* change fs to use a FS_Path argument for remake_file and buf_to_file * more debug information when downloading * browser caching v1: poc, works and is fast but not ideal * add preview to cache * this wasnt meant to be added now
203 lines
6.0 KiB
C
203 lines
6.0 KiB
C
/*
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* This file is part of Anemone3DS
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* Copyright (C) 2016-2017 Alex Taber ("astronautlevel"), Dawid Eckert ("daedreth")
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
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* * Requiring preservation of specified reasonable legal notices or
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* author attributions in that material or in the Appropriate Legal
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* Notices displayed by works containing it.
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* * Prohibiting misrepresentation of the origin of that material,
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* or requiring that modified versions of such material be marked in
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* reasonable ways as different from the original version.
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*/
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#include <strings.h>
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#include "fs.h"
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#include "unicode.h"
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#include <archive.h>
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#include <archive_entry.h>
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Result open_archives(void)
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{
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romfsInit();
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u8 regionCode;
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u32 archive1;
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u32 archive2;
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Result res = 0;
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FS_Path home;
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FS_Path theme;
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CFGU_SecureInfoGetRegion(®ionCode);
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switch(regionCode)
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{
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case 0:
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archive1 = 0x000002cc;
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archive2 = 0x00000082;
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break;
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case 1:
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archive1 = 0x000002cd;
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archive2 = 0x0000008f;
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break;
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case 2:
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archive1 = 0x000002ce;
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archive2 = 0x00000098;
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break;
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default:
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archive1 = 0x00;
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archive2 = 0x00;
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}
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if(R_FAILED(res = FSUSER_OpenArchive(&ArchiveSD, ARCHIVE_SDMC, fsMakePath(PATH_EMPTY, "")))) return res;
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FSUSER_CreateDirectory(ArchiveSD, fsMakePath(PATH_ASCII, "/Themes"), FS_ATTRIBUTE_DIRECTORY);
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FSUSER_CreateDirectory(ArchiveSD, fsMakePath(PATH_ASCII, "/Splashes"), FS_ATTRIBUTE_DIRECTORY);
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FSUSER_CreateDirectory(ArchiveSD, fsMakePath(PATH_ASCII, "/3ds"), FS_ATTRIBUTE_DIRECTORY);
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FSUSER_CreateDirectory(ArchiveSD, fsMakePath(PATH_ASCII, "/3ds/" APP_TITLE), FS_ATTRIBUTE_DIRECTORY);
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FSUSER_CreateDirectory(ArchiveSD, fsMakePath(PATH_ASCII, "/3ds/" APP_TITLE "/cache"), FS_ATTRIBUTE_DIRECTORY);
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u32 homeMenuPath[3] = {MEDIATYPE_SD, archive2, 0};
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home.type = PATH_BINARY;
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home.size = 0xC;
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home.data = homeMenuPath;
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if(R_FAILED(res = FSUSER_OpenArchive(&ArchiveHomeExt, ARCHIVE_EXTDATA, home))) return res;
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u32 themePath[3] = {MEDIATYPE_SD, archive1, 0};
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theme.type = PATH_BINARY;
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theme.size = 0xC;
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theme.data = themePath;
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if(R_FAILED(res = FSUSER_OpenArchive(&ArchiveThemeExt, ARCHIVE_EXTDATA, theme))) return res;
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Handle test_handle;
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if(R_FAILED(res = FSUSER_OpenFile(&test_handle, ArchiveThemeExt, fsMakePath(PATH_ASCII, "/ThemeManage.bin"), FS_OPEN_READ, 0))) return res;
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FSFILE_Close(test_handle);
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return 0;
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}
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Result close_archives(void)
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{
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Result res;
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if(R_FAILED(res = FSUSER_CloseArchive(ArchiveSD))) return res;
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if(R_FAILED(res = FSUSER_CloseArchive(ArchiveHomeExt))) return res;
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if(R_FAILED(res = FSUSER_CloseArchive(ArchiveThemeExt))) return res;
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return 0;
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}
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u32 file_to_buf(FS_Path path, FS_Archive archive, char** buf)
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{
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Handle file;
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Result res = 0;
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if (R_FAILED(res = FSUSER_OpenFile(&file, archive, path, FS_OPEN_READ, 0))) return 0;
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u64 size;
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FSFILE_GetSize(file, &size);
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if(size != 0)
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{
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*buf = calloc(1, size);
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FSFILE_Read(file, NULL, 0, *buf, size);
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}
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FSFILE_Close(file);
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return (u32)size;
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}
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static u32 zip_to_buf(struct archive *a, char *file_name, char ** buf)
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{
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struct archive_entry *entry;
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bool found = false;
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u64 file_size = 0;
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while(!found && archive_read_next_header(a, &entry) == ARCHIVE_OK)
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{
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found = !strcasecmp(archive_entry_pathname(entry), file_name);
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}
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if(found)
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{
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file_size = archive_entry_size(entry);
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*buf = calloc(file_size, sizeof(char));
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archive_read_data(a, *buf, file_size);
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}
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else
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{
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DEBUG("Couldn't find file in zip\n");
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}
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archive_read_free(a);
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return (u32)file_size;
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}
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u32 zip_memory_to_buf(char *file_name, void * zip_memory, size_t zip_size, char ** buf)
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{
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struct archive *a = archive_read_new();
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archive_read_support_format_zip(a);
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int r = archive_read_open_memory(a, zip_memory, zip_size);
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if(r != ARCHIVE_OK)
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{
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DEBUG("Invalid zip being opened from memory\n");
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return 0;
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}
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return zip_to_buf(a, file_name, buf);
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}
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u32 zip_file_to_buf(char *file_name, u16 *zip_path, char **buf)
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{
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ssize_t len = strulen(zip_path, 0x106);
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char *path = calloc(sizeof(char), len*sizeof(u16));
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utf16_to_utf8((u8*)path, zip_path, len*sizeof(u16));
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struct archive *a = archive_read_new();
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archive_read_support_format_zip(a);
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int r = archive_read_open_filename(a, path, 0x4000);
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if(r != ARCHIVE_OK)
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{
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DEBUG("Invalid zip being opened\n");
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return 0;
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}
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return zip_to_buf(a, file_name, buf);
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}
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Result buf_to_file(u32 size, FS_Path path, FS_Archive archive, char *buf)
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{
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Handle handle;
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Result res = 0;
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if (R_FAILED(res = FSUSER_OpenFile(&handle, archive, path, FS_OPEN_WRITE, 0))) return res;
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if (R_FAILED(res = FSFILE_Write(handle, NULL, 0, buf, size, FS_WRITE_FLUSH))) return res;
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if (R_FAILED(res = FSFILE_Close(handle))) return res;
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return 0;
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}
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void remake_file(FS_Path path, FS_Archive archive, u32 size)
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{
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Handle handle;
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if (R_SUCCEEDED(FSUSER_OpenFile(&handle, archive, path, FS_OPEN_READ, 0)))
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{
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FSFILE_Close(handle);
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FSUSER_DeleteFile(archive, path);
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}
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FSUSER_CreateFile(archive, path, 0, size);
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} |