Stop loading themes missing smdh files - this was causing scroll crashes due to how the icon loading code was working. In the future we will include a message about how themes are skipped due to lacking smdh files. Invalid zips also caused the same issue and are also now being properly ignored
Fix memory leak in the zip file loading code
* Improve QR scanner initialization time
* Fix race condition with QR scanner and button spamming
* Don't show black screen before QR scanner has loaded
* Show loading message for QR scanner
* Switch from pp2d to citro2d
* Fix various bugs by updating libarchive
* Begin work on translation infrastructure
* Switch to libpng for various improvements
* Fixed race condition in icon scrolling
* Use spritesheets to load sprites marginally faster and use less memory
* Various Readme fixes
* Huge improvements to QR reader speed and screen tearing
* Don't try to preview themes/splashes when there are none
* Prevent playing audio when ndspInit() fails
* Don't wait for audio to load before displaying preview
* Fix bug when shuffle themes didn't have BGM
* Fix bug caused by files not being zeroed out when created
- when loading icons
- when downloading via QR
- when loading list in the browser
- when loading preview/BGM in the browser
- when downloading from the browser
* change fs to use a FS_Path argument for remake_file and buf_to_file
* more debug information when downloading
* browser caching v1: poc, works and is fast but not ideal
* add preview to cache
* this wasnt meant to be added now
* switch to libarchive and get rid of minizip, introduce zip_memory_to_buf
* automatically detect whether the downloaded zip is a splash or a theme
* slightly simpler way