Files
Anemone3DS/source/fs.c
2017-08-02 08:07:58 -04:00

93 lines
2.3 KiB
C

#include <3ds.h>
#include <string.h>
#include <stdlib.h>
#include "fs.h"
Result open_archives(void)
{
u8 regionCode;
u32 archive1;
u32 archive2;
Result retValue;
FS_Path home;
FS_Path theme;
CFGU_SecureInfoGetRegion(&regionCode);
switch(regionCode)
{
case 1:
archive1 = 0x000002cd;
archive2 = 0x0000008f;
break;
case 2:
archive1 = 0x000002ce;
archive2 = 0x00000098;
break;
case 3:
archive1 = 0x000002cc;
archive2 = 0x00000082;
break;
default:
archive1 = 0x00;
archive2 = 0x00;
}
retValue = FSUSER_OpenArchive(&ArchiveSD, ARCHIVE_SDMC, fsMakePath(PATH_EMPTY, ""));
if(R_FAILED(retValue)) return retValue;
u32 homeMenuPath[3] = {MEDIATYPE_SD, archive2, 0};
home.type = PATH_BINARY;
home.size = 0xC;
home.data = homeMenuPath;
retValue = FSUSER_OpenArchive(&ArchiveHomeExt, ARCHIVE_EXTDATA, home);
if(R_FAILED(retValue)) return retValue;
u32 themePath[3] = {MEDIATYPE_SD, archive1, 0};
theme.type = PATH_BINARY;
theme.size = 0xC;
theme.data = themePath;
retValue = FSUSER_OpenArchive(&ArchiveThemeExt, ARCHIVE_EXTDATA, theme);
if(R_FAILED(retValue)) return retValue;
return 0;
}
int get_number_entries(char *path)
{
int count = 0;
Handle dir_handle;
Result res = FSUSER_OpenDirectory(&dir_handle, ArchiveSD, fsMakePath(PATH_ASCII, path));
if (R_FAILED(res)) return -1;
bool done = false;
while (!done)
{
FS_DirectoryEntry *entry = malloc(sizeof(entry));
u32 entries_read;
FSDIR_Read(dir_handle, &entries_read, 1, entry);
u32 attributes = entry->attributes;
char shortExt[0x4] = {0};
strcpy(shortExt, entry->shortExt);
free (entry);
if (entries_read && (!strcmp(shortExt, "ZIP") || attributes == 0)) count ++;
else if (!entries_read) break;
}
FSDIR_Close(dir_handle);
return count;
}
Result file_to_buf(FS_Path path, char* buf)
{
Handle file;
Result res = FSUSER_OpenFile(&file, ArchiveSD, path, FS_OPEN_READ, 0);
if (R_FAILED(res)) return res;
u32 size;
FSFILE_GetSize(file, &size);
buf = malloc(size);
res = FSFILE_Read(file, NULL, 0, buf, size);
return res;
}