What this commit adds: * Ability to apply a theme, given a folder * Extract all .zip files in /Themes/ into a relevant folder * Get all theme metadata from info.smdh * Proper unicode handling What's still needed for initial release: * Theme shuffling * GUI
14 lines
146 B
C
14 lines
146 B
C
#pragma once
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#include "3ds.h"
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struct theme_data;
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typedef struct
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{
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struct theme_data *data;
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void *next;
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} node;
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void add_node(node*, node*);
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