* Improve QR scanner initialization time
* Fix race condition with QR scanner and button spamming
* Don't show black screen before QR scanner has loaded
* Show loading message for QR scanner
Pixels along the parameter had their tranparency removed and colors solidified with the blue backdrop. Nearly invisible buffer edges of 1-2px were added for rendering compensation.
12x fold size increase due to *.png saved as uncompressed. Testing revealed color blurring with compressed *.png.
Information originally posted in issue #183.
* Switch from pp2d to citro2d
* Fix various bugs by updating libarchive
* Begin work on translation infrastructure
* Switch to libpng for various improvements
* Fixed race condition in icon scrolling
* Use spritesheets to load sprites marginally faster and use less memory
* Various Readme fixes
* Huge improvements to QR reader speed and screen tearing
* Don't try to preview themes/splashes when there are none
* Prevent playing audio when ndspInit() fails
* Don't wait for audio to load before displaying preview
* Fix bug when shuffle themes didn't have BGM
* Fix bug caused by files not being zeroed out when created
- when loading icons
- when downloading via QR
- when loading list in the browser
- when loading preview/BGM in the browser
- when downloading from the browser
* change fs to use a FS_Path argument for remake_file and buf_to_file
* more debug information when downloading
* browser caching v1: poc, works and is fast but not ideal
* add preview to cache
* this wasnt meant to be added now
* switch to libarchive and get rid of minizip, introduce zip_memory_to_buf
* automatically detect whether the downloaded zip is a splash or a theme
* slightly simpler way