42 lines
1.8 KiB
C
42 lines
1.8 KiB
C
/*
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* This file is part of Anemone3DS
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* Copyright (C) 2016-2020 Contributors in CONTRIBUTORS.md
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
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* * Requiring preservation of specified reasonable legal notices or
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* author attributions in that material or in the Appropriate Legal
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* Notices displayed by works containing it.
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* * Prohibiting misrepresentation of the origin of that material,
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* or requiring that modified versions of such material be marked in
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* reasonable ways as different from the original version.
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*/
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#include "colors.h"
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Color colors[COLOR_AMOUNT] = {0};
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void init_colors(void)
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{
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colors[COLOR_BACKGROUND] = config.background_color;
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colors[COLOR_ACCENT] = config.accent_color;
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colors[COLOR_WHITE_BACKGROUND] = config.white_color_background;
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colors[COLOR_WHITE_ACCENT] = config.white_color_accent;
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colors[COLOR_CURSOR] = config.cursor_color;
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colors[COLOR_BLACK] = config.black_color;
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colors[COLOR_RED_BACKGROUND] = config.red_color_background;
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colors[COLOR_RED_ACCENT] = config.red_color_accent;
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colors[COLOR_YELLOW] = config.yellow_color;
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} |