* make theme delete function general and clean it up * add steam big picture-like controls * aesthetic changes
79 lines
2.3 KiB
C
79 lines
2.3 KiB
C
/*
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* This file is part of Anemone3DS
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* Copyright (C) 2016-2017 Alex Taber ("astronautlevel"), Dawid Eckert ("daedreth")
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
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* * Requiring preservation of specified reasonable legal notices or
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* author attributions in that material or in the Appropriate Legal
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* Notices displayed by works containing it.
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* * Prohibiting misrepresentation of the origin of that material,
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* or requiring that modified versions of such material be marked in
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* reasonable ways as different from the original version.
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*/
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#ifndef DRAW_H
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#define DRAW_H
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#include "common.h"
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#include "loading.h"
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typedef enum {
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INSTALL_SPLASH,
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INSTALL_SPLASH_DELETE,
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INSTALL_SINGLE,
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INSTALL_SHUFFLE,
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INSTALL_BGM,
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INSTALL_NO_BGM,
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INSTALL_DOWNLOAD,
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INSTALL_ENTRY_DELETE,
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} InstallType;
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typedef enum {
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ERROR_LEVEL_ERROR,
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ERROR_LEVEL_WARNING,
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} ErrorLevel;
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#define BUTTONS_START_Y 130
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#define BUTTONS_STEP 22
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enum {
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BUTTONS_Y_LINE_1 = BUTTONS_START_Y + BUTTONS_STEP*1,
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BUTTONS_Y_INFO = BUTTONS_Y_LINE_1+5,
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BUTTONS_Y_LINE_2 = BUTTONS_START_Y + BUTTONS_STEP*2,
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BUTTONS_Y_LINE_3 = BUTTONS_START_Y + BUTTONS_STEP*3,
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BUTTONS_Y_LINE_4 = BUTTONS_START_Y + BUTTONS_STEP*4,
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BUTTONS_X_LEFT = 20,
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BUTTONS_X_RIGHT = 200,
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} ButtonPos;
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void init_screens(void);
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void exit_screens(void);
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void draw_themext_error(void);
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void throw_error(char* error, ErrorLevel level);
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void draw_preview(int preview_offset);
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void draw_install(InstallType type);
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void draw_interface(Entry_List_s* list, EntryMode current_mode, bool install_mode);
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#endif |