Files
Anemone3DS/source/draw.c
LiquidFenrir 4e2bea53c1 add ability to dump all your official themes
icon and name get extracted from the dlc data
requires libctru from commit 5f13628dac75206f0c97d29a7427ce8284d910f1 or older (added the am commands necessary to find the dlc data)
Makefile changed to reflect the macro change in unreleased libctru
2021-12-22 00:00:42 +01:00

757 lines
26 KiB
C

/*
* This file is part of Anemone3DS
* Copyright (C) 2016-2020 Contributors in CONTRIBUTORS.md
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
* * Requiring preservation of specified reasonable legal notices or
* author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
* * Prohibiting misrepresentation of the origin of that material,
* or requiring that modified versions of such material be marked in
* reasonable ways as different from the original version.
*/
#include "draw.h"
#include "unicode.h"
#include "colors.h"
#include "sprites.h"
#include <time.h>
C3D_RenderTarget* top;
C3D_RenderTarget* bottom;
C2D_TextBuf staticBuf, dynamicBuf;
static C2D_TextBuf widthBuf;
static C2D_SpriteSheet spritesheet;
static C2D_Sprite sprite_shuffle, sprite_shuffle_no_bgm, sprite_installed, sprite_start, sprite_select;
C2D_Text text[TEXT_AMOUNT];
static const char * mode_switch_char[MODE_AMOUNT] = {
"S",
"T",
};
void init_screens(void)
{
init_colors();
gfxInitDefault();
C3D_Init(C3D_DEFAULT_CMDBUF_SIZE);
C2D_Init(C2D_DEFAULT_MAX_OBJECTS);
C2D_Prepare();
top = C2D_CreateScreenTarget(GFX_TOP, GFX_LEFT);
bottom = C2D_CreateScreenTarget(GFX_BOTTOM, GFX_LEFT);
spritesheet = C2D_SpriteSheetLoad("romfs:/gfx/sprites.t3x");
C2D_SpriteFromSheet(&sprite_shuffle, spritesheet, sprites_shuffle_idx);
C2D_SpriteSetDepth(&sprite_shuffle, 0.6f);
C2D_SpriteFromSheet(&sprite_shuffle_no_bgm, spritesheet, sprites_shuffle_no_bgm_idx);
C2D_SpriteSetDepth(&sprite_shuffle_no_bgm, 0.6f);
C2D_SpriteFromSheet(&sprite_installed, spritesheet, sprites_installed_idx);
C2D_SpriteSetDepth(&sprite_installed, 0.6f);
C2D_SpriteFromSheet(&sprite_start, spritesheet, sprites_start_idx);
C2D_SpriteSetDepth(&sprite_start, 0.5f);
C2D_SpriteFromSheet(&sprite_select, spritesheet, sprites_select_idx);
C2D_SpriteSetDepth(&sprite_select, 0.5f);
staticBuf = C2D_TextBufNew(4096);
dynamicBuf = C2D_TextBufNew(4096);
widthBuf = C2D_TextBufNew(4096);
C2D_TextParse(&text[TEXT_VERSION], staticBuf, VERSION);
C2D_TextParse(&text[TEXT_THEME_MODE], staticBuf, "Theme mode");
C2D_TextParse(&text[TEXT_SPLASH_MODE], staticBuf, "Splash mode");
C2D_TextParse(&text[TEXT_NO_THEME_FOUND], staticBuf, "No theme found");
C2D_TextParse(&text[TEXT_NO_SPLASH_FOUND], staticBuf, "No splash found");
C2D_TextParse(&text[TEXT_DOWNLOAD_FROM_QR], staticBuf, "Press \uE005 to download from QR");
C2D_TextParse(&text[TEXT_SWITCH_TO_SPLASHES], staticBuf, "Or \uE004 to switch to splashes");
C2D_TextParse(&text[TEXT_SWITCH_TO_THEMES], staticBuf, "Or \uE004 to switch to themes");
C2D_TextParse(&text[TEXT_OR_START_TO_QUIT], staticBuf, "Or to quit");
C2D_TextParse(&text[TEXT_BY_AUTHOR], staticBuf, "By ");
C2D_TextParse(&text[TEXT_SELECTED], staticBuf, "Selected:");
C2D_TextParse(&text[TEXT_SELECTED_SHORT], staticBuf, "Sel.:");
C2D_TextParse(&text[TEXT_THEMEPLAZA_THEME_MODE], staticBuf, "ThemePlaza Theme mode");
C2D_TextParse(&text[TEXT_THEMEPLAZA_SPLASH_MODE], staticBuf, "ThemePlaza Splash mode");
C2D_TextParse(&text[TEXT_SEARCH], staticBuf, "Search...");
C2D_TextParse(&text[TEXT_PAGE], staticBuf, "Page:");
C2D_TextParse(&text[TEXT_ERROR_QUIT], staticBuf, "Press \uE000 to quit.");
C2D_TextParse(&text[TEXT_ERROR_CONTINUE], staticBuf, "Press \uE000 to continue.");
C2D_TextParse(&text[TEXT_CONFIRM_YES_NO], staticBuf, "\uE000 Yes \uE001 No");
C2D_TextParse(&text[TEXT_INSTALL_LOADING_THEMES], staticBuf, "Loading themes, please wait...");
C2D_TextParse(&text[TEXT_INSTALL_LOADING_SPLASHES], staticBuf, "Loading splashes, please wait...");
C2D_TextParse(&text[TEXT_INSTALL_LOADING_ICONS], staticBuf, "Loading icons, please wait...");
C2D_TextParse(&text[TEXT_INSTALL_SPLASH], staticBuf, "Installing a splash...");
C2D_TextParse(&text[TEXT_INSTALL_SPLASH_DELETE], staticBuf, "Deleting installed splash...");
C2D_TextParse(&text[TEXT_INSTALL_SINGLE], staticBuf, "Installing a single theme...");
C2D_TextParse(&text[TEXT_INSTALL_SHUFFLE], staticBuf, "Installing shuffle themes...");
C2D_TextParse(&text[TEXT_INSTALL_BGM], staticBuf, "Installing BGM-only theme...");
C2D_TextParse(&text[TEXT_INSTALL_NO_BGM], staticBuf, "Installing theme without BGM...");
C2D_TextParse(&text[TEXT_INSTALL_DOWNLOAD], staticBuf, "Downloading...");
C2D_TextParse(&text[TEXT_INSTALL_CHECKING_DOWNLOAD], staticBuf, "Checking downloaded file...");
C2D_TextParse(&text[TEXT_INSTALL_ENTRY_DELETE], staticBuf, "Deleting from SD...");
C2D_TextParse(&text[TEXT_INSTALL_LOADING_REMOTE_THEMES], staticBuf, "Downloading theme list, please wait...");
C2D_TextParse(&text[TEXT_INSTALL_LOADING_REMOTE_SPLASHES], staticBuf, "Downloading splash list, please wait...");
C2D_TextParse(&text[TEXT_INSTALL_LOADING_REMOTE_PREVIEW], staticBuf, "Downloading preview, please wait...");
C2D_TextParse(&text[TEXT_INSTALL_LOADING_REMOTE_BGM], staticBuf, "Downloading BGM, please wait...");
C2D_TextParse(&text[TEXT_INSTALL_DUMPING_THEME], staticBuf, "Dumping theme, please wait...");
C2D_TextParse(&text[TEXT_INSTALL_DUMPING_ALL_THEMES], staticBuf, "Dumping official themes, please wait...");
for(int i = 0; i < TEXT_AMOUNT; i++)
C2D_TextOptimize(&text[i]);
}
void exit_screens(void)
{
C2D_TextBufDelete(widthBuf);
C2D_TextBufDelete(dynamicBuf);
C2D_TextBufDelete(staticBuf);
C2D_Fini();
C3D_Fini();
gfxExit();
}
void set_screen(C3D_RenderTarget * screen)
{
C2D_SceneBegin(screen);
}
void start_frame(void)
{
C3D_FrameBegin(C3D_FRAME_SYNCDRAW);
C2D_TargetClear(top, colors[COLOR_BACKGROUND]);
C2D_TargetClear(bottom, colors[COLOR_BACKGROUND]);
}
void end_frame(void)
{
C2D_TextBufClear(dynamicBuf);
C2D_TextBufClear(widthBuf);
C3D_FrameEnd(0);
}
static void draw_image(int image_id, float x, float y)
{
C2D_DrawImageAt(C2D_SpriteSheetGetImage(spritesheet, image_id), x, y, 0.6f, NULL, 1.0f, 1.0f);
}
static void get_text_dimensions(const char * text, float scaleX, float scaleY, float * width, float * height)
{
C2D_Text c2d_text;
C2D_TextParse(&c2d_text, widthBuf, text);
C2D_TextGetDimensions(&c2d_text, scaleX, scaleY, width, height);
}
static void draw_c2d_text(float x, float y, float z, float scaleX, float scaleY, Color color, C2D_Text * text)
{
C2D_DrawText(text, C2D_WithColor, x, y, z, scaleX, scaleY, color);
}
void draw_text(float x, float y, float z, float scaleX, float scaleY, Color color, const char * text)
{
C2D_Text c2d_text;
C2D_TextParse(&c2d_text, dynamicBuf, text);
C2D_TextOptimize(&c2d_text);
C2D_DrawText(&c2d_text, C2D_WithColor, x, y, z, scaleX, scaleY, color);
}
static void draw_c2d_text_center(gfxScreen_t target, float y, float z, float scaleX, float scaleY, Color color, C2D_Text * text)
{
float width = 0;
C2D_TextGetDimensions(text, scaleX, scaleY, &width, NULL);
float offset = (target == GFX_TOP ? 400 : 320)/2 - width/2;
C2D_DrawText(text, C2D_WithColor, offset, y, z, scaleX, scaleY, color);
}
void draw_text_center(gfxScreen_t target, float y, float z, float scaleX, float scaleY, Color color, const char * text)
{
C2D_Text text_arr[MAX_LINES];
float offsets_arr[MAX_LINES];
int actual_lines = 0;
const char * end = text - 1;
do {
end = C2D_TextParseLine(&text_arr[actual_lines], dynamicBuf, end + 1, actual_lines);
actual_lines++;
} while(*end == '\n');
for(int i = 0; i < actual_lines; i++)
{
C2D_TextOptimize(&text_arr[i]);
float width = 0;
C2D_TextGetDimensions(&text_arr[i], scaleX, scaleY, &width, NULL);
offsets_arr[i] = (target == GFX_TOP ? 400 : 320)/2 - width/2;
}
for(int i = 0; i < actual_lines; i++)
{
C2D_DrawText(&text_arr[i], C2D_WithColor, offsets_arr[i], y, z, scaleX, scaleY, color);
}
}
void draw_base_interface(void)
{
start_frame();
set_screen(top);
C2D_DrawRectSolid(0, 0, 0.5f, 400, 23, colors[COLOR_ACCENT]);
time_t t = time(NULL);
struct tm tm = *localtime(&t);
char string_hours[3] = {0};
sprintf(string_hours, "%.2i", tm.tm_hour);
C2D_Text hours, separator, minutes;
C2D_TextParse(&hours, dynamicBuf, string_hours);
C2D_TextOptimize(&hours);
if(tm.tm_sec % 2 == 1)
{
C2D_TextParse(&separator, dynamicBuf, ":");
C2D_TextOptimize(&separator);
}
char string_minutes[3] = {0};
sprintf(string_minutes, "%.2i", tm.tm_min);
C2D_TextParse(&minutes, dynamicBuf, string_minutes);
C2D_TextOptimize(&minutes);
C2D_DrawText(&hours, C2D_WithColor, 7, 2, 0.5f, 0.6f, 0.6f, colors[COLOR_WHITE]);
if(tm.tm_sec % 2 == 1)
C2D_DrawText(&separator, C2D_WithColor, 28, 1, 0.5f, 0.6f, 0.6f, colors[COLOR_WHITE]);
C2D_DrawText(&minutes, C2D_WithColor, 34, 2, 0.5f, 0.6f, 0.6f, colors[COLOR_WHITE]);
#ifndef CITRA_MODE
u8 battery_charging = 0;
PTMU_GetBatteryChargeState(&battery_charging);
u8 battery_status = 0;
PTMU_GetBatteryLevel(&battery_status);
draw_image(sprites_battery0_idx + battery_status, 357, 2);
if(battery_charging)
draw_image(sprites_charging_idx, 357, 2);
#endif
set_screen(bottom);
C2D_DrawRectSolid(0, 0, 0.5f, 320, 24, colors[COLOR_ACCENT]);
C2D_DrawRectSolid(0, 216, 0.5f, 320, 24, colors[COLOR_ACCENT]);
C2D_DrawText(&text[TEXT_VERSION], C2D_WithColor, 7, 219, 0.5f, 0.6f, 0.6f, colors[COLOR_WHITE]);
set_screen(top);
}
void throw_error(const char* error, ErrorLevel level)
{
Text bottom_text = TEXT_AMOUNT;
Color text_color = COLOR_WHITE;
switch(level)
{
case ERROR_LEVEL_ERROR:
bottom_text = TEXT_ERROR_QUIT;
text_color = COLOR_RED;
break;
case ERROR_LEVEL_WARNING:
bottom_text = TEXT_ERROR_CONTINUE;
text_color = COLOR_YELLOW;
break;
default:
return;
}
while(aptMainLoop())
{
hidScanInput();
u32 kDown = hidKeysDown();
draw_base_interface();
draw_text_center(GFX_TOP, 100, 0.5f, 0.6f, 0.6f, colors[text_color], error);
draw_c2d_text_center(GFX_TOP, 170, 0.5f, 0.6f, 0.6f, colors[COLOR_WHITE], &text[bottom_text]);
end_frame();
if(kDown & KEY_A) break;
}
}
bool draw_confirm(const char* conf_msg, Entry_List_s* list)
{
while(aptMainLoop())
{
Instructions_s instructions = {0};
draw_interface(list, instructions);
set_screen(top);
draw_text_center(GFX_TOP, BUTTONS_Y_LINE_1, 0.5f, 0.7f, 0.7f, colors[COLOR_YELLOW], conf_msg);
draw_c2d_text_center(GFX_TOP, BUTTONS_Y_LINE_3, 0.5f, 0.6f, 0.6f, colors[COLOR_WHITE], &text[TEXT_CONFIRM_YES_NO]);
end_frame();
hidScanInput();
u32 kDown = hidKeysDown();
if(kDown & KEY_A) return true;
if(kDown & KEY_B) return false;
}
return false;
}
void draw_preview(C2D_Image preview, int preview_offset)
{
start_frame();
set_screen(top);
C2D_DrawImageAt(preview, -preview_offset, 0, 0.5f, NULL, 1.0f, 1.0f);
set_screen(bottom);
C2D_DrawImageAt(preview, -(preview_offset+40), -240, 0.5f, NULL, 1.0f, 1.0f);
}
static void draw_install_handler(InstallType type)
{
if(type != INSTALL_NONE)
{
C2D_Text * install_text = &text[type];
draw_c2d_text_center(GFX_TOP, 120.0f, 0.5f, 0.8f, 0.8f, colors[COLOR_WHITE], install_text);
}
}
void draw_install(InstallType type)
{
draw_base_interface();
draw_install_handler(type);
end_frame();
}
void draw_loading_bar(u32 current, u32 max, InstallType type)
{
draw_base_interface();
draw_install_handler(type);
set_screen(bottom);
double percent = 100*((double)current/(double)max);
u32 width = (u32)percent;
width *= 2;
C2D_DrawRectSolid(60-1, 110-1, 0.5f, 200+2, 20+2, colors[COLOR_CURSOR]);
C2D_DrawRectSolid(60, 110, 0.5f, width, 20, colors[COLOR_ACCENT]);
end_frame();
}
static void draw_instructions(Instructions_s instructions)
{
if(instructions.info_line != NULL)
draw_text_center(GFX_TOP, BUTTONS_Y_INFO, 0.5, 0.55, 0.55, colors[COLOR_WHITE], instructions.info_line);
const int y_lines[BUTTONS_INFO_LINES-1] = {
BUTTONS_Y_LINE_1,
BUTTONS_Y_LINE_2,
BUTTONS_Y_LINE_3,
};
for(int i = 0; i < BUTTONS_INFO_LINES-1; i++)
{
if(instructions.instructions[i][0] != NULL)
draw_text_wrap_scaled(BUTTONS_X_LEFT, y_lines[i], 0.5, colors[COLOR_WHITE], instructions.instructions[i][0], 0.6, 0, BUTTONS_X_RIGHT-2);
if(instructions.instructions[i][1] != NULL)
draw_text_wrap_scaled(BUTTONS_X_RIGHT, y_lines[i], 0.5, colors[COLOR_WHITE], instructions.instructions[i][1], 0.6, 0, BUTTONS_X_MAX-2);
}
C2D_ImageTint white_tint;
C2D_PlainImageTint(&white_tint, colors[COLOR_WHITE], 1.0f);
const char * start_line = instructions.instructions[BUTTONS_INFO_LINES-1][0];
if(start_line != NULL)
{
C2D_SpriteSetPos(&sprite_start, BUTTONS_X_LEFT-10, BUTTONS_Y_LINE_4 + 3);
C2D_DrawSpriteTinted(&sprite_start, &white_tint);
draw_text_wrap_scaled(BUTTONS_X_LEFT+26, BUTTONS_Y_LINE_4, 0.5, colors[COLOR_WHITE], start_line, 0.6, 0, BUTTONS_X_RIGHT-2);
}
const char * select_line = instructions.instructions[BUTTONS_INFO_LINES-1][1];
if(select_line != NULL)
{
C2D_SpriteSetPos(&sprite_select, BUTTONS_X_RIGHT-10, BUTTONS_Y_LINE_4 + 3);
C2D_DrawSpriteTinted(&sprite_select, &white_tint);
draw_text_wrap_scaled(BUTTONS_X_RIGHT+26, BUTTONS_Y_LINE_4, 0.5, colors[COLOR_WHITE], select_line, 0.6, 0, BUTTONS_X_MAX-2);
}
}
void draw_text_wrap(float x, float y, float z, float scaleX, float scaleY, Color color, const char * text, float max_width)
{
// sanity check
if(max_width <= 0)
return;
int length = strlen(text) + 1;
char result[length]; // of note is that, if `text` has no spaces in it and needs to be wrapped, this can and will overflow (!!)
memset(result, 0, length);
int idx = 0;
float current_width = 0;
while(*text)
{
ssize_t consumed;
u32 codepoint;
if(*text == '\n')
current_width = 0;
if(*text == '\r')
{
text++;
continue;
}
if((consumed = decode_utf8(&codepoint, (unsigned char*)text)) == -1)
break;
float character_width = scaleX * (fontGetCharWidthInfo(NULL, fontGlyphIndexFromCodePoint(NULL, codepoint))->charWidth);
if((current_width += character_width) > max_width)
{
char* last_space = NULL;
for(int i = idx; i >= 0; i--)
{
if(result[i] == ' ')
{
last_space = &result[i];
break;
}
}
if(last_space != NULL)
*last_space = '\n';
else
result[idx++] = '\n';
current_width = 0;
}
memcpy(&result[idx], text, consumed);
idx += consumed;
text += consumed;
}
draw_text(x, y, z, scaleX, scaleY, color, result);
}
void draw_text_wrap_scaled(float x, float y, float z, Color color, const char * text, float max_scale, float min_scale, float max_width)
{
// sanity check
if(max_scale < 0 || min_scale < 0)
return;
float width = 0;
get_text_dimensions(text, max_scale, max_scale, &width, NULL);
float scale = 0;
if(width < max_width)
{
draw_text(x, y, z, max_scale, max_scale, color, text);
}
else if((scale = max_width / width) >= min_scale)
{
draw_text(x, y, z, scale, scale, color, text);
}
else
{
draw_text_wrap(x, y, z, min_scale, min_scale, color, text, max_width);
}
}
static void draw_entry_info(Entry_s * entry)
{
char author[0x41] = {0};
utf16_to_utf8((u8*)author, entry->author, 0x40);
draw_c2d_text(20, 35, 0.5, 0.5, 0.5, colors[COLOR_WHITE], &text[TEXT_BY_AUTHOR]);
float width = 0;
C2D_TextGetDimensions(&text[TEXT_BY_AUTHOR], 0.5, 0.5, &width, NULL);
draw_text(20+width, 35, 0.5, 0.5, 0.5, colors[COLOR_WHITE], author);
char title[0x41] = {0};
utf16_to_utf8((u8*)title, entry->name, 0x40);
draw_text(20, 50, 0.5, 0.7, 0.7, colors[COLOR_WHITE], title);
char description[0x81] = {0};
utf16_to_utf8((u8*)description, entry->desc, 0x80);
draw_text_wrap(20, 70, 0.5, 0.5, 0.5, colors[COLOR_WHITE], description, 363);
}
void draw_grid_interface(Entry_List_s* list, Instructions_s instructions)
{
draw_base_interface();
EntryMode current_mode = list->mode;
C2D_Text* mode_string[MODE_AMOUNT] = {
&text[TEXT_THEMEPLAZA_THEME_MODE],
&text[TEXT_THEMEPLAZA_SPLASH_MODE],
};
draw_c2d_text_center(GFX_TOP, 4, 0.5f, 0.5f, 0.5f, colors[COLOR_WHITE], mode_string[current_mode]);
draw_instructions(instructions);
int selected_entry = list->selected_entry;
Entry_s * current_entry = &list->entries[selected_entry];
draw_entry_info(current_entry);
set_screen(bottom);
draw_c2d_text(7, 3, 0.5f, 0.6f, 0.6f, colors[COLOR_WHITE], &text[TEXT_SEARCH]);
draw_image(sprites_list_idx, 320-96, 0);
draw_image(sprites_exit_idx, 320-72, 0);
draw_image(sprites_preview_idx, 320-48, 0);
draw_text(320-24+2.5, -3, 0.6, 1.0f, 0.9f, colors[COLOR_WHITE], mode_switch_char[!current_mode]);
draw_image(sprites_arrow_left_idx, 3, 114);
draw_image(sprites_arrow_right_idx, 308, 114);
for(int i = list->scroll; i < (list->entries_loaded + list->scroll); i++)
{
if(i >= list->entries_count) break;
current_entry = &list->entries[i];
char name[0x41] = {0};
utf16_to_utf8((u8*)name, current_entry->name, 0x40);
int vertical_offset = 0;
int horizontal_offset = i - list->scroll;
vertical_offset = horizontal_offset/list->entries_per_screen_h;
horizontal_offset %= list->entries_per_screen_h;
horizontal_offset *= list->entry_size;
vertical_offset *= list->entry_size;
vertical_offset += 24;
horizontal_offset += 16;
// theoretically impossible to have no icon when from the api
/*
if(!current_entry->placeholder_color)
{
*/
C2D_Image * image = list->icons[i];
C2D_DrawImageAt(*image, horizontal_offset, vertical_offset, 0.5f, NULL, 1.0f, 1.0f);
/*
}
else
C2D_DrawRectSolid(horizontal_offset, vertical_offset, 0.5f, list->entry_size, list->entry_size, current_entry->placeholder_color);
*/
if(i == selected_entry)
{
unsigned int border_width = 3;
C2D_DrawRectSolid(horizontal_offset, vertical_offset, 0.5f, border_width, list->entry_size, colors[COLOR_CURSOR]);
C2D_DrawRectSolid(horizontal_offset, vertical_offset, 0.5f, list->entry_size, border_width, colors[COLOR_CURSOR]);
C2D_DrawRectSolid(horizontal_offset, vertical_offset+list->entry_size-border_width, 0.5f, list->entry_size, border_width, colors[COLOR_CURSOR]);
C2D_DrawRectSolid(horizontal_offset+list->entry_size-border_width, vertical_offset, 0.5f, border_width, list->entry_size, colors[COLOR_CURSOR]);
}
}
char entries_count_str[0x20] = {0};
sprintf(entries_count_str, "/%" JSON_INTEGER_FORMAT, list->tp_page_count);
float x = 316;
float width = 0;
get_text_dimensions(entries_count_str, 0.6, 0.6, &width, NULL);
x -= width;
draw_text(x, 219, 0.5, 0.6, 0.6, colors[COLOR_WHITE], entries_count_str);
char selected_entry_str[0x20] = {0};
sprintf(selected_entry_str, "%" JSON_INTEGER_FORMAT, list->tp_current_page);
get_text_dimensions(selected_entry_str, 0.6, 0.6, &width, NULL);
x -= width;
draw_text(x, 219, 0.5, 0.6, 0.6, colors[COLOR_WHITE], selected_entry_str);
draw_c2d_text(176, 219, 0.5, 0.6, 0.6, colors[COLOR_WHITE], &text[TEXT_PAGE]);
}
void draw_interface(Entry_List_s* list, Instructions_s instructions)
{
draw_base_interface();
EntryMode current_mode = list->mode;
C2D_Text* mode_string[MODE_AMOUNT] = {
&text[TEXT_THEME_MODE],
&text[TEXT_SPLASH_MODE],
};
draw_c2d_text_center(GFX_TOP, 4, 0.5f, 0.5f, 0.5f, colors[COLOR_WHITE], mode_string[current_mode]);
if(list->entries == NULL)
{
C2D_Text* mode_found_string[MODE_AMOUNT] = {
&text[TEXT_NO_THEME_FOUND],
&text[TEXT_NO_SPLASH_FOUND],
};
draw_c2d_text_center(GFX_TOP, 80, 0.5f, 0.7f, 0.7f, colors[COLOR_YELLOW], mode_found_string[current_mode]);
draw_c2d_text_center(GFX_TOP, 110, 0.5f, 0.7f, 0.7f, colors[COLOR_YELLOW], &text[TEXT_DOWNLOAD_FROM_QR]);
C2D_Text* mode_switch_string[MODE_AMOUNT] = {
&text[TEXT_SWITCH_TO_SPLASHES],
&text[TEXT_SWITCH_TO_THEMES],
};
draw_c2d_text_center(GFX_TOP, 140, 0.5f, 0.7f, 0.7f, colors[COLOR_YELLOW], mode_switch_string[current_mode]);
draw_c2d_text_center(GFX_TOP, 170, 0.5f, 0.7f, 0.7f, colors[COLOR_YELLOW], &text[TEXT_OR_START_TO_QUIT]);
C2D_ImageTint yellow_tint;
C2D_PlainImageTint(&yellow_tint, colors[COLOR_YELLOW], 1.0f);
C2D_SpriteSetPos(&sprite_start, 162, 173);
C2D_SpriteSetScale(&sprite_start, 1.25f, 1.4f);
C2D_DrawSpriteTinted(&sprite_start, &yellow_tint);
C2D_SpriteSetScale(&sprite_start, 1.0f, 1.0f);
set_screen(bottom);
draw_image(sprites_sort_idx, 320-144, 0);
draw_image(sprites_download_idx, 320-120, 0);
draw_image(sprites_browse_idx, 320-96, 0);
draw_image(sprites_exit_idx, 320-72, 0);
draw_image(sprites_preview_idx, 320-48, 0);
draw_text(320-24+2.5, -3, 0.6, 1.0f, 0.9f, colors[COLOR_WHITE], mode_switch_char[!current_mode]);
return;
}
draw_instructions(instructions);
int selected_entry = list->selected_entry;
Entry_s * current_entry = &list->entries[selected_entry];
draw_entry_info(current_entry);
set_screen(bottom);
if(current_mode == MODE_THEMES)
{
char * shuffle_count_string = NULL;
asprintf(&shuffle_count_string, "Shuffle: %i/10", list->shuffle_count);
draw_text(7, 3, 0.6, 0.6, 0.6f, list->shuffle_count <= 10 && list->shuffle_count >= 2 ? colors[COLOR_WHITE] : colors[COLOR_RED], shuffle_count_string);
free(shuffle_count_string);
}
draw_image(sprites_sort_idx, 320-144, 0);
draw_image(sprites_download_idx, 320-120, 0);
draw_image(sprites_browse_idx, 320-96, 0);
draw_image(sprites_exit_idx, 320-72, 0);
draw_image(sprites_preview_idx, 320-48, 0);
draw_text(320-24+2.5, -3, 0.6, 1.0f, 0.9f, colors[COLOR_WHITE], mode_switch_char[!current_mode]);
// Show arrows if there are themes out of bounds
//----------------------------------------------------------------
if(list->scroll > 0)
draw_image(sprites_arrow_up_idx, 152, 4);
if(list->scroll + list->entries_loaded < list->entries_count)
draw_image(sprites_arrow_down_idx, 152, 220);
for(int i = list->scroll; i < (list->entries_loaded + list->scroll); i++)
{
if(i >= list->entries_count) break;
current_entry = &list->entries[i];
char name[0x41] = {0};
utf16_to_utf8((u8*)name, current_entry->name, 0x40);
int vertical_offset = i - list->scroll;
int horizontal_offset = 0;
horizontal_offset *= list->entry_size;
vertical_offset *= list->entry_size;
vertical_offset += 24;
u32 font_color = colors[COLOR_WHITE];
if(i == selected_entry)
{
font_color = colors[COLOR_BLACK];
C2D_DrawRectSolid(0, vertical_offset, 0.5f, 320, list->entry_size, colors[COLOR_CURSOR]);
}
draw_text(list->entry_size+6, vertical_offset + 16, 0.5f, 0.55, 0.55, font_color, name);
C2D_ImageTint tint;
C2D_PlainImageTint(&tint, font_color, 1.0f);
if(current_entry->no_bgm_shuffle)
{
C2D_SpriteSetPos(&sprite_shuffle_no_bgm, 320-24-4, vertical_offset);
C2D_DrawSpriteTinted(&sprite_shuffle_no_bgm, &tint);
}
else if(current_entry->in_shuffle)
{
C2D_SpriteSetPos(&sprite_shuffle, 320-24-4, vertical_offset);
C2D_DrawSpriteTinted(&sprite_shuffle, &tint);
}
if(current_entry->installed)
{
C2D_SpriteSetPos(&sprite_installed, 320-24-4, vertical_offset + 22);
C2D_DrawSpriteTinted(&sprite_installed, &tint);
}
if(!current_entry->placeholder_color)
{
C2D_Image * image = NULL;
if(list->entries_count > list->entries_loaded*ICONS_OFFSET_AMOUNT)
image = list->icons[ICONS_VISIBLE*list->entries_loaded + (i - list->scroll)];
else
image = list->icons[i];
C2D_DrawImageAt(*image, horizontal_offset, vertical_offset, 0.5f, NULL, 1.0f, 1.0f);
}
else
{
C2D_DrawRectSolid(horizontal_offset, vertical_offset, 0.5f, list->entry_size, list->entry_size, current_entry->placeholder_color);
}
}
char entries_count_str[0x20] = {0};
sprintf(entries_count_str, "/%i", list->entries_count);
float x = 316;
float width = 0;
get_text_dimensions(entries_count_str, 0.6, 0.6, &width, NULL);
x -= width;
draw_text(x, 219, 0.5, 0.6, 0.6, colors[COLOR_WHITE], entries_count_str);
char selected_entry_str[0x20] = {0};
sprintf(selected_entry_str, "%i", selected_entry + 1);
get_text_dimensions(selected_entry_str, 0.6, 0.6, &width, NULL);
x -= width;
draw_text(x, 219, 0.5, 0.6, 0.6, colors[COLOR_WHITE], selected_entry_str);
if(list->entries_count < 10000)
draw_c2d_text(176, 219, 0.5, 0.6, 0.6, colors[COLOR_WHITE], &text[TEXT_SELECTED]);
else
draw_c2d_text(176, 219, 0.5, 0.6, 0.6, colors[COLOR_WHITE], &text[TEXT_SELECTED_SHORT]);
}