin");
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size = file_to_buf(fsMakePath(PATH_UTF16, path), ArchiveSD, &screen_buf);
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if (size)
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{
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buf_to_file(size, "/luma/splashbottom.bin", ArchiveSD, screen_buf);
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free(screen_buf);
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screen_buf = NULL;
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size = 0;
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}
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}
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} |